all repos — mgba @ 289e9b0cf12c5458afecfccdabf59f83f161214f

mGBA Game Boy Advance Emulator

src/gba/gba.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "gba.h"
  7
  8#include "gba/bios.h"
  9#include "gba/cheats.h"
 10#include "gba/io.h"
 11#include "gba/supervisor/rr.h"
 12#include "gba/supervisor/thread.h"
 13#include "gba/serialize.h"
 14#include "gba/sio.h"
 15
 16#include "isa-inlines.h"
 17
 18#include "util/crc32.h"
 19#include "util/memory.h"
 20#include "util/patch.h"
 21#include "util/vfs.h"
 22
 23const uint32_t GBA_ARM7TDMI_FREQUENCY = 0x1000000;
 24const uint32_t GBA_COMPONENT_MAGIC = 0x1000000;
 25
 26static const size_t GBA_ROM_MAGIC_OFFSET = 3;
 27static const uint8_t GBA_ROM_MAGIC[] = { 0xEA };
 28
 29static void GBAInit(struct ARMCore* cpu, struct ARMComponent* component);
 30static void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh);
 31static void GBAProcessEvents(struct ARMCore* cpu);
 32static int32_t GBATimersProcessEvents(struct GBA* gba, int32_t cycles);
 33static void GBAHitStub(struct ARMCore* cpu, uint32_t opcode);
 34static void GBAIllegal(struct ARMCore* cpu, uint32_t opcode);
 35static void GBABreakpoint(struct ARMCore* cpu, int immediate);
 36
 37static bool _setSoftwareBreakpoint(struct ARMDebugger*, uint32_t address, enum ExecutionMode mode, uint32_t* opcode);
 38static bool _clearSoftwareBreakpoint(struct ARMDebugger*, uint32_t address, enum ExecutionMode mode, uint32_t opcode);
 39
 40void GBACreate(struct GBA* gba) {
 41	gba->d.id = GBA_COMPONENT_MAGIC;
 42	gba->d.init = GBAInit;
 43	gba->d.deinit = 0;
 44}
 45
 46static void GBAInit(struct ARMCore* cpu, struct ARMComponent* component) {
 47	struct GBA* gba = (struct GBA*) component;
 48	gba->cpu = cpu;
 49	gba->debugger = 0;
 50	gba->sync = 0;
 51
 52	GBAInterruptHandlerInit(&cpu->irqh);
 53	GBAMemoryInit(gba);
 54	GBASavedataInit(&gba->memory.savedata, 0);
 55
 56	gba->video.p = gba;
 57	GBAVideoInit(&gba->video);
 58
 59	gba->audio.p = gba;
 60	GBAAudioInit(&gba->audio, GBA_AUDIO_SAMPLES);
 61
 62	GBAIOInit(gba);
 63
 64	gba->sio.p = gba;
 65	GBASIOInit(&gba->sio);
 66
 67	gba->timersEnabled = 0;
 68	memset(gba->timers, 0, sizeof(gba->timers));
 69
 70	gba->springIRQ = 0;
 71	gba->keySource = 0;
 72	gba->rotationSource = 0;
 73	gba->luminanceSource = 0;
 74	gba->rtcSource = 0;
 75	gba->rumble = 0;
 76	gba->rr = 0;
 77
 78	gba->romVf = 0;
 79	gba->biosVf = 0;
 80
 81	gba->logHandler = 0;
 82	gba->logLevel = GBA_LOG_INFO | GBA_LOG_WARN | GBA_LOG_ERROR | GBA_LOG_FATAL;
 83	gba->stream = 0;
 84
 85	gba->biosChecksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
 86
 87	gba->idleOptimization = IDLE_LOOP_REMOVE;
 88	gba->idleLoop = IDLE_LOOP_NONE;
 89	gba->lastJump = 0;
 90	gba->haltPending = false;
 91	gba->idleDetectionStep = 0;
 92	gba->idleDetectionFailures = 0;
 93
 94	gba->realisticTiming = false;
 95
 96	gba->performingDMA = false;
 97}
 98
 99void GBADestroy(struct GBA* gba) {
100	if (gba->pristineRom == gba->memory.rom) {
101		gba->memory.rom = 0;
102	}
103
104	if (gba->romVf) {
105		gba->romVf->unmap(gba->romVf, gba->pristineRom, gba->pristineRomSize);
106	}
107
108	if (gba->biosVf) {
