all repos — mgba @ 280c8033053ebc3b58d69508e703c0e1fefe39c6

mGBA Game Boy Advance Emulator

src/gba/gba.c (view raw)

  1/* Copyright (c) 2013-2014 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "gba.h"
  7
  8#include "gba-bios.h"
  9#include "gba-io.h"
 10#include "gba-rr.h"
 11#include "gba-sio.h"
 12#include "gba-thread.h"
 13
 14#include "isa-inlines.h"
 15
 16#include "util/crc32.h"
 17#include "util/memory.h"
 18#include "util/patch.h"
 19#include "util/vfs.h"
 20
 21const uint32_t GBA_ARM7TDMI_FREQUENCY = 0x1000000;
 22const uint32_t GBA_COMPONENT_MAGIC = 0x1000000;
 23
 24static const size_t GBA_ROM_MAGIC_OFFSET = 2;
 25static const uint8_t GBA_ROM_MAGIC[] = { 0x00, 0xEA };
 26
 27enum {
 28	SP_BASE_SYSTEM = 0x03FFFF00,
 29	SP_BASE_IRQ = 0x03FFFFA0,
 30	SP_BASE_SUPERVISOR = 0x03FFFFE0
 31};
 32
 33struct GBACartridgeOverride {
 34	const char id[4];
 35	enum SavedataType type;
 36	int gpio;
 37	uint32_t busyLoop;
 38};
 39
 40static const struct GBACartridgeOverride _overrides[] = {
 41	// Boktai: The Sun is in Your Hand
 42	{ "U3IE", SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR, -1 },
 43	{ "U3IP", SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR, -1 },
 44
 45	// Boktai 2: Solar Boy Django
 46	{ "U32E", SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR, -1 },
 47	{ "U32P", SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR, -1 },
 48
 49	// Drill Dozer
 50	{ "V49J", SAVEDATA_SRAM, GPIO_RUMBLE, -1 },
 51	{ "V49E", SAVEDATA_SRAM, GPIO_RUMBLE, -1 },
 52
 53	// Final Fantasy Tactics Advance
 54	{ "AFXE", SAVEDATA_FLASH512, GPIO_NONE, 0x8000418 },
 55
 56	// Mega Man Battle Network
 57	{ "AREE", SAVEDATA_SRAM, GPIO_NONE, 0x800032E },
 58
 59	// Pokemon Ruby
 60	{ "AXVJ", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 61	{ "AXVE", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 62	{ "AXVP", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 63	{ "AXVI", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 64	{ "AXVS", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 65	{ "AXVD", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 66	{ "AXVF", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 67
 68	// Pokemon Sapphire
 69	{ "AXPJ", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 70	{ "AXPE", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 71	{ "AXPP", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 72	{ "AXPI", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 73	{ "AXPS", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 74	{ "AXPD", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 75	{ "AXPF", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 76
 77	// Pokemon Emerald
 78	{ "BPEJ", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 79	{ "BPEE", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 80	{ "BPEP", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 81	{ "BPEI", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 82	{ "BPES", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 83	{ "BPED", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 84	{ "BPEF", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 85
 86	// Pokemon Mystery Dungeon
 87	{ "B24J", SAVEDATA_FLASH1M, GPIO_NONE, -1 },
 88	{ "B24E", SAVEDATA_FLASH1M, GPIO_NONE, -1 },
