all repos — mgba @ 243c2b330f87388a9645801de5828bed00761165

mGBA Game Boy Advance Emulator

src/gba/gba.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include <mgba/internal/gba/gba.h>
  7
  8#include <mgba/internal/arm/isa-inlines.h>
  9#include <mgba/internal/arm/debugger/debugger.h>
 10#include <mgba/internal/arm/decoder.h>
 11
 12#include <mgba/internal/gba/bios.h>
 13#include <mgba/internal/gba/cheats.h>
 14#include <mgba/internal/gba/io.h>
 15#include <mgba/internal/gba/overrides.h>
 16#include <mgba/internal/gba/rr/rr.h>
 17
 18#include <mgba-util/patch.h>
 19#include <mgba-util/crc32.h>
 20#include <mgba-util/math.h>
 21#include <mgba-util/memory.h>
 22#include <mgba-util/vfs.h>
 23
 24mLOG_DEFINE_CATEGORY(GBA, "GBA");
 25mLOG_DEFINE_CATEGORY(GBA_DEBUG, "GBA Debug");
 26
 27const uint32_t GBA_COMPONENT_MAGIC = 0x1000000;
 28
 29static const size_t GBA_ROM_MAGIC_OFFSET = 3;
 30static const uint8_t GBA_ROM_MAGIC[] = { 0xEA };
 31
 32static const size_t GBA_MB_MAGIC_OFFSET = 0xC0;
 33
 34static void GBAInit(void* cpu, struct mCPUComponent* component);
 35static void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh);
 36static void GBAProcessEvents(struct ARMCore* cpu);
 37static void GBAHitStub(struct ARMCore* cpu, uint32_t opcode);
 38static void GBAIllegal(struct ARMCore* cpu, uint32_t opcode);
 39static void GBABreakpoint(struct ARMCore* cpu, int immediate);
 40
 41static bool _setSoftwareBreakpoint(struct ARMDebugger*, uint32_t address, enum ExecutionMode mode, uint32_t* opcode);
 42static bool _clearSoftwareBreakpoint(struct ARMDebugger*, uint32_t address, enum ExecutionMode mode, uint32_t opcode);
 43
 44
 45#ifdef _3DS
 46extern uint32_t* romBuffer;
 47extern size_t romBufferSize;
 48#endif
 49
 50void GBACreate(struct GBA* gba) {
 51	gba->d.id = GBA_COMPONENT_MAGIC;
 52	gba->d.init = GBAInit;
 53	gba->d.deinit = 0;
 54}
 55
 56static void GBAInit(void* cpu, struct mCPUComponent* component) {
 57	struct GBA* gba = (struct GBA*) component;
 58	gba->cpu = cpu;
 59	gba->debugger = 0;
 60	gba->sync = 0;
 61
 62	GBAInterruptHandlerInit(&gba->cpu->irqh);
 63	GBAMemoryInit(gba);
 64	GBASavedataInit(&gba->memory.savedata, 0);
 65
 66	gba->video.p = gba;
 67	GBAVideoInit(&gba->video);
 68
 69	gba->audio.p = gba;
 70	GBAAudioInit(&gba->audio, GBA_AUDIO_SAMPLES);
 71
 72	GBAIOInit(gba);
 73
 74	gba->sio.p = gba;
 75	GBASIOInit(&gba->sio);
 76
 77	gba->springIRQ = 0;
 78	gba->keySource = 0;
 79	gba->rotationSource = 0;
 80	gba->luminanceSource = 0;
 81	gba->rtcSource = 0;
 82	gba->rumble = 0;
 83	gba->rr = 0;
 84
 85	gba->romVf = 0;
 86	gba->biosVf = 0;
 87
 88	gba->stream = NULL;
 89	gba->keyCallback = NULL;
 90	gba->stopCallback = NULL;
 91	gba->stopCallback = NULL;
 92	gba->coreCallbacks = NULL;
 93
 94	gba->biosChecksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
 95
 96	gba->idleOptimization = IDLE_LOOP_REMOVE;
 97	gba->idleLoop = IDLE_LOOP_NONE;
 98
 99	gba->realisticTiming = true;
100	gba->hardCrash = true;
