all repos — mgba @ 28268a601bcd1fcc71389c1b8a278dd69bcefd9f

mGBA Game Boy Advance Emulator

src/gb/renderers/software.c (view raw)

  1/* Copyright (c) 2013-2016 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "software.h"
  7
  8#include "gb/io.h"
  9#include "util/memory.h"
 10
 11static void GBVideoSoftwareRendererInit(struct GBVideoRenderer* renderer);
 12static void GBVideoSoftwareRendererDeinit(struct GBVideoRenderer* renderer);
 13static void GBVideoSoftwareRendererReset(struct GBVideoRenderer* renderer);
 14static uint8_t GBVideoSoftwareRendererWriteVideoRegister(struct GBVideoRenderer* renderer, uint16_t address, uint8_t value);
 15static void GBVideoSoftwareRendererDrawDot(struct GBVideoRenderer* renderer, int x, int y, struct GBObj** obj, size_t oamMax);
 16static void GBVideoSoftwareRendererFinishFrame(struct GBVideoRenderer* renderer);
 17static void GBVideoSoftwareRendererGetPixels(struct GBVideoRenderer* renderer, unsigned* stride, const void** pixels);
 18static void GBVideoSoftwareRendererPutPixels(struct GBVideoRenderer* renderer, unsigned stride, void* pixels);
 19
 20static void GBVideoSoftwareRendererDrawBackground(struct GBVideoSoftwareRenderer* renderer, uint8_t* maps, int x, int y, int sx, int sy);
 21static void GBVideoSoftwareRendererDrawObj(struct GBVideoSoftwareRenderer* renderer, struct GBObj* obj, int x, int y);
 22
 23#ifdef COLOR_16_BIT
 24#ifdef COLOR_5_6_5
 25static const color_t GB_PALETTE[4] = { 0xFFFF, 0x39C7, 0x18C3, 0x0000};
 26#else
 27static const color_t GB_PALETTE[4] = { 0x7FFF, 0x1DE7, 0x0C63, 0x0000};
 28#endif
 29#else
 30static const color_t GB_PALETTE[4] = { 0xFFFFFF, 0x808080, 0x404040, 0x000000};
 31#endif
 32
 33void GBVideoSoftwareRendererCreate(struct GBVideoSoftwareRenderer* renderer) {
 34	renderer->d.init = GBVideoSoftwareRendererInit;
 35	renderer->d.reset = GBVideoSoftwareRendererReset;
 36	renderer->d.deinit = GBVideoSoftwareRendererDeinit;
 37	renderer->d.writeVideoRegister = GBVideoSoftwareRendererWriteVideoRegister;
 38	renderer->d.drawDot = GBVideoSoftwareRendererDrawDot;
 39	renderer->d.finishFrame = GBVideoSoftwareRendererFinishFrame;
 40	renderer->d.getPixels = 0;
 41	renderer->d.putPixels = 0;
 42
 43	renderer->temporaryBuffer = 0;
 44}
 45
 46static void GBVideoSoftwareRendererInit(struct GBVideoRenderer* renderer) {
 47	GBVideoSoftwareRendererReset(renderer);
 48
 49	struct GBVideoSoftwareRenderer* softwareRenderer = (struct GBVideoSoftwareRenderer*) renderer;
 50
 51	int y;
 52	for (y = 0; y < GB_VIDEO_VERTICAL_PIXELS; ++y) {
 53		color_t* row = &softwareRenderer->outputBuffer[softwareRenderer->outputBufferStride * y];
 54		int x;
 55		for (x = 0; x < GB_VIDEO_HORIZONTAL_PIXELS; ++x) {
 56			row[x] = GB_PALETTE[0];
 57		}
 58	}
 59}
 60
 61static void GBVideoSoftwareRendererReset(struct GBVideoRenderer* renderer) {
 62	struct GBVideoSoftwareRenderer* softwareRenderer = (struct GBVideoSoftwareRenderer*) renderer;
 63	softwareRenderer->scy = 0;