 89	{ "B24P", SAVEDATA_FLASH1M, GPIO_NONE, -1 },
 90	{ "B24U", SAVEDATA_FLASH1M, GPIO_NONE, -1 },
 91
 92	// Pokemon FireRed
 93	{ "BPRJ", SAVEDATA_FLASH1M, GPIO_NONE, -1 },
 94	{ "BPRE", SAVEDATA_FLASH1M, GPIO_NONE, -1 },
 95	{ "BPRP", SAVEDATA_FLASH1M, GPIO_NONE, -1 },
 96
 97	// Pokemon LeafGreen
 98	{ "BPGJ", SAVEDATA_FLASH1M, GPIO_NONE, -1 },
 99	{ "BPGE", SAVEDATA_FLASH1M, GPIO_NONE, -1 },
100	{ "BPGP", SAVEDATA_FLASH1M, GPIO_NONE, -1 },
101
102	// RockMan EXE 4.5 - Real Operation
103	{ "BR4J", SAVEDATA_FLASH512, GPIO_RTC, -1 },
104
105	// Super Mario Advance 4
106	{ "AX4J", SAVEDATA_FLASH1M, GPIO_NONE, -1 },
107	{ "AX4E", SAVEDATA_FLASH1M, GPIO_NONE, -1 },
108	{ "AX4P", SAVEDATA_FLASH1M, GPIO_NONE, -1 },
109
110	// Wario Ware Twisted
111	{ "RZWJ", SAVEDATA_SRAM, GPIO_RUMBLE | GPIO_GYRO, -1 },
112	{ "RZWE", SAVEDATA_SRAM, GPIO_RUMBLE | GPIO_GYRO, -1 },
113	{ "RZWP", SAVEDATA_SRAM, GPIO_RUMBLE | GPIO_GYRO, -1 },
114
115	{ { 0, 0, 0, 0 }, 0, 0, -1 }
116};
117
118static void GBAInit(struct ARMCore* cpu, struct ARMComponent* component);
119static void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh);
120static void GBAProcessEvents(struct ARMCore* cpu);
121static int32_t GBATimersProcessEvents(struct GBA* gba, int32_t cycles);
122static void GBAHitStub(struct ARMCore* cpu, uint32_t opcode);
123static void GBAIllegal(struct ARMCore* cpu, uint32_t opcode);
124
125static void _checkOverrides(struct GBA* gba, uint32_t code);
126
127void GBACreate(struct GBA* gba) {
128	gba->d.id = GBA_COMPONENT_MAGIC;
129	gba->d.init = GBAInit;
130	gba->d.deinit = 0;
131}
132
133static void GBAInit(struct ARMCore* cpu, struct ARMComponent* component) {
134	struct GBA* gba = (struct GBA*) component;
135	gba->cpu = cpu;
136	gba->debugger = 0;
137
138	GBAInterruptHandlerInit(&cpu->irqh);
139	GBAMemoryInit(gba);
140	GBASavedataInit(&gba->memory.savedata, 0);
141
142	gba->video.p = gba;
143	GBAVideoInit(&gba->video);
144
145	gba->audio.p = gba;
146	GBAAudioInit(&gba->audio, GBA_AUDIO_SAMPLES);
147
148	GBAIOInit(gba);
149
150	gba->sio.p = gba;
151	GBASIOInit(&gba->sio);
152
153	gba->timersEnabled = 0;
154	memset(gba->timers, 0, sizeof(gba->timers));
155
156	gba->springIRQ = 0;
157	gba->keySource = 0;
158	gba->rotationSource = 0;
159	gba->rumble = 0;
160	gba->rr = 0;
161
162	gba->romVf = 0;
163	gba->biosVf = 0;
164
165	gba->logLevel = GBA_LOG_INFO | GBA_LOG_WARN | GBA_LOG_ERROR | GBA_LOG_FATAL;
166
167	gba->biosChecksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
168
169	gba->busyLoop = -1;
170}
171
172void GBADestroy(struct GBA* gba) {
173	if (gba->pristineRom == gba->memory.rom) {
174		gba->memory.rom = 0;
175	}
176
177	if (gba->romVf) {
178		gba->romVf->unmap(gba->romVf, gba->pristineRom, gba->pristineRomSize);
179	}
180
181	if (gba->biosVf) {
182		gba->biosVf->unmap(gba->biosVf, gba->memory.bios, SIZE_BIOS);
183	}
184
185	GBAMemoryDeinit(gba);
186	GBAVideoDeinit(&gba->video);
187	GBAAudioDeinit(&gba->audio);
188	GBARRContextDestroy(gba);
189}
190
191void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh) {
192	irqh->reset = GBAReset;
193	irqh->processEvents = GBAProcessEvents;
194	irqh->swi16 = GBASwi16;
195	irqh->swi32 = GBASwi32;
196	irqh->hitIllegal = GBAIllegal;
197	irqh->readCPSR = GBATestIRQ;
198	irqh->hitStub = GBAHitStub;
199}
200