101	gba->allowOpposingDirections = true;
102
103	gba->performingDMA = false;
104
105	gba->pristineRom = 0;
106	gba->pristineRomSize = 0;
107	gba->yankedRomSize = 0;
108
109	mTimingInit(&gba->timing, &gba->cpu->cycles, &gba->cpu->nextEvent);
110}
111
112void GBAUnloadROM(struct GBA* gba) {
113	if (gba->memory.rom && gba->pristineRom != gba->memory.rom) {
114		if (gba->yankedRomSize) {
115			gba->yankedRomSize = 0;
116		}
117		mappedMemoryFree(gba->memory.rom, SIZE_CART0);
118	}
119	gba->memory.rom = 0;
120
121	if (gba->romVf) {
122#ifndef _3DS
123		gba->romVf->unmap(gba->romVf, gba->pristineRom, gba->pristineRomSize);
124#endif
125		gba->romVf->close(gba->romVf);
126		gba->romVf = 0;
127	}
128	gba->pristineRom = 0;
129
130	GBASavedataDeinit(&gba->memory.savedata);
131	if (gba->memory.savedata.realVf) {
132		gba->memory.savedata.realVf->close(gba->memory.savedata.realVf);
133		gba->memory.savedata.realVf = 0;
134	}
135	gba->idleLoop = IDLE_LOOP_NONE;
136}
137
138void GBADestroy(struct GBA* gba) {
139	GBAUnloadROM(gba);
140
141	if (gba->biosVf) {
142		gba->biosVf->unmap(gba->biosVf, gba->memory.bios, SIZE_BIOS);
143		gba->biosVf->close(gba->biosVf);
144		gba->biosVf = 0;
145	}
146
147	GBAMemoryDeinit(gba);
148	GBAVideoDeinit(&gba->video);
149	GBAAudioDeinit(&gba->audio);
150	GBASIODeinit(&gba->sio);
151	gba->rr = 0;
152	mTimingDeinit(&gba->timing);
153}
154
155void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh) {
156	irqh->reset = GBAReset;
157	irqh->processEvents = GBAProcessEvents;
158	irqh->swi16 = GBASwi16;
159	irqh->swi32 = GBASwi32;
160	irqh->hitIllegal = GBAIllegal;
161	irqh->readCPSR = GBATestIRQ;
162	irqh->hitStub = GBAHitStub;
163	irqh->bkpt16 = GBABreakpoint;
164	irqh->bkpt32 = GBABreakpoint;
165}
166
167void GBAReset(struct ARMCore* cpu) {
168	ARMSetPrivilegeMode(cpu, MODE_IRQ);
169	cpu->gprs[ARM_SP] = SP_BASE_IRQ;
170	ARMSetPrivilegeMode(cpu, MODE_SUPERVISOR);
171	cpu->gprs[ARM_SP] = SP_BASE_SUPERVISOR;
172	ARMSetPrivilegeMode(cpu, MODE_SYSTEM);
173	cpu->gprs[ARM_SP] = SP_BASE_SYSTEM;
174
175	struct GBA* gba = (struct GBA*) cpu->master;
176	if (!gba->rr || (!gba->rr->isPlaying(gba->rr) && !gba->rr->isRecording(gba->rr))) {
177		GBASavedataUnmask(&gba->memory.savedata);
178	}
179
180	gba->cpuBlocked = false;
181	gba->earlyExit = false;
182	if (gba->yankedRomSize) {
183		gba->memory.romSize = gba->yankedRomSize;
184		gba->memory.romMask = toPow2(gba->memory.romSize) - 1;
185		gba->yankedRomSize = 0;
186	}
187	mTimingClear(&gba->timing);
188	GBAMemoryReset(gba);
189	GBAVideoReset(&gba->video);
190	GBAAudioReset(&gba->audio);
191	GBAIOInit(gba);
192	GBATimerInit(gba);
193
194	GBASIOReset(&gba->sio);
195
196	gba->lastJump = 0;
197	gba->haltPending = false;
198	gba->idleDetectionStep = 0;
199	gba->idleDetectionFailures = 0;
200
201	gba->debug = false;
202	memset(gba->debugString, 0, sizeof(gba->debugString));
203}
204
205void GBASkipBIOS(struct GBA* gba) {
206	struct ARMCore* cpu = gba->cpu;
207	if (cpu->gprs[ARM_PC] == BASE_RESET + WORD_SIZE_ARM) {