 64	softwareRenderer->scx = 0;
 65	softwareRenderer->wy = 0;
 66	softwareRenderer->wx = 0;
 67}
 68
 69static void GBVideoSoftwareRendererDeinit(struct GBVideoRenderer* renderer) {
 70	struct GBVideoSoftwareRenderer* softwareRenderer = (struct GBVideoSoftwareRenderer*) renderer;
 71	UNUSED(softwareRenderer);
 72}
 73
 74static uint8_t GBVideoSoftwareRendererWriteVideoRegister(struct GBVideoRenderer* renderer, uint16_t address, uint8_t value) {
 75	struct GBVideoSoftwareRenderer* softwareRenderer = (struct GBVideoSoftwareRenderer*) renderer;
 76	switch (address) {
 77	case REG_LCDC:
 78		softwareRenderer->lcdc = value;
 79		break;
 80	case REG_BGP:
 81		softwareRenderer->palette[0] = GB_PALETTE[value & 3];
 82		softwareRenderer->palette[1] = GB_PALETTE[(value >> 2) & 3];
 83		softwareRenderer->palette[2] = GB_PALETTE[(value >> 4) & 3];
 84		softwareRenderer->palette[3] = GB_PALETTE[(value >> 6) & 3];
 85		break;
 86	case REG_OBP0:
 87		softwareRenderer->palette[8 * 4 + 0] = GB_PALETTE[value & 3];
 88		softwareRenderer->palette[8 * 4 + 1] = GB_PALETTE[(value >> 2) & 3];
 89		softwareRenderer->palette[8 * 4 + 2] = GB_PALETTE[(value >> 4) & 3];
 90		softwareRenderer->palette[8 * 4 + 3] = GB_PALETTE[(value >> 6) & 3];
 91		break;
 92	case REG_OBP1:
 93		softwareRenderer->palette[9 * 4 + 0] = GB_PALETTE[value & 3];
 94		softwareRenderer->palette[9 * 4 + 1] = GB_PALETTE[(value >> 2) & 3];
 95		softwareRenderer->palette[9 * 4 + 2] = GB_PALETTE[(value >> 4) & 3];
 96		softwareRenderer->palette[9 * 4 + 3] = GB_PALETTE[(value >> 6) & 3];
 97		break;
 98	case REG_SCY:
 99		softwareRenderer->scy = value;
100		break;
101	case REG_SCX:
102		softwareRenderer->scx = value;
103		break;
104	case REG_WY:
105		softwareRenderer->wy = value;
106		break;
107	case REG_WX:
108		softwareRenderer->wx = value;
109		break;
110	}
111	return value;
112}
113
114static void GBVideoSoftwareRendererDrawDot(struct GBVideoRenderer* renderer, int x, int y, struct GBObj** obj, size_t oamMax) {
115	struct GBVideoSoftwareRenderer* softwareRenderer = (struct GBVideoSoftwareRenderer*) renderer;
116	uint8_t* maps = &softwareRenderer->d.vram[GB_BASE_MAP];
117	if (GBRegisterLCDCIsTileMap(softwareRenderer->lcdc)) {
118		maps += GB_SIZE_MAP;
119	}
120	if (GBRegisterLCDCIsBgEnable(softwareRenderer->lcdc)) {
121		GBVideoSoftwareRendererDrawBackground(softwareRenderer, maps, x, y, softwareRenderer->scx, softwareRenderer->scy);
122
123		if (GBRegisterLCDCIsWindow(softwareRenderer->lcdc) && softwareRenderer->wy <= y) {
124			maps = &softwareRenderer->d.vram[GB_BASE_MAP];
125			if (GBRegisterLCDCIsWindowTileMap(softwareRenderer->lcdc)) {
126				maps += GB_SIZE_MAP;
127			}
128			if (x >= softwareRenderer->wx - 7) {
129				GBVideoSoftwareRendererDrawBackground(softwareRenderer, maps, x, y, 7 - softwareRenderer->wx, -softwareRenderer->wy);
130			}
131		}
132	} else {
133		softwareRenderer->row[x] = 0;
134	}
135
136	if (GBRegisterLCDCIsObjEnable(softwareRenderer->lcdc)) {
137		size_t i;