201void GBAReset(struct ARMCore* cpu) {
202	ARMSetPrivilegeMode(cpu, MODE_IRQ);
203	cpu->gprs[ARM_SP] = SP_BASE_IRQ;
204	ARMSetPrivilegeMode(cpu, MODE_SUPERVISOR);
205	cpu->gprs[ARM_SP] = SP_BASE_SUPERVISOR;
206	ARMSetPrivilegeMode(cpu, MODE_SYSTEM);
207	cpu->gprs[ARM_SP] = SP_BASE_SYSTEM;
208
209	struct GBA* gba = (struct GBA*) cpu->master;
210	if (!GBARRIsPlaying(gba->rr) && !GBARRIsRecording(gba->rr)) {
211		GBASavedataUnmask(&gba->memory.savedata);
212	}
213	GBAMemoryReset(gba);
214	GBAVideoReset(&gba->video);
215	GBAAudioReset(&gba->audio);
216	GBAIOInit(gba);
217
218	GBASIODeinit(&gba->sio);
219	GBASIOInit(&gba->sio);
220
221	gba->timersEnabled = 0;
222	memset(gba->timers, 0, sizeof(gba->timers));
223}
224
225void GBASkipBIOS(struct ARMCore* cpu) {
226	if (cpu->gprs[ARM_PC] == BASE_RESET + WORD_SIZE_ARM) {
227		cpu->gprs[ARM_PC] = BASE_CART0;
228		int currentCycles = 0;
229		ARM_WRITE_PC;
230	}
231}
232
233static void GBAProcessEvents(struct ARMCore* cpu) {
234	do {
235		struct GBA* gba = (struct GBA*) cpu->master;
236		int32_t cycles = cpu->cycles;
237		int32_t nextEvent = INT_MAX;
238		int32_t testEvent;
239
240		gba->bus = cpu->prefetch[1];
241		if (cpu->executionMode == MODE_THUMB) {
242			gba->bus |= cpu->prefetch[1] << 16;
243		}
244
245		if (gba->springIRQ) {
246			ARMRaiseIRQ(cpu);
247			gba->springIRQ = 0;
248		}
249
250		testEvent = GBAVideoProcessEvents(&gba->video, cycles);
251		if (testEvent < nextEvent) {
252			nextEvent = testEvent;
253		}
254
255		testEvent = GBAAudioProcessEvents(&gba->audio, cycles);
256		if (testEvent < nextEvent) {
257			nextEvent = testEvent;
258		}
259
260		testEvent = GBATimersProcessEvents(gba, cycles);
261		if (testEvent < nextEvent) {
262			nextEvent = testEvent;
263		}
264
265		testEvent = GBAMemoryRunDMAs(gba, cycles);
266		if (testEvent < nextEvent) {
267			nextEvent = testEvent;
268		}
269
270		testEvent = GBASIOProcessEvents(&gba->sio, cycles);
271		if (testEvent < nextEvent) {
272			nextEvent = testEvent;
273		}
274
275		cpu->cycles -= cycles;
276		cpu->nextEvent = nextEvent;
277
278		if (cpu->halted) {
279			cpu->cycles = cpu->nextEvent;
280		}
281	} while (cpu->cycles >= cpu->nextEvent);
282}
283
284static int32_t GBATimersProcessEvents(struct GBA* gba, int32_t cycles) {
285	int32_t nextEvent = INT_MAX;
286	if (gba->timersEnabled) {
287		struct GBATimer* timer;
288		struct GBATimer* nextTimer;
289
290		timer = &gba->timers[0];
291		if (timer->enable) {
292			timer->nextEvent -= cycles;
293			timer->lastEvent -= cycles;
294			if (timer->nextEvent <= 0) {
295				timer->lastEvent = timer->nextEvent;
296				timer->nextEvent += timer->overflowInterval;
297				gba->memory.io[REG_TM0CNT_LO >> 1] = timer->reload;
298				timer->oldReload = timer->reload;
299
300				if (timer->doIrq) {
301					GBARaiseIRQ(gba, IRQ_TIMER0);
302				}
303
304				if (gba->audio.enable) {
305					if ((gba->audio.chALeft || gba->audio.chARight) && gba->audio.chATimer == 0) {
306						GBAAudioSampleFIFO(&gba->audio, 0, timer->lastEvent);
307					}
308
309					if ((gba->audio.chBLeft || gba->audio.chBRight) && gba->audio.chBTimer == 0) {
310						GBAAudioSampleFIFO(&gba->audio, 1, timer->lastEvent);
311					}
312				}
313
314				nextTimer = &gba->timers[1];
315				if (nextTimer->countUp) {
316					++gba->memory.io[REG_TM1CNT_LO >> 1];