109		gba->biosVf->unmap(gba->biosVf, gba->memory.bios, SIZE_BIOS);
110	}
111
112	GBAMemoryDeinit(gba);
113	GBAVideoDeinit(&gba->video);
114	GBAAudioDeinit(&gba->audio);
115	GBASIODeinit(&gba->sio);
116	gba->rr = 0;
117}
118
119void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh) {
120	irqh->reset = GBAReset;
121	irqh->processEvents = GBAProcessEvents;
122	irqh->swi16 = GBASwi16;
123	irqh->swi32 = GBASwi32;
124	irqh->hitIllegal = GBAIllegal;
125	irqh->readCPSR = GBATestIRQ;
126	irqh->hitStub = GBAHitStub;
127	irqh->bkpt16 = GBABreakpoint;
128	irqh->bkpt32 = GBABreakpoint;
129}
130
131void GBAReset(struct ARMCore* cpu) {
132	ARMSetPrivilegeMode(cpu, MODE_IRQ);
133	cpu->gprs[ARM_SP] = SP_BASE_IRQ;
134	ARMSetPrivilegeMode(cpu, MODE_SUPERVISOR);
135	cpu->gprs[ARM_SP] = SP_BASE_SUPERVISOR;
136	ARMSetPrivilegeMode(cpu, MODE_SYSTEM);
137	cpu->gprs[ARM_SP] = SP_BASE_SYSTEM;
138
139	struct GBA* gba = (struct GBA*) cpu->master;
140	if (!gba->rr || (!gba->rr->isPlaying(gba->rr) && !gba->rr->isRecording(gba->rr))) {
141		GBASavedataUnmask(&gba->memory.savedata);
142	}
143
144	if (gba->yankedRomSize) {
145		gba->memory.romSize = gba->yankedRomSize;
146		gba->yankedRomSize = 0;
147	}
148	GBAMemoryReset(gba);
149	GBAVideoReset(&gba->video);
150	GBAAudioReset(&gba->audio);
151	GBAIOInit(gba);
152
153	GBASIODeinit(&gba->sio);
154	GBASIOInit(&gba->sio);
155
156	gba->timersEnabled = 0;
157	memset(gba->timers, 0, sizeof(gba->timers));
158}
159
160void GBASkipBIOS(struct ARMCore* cpu) {
161	if (cpu->gprs[ARM_PC] == BASE_RESET + WORD_SIZE_ARM) {
162		cpu->gprs[ARM_PC] = BASE_CART0;
163		int currentCycles = 0;
164		ARM_WRITE_PC;
165	}
166}
167
168static void GBAProcessEvents(struct ARMCore* cpu) {
169	do {
170		struct GBA* gba = (struct GBA*) cpu->master;
171		int32_t cycles = cpu->nextEvent;
172		int32_t nextEvent = INT_MAX;
173		int32_t testEvent;
174
175		gba->bus = cpu->prefetch[1];
176		if (cpu->executionMode == MODE_THUMB) {
177			gba->bus |= cpu->prefetch[1] << 16;
178		}
179
180		if (gba->springIRQ) {
181			ARMRaiseIRQ(cpu);
182			gba->springIRQ = 0;
183		}
184
185		testEvent = GBAVideoProcessEvents(&gba->video, cycles);
186		if (testEvent < nextEvent) {
187			nextEvent = testEvent;
188		}
189
190		testEvent = GBAAudioProcessEvents(&gba->audio, cycles);
191		if (testEvent < nextEvent) {
192			nextEvent = testEvent;
193		}
194
195		testEvent = GBATimersProcessEvents(gba, cycles);
196		if (testEvent < nextEvent) {
197			nextEvent = testEvent;
198		}
199
200		testEvent = GBAMemoryRunDMAs(gba, cycles);
201		if (testEvent < nextEvent) {
202			nextEvent = testEvent;
203		}
204
205		testEvent = GBASIOProcessEvents(&gba->sio, cycles);
206		if (testEvent < nextEvent) {
207			nextEvent = testEvent;
208		}
209
210		cpu->cycles -= cycles;
211		cpu->nextEvent = nextEvent;
212
213		if (cpu->halted) {
214			cpu->cycles = cpu->nextEvent;
215		}
216	} while (cpu->cycles >= cpu->nextEvent);
217}
218
219static int32_t GBATimersProcessEvents(struct GBA* gba, int32_t cycles) {
220	int32_t nextEvent = INT_MAX;
221	if (gba->timersEnabled) {
222		struct GBATimer* timer;
223		struct GBATimer* nextTimer;
224
