all repos — mgba @ 2743905845e0e3bc7bbb56f34bbc1be06d84ebaa

mGBA Game Boy Advance Emulator

src/platform/qt/AssetView.cpp (view raw)

  1/* Copyright (c) 2013-2019 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "AssetView.h"
  7
  8#include "CoreController.h"
  9
 10#include <QTimer>
 11
 12#ifdef M_CORE_GBA
 13#include <mgba/internal/gba/gba.h>
 14#endif
 15#ifdef M_CORE_GB
 16#include <mgba/internal/gb/gb.h>
 17#include <mgba/internal/gb/io.h>
 18#endif
 19
 20#include <mgba/core/map-cache.h>
 21
 22using namespace QGBA;
 23
 24AssetView::AssetView(std::shared_ptr<CoreController> controller, QWidget* parent)
 25	: QWidget(parent)
 26	, m_cacheSet(controller->graphicCaches())
 27	, m_controller(controller)
 28{
 29	m_updateTimer.setSingleShot(true);
 30	m_updateTimer.setInterval(1);
 31	connect(&m_updateTimer, &QTimer::timeout, this, static_cast<void(AssetView::*)()>(&AssetView::updateTiles));
 32
 33	connect(controller.get(), &CoreController::frameAvailable, &m_updateTimer,
 34	        static_cast<void(QTimer::*)()>(&QTimer::start));
 35	connect(controller.get(), &CoreController::stopping, this, &AssetView::close);
 36	connect(controller.get(), &CoreController::stopping, &m_updateTimer, &QTimer::stop);
 37}
 38
 39void AssetView::updateTiles() {
 40	updateTiles(false);
 41}
 42
 43void AssetView::updateTiles(bool force) {
 44	switch (m_controller->platform()) {
 45#ifdef M_CORE_GBA
 46	case PLATFORM_GBA:
 47		updateTilesGBA(force);
 48		break;
 49#endif
 50#ifdef M_CORE_GB
 51	case PLATFORM_GB:
 52		updateTilesGB(force);
 53		break;
 54#endif
 55	default:
 56		return;
 57	}
 58}
 59
 60void AssetView::resizeEvent(QResizeEvent*) {
 61	updateTiles(true);
 62}
 63
 64void AssetView::showEvent(QShowEvent*) {
 65	updateTiles(true);
 66}
 67
 68void AssetView::compositeTile(const void* tBuffer, void* buffer, size_t stride, size_t x, size_t y, int depth) {
 69	const uint8_t* tile = static_cast<const uint8_t*>(tBuffer);
 70	uint8_t* pixels = static_cast<uint8_t*>(buffer);
 71	size_t base = stride * y + x;
 72	switch (depth) {
 73	case 2:
 74		for (size_t i = 0; i < 8; ++i) {
 75			uint8_t tileDataLower = tile[i * 2];
 76			uint8_t tileDataUpper = tile[i * 2 + 1];
 77			uint8_t pixel;
 78			pixel = ((tileDataUpper & 128) >> 6) | ((tileDataLower & 128) >> 7);
 79			pixels[base + i * stride] = pixel;
 80			pixel = ((tileDataUpper & 64) >> 5) | ((tileDataLower & 64) >> 6);
 81			pixels[base + i * stride + 1] = pixel;
 82			pixel = ((tileDataUpper & 32) >> 4) | ((tileDataLower & 32) >> 5);
 83			pixels[base + i * stride + 2] = pixel;
 84			pixel = ((tileDataUpper & 16) >> 3) | ((tileDataLower & 16) >> 4);
 85			pixels[base + i * stride + 3] = pixel;
 86			pixel = ((tileDataUpper & 8) >> 2) | ((tileDataLower & 8) >> 3);
 87			pixels[base + i * stride + 4] = pixel;
 88			pixel = ((tileDataUpper & 4) >> 1) | ((tileDataLower & 4) >> 2);