317					if (!gba->memory.io[REG_TM1CNT_LO >> 1]) {
318						nextTimer->nextEvent = 0;
319					}
320				}
321			}
322			nextEvent = timer->nextEvent;
323		}
324
325		timer = &gba->timers[1];
326		if (timer->enable) {
327			timer->nextEvent -= cycles;
328			timer->lastEvent -= cycles;
329			if (timer->nextEvent <= 0) {
330				timer->lastEvent = timer->nextEvent;
331				timer->nextEvent += timer->overflowInterval;
332				gba->memory.io[REG_TM1CNT_LO >> 1] = timer->reload;
333				timer->oldReload = timer->reload;
334
335				if (timer->doIrq) {
336					GBARaiseIRQ(gba, IRQ_TIMER1);
337				}
338
339				if (gba->audio.enable) {
340					if ((gba->audio.chALeft || gba->audio.chARight) && gba->audio.chATimer == 1) {
341						GBAAudioSampleFIFO(&gba->audio, 0, timer->lastEvent);
342					}
343
344					if ((gba->audio.chBLeft || gba->audio.chBRight) && gba->audio.chBTimer == 1) {
345						GBAAudioSampleFIFO(&gba->audio, 1, timer->lastEvent);
346					}
347				}
348
349				if (timer->countUp) {
350					timer->nextEvent = INT_MAX;
351				}
352
353				nextTimer = &gba->timers[2];
354				if (nextTimer->countUp) {
355					++gba->memory.io[REG_TM2CNT_LO >> 1];
356					if (!gba->memory.io[REG_TM2CNT_LO >> 1]) {
357						nextTimer->nextEvent = 0;
358					}
359				}
360			}
361			if (timer->nextEvent < nextEvent) {
362				nextEvent = timer->nextEvent;
363			}
364		}
365
366		timer = &gba->timers[2];
367		if (timer->enable) {
368			timer->nextEvent -= cycles;
369			timer->lastEvent -= cycles;
370			nextEvent = timer->nextEvent;
371			if (timer->nextEvent <= 0) {
372				timer->lastEvent = timer->nextEvent;
373				timer->nextEvent += timer->overflowInterval;
374				gba->memory.io[REG_TM2CNT_LO >> 1] = timer->reload;
375				timer->oldReload = timer->reload;
376
377				if (timer->doIrq) {
378					GBARaiseIRQ(gba, IRQ_TIMER2);
379				}
380
381				if (timer->countUp) {
382					timer->nextEvent = INT_MAX;
383				}
384
385				nextTimer = &gba->timers[3];
386				if (nextTimer->countUp) {
387					++gba->memory.io[REG_TM3CNT_LO >> 1];
388					if (!gba->memory.io[REG_TM3CNT_LO >> 1]) {
389						nextTimer->nextEvent = 0;
390					}
391				}
392			}
393			if (timer->nextEvent < nextEvent) {
394				nextEvent = timer->nextEvent;
395			}
396		}
397
398		timer = &gba->timers[3];
399		if (timer->enable) {
400			timer->nextEvent -= cycles;
401			timer->lastEvent -= cycles;
402			nextEvent = timer->nextEvent;
403			if (timer->nextEvent <= 0) {
404				timer->lastEvent = timer->nextEvent;
405				timer->nextEvent += timer->overflowInterval;
406				gba->memory.io[REG_TM3CNT_LO >> 1] = timer->reload;
407				timer->oldReload = timer->reload;
408
409				if (timer->doIrq) {
410					GBARaiseIRQ(gba, IRQ_TIMER3);
411				}
412
413				if (timer->countUp) {
414					timer->nextEvent = INT_MAX;
415				}
416			}
417			if (timer->nextEvent < nextEvent) {
418				nextEvent = timer->nextEvent;
419			}
420		}
421	}
422	return nextEvent;
423}
424
425void GBAAttachDebugger(struct GBA* gba, struct ARMDebugger* debugger) {
426	gba->debugger = debugger;
427}
428
429void GBADetachDebugger(struct GBA* gba) {
430	gba->debugger = 0;
431}
432
433void GBALoadROM(struct GBA* gba, struct VFile* vf, struct VFile* sav, const char* fname) {
434	gba->romVf = vf;
435	gba->pristineRomSize = vf->seek(vf, 0, SEEK_END);