225		timer = &gba->timers[0];
226		if (timer->enable) {
227			timer->nextEvent -= cycles;
228			timer->lastEvent -= cycles;
229			if (timer->nextEvent <= 0) {
230				timer->lastEvent = timer->nextEvent;
231				timer->nextEvent += timer->overflowInterval;
232				gba->memory.io[REG_TM0CNT_LO >> 1] = timer->reload;
233				timer->oldReload = timer->reload;
234
235				if (timer->doIrq) {
236					GBARaiseIRQ(gba, IRQ_TIMER0);
237				}
238
239				if (gba->audio.enable) {
240					if ((gba->audio.chALeft || gba->audio.chARight) && gba->audio.chATimer == 0) {
241						GBAAudioSampleFIFO(&gba->audio, 0, timer->lastEvent);
242					}
243
244					if ((gba->audio.chBLeft || gba->audio.chBRight) && gba->audio.chBTimer == 0) {
245						GBAAudioSampleFIFO(&gba->audio, 1, timer->lastEvent);
246					}
247				}
248
249				nextTimer = &gba->timers[1];
250				if (nextTimer->countUp) {
251					++gba->memory.io[REG_TM1CNT_LO >> 1];
252					if (!gba->memory.io[REG_TM1CNT_LO >> 1]) {
253						nextTimer->nextEvent = 0;
254					}
255				}
256			}
257			nextEvent = timer->nextEvent;
258		}
259
260		timer = &gba->timers[1];
261		if (timer->enable) {
262			timer->nextEvent -= cycles;
263			timer->lastEvent -= cycles;
264			if (timer->nextEvent <= 0) {
265				timer->lastEvent = timer->nextEvent;
266				timer->nextEvent += timer->overflowInterval;
267				gba->memory.io[REG_TM1CNT_LO >> 1] = timer->reload;
268				timer->oldReload = timer->reload;
269
270				if (timer->doIrq) {
271					GBARaiseIRQ(gba, IRQ_TIMER1);
272				}
273
274				if (gba->audio.enable) {
275					if ((gba->audio.chALeft || gba->audio.chARight) && gba->audio.chATimer == 1) {
276						GBAAudioSampleFIFO(&gba->audio, 0, timer->lastEvent);
277					}
278
279					if ((gba->audio.chBLeft || gba->audio.chBRight) && gba->audio.chBTimer == 1) {
280						GBAAudioSampleFIFO(&gba->audio, 1, timer->lastEvent);
281					}
282				}
283
284				if (timer->countUp) {
285					timer->nextEvent = INT_MAX;
286				}
287
288				nextTimer = &gba->timers[2];
289				if (nextTimer->countUp) {
290					++gba->memory.io[REG_TM2CNT_LO >> 1];
291					if (!gba->memory.io[REG_TM2CNT_LO >> 1]) {
292						nextTimer->nextEvent = 0;
293					}
294				}
295			}
296			if (timer->nextEvent < nextEvent) {
297				nextEvent = timer->nextEvent;
298			}
299		}
300
301		timer = &gba->timers[2];
302		if (timer->enable) {
303			timer->nextEvent -= cycles;
304			timer->lastEvent -= cycles;
305			if (timer->nextEvent <= 0) {
306				timer->lastEvent = timer->nextEvent;
307				timer->nextEvent += timer->overflowInterval;
308				gba->memory.io[REG_TM2CNT_LO >> 1] = timer->reload;
309				timer->oldReload = timer->reload;
310
311				if (timer->doIrq) {
312					GBARaiseIRQ(gba, IRQ_TIMER2);
313				}
314
315				if (timer->countUp) {
316					timer->nextEvent = INT_MAX;
317				}
318
319				nextTimer = &gba->timers[3];
320				if (nextTimer->countUp) {
321					++gba->memory.io[REG_TM3CNT_LO >> 1];
322					if (!gba->memory.io[REG_TM3CNT_LO >> 1]) {
323						nextTimer->nextEvent = 0;
324					}
325				}
326			}
327			if (timer->nextEvent < nextEvent) {
328				nextEvent = timer->nextEvent;
329			}
330		}
331
332		timer = &gba->timers[3];
