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mGBA Game Boy Advance Emulator

src/platform/ffmpeg/ffmpeg-encoder.h (view raw)

 1#ifndef FFMPEG_ENCODER
 2#define FFMPEG_ENCODER
 3
 4#include "gba-thread.h"
 5
 6#include <libavcodec/avcodec.h>
 7#include <libavformat/avformat.h>
 8
 9struct FFmpegEncoder {
10	struct GBAAVStream d;
11	AVFormatContext* context;
12
13	unsigned audioBitrate;
14	const char* audioCodec;
15
16	unsigned videoBitrate;
17	const char* videoCodec;
18
19	const char* containerFormat;
20
21	AVCodecContext* audio;
22	uint16_t* audioBuffer;
23	size_t audioBufferSize;
24	AVFrame* audioFrame;
25	size_t currentAudioSample;
26	int64_t currentAudioFrame;
27	AVStream* audioStream;
28
29	AVCodecContext* video;
30	enum AVPixelFormat pixFormat;
31	AVFrame* videoFrame;
32	int64_t currentVideoFrame;
33	AVStream* videoStream;
34};
35
36void FFmpegEncoderInit(struct FFmpegEncoder*);
37bool FFmpegEncoderSetAudio(struct FFmpegEncoder*, const char* acodec, unsigned abr);
38bool FFmpegEncoderSetVideo(struct FFmpegEncoder*, const char* vcodec, unsigned vbr);
39bool FFmpegEncoderSetContainer(struct FFmpegEncoder*, const char* container);
40bool FFmpegEncoderVerifyContainer(struct FFmpegEncoder*);
41bool FFmpegEncoderOpen(struct FFmpegEncoder*, const char* outfile);
42void FFmpegEncoderClose(struct FFmpegEncoder*);
43
44#endif