208		if (gba->memory.rom) {
209			cpu->gprs[ARM_PC] = BASE_CART0;
210		} else {
211			cpu->gprs[ARM_PC] = BASE_WORKING_RAM;
212		}
213		gba->memory.io[REG_VCOUNT >> 1] = 0x7E;
214		gba->memory.io[REG_POSTFLG >> 1] = 1;
215		int currentCycles = 0;
216		ARM_WRITE_PC;
217	}
218}
219
220static void GBAProcessEvents(struct ARMCore* cpu) {
221	struct GBA* gba = (struct GBA*) cpu->master;
222
223	gba->bus = cpu->prefetch[1];
224	if (cpu->executionMode == MODE_THUMB) {
225		gba->bus |= cpu->prefetch[1] << 16;
226	}
227
228	if (gba->springIRQ && !cpu->cpsr.i) {
229		ARMRaiseIRQ(cpu);
230		gba->springIRQ = 0;
231	}
232
233	int32_t nextEvent = cpu->nextEvent;
234	while (cpu->cycles >= nextEvent) {
235		int32_t cycles = cpu->cycles;
236
237		cpu->cycles = 0;
238		cpu->nextEvent = INT_MAX;
239
240#ifndef NDEBUG
241		if (cycles < 0) {
242			mLOG(GBA, FATAL, "Negative cycles passed: %i", cycles);
243		}
244#endif
245		nextEvent = cycles;
246		do {
247			nextEvent = mTimingTick(&gba->timing, nextEvent);
248		} while (gba->cpuBlocked);
249
250		cpu->nextEvent = nextEvent;
251
252		if (gba->earlyExit) {
253			gba->earlyExit = false;
254			break;
255		}
256		if (cpu->halted) {
257			cpu->cycles = nextEvent;
258			if (!gba->memory.io[REG_IME >> 1] || !gba->memory.io[REG_IE >> 1]) {
259				break;
260			}
261		}
262#ifndef NDEBUG
263		else if (nextEvent < 0) {
264			mLOG(GBA, FATAL, "Negative cycles will pass: %i", nextEvent);
265		}
266#endif
267	}
268}
269
270void GBAAttachDebugger(struct GBA* gba, struct mDebugger* debugger) {
271	gba->debugger = (struct ARMDebugger*) debugger->platform;
272	gba->debugger->setSoftwareBreakpoint = _setSoftwareBreakpoint;
273	gba->debugger->clearSoftwareBreakpoint = _clearSoftwareBreakpoint;
274	gba->cpu->components[CPU_COMPONENT_DEBUGGER] = &debugger->d;
275	ARMHotplugAttach(gba->cpu, CPU_COMPONENT_DEBUGGER);
276}
277
278void GBADetachDebugger(struct GBA* gba) {
279	gba->debugger = 0;
280	ARMHotplugDetach(gba->cpu, CPU_COMPONENT_DEBUGGER);
281	gba->cpu->components[CPU_COMPONENT_DEBUGGER] = 0;
282}
283
284bool GBALoadMB(struct GBA* gba, struct VFile* vf) {
285	GBAUnloadROM(gba);
286	gba->romVf = vf;
287	gba->pristineRomSize = vf->size(vf);
288	vf->seek(vf, 0, SEEK_SET);
289	if (gba->pristineRomSize > SIZE_WORKING_RAM) {
290		gba->pristineRomSize = SIZE_WORKING_RAM;
291	}
292#ifdef _3DS
293	gba->pristineRom = 0;
294	if (gba->pristineRomSize <= romBufferSize) {
295		gba->pristineRom = romBuffer;
296		vf->read(vf, romBuffer, gba->pristineRomSize);
297	}
298#else
299	gba->pristineRom = vf->map(vf, gba->pristineRomSize, MAP_READ);
300#endif
301	if (!gba->pristineRom) {
302		mLOG(GBA, WARN, "Couldn't map ROM");
303		return false;
304	}
305	gba->yankedRomSize = 0;
306	gba->memory.romSize = 0;
307	gba->memory.romMask = 0;
308	gba->romCrc32 = doCrc32(gba->pristineRom, gba->pristineRomSize);
309	return true;
310}
311
312bool GBALoadROM(struct GBA* gba, struct VFile* vf) {
313	if (!vf) {
314		return false;