333		if (timer->enable) {
334			timer->nextEvent -= cycles;
335			timer->lastEvent -= cycles;
336			if (timer->nextEvent <= 0) {
337				timer->lastEvent = timer->nextEvent;
338				timer->nextEvent += timer->overflowInterval;
339				gba->memory.io[REG_TM3CNT_LO >> 1] = timer->reload;
340				timer->oldReload = timer->reload;
341
342				if (timer->doIrq) {
343					GBARaiseIRQ(gba, IRQ_TIMER3);
344				}
345
346				if (timer->countUp) {
347					timer->nextEvent = INT_MAX;
348				}
349			}
350			if (timer->nextEvent < nextEvent) {
351				nextEvent = timer->nextEvent;
352			}
353		}
354	}
355	return nextEvent;
356}
357
358void GBAAttachDebugger(struct GBA* gba, struct ARMDebugger* debugger) {
359	debugger->setSoftwareBreakpoint = _setSoftwareBreakpoint;
360	debugger->clearSoftwareBreakpoint = _clearSoftwareBreakpoint;
361	gba->debugger = debugger;
362	gba->cpu->components[GBA_COMPONENT_DEBUGGER] = &debugger->d;
363	ARMHotplugAttach(gba->cpu, GBA_COMPONENT_DEBUGGER);
364}
365
366void GBADetachDebugger(struct GBA* gba) {
367	gba->debugger = 0;
368	ARMHotplugDetach(gba->cpu, GBA_COMPONENT_DEBUGGER);
369	gba->cpu->components[GBA_COMPONENT_DEBUGGER] = 0;
370}
371
372void GBALoadROM(struct GBA* gba, struct VFile* vf, struct VFile* sav, const char* fname) {
373	gba->romVf = vf;
374	gba->pristineRomSize = vf->size(vf);
375	vf->seek(vf, 0, SEEK_SET);
376	if (gba->pristineRomSize > SIZE_CART0) {
377		gba->pristineRomSize = SIZE_CART0;
378	}
379	gba->pristineRom = vf->map(vf, gba->pristineRomSize, MAP_READ);
380	if (!gba->pristineRom) {
381		GBALog(gba, GBA_LOG_WARN, "Couldn't map ROM");
382		return;
383	}
384	gba->yankedRomSize = 0;
385	gba->memory.rom = gba->pristineRom;
386	gba->activeFile = fname;
387	gba->memory.romSize = gba->pristineRomSize;
388	gba->romCrc32 = doCrc32(gba->memory.rom, gba->memory.romSize);
389	GBASavedataInit(&gba->memory.savedata, sav);
390	GBAHardwareInit(&gba->memory.hw, &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1]);
391	// TODO: error check
392}
393
394void GBAYankROM(struct GBA* gba) {
395	gba->yankedRomSize = gba->memory.romSize;
396	gba->memory.romSize = 0;
397	GBARaiseIRQ(gba, IRQ_GAMEPAK);
398}
399
400void GBALoadBIOS(struct GBA* gba, struct VFile* vf) {
401	gba->biosVf = vf;
402	uint32_t* bios = vf->map(vf, SIZE_BIOS, MAP_READ);
403	if (!bios) {
404		GBALog(gba, GBA_LOG_WARN, "Couldn't map BIOS");
405		return;
406	}
407	gba->memory.bios = bios;
408	gba->memory.fullBios = 1;
409	uint32_t checksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
410	GBALog(gba, GBA_LOG_DEBUG, "BIOS Checksum: 0x%X", checksum);
411	if (checksum == GBA_BIOS_CHECKSUM) {
412		GBALog(gba, GBA_LOG_INFO, "Official GBA BIOS detected");
413	} else if (checksum == GBA_DS_BIOS_CHECKSUM) {
414		GBALog(gba, GBA_LOG_INFO, "Official GBA (DS) BIOS detected");
415	} else {
416		GBALog(gba, GBA_LOG_WARN, "BIOS checksum incorrect");
417	}
418	gba->biosChecksum = checksum;
419	if (gba->memory.activeRegion == REGION_BIOS) {
420		gba->cpu->memory.activeRegion = gba->memory.bios;
421	}
422	// TODO: error check
423}
424
425void GBAApplyPatch(struct GBA* gba, struct Patch* patch) {