 89			pixels[base + i * stride + 5] = pixel;
 90			pixel = (tileDataUpper & 2) | ((tileDataLower & 2) >> 1);
 91			pixels[base + i * stride + 6] = pixel;
 92			pixel = ((tileDataUpper & 1) << 1) | (tileDataLower & 1);
 93			pixels[base + i * stride + 7] = pixel;
 94		}
 95		break;
 96	case 4:
 97		for (size_t j = 0; j < 8; ++j) {
 98			for (size_t i = 0; i < 4; ++i) {
 99				pixels[base + j * stride + i * 2] =  tile[j * 4 + i] & 0xF;
100				pixels[base + j * stride + i * 2 + 1] =  tile[j * 4 + i] >> 4;
101			}
102		}
103		break;
104	case 8:
105		for (size_t i = 0; i < 8; ++i) {
106			memcpy(&pixels[base + i * stride], &tile[i * 8], 8);
107		}
108		break;
109	}
110}
111
112QImage AssetView::compositeMap(int map, mMapCacheEntry* mapStatus) {
113	mMapCache* mapCache = mMapCacheSetGetPointer(&m_cacheSet->maps, map);
114	int tilesW = 1 << mMapCacheSystemInfoGetTilesWide(mapCache->sysConfig);
115	int tilesH = 1 << mMapCacheSystemInfoGetTilesHigh(mapCache->sysConfig);
116	QImage rawMap = QImage(QSize(tilesW * 8, tilesH * 8), QImage::Format_ARGB32);
117	uchar* bgBits = rawMap.bits();
118	for (int j = 0; j < tilesH; ++j) {
119		for (int i = 0; i < tilesW; ++i) {
120			mMapCacheCleanTile(mapCache, mapStatus, i, j);
121		}
122		for (int i = 0; i < 8; ++i) {
123			memcpy(static_cast<void*>(&bgBits[tilesW * 32 * (i + j * 8)]), mMapCacheGetRow(mapCache, i + j * 8), tilesW * 32);
124		}
125	}
126	return rawMap.rgbSwapped();
127}
128
129QImage AssetView::compositeObj(const ObjInfo& objInfo) {
130	mTileCache* tileCache = mTileCacheSetGetPointer(&m_cacheSet->tiles, objInfo.paletteSet);
131	const color_t* rawPalette = mTileCacheGetPalette(tileCache, objInfo.paletteId);
132	unsigned colors = 1 << objInfo.bits;
133	QVector<QRgb> palette;
134
135	palette.append(rawPalette[0] & 0xFFFFFF);
136	for (unsigned c = 1; c < colors && c < 256; ++c) {
137		palette.append(rawPalette[c] | 0xFF000000);
138	}
139
140	QImage image = QImage(QSize(objInfo.width * 8, objInfo.height * 8), QImage::Format_Indexed8);
141	image.setColorTable(palette);
142	uchar* bits = image.bits();
143	unsigned t = objInfo.tile;
144	for (int y = 0; y < objInfo.height; ++y) {
145		for (int x = 0; x < objInfo.width; ++x, ++t) {
146			compositeTile(static_cast<const void*>(mTileCacheGetVRAM(tileCache, t)), bits, objInfo.width * 8, x * 8, y * 8, objInfo.bits);
147		}
148		t += objInfo.stride - objInfo.width;
149	}
150	return image.rgbSwapped();
151}
152
153bool AssetView::lookupObj(int id, struct ObjInfo* info) {
154	switch (m_controller->platform()) {
155#ifdef M_CORE_GBA
156	case PLATFORM_GBA:
157		return lookupObjGBA(id, info);
158#endif
159#ifdef M_CORE_GB
160	case PLATFORM_GB:
161		return lookupObjGB(id, info);
162#endif
163	default:
164		return false;
165	}
166}
167
168#ifdef M_CORE_GBA
169bool AssetView::lookupObjGBA(int id, struct ObjInfo* info) {
170	if (id > 127) {