315	}
316	GBAUnloadROM(gba);
317	gba->romVf = vf;
318	gba->pristineRomSize = vf->size(vf);
319	vf->seek(vf, 0, SEEK_SET);
320	if (gba->pristineRomSize > SIZE_CART0) {
321		gba->pristineRomSize = SIZE_CART0;
322	}
323#ifdef _3DS
324	gba->pristineRom = 0;
325	if (gba->pristineRomSize <= romBufferSize) {
326		gba->pristineRom = romBuffer;
327		vf->read(vf, romBuffer, gba->pristineRomSize);
328	}
329#else
330	gba->pristineRom = vf->map(vf, gba->pristineRomSize, MAP_READ);
331#endif
332	if (!gba->pristineRom) {
333		mLOG(GBA, WARN, "Couldn't map ROM");
334		return false;
335	}
336	gba->yankedRomSize = 0;
337	gba->memory.rom = gba->pristineRom;
338	gba->memory.romSize = gba->pristineRomSize;
339	gba->memory.romMask = toPow2(gba->memory.romSize) - 1;
340	gba->memory.mirroring = false;
341	gba->romCrc32 = doCrc32(gba->memory.rom, gba->memory.romSize);
342	GBAHardwareInit(&gba->memory.hw, &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1]);
343	GBAVFameDetect(&gba->memory.vfame, gba->memory.rom, gba->memory.romSize);
344	// TODO: error check
345	return true;
346}
347
348bool GBALoadSave(struct GBA* gba, struct VFile* sav) {
349	GBASavedataInit(&gba->memory.savedata, sav);
350	return true;
351}
352
353void GBAYankROM(struct GBA* gba) {
354	gba->yankedRomSize = gba->memory.romSize;
355	gba->memory.romSize = 0;
356	gba->memory.romMask = 0;
357	GBARaiseIRQ(gba, IRQ_GAMEPAK);
358}
359
360void GBALoadBIOS(struct GBA* gba, struct VFile* vf) {
361	gba->biosVf = vf;
362	uint32_t* bios = vf->map(vf, SIZE_BIOS, MAP_READ);
363	if (!bios) {
364		mLOG(GBA, WARN, "Couldn't map BIOS");
365		return;
366	}
367	gba->memory.bios = bios;
368	gba->memory.fullBios = 1;
369	uint32_t checksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
370	mLOG(GBA, DEBUG, "BIOS Checksum: 0x%X", checksum);
371	if (checksum == GBA_BIOS_CHECKSUM) {
372		mLOG(GBA, INFO, "Official GBA BIOS detected");
373	} else if (checksum == GBA_DS_BIOS_CHECKSUM) {
374		mLOG(GBA, INFO, "Official GBA (DS) BIOS detected");
375	} else {
376		mLOG(GBA, WARN, "BIOS checksum incorrect");
377	}
378	gba->biosChecksum = checksum;
379	if (gba->memory.activeRegion == REGION_BIOS) {
380		gba->cpu->memory.activeRegion = gba->memory.bios;
381	}
382	// TODO: error check
383}
384
385void GBAApplyPatch(struct GBA* gba, struct Patch* patch) {
386	size_t patchedSize = patch->outputSize(patch, gba->memory.romSize);
387	if (!patchedSize || patchedSize > SIZE_CART0) {
388		return;
389	}
390	gba->memory.rom = anonymousMemoryMap(SIZE_CART0);
391	if (!patch->applyPatch(patch, gba->pristineRom, gba->pristineRomSize, gba->memory.rom, patchedSize)) {
392		mappedMemoryFree(gba->memory.rom, patchedSize);
393		gba->memory.rom = gba->pristineRom;
394		return;
395	}
396	gba->memory.romSize = patchedSize;
397	gba->memory.romMask = SIZE_CART0 - 1;
398	gba->romCrc32 = doCrc32(gba->memory.rom, gba->memory.romSize);
399}
400
401void GBAWriteIE(struct GBA* gba, uint16_t value) {
402	if (value & (1 << IRQ_KEYPAD)) {