426	size_t patchedSize = patch->outputSize(patch, gba->memory.romSize);
427	if (!patchedSize) {
428		return;
429	}
430	gba->memory.rom = anonymousMemoryMap(patchedSize);
431	if (!patch->applyPatch(patch, gba->pristineRom, gba->pristineRomSize, gba->memory.rom, patchedSize)) {
432		mappedMemoryFree(gba->memory.rom, patchedSize);
433		gba->memory.rom = gba->pristineRom;
434		return;
435	}
436	gba->memory.romSize = patchedSize;
437	gba->romCrc32 = doCrc32(gba->memory.rom, gba->memory.romSize);
438}
439
440void GBATimerUpdateRegister(struct GBA* gba, int timer) {
441	struct GBATimer* currentTimer = &gba->timers[timer];
442	if (currentTimer->enable && !currentTimer->countUp) {
443		gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->oldReload + ((gba->cpu->cycles - currentTimer->lastEvent) >> currentTimer->prescaleBits);
444	}
445}
446
447void GBATimerWriteTMCNT_LO(struct GBA* gba, int timer, uint16_t reload) {
448	gba->timers[timer].reload = reload;
449	gba->timers[timer].overflowInterval = (0x10000 - gba->timers[timer].reload) << gba->timers[timer].prescaleBits;
450}
451
452void GBATimerWriteTMCNT_HI(struct GBA* gba, int timer, uint16_t control) {
453	struct GBATimer* currentTimer = &gba->timers[timer];
454	GBATimerUpdateRegister(gba, timer);
455
456	int oldPrescale = currentTimer->prescaleBits;
457	switch (control & 0x0003) {
458	case 0x0000:
459		currentTimer->prescaleBits = 0;
460		break;
461	case 0x0001:
462		currentTimer->prescaleBits = 6;
463		break;
464	case 0x0002:
465		currentTimer->prescaleBits = 8;
466		break;
467	case 0x0003:
468		currentTimer->prescaleBits = 10;
469		break;
470	}
471	currentTimer->countUp = !!(control & 0x0004);
472	currentTimer->doIrq = !!(control & 0x0040);
473	currentTimer->overflowInterval = (0x10000 - currentTimer->reload) << currentTimer->prescaleBits;
474	int wasEnabled = currentTimer->enable;
475	currentTimer->enable = !!(control & 0x0080);
476	if (!wasEnabled && currentTimer->enable) {
477		if (!currentTimer->countUp) {
478			currentTimer->nextEvent = gba->cpu->cycles + currentTimer->overflowInterval;
479		} else {
480			currentTimer->nextEvent = INT_MAX;
481		}
482		gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->reload;
483		currentTimer->oldReload = currentTimer->reload;
484		currentTimer->lastEvent = gba->cpu->cycles;
485		gba->timersEnabled |= 1 << timer;
486	} else if (wasEnabled && !currentTimer->enable) {
487		if (!currentTimer->countUp) {
488			gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->oldReload + ((gba->cpu->cycles - currentTimer->lastEvent) >> oldPrescale);
489		}
490		gba->timersEnabled &= ~(1 << timer);
491	} else if (currentTimer->prescaleBits != oldPrescale && !currentTimer->countUp) {
492		// FIXME: this might be before present
493		currentTimer->nextEvent = currentTimer->lastEvent + currentTimer->overflowInterval;
494	}
495
496	if (currentTimer->nextEvent < gba->cpu->nextEvent) {
497		gba->cpu->nextEvent = currentTimer->nextEvent;
498	}
499};
500
501void GBAWriteIE(struct GBA* gba, uint16_t value) {
502	if (value & (1 << IRQ_KEYPAD)) {
503		GBALog(gba, GBA_LOG_STUB, "Keypad interrupts not implemented");
504	}
505