171		return false;
172	}
173
174	const GBA* gba = static_cast<const GBA*>(m_controller->thread()->core->board);
175	const GBAObj* obj = &gba->video.oam.obj[id];
176
177	unsigned shape = GBAObjAttributesAGetShape(obj->a);
178	unsigned size = GBAObjAttributesBGetSize(obj->b);
179	unsigned width = GBAVideoObjSizes[shape * 4 + size][0];
180	unsigned height = GBAVideoObjSizes[shape * 4 + size][1];
181	unsigned tile = GBAObjAttributesCGetTile(obj->c);
182	unsigned palette = GBAObjAttributesCGetPalette(obj->c);
183	unsigned tileBase = tile;
184	unsigned paletteSet;
185	unsigned bits;
186	if (GBAObjAttributesAIs256Color(obj->a)) {
187		paletteSet = 3;
188		palette = 0;
189		tile /= 2;
190		bits = 8;
191	} else {
192		paletteSet = 2;
193		bits = 4;
194	}
195	ObjInfo newInfo{
196		tile,
197		width / 8,
198		height / 8,
199		width / 8,
200		palette,
201		paletteSet,
202		bits,
203		!GBAObjAttributesAIsDisable(obj->a) || GBAObjAttributesAIsTransformed(obj->a),
204		GBAObjAttributesCGetPriority(obj->c),
205		GBAObjAttributesBGetX(obj->b),
206		GBAObjAttributesAGetY(obj->a),
207		bool(GBAObjAttributesBIsHFlip(obj->b)),
208		bool(GBAObjAttributesBIsVFlip(obj->b)),
209	};
210	GBARegisterDISPCNT dispcnt = gba->memory.io[0]; // FIXME: Register name can't be imported due to namespacing issues
211	if (!GBARegisterDISPCNTIsObjCharacterMapping(dispcnt)) {
212		newInfo.stride = 0x20 >> (GBAObjAttributesAGet256Color(obj->a));
213	};
214	*info = newInfo;
215	return true;
216}
217#endif
218
219#ifdef M_CORE_GB
220bool AssetView::lookupObjGB(int id, struct ObjInfo* info) {
221	if (id > 39) {
222		return false;
223	}
224
225	const GB* gb = static_cast<const GB*>(m_controller->thread()->core->board);
226	const GBObj* obj = &gb->video.oam.obj[id];
227
228	unsigned width = 8;
229	unsigned height = 8;
230	GBRegisterLCDC lcdc = gb->memory.io[REG_LCDC];
231	if (GBRegisterLCDCIsObjSize(lcdc)) {
232		height = 16;
233	}
234	unsigned tile = obj->tile;
235	unsigned palette = 0;
236	if (gb->model >= GB_MODEL_CGB) {
237		if (GBObjAttributesIsBank(obj->attr)) {
238			tile += 512;
239		}
240		palette = GBObjAttributesGetCGBPalette(obj->attr);
241	} else {
242		palette = GBObjAttributesGetPalette(obj->attr);
243	}
244	palette += 8;
245
246	ObjInfo newInfo{
247		tile,
248		1,
249		height / 8,
250		1,
251		palette,
252		0,
253		2,
254		obj->y != 0 && obj->y < 160,
255		GBObjAttributesGetPriority(obj->attr),
256		obj->x,
257		obj->y,
258		bool(GBObjAttributesIsXFlip(obj->attr)),
259		bool(GBObjAttributesIsYFlip(obj->attr)),
260	};
261	*info = newInfo;
262	return true;
263}
264#endif
265
266bool AssetView::ObjInfo::operator!=(const ObjInfo& other) const {
267	return other.tile != tile ||
268		other.width != width ||
269		other.height != height ||
270		other.stride != stride ||
271		other.paletteId != paletteId ||
272		other.paletteSet != paletteSet;
273}