436	vf->seek(vf, 0, SEEK_SET);
437	if (gba->pristineRomSize > SIZE_CART0) {
438		gba->pristineRomSize = SIZE_CART0;
439	}
440	gba->pristineRom = vf->map(vf, gba->pristineRomSize, MAP_READ);
441	if (!gba->pristineRom) {
442		GBALog(gba, GBA_LOG_WARN, "Couldn't map ROM");
443		return;
444	}
445	gba->memory.rom = gba->pristineRom;
446	gba->activeFile = fname;
447	gba->memory.romSize = gba->pristineRomSize;
448	gba->romCrc32 = doCrc32(gba->memory.rom, gba->memory.romSize);
449	GBASavedataInit(&gba->memory.savedata, sav);
450	GBAGPIOInit(&gba->memory.gpio, &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1]);
451	_checkOverrides(gba, ((struct GBACartridge*) gba->memory.rom)->id);
452	// TODO: error check
453}
454
455void GBALoadBIOS(struct GBA* gba, struct VFile* vf) {
456	gba->biosVf = vf;
457	uint32_t* bios = vf->map(vf, SIZE_BIOS, MAP_READ);
458	if (!bios) {
459		GBALog(gba, GBA_LOG_WARN, "Couldn't map BIOS");
460		return;
461	}
462	gba->memory.bios = bios;
463	gba->memory.fullBios = 1;
464	uint32_t checksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
465	GBALog(gba, GBA_LOG_DEBUG, "BIOS Checksum: 0x%X", checksum);
466	if (checksum == GBA_BIOS_CHECKSUM) {
467		GBALog(gba, GBA_LOG_INFO, "Official GBA BIOS detected");
468	} else if (checksum == GBA_DS_BIOS_CHECKSUM) {
469		GBALog(gba, GBA_LOG_INFO, "Official GBA (DS) BIOS detected");
470	} else {
471		GBALog(gba, GBA_LOG_WARN, "BIOS checksum incorrect");
472	}
473	gba->biosChecksum = checksum;
474	if (gba->memory.activeRegion == REGION_BIOS) {
475		gba->cpu->memory.activeRegion = gba->memory.bios;
476	}
477	// TODO: error check
478}
479
480void GBAApplyPatch(struct GBA* gba, struct Patch* patch) {
481	size_t patchedSize = patch->outputSize(patch, gba->memory.romSize);
482	if (!patchedSize) {
483		return;
484	}
485	gba->memory.rom = anonymousMemoryMap(patchedSize);
486	memcpy(gba->memory.rom, gba->pristineRom, gba->memory.romSize > patchedSize ? patchedSize : gba->memory.romSize);
487	if (!patch->applyPatch(patch, gba->memory.rom, patchedSize)) {
488		mappedMemoryFree(gba->memory.rom, patchedSize);
489		gba->memory.rom = gba->pristineRom;
490		return;
491	}
492	gba->memory.romSize = patchedSize;
493	gba->romCrc32 = doCrc32(gba->memory.rom, gba->memory.romSize);
494}
495
496void GBATimerUpdateRegister(struct GBA* gba, int timer) {
497	struct GBATimer* currentTimer = &gba->timers[timer];
498	if (currentTimer->enable && !currentTimer->countUp) {
499		gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->oldReload + ((gba->cpu->cycles - currentTimer->lastEvent) >> currentTimer->prescaleBits);
500	}
501}
502
503void GBATimerWriteTMCNT_LO(struct GBA* gba, int timer, uint16_t reload) {
504	gba->timers[timer].reload = reload;
505}
506
507void GBATimerWriteTMCNT_HI(struct GBA* gba, int timer, uint16_t control) {
508	struct GBATimer* currentTimer = &gba->timers[timer];
509	GBATimerUpdateRegister(gba, timer);
510
511	int oldPrescale = currentTimer->prescaleBits;
512	switch (control & 0x0003) {
513	case 0x0000:
514		currentTimer->prescaleBits = 0;
515		break;
516	case 0x0001:
517		currentTimer->prescaleBits = 6;
518		break;
519	case 0x0002:
520		currentTimer->prescaleBits = 8;
521		break;
522	case 0x0003:
523		currentTimer->prescaleBits = 10;
524		break;
525	}
526	currentTimer->countUp = !!(control & 0x0004);