403		mLOG(GBA, STUB, "Keypad interrupts not implemented");
404	}
405
406	if (gba->memory.io[REG_IME >> 1] && value & gba->memory.io[REG_IF >> 1]) {
407		ARMRaiseIRQ(gba->cpu);
408	}
409}
410
411void GBAWriteIME(struct GBA* gba, uint16_t value) {
412	if (value && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
413		ARMRaiseIRQ(gba->cpu);
414	}
415}
416
417void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq) {
418	gba->memory.io[REG_IF >> 1] |= 1 << irq;
419
420	if (gba->memory.io[REG_IE >> 1] & 1 << irq) {
421		gba->cpu->halted = 0;
422		if (gba->memory.io[REG_IME >> 1]) {
423			ARMRaiseIRQ(gba->cpu);
424		}
425	}
426}
427
428void GBATestIRQ(struct ARMCore* cpu) {
429	struct GBA* gba = (struct GBA*) cpu->master;
430	if (gba->memory.io[REG_IME >> 1] && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
431		gba->springIRQ = gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1];
432		gba->cpu->nextEvent = gba->cpu->cycles;
433	}
434}
435
436void GBAHalt(struct GBA* gba) {
437	gba->cpu->nextEvent = gba->cpu->cycles;
438	gba->cpu->halted = 1;
439}
440
441void GBAStop(struct GBA* gba) {
442	if (!gba->stopCallback) {
443		return;
444	}
445	gba->cpu->nextEvent = gba->cpu->cycles;
446	gba->stopCallback->stop(gba->stopCallback);
447}
448
449void GBADebug(struct GBA* gba, uint16_t flags) {
450	gba->debugFlags = flags;
451	if (GBADebugFlagsIsSend(gba->debugFlags)) {
452		int level = 1 << GBADebugFlagsGetLevel(gba->debugFlags);
453		level &= 0x1F;
454		char oolBuf[0x101];
455		strncpy(oolBuf, gba->debugString, sizeof(gba->debugString));
456		oolBuf[0x100] = '\0';
457		mLog(_mLOG_CAT_GBA_DEBUG(), level, "%s", oolBuf);
458	}
459	gba->debugFlags = GBADebugFlagsClearSend(gba->debugFlags);
460}
461
462bool GBAIsROM(struct VFile* vf) {
463	if (vf->seek(vf, GBA_ROM_MAGIC_OFFSET, SEEK_SET) < 0) {
464		return false;
465	}
466	uint8_t signature[sizeof(GBA_ROM_MAGIC)];
467	if (vf->read(vf, &signature, sizeof(signature)) != sizeof(signature)) {
468		return false;
469	}
470	if (GBAIsBIOS(vf)) {
471		return false;
472	}
473	return memcmp(signature, GBA_ROM_MAGIC, sizeof(signature)) == 0;
474}
475
476bool GBAIsMB(struct VFile* vf) {
477	if (!GBAIsROM(vf)) {
478		return false;
479	}
480	if (vf->size(vf) > SIZE_WORKING_RAM) {
481		return false;
482	}
483	if (vf->seek(vf, GBA_MB_MAGIC_OFFSET, SEEK_SET) < 0) {
484		return false;
485	}
486	uint32_t signature;
487	if (vf->read(vf, &signature, sizeof(signature)) != sizeof(signature)) {
488		return false;
489	}
490	uint32_t opcode;
491	LOAD_32(opcode, 0, &signature);
492	struct ARMInstructionInfo info;
493	ARMDecodeARM(opcode, &info);
494	if (info.branchType != ARM_BRANCH) {
495		return false;
496	}
497	if (info.op1.immediate <= 0) {
498		return false;
499	} else if (info.op1.immediate == 28) {
500		// Ancient toolchain that is known to throw MB detection for a loop
501		return false;
502	} else if (info.op1.immediate != 24) {
503		return true;
504	}
505	// Found a libgba-linked cart...these are a bit harder to detect.
