src/platform/qt/Window.h (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#ifndef QGBA_WINDOW
7#define QGBA_WINDOW
8
9#include <QDateTime>
10#include <QList>
11#include <QMainWindow>
12#include <QTimer>
13
14#include <functional>
15
16extern "C" {
17#include "gba/gba.h"
18}
19
20#include "GDBController.h"
21#include "InputController.h"
22#include "LoadSaveState.h"
23
24struct GBAOptions;
25struct GBAArguments;
26
27namespace QGBA {
28
29class ConfigController;
30class Display;
31class GameController;
32class GIFView;
33class LogView;
34class ShortcutController;
35class VideoView;
36class WindowBackground;
37
38class Window : public QMainWindow {
39Q_OBJECT
40
41public:
42 Window(ConfigController* config, int playerId = 0, QWidget* parent = nullptr);
43 virtual ~Window();
44
45 GameController* controller() { return m_controller; }
46
47 void setConfig(ConfigController*);
48 void argumentsPassed(GBAArguments*);
49
50 void resizeFrame(int width, int height);
51
52signals:
53 void startDrawing(const uint32_t*, GBAThread*);
54 void shutdown();
55 void audioBufferSamplesChanged(int samples);
56 void fpsTargetChanged(float target);
57
58public slots:
59 void selectROM();
60 void selectBIOS();
61 void selectPatch();
62 void enterFullScreen();
63 void exitFullScreen();
64 void toggleFullScreen();
65 void loadConfig();
66 void saveConfig();
67
68 void openKeymapWindow();
69 void openSettingsWindow();
70 void openShortcutWindow();
71
72 void openOverrideWindow();
73 void openSensorWindow();
74 void openCheatsWindow();
75
76 void openPaletteWindow();
77
78#ifdef BUILD_SDL
79 void openGamepadWindow();
80#endif
81
82#ifdef USE_FFMPEG
83 void openVideoWindow();
84#endif
85
86#ifdef USE_MAGICK
87 void openGIFWindow();
88#endif
89
90#ifdef USE_GDB_STUB
91 void gdbOpen();
92#endif
93
94protected:
95 virtual void keyPressEvent(QKeyEvent* event) override;
96 virtual void keyReleaseEvent(QKeyEvent* event) override;
97 virtual void resizeEvent(QResizeEvent*) override;
98 virtual void closeEvent(QCloseEvent*) override;
99 virtual void focusOutEvent(QFocusEvent*) override;
100 virtual void dragEnterEvent(QDragEnterEvent*) override;
101 virtual void dropEvent(QDropEvent*) override;
102 virtual void mouseDoubleClickEvent(QMouseEvent*) override;
103
104private slots:
105 void gameStarted(GBAThread*);
106 void gameStopped();
107 void gameCrashed(const QString&);
108 void gameFailed();
109 void unimplementedBiosCall(int);
110
111 void recordFrame();
112 void showFPS();
113
114private:
115 static const int FPS_TIMER_INTERVAL = 2000;
116 static const int FRAME_LIST_SIZE = 120;
117
118 void setupMenu(QMenuBar*);
119 void openStateWindow(LoadSave);
120
121 void attachWidget(QWidget* widget);
122 void detachWidget(QWidget* widget);
123
124 void appendMRU(const QString& fname);
125 void updateMRU();
126
127 void openView(QWidget* widget);
128
129 QAction* addControlledAction(QMenu* menu, QAction* action, const QString& name);
130
131 GameController* m_controller;
132 Display* m_display;
133 QList<QAction*> m_gameActions;
134 LogView* m_logView;
135 LoadSaveState* m_stateWindow;
136 WindowBackground* m_screenWidget;
137 QPixmap m_logo;
138 ConfigController* m_config;
139 InputController m_inputController;
140 QList<QDateTime> m_frameList;
141 QTimer m_fpsTimer;
142 QList<QString> m_mruFiles;
143 QMenu* m_mruMenu;
144 ShortcutController* m_shortcutController;
145 int m_playerId;
146
147 bool m_hitUnimplementedBiosCall;
148
149#ifdef USE_FFMPEG
150 VideoView* m_videoView;
151#endif
152
153#ifdef USE_MAGICK
154 GIFView* m_gifView;
155#endif
156
157#ifdef USE_GDB_STUB
158 GDBController* m_gdbController;
159#endif
160};
161
162class WindowBackground : public QLabel {
163Q_OBJECT
164
165public:
166 WindowBackground(QWidget* parent = 0);
167
168 void setSizeHint(const QSize& size);
169 virtual QSize sizeHint() const override;
170 void setLockAspectRatio(int width, int height);
171
172protected:
173 virtual void paintEvent(QPaintEvent*) override;
174
175private:
176 QSize m_sizeHint;
177 int m_aspectWidth;
178 int m_aspectHeight;
179};
180
181}
182
183#endif