527	currentTimer->doIrq = !!(control & 0x0040);
528	currentTimer->overflowInterval = (0x10000 - currentTimer->reload) << currentTimer->prescaleBits;
529	int wasEnabled = currentTimer->enable;
530	currentTimer->enable = !!(control & 0x0080);
531	if (!wasEnabled && currentTimer->enable) {
532		if (!currentTimer->countUp) {
533			currentTimer->nextEvent = gba->cpu->cycles + currentTimer->overflowInterval;
534		} else {
535			currentTimer->nextEvent = INT_MAX;
536		}
537		gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->reload;
538		currentTimer->oldReload = currentTimer->reload;
539		currentTimer->lastEvent = 0;
540		gba->timersEnabled |= 1 << timer;
541	} else if (wasEnabled && !currentTimer->enable) {
542		if (!currentTimer->countUp) {
543			gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->oldReload + ((gba->cpu->cycles - currentTimer->lastEvent) >> oldPrescale);
544		}
545		gba->timersEnabled &= ~(1 << timer);
546	} else if (currentTimer->prescaleBits != oldPrescale && !currentTimer->countUp) {
547		// FIXME: this might be before present
548		currentTimer->nextEvent = currentTimer->lastEvent + currentTimer->overflowInterval;
549	}
550
551	if (currentTimer->nextEvent < gba->cpu->nextEvent) {
552		gba->cpu->nextEvent = currentTimer->nextEvent;
553	}
554};
555
556void GBAWriteIE(struct GBA* gba, uint16_t value) {
557	if (value & (1 << IRQ_KEYPAD)) {
558		GBALog(gba, GBA_LOG_STUB, "Keypad interrupts not implemented");
559	}
560
561	if (value & (1 << IRQ_GAMEPAK)) {
562		GBALog(gba, GBA_LOG_STUB, "Gamepak interrupts not implemented");
563	}
564
565	if (gba->memory.io[REG_IME >> 1] && value & gba->memory.io[REG_IF >> 1]) {
566		ARMRaiseIRQ(gba->cpu);
567	}
568}
569
570void GBAWriteIME(struct GBA* gba, uint16_t value) {
571	if (value && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
572		ARMRaiseIRQ(gba->cpu);
573	}
574}
575
576void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq) {
577	gba->memory.io[REG_IF >> 1] |= 1 << irq;
578	gba->cpu->halted = 0;
579
580	if (gba->memory.io[REG_IME >> 1] && (gba->memory.io[REG_IE >> 1] & 1 << irq)) {
581		ARMRaiseIRQ(gba->cpu);
582	}
583}
584
585void GBATestIRQ(struct ARMCore* cpu) {
586	struct GBA* gba = (struct GBA*) cpu->master;
587	if (gba->memory.io[REG_IME >> 1] && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
588		gba->springIRQ = 1;
589		gba->cpu->nextEvent = 0;
590	}
591}
592
593void GBAHalt(struct GBA* gba) {
594	gba->cpu->nextEvent = 0;
595	gba->cpu->halted = 1;
596}
597
598static void _GBAVLog(struct GBA* gba, enum GBALogLevel level, const char* format, va_list args) {
599	struct GBAThread* threadContext = GBAThreadGetContext();
600	if (threadContext) {
601		if (!gba) {
602			gba = threadContext->gba;
603		}
604	}
605
606	if (gba && !(level & gba->logLevel) && level != GBA_LOG_FATAL) {
607		return;
608	}
609
610	if (threadContext && threadContext->logHandler) {
611		threadContext->logHandler(threadContext, level, format, args);
612		return;
613	}
614
615	vprintf(format, args);
616	printf("\n");
617
618	if (level == GBA_LOG_FATAL) {
619		abort();
620	}
621}
622
623void GBALog(struct GBA* gba, enum GBALogLevel level, const char* format, ...) {
624	va_list args;
625	va_start(args, format);
626	_GBAVLog(gba, level, format, args);
627	va_end(args);