506	return false;
507}
508
509bool GBAIsBIOS(struct VFile* vf) {
510	if (vf->seek(vf, 0, SEEK_SET) < 0) {
511		return false;
512	}
513	uint8_t interruptTable[7 * 4];
514	if (vf->read(vf, &interruptTable, sizeof(interruptTable)) != sizeof(interruptTable)) {
515		return false;
516	}
517	int i;
518	for (i = 0; i < 7; ++i) {
519		if (interruptTable[4 * i + 3] != 0xEA || interruptTable[4 * i + 2]) {
520			return false;
521		}
522	}
523	return true;
524}
525
526void GBAGetGameCode(const struct GBA* gba, char* out) {
527	memset(out, 0, 8);
528	if (!gba->memory.rom) {
529		return;
530	}
531
532	memcpy(out, "AGB-", 4);
533	memcpy(&out[4], &((struct GBACartridge*) gba->memory.rom)->id, 4);
534}
535
536void GBAGetGameTitle(const struct GBA* gba, char* out) {
537	if (gba->memory.rom) {
538		memcpy(out, &((struct GBACartridge*) gba->memory.rom)->title, 12);
539		return;
540	}
541	if (gba->pristineRom) {
542		memcpy(out, &((struct GBACartridge*) gba->pristineRom)->title, 12);
543		return;
544	}
545	strncpy(out, "(BIOS)", 12);
546}
547
548void GBAHitStub(struct ARMCore* cpu, uint32_t opcode) {
549	struct GBA* gba = (struct GBA*) cpu->master;
550#ifdef USE_DEBUGGERS
551	if (gba->debugger) {
552		struct mDebuggerEntryInfo info = {
553			.address = _ARMPCAddress(cpu),
554			.opcode = opcode
555		};
556		mDebuggerEnter(gba->debugger->d.p, DEBUGGER_ENTER_ILLEGAL_OP, &info);
557	}
558#endif
559	// TODO: More sensible category?
560	mLOG(GBA, ERROR, "Stub opcode: %08x", opcode);
561}
562
563void GBAIllegal(struct ARMCore* cpu, uint32_t opcode) {
564	struct GBA* gba = (struct GBA*) cpu->master;
565	if (!gba->yankedRomSize) {
566		// TODO: More sensible category?
567		mLOG(GBA, WARN, "Illegal opcode: %08x", opcode);
568	}
569#ifdef USE_DEBUGGERS
570	if (gba->debugger) {
571		struct mDebuggerEntryInfo info = {
572			.address = _ARMPCAddress(cpu),
573			.opcode = opcode
574		};
575		mDebuggerEnter(gba->debugger->d.p, DEBUGGER_ENTER_ILLEGAL_OP, &info);
576	} else
577#endif
578	{
579		ARMRaiseUndefined(cpu);
580	}
581}
582
583void GBABreakpoint(struct ARMCore* cpu, int immediate) {
584	struct GBA* gba = (struct GBA*) cpu->master;
585	if (immediate >= CPU_COMPONENT_MAX) {
586		return;
587	}
588	switch (immediate) {
589#ifdef USE_DEBUGGERS
590	case CPU_COMPONENT_DEBUGGER:
591		if (gba->debugger) {
592			struct mDebuggerEntryInfo info = {
593				.address = _ARMPCAddress(cpu),
594				.breakType = BREAKPOINT_SOFTWARE
595			};
596			mDebuggerEnter(gba->debugger->d.p, DEBUGGER_ENTER_BREAKPOINT, &info);
597		}
598		break;
599#endif
600	case CPU_COMPONENT_CHEAT_DEVICE:
601		if (gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE]) {
602			struct mCheatDevice* device = (struct mCheatDevice*) gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE];
603			struct GBACheatHook* hook = 0;
604			size_t i;
605			for (i = 0; i < mCheatSetsSize(&device->cheats); ++i) {
606				struct GBACheatSet* cheats = (struct GBACheatSet*) *mCheatSetsGetPointer(&device->cheats, i);
607				if (cheats->hook && cheats->hook->address == _ARMPCAddress(cpu)) {
608					mCheatRefresh(device, &cheats->d);
609					hook = cheats->hook;
610				}