138		for (i = 0; i < oamMax; ++i) {
139			GBVideoSoftwareRendererDrawObj(softwareRenderer, obj[i], x, y);
140		}
141	}
142
143	color_t* row = &softwareRenderer->outputBuffer[softwareRenderer->outputBufferStride * y];
144	row[x] = softwareRenderer->palette[softwareRenderer->row[x]];
145}
146
147static void GBVideoSoftwareRendererFinishFrame(struct GBVideoRenderer* renderer) {
148	struct GBVideoSoftwareRenderer* softwareRenderer = (struct GBVideoSoftwareRenderer*) renderer;
149
150	if (softwareRenderer->temporaryBuffer) {
151		mappedMemoryFree(softwareRenderer->temporaryBuffer, GB_VIDEO_HORIZONTAL_PIXELS * GB_VIDEO_VERTICAL_PIXELS * 4);
152		softwareRenderer->temporaryBuffer = 0;
153	}
154}
155
156static void GBVideoSoftwareRendererDrawBackground(struct GBVideoSoftwareRenderer* renderer, uint8_t* maps, int x, int y, int sx, int sy) {
157	uint8_t* data = renderer->d.vram;
158	if (!GBRegisterLCDCIsTileData(renderer->lcdc)) {
159		data += 0x1000;
160	}
161	int topY = (((y + sy) >> 3) & 0x1F) * 0x20;
162	int bottomY = (y + sy) & 7;
163	int topX = ((x + sx) >> 3) & 0x1F;
164	int bottomX = 7 - ((x + sx) & 7);
165	int bgTile;
166	if (GBRegisterLCDCIsTileData(renderer->lcdc)) {
167		bgTile = maps[topX + topY];
168	} else {
169		bgTile = ((int8_t*) maps)[topX + topY];
170	}
171	uint8_t tileDataLower = data[(bgTile * 8 + bottomY) * 2];
172	uint8_t tileDataUpper = data[(bgTile * 8 + bottomY) * 2 + 1];
173	tileDataUpper >>= bottomX;
174	tileDataLower >>= bottomX;
175	renderer->row[x] = ((tileDataUpper & 1) << 1) | (tileDataLower & 1);
176}
177
178static void GBVideoSoftwareRendererDrawObj(struct GBVideoSoftwareRenderer* renderer, struct GBObj* obj, int x, int y) {
179	uint8_t* data = renderer->d.vram;
180	int tileOffset = 0;
181	int bottomY;
182	if (GBObjAttributesIsYFlip(obj->attr)) {
183		bottomY = 7 - ((y - obj->y - 16) & 7);
184		if (GBRegisterLCDCIsObjSize(renderer->lcdc) && y - obj->y < -8) {
185			++tileOffset;
186		}
187	} else {
188		bottomY = (y - obj->y - 16) & 7;
189		if (GBRegisterLCDCIsObjSize(renderer->lcdc) && y - obj->y >= -8) {
190			++tileOffset;
191		}
192	}
193	int end = GB_VIDEO_HORIZONTAL_PIXELS;
194	if (obj->x < end) {
195		end = obj->x;
196	}
197	int ix = obj->x - 8;
198	if (x < ix || x >= ix + 8) {
199		return;
200	}
201	uint8_t mask = GBObjAttributesIsPriority(obj->attr) ? 0 : 0x20;
202	int p = (GBObjAttributesGetPalette(obj->attr) + 8) * 4;
203	int bottomX;
204	if (GBObjAttributesIsXFlip(obj->attr)) {
205		bottomX = (x - obj->x) & 7;
206	} else {
207		bottomX = 7 - ((x - obj->x) & 7);
208	}
209	int objTile = obj->tile + tileOffset;
210	uint8_t tileDataLower = data[(objTile * 8 + bottomY) * 2];
211	uint8_t tileDataUpper = data[(objTile * 8 + bottomY) * 2 + 1];
212	tileDataUpper >>= bottomX;
213	tileDataLower >>= bottomX;
214	color_t current = renderer->row[x];
215	if (((tileDataUpper | tileDataLower) & 1) && current <= mask) {
216		renderer->row[x] = p | ((tileDataUpper & 1) << 1) | (tileDataLower & 1);
217	}
218}