628}
629
630void GBADebuggerLogShim(struct ARMDebugger* debugger, enum DebuggerLogLevel level, const char* format, ...) {
631	struct GBA* gba = 0;
632	if (debugger->cpu) {
633		gba = (struct GBA*) debugger->cpu->master;
634	}
635
636	enum GBALogLevel gbaLevel;
637	switch (level) {
638	default: // Avoids compiler warning
639	case DEBUGGER_LOG_DEBUG:
640		gbaLevel = GBA_LOG_DEBUG;
641		break;
642	case DEBUGGER_LOG_INFO:
643		gbaLevel = GBA_LOG_INFO;
644		break;
645	case DEBUGGER_LOG_WARN:
646		gbaLevel = GBA_LOG_WARN;
647		break;
648	case DEBUGGER_LOG_ERROR:
649		gbaLevel = GBA_LOG_ERROR;
650		break;
651	}
652	va_list args;
653	va_start(args, format);
654	_GBAVLog(gba, gbaLevel, format, args);
655	va_end(args);
656}
657
658bool GBAIsROM(struct VFile* vf) {
659	if (vf->seek(vf, GBA_ROM_MAGIC_OFFSET, SEEK_SET) < 0) {
660		return false;
661	}
662	uint8_t signature[sizeof(GBA_ROM_MAGIC)];
663	if (vf->read(vf, &signature, sizeof(signature)) != sizeof(signature)) {
664		return false;
665	}
666	return memcmp(signature, GBA_ROM_MAGIC, sizeof(signature)) == 0;
667}
668
669void GBAGetGameCode(struct GBA* gba, char* out) {
670	memcpy(out, &((struct GBACartridge*) gba->memory.rom)->id, 4);
671}
672
673void GBAGetGameTitle(struct GBA* gba, char* out) {
674	memcpy(out, &((struct GBACartridge*) gba->memory.rom)->title, 12);
675}
676
677void GBAHitStub(struct ARMCore* cpu, uint32_t opcode) {
678	struct GBA* gba = (struct GBA*) cpu->master;
679	enum GBALogLevel level = GBA_LOG_FATAL;
680	if (gba->debugger) {
681		level = GBA_LOG_STUB;
682		ARMDebuggerEnter(gba->debugger, DEBUGGER_ENTER_ILLEGAL_OP);
683	}
684	GBALog(gba, level, "Stub opcode: %08x", opcode);
685}
686
687void GBAIllegal(struct ARMCore* cpu, uint32_t opcode) {
688	struct GBA* gba = (struct GBA*) cpu->master;
689	GBALog(gba, GBA_LOG_WARN, "Illegal opcode: %08x", opcode);
690	if (gba->debugger) {
691		ARMDebuggerEnter(gba->debugger, DEBUGGER_ENTER_ILLEGAL_OP);
692	}
693}
694
695void _checkOverrides(struct GBA* gba, uint32_t id) {
696	int i;
697	gba->busyLoop = -1;
698	if ((id & 0xFF) == 'F') {
699		GBALog(gba, GBA_LOG_DEBUG, "Found Classic NES Series game, using EEPROM saves");
700		GBASavedataInitEEPROM(&gba->memory.savedata);
701		return;
702	}
703	for (i = 0; _overrides[i].id[0]; ++i) {
704		const uint32_t* overrideId = (const uint32_t*) _overrides[i].id;
705		if (*overrideId == id) {
706			GBALog(gba, GBA_LOG_DEBUG, "Found override for game %s!", _overrides[i].id);
707			switch (_overrides[i].type) {
708				case SAVEDATA_FLASH512:
709				case SAVEDATA_FLASH1M:
710					gba->memory.savedata.type = _overrides[i].type;
711					GBASavedataInitFlash(&gba->memory.savedata);
712					break;
713				case SAVEDATA_EEPROM:
714					GBASavedataInitEEPROM(&gba->memory.savedata);
715					break;
716				case SAVEDATA_SRAM:
717					GBASavedataInitSRAM(&gba->memory.savedata);
718					break;
719				case SAVEDATA_NONE:
720					break;
721			}
722
723			if (_overrides[i].gpio & GPIO_RTC) {
724				GBAGPIOInitRTC(&gba->memory.gpio);
725			}
726
727			if (_overrides[i].gpio & GPIO_GYRO) {
728				GBAGPIOInitGyro(&gba->memory.gpio);
729			}
730
731			if (_overrides[i].gpio & GPIO_RUMBLE) {
732				GBAGPIOInitRumble(&gba->memory.gpio);
733			}
734
735			gba->busyLoop = _overrides[i].busyLoop;
736			return;
737		}
738	}
739}