611			}
612			if (hook) {
613				ARMRunFake(cpu, hook->patchedOpcode);
614			}
615		}
616		break;
617	default:
618		break;
619	}
620}
621
622void GBAFrameStarted(struct GBA* gba) {
623	UNUSED(gba);
624
625	struct mCoreCallbacks* callbacks = gba->coreCallbacks;
626	if (callbacks && callbacks->videoFrameStarted) {
627		callbacks->videoFrameStarted(callbacks->context);
628	}
629}
630
631void GBAFrameEnded(struct GBA* gba) {
632	GBASavedataClean(&gba->memory.savedata, gba->video.frameCounter);
633
634	if (gba->rr) {
635		gba->rr->nextFrame(gba->rr);
636	}
637
638	if (gba->cpu->components && gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE]) {
639		struct mCheatDevice* device = (struct mCheatDevice*) gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE];
640		size_t i;
641		for (i = 0; i < mCheatSetsSize(&device->cheats); ++i) {
642			struct GBACheatSet* cheats = (struct GBACheatSet*) *mCheatSetsGetPointer(&device->cheats, i);
643			mCheatRefresh(device, &cheats->d);
644		}
645	}
646
647	if (gba->stream && gba->stream->postVideoFrame) {
648		const color_t* pixels;
649		size_t stride;
650		gba->video.renderer->getPixels(gba->video.renderer, &stride, (const void**) &pixels);
651		gba->stream->postVideoFrame(gba->stream, pixels, stride);
652	}
653
654	if (gba->memory.hw.devices & (HW_GB_PLAYER | HW_GB_PLAYER_DETECTION)) {
655		GBAHardwarePlayerUpdate(gba);
656	}
657
658	struct mCoreCallbacks* callbacks = gba->coreCallbacks;
659	if (callbacks && callbacks->videoFrameEnded) {
660		callbacks->videoFrameEnded(callbacks->context);
661	}
662}
663
664void GBASetBreakpoint(struct GBA* gba, struct mCPUComponent* component, uint32_t address, enum ExecutionMode mode, uint32_t* opcode) {
665	size_t immediate;
666	for (immediate = 0; immediate < gba->cpu->numComponents; ++immediate) {
667		if (gba->cpu->components[immediate] == component) {
668			break;
669		}
670	}
671	if (immediate == gba->cpu->numComponents) {
672		return;
673	}
674	if (mode == MODE_ARM) {
675		int32_t value;
676		int32_t old;
677		value = 0xE1200070;
678		value |= immediate & 0xF;
679		value |= (immediate & 0xFFF0) << 4;
680		GBAPatch32(gba->cpu, address, value, &old);
681		*opcode = old;
682	} else {
683		int16_t value;
684		int16_t old;
685		value = 0xBE00;
686		value |= immediate & 0xFF;
687		GBAPatch16(gba->cpu, address, value, &old);
688		*opcode = (uint16_t) old;
689	}
690}
691
692void GBAClearBreakpoint(struct GBA* gba, uint32_t address, enum ExecutionMode mode, uint32_t opcode) {
693	if (mode == MODE_ARM) {
694		GBAPatch32(gba->cpu, address, opcode, 0);
695	} else {
696		GBAPatch16(gba->cpu, address, opcode, 0);
697	}
698}
699
700static bool _setSoftwareBreakpoint(struct ARMDebugger* debugger, uint32_t address, enum ExecutionMode mode, uint32_t* opcode) {
701	GBASetBreakpoint((struct GBA*) debugger->cpu->master, &debugger->d.p->d, address, mode, opcode);
702	return true;
703}
704
705static bool _clearSoftwareBreakpoint(struct ARMDebugger* debugger, uint32_t address, enum ExecutionMode mode, uint32_t opcode) {
706	GBAClearBreakpoint((struct GBA*) debugger->cpu->master, address, mode, opcode);
707	return true;
708}