506	if (gba->memory.io[REG_IME >> 1] && value & gba->memory.io[REG_IF >> 1]) {
507		ARMRaiseIRQ(gba->cpu);
508	}
509}
510
511void GBAWriteIME(struct GBA* gba, uint16_t value) {
512	if (value && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
513		ARMRaiseIRQ(gba->cpu);
514	}
515}
516
517void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq) {
518	gba->memory.io[REG_IF >> 1] |= 1 << irq;
519	gba->cpu->halted = 0;
520
521	if (gba->memory.io[REG_IME >> 1] && (gba->memory.io[REG_IE >> 1] & 1 << irq)) {
522		ARMRaiseIRQ(gba->cpu);
523	}
524}
525
526void GBATestIRQ(struct ARMCore* cpu) {
527	struct GBA* gba = (struct GBA*) cpu->master;
528	if (gba->memory.io[REG_IME >> 1] && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
529		gba->springIRQ = 1;
530		gba->cpu->nextEvent = 0;
531	}
532}
533
534void GBAHalt(struct GBA* gba) {
535	gba->cpu->nextEvent = 0;
536	gba->cpu->halted = 1;
537}
538
539static void _GBAVLog(struct GBA* gba, enum GBALogLevel level, const char* format, va_list args) {
540	struct GBAThread* threadContext = GBAThreadGetContext();
541	enum GBALogLevel logLevel = GBA_LOG_ALL;
542
543	if (gba) {
544		logLevel = gba->logLevel;
545	}
546
547	if (threadContext) {
548		logLevel = threadContext->logLevel;
549		gba = threadContext->gba;
550	}
551
552	if (!(level & logLevel) && level != GBA_LOG_FATAL) {
553		return;
554	}
555
556	if (level == GBA_LOG_FATAL && gba) {
557		gba->cpu->nextEvent = 0;
558	}
559
560	if (threadContext) {
561		if (level == GBA_LOG_FATAL) {
562			MutexLock(&threadContext->stateMutex);
563			threadContext->state = THREAD_CRASHED;
564			MutexUnlock(&threadContext->stateMutex);
565		}
566	}
567	if (gba && gba->logHandler) {
568		gba->logHandler(threadContext, level, format, args);
569		return;
570	}
571
572	vprintf(format, args);
573	printf("\n");
574
575	if (level == GBA_LOG_FATAL && !threadContext) {
576		abort();
577	}
578}
579
580void GBALog(struct GBA* gba, enum GBALogLevel level, const char* format, ...) {
581	va_list args;
582	va_start(args, format);
583	_GBAVLog(gba, level, format, args);
584	va_end(args);
585}
586
587void GBADebuggerLogShim(struct ARMDebugger* debugger, enum DebuggerLogLevel level, const char* format, ...) {
588	struct GBA* gba = 0;
589	if (debugger->cpu) {
590		gba = (struct GBA*) debugger->cpu->master;
591	}
592
593	enum GBALogLevel gbaLevel;
594	switch (level) {
595	default: // Avoids compiler warning
596	case DEBUGGER_LOG_DEBUG:
597		gbaLevel = GBA_LOG_DEBUG;
598		break;
599	case DEBUGGER_LOG_INFO:
600		gbaLevel = GBA_LOG_INFO;
601		break;
602	case DEBUGGER_LOG_WARN:
603		gbaLevel = GBA_LOG_WARN;
604		break;
605	case DEBUGGER_LOG_ERROR:
606		gbaLevel = GBA_LOG_ERROR;
607		break;
608	}
609	va_list args;
610	va_start(args, format);
611	_GBAVLog(gba, gbaLevel, format, args);
612	va_end(args);
613}
614
615bool GBAIsROM(struct VFile* vf) {
616	if (vf->seek(vf, GBA_ROM_MAGIC_OFFSET, SEEK_SET) < 0) {
617		return false;
618	}
619	uint8_t signature[sizeof(GBA_ROM_MAGIC)];
620	if (vf->read(vf, &signature, sizeof(signature)) != sizeof(signature)) {
621		return false;
622	}
623	return memcmp(signature, GBA_ROM_MAGIC, sizeof(signature)) == 0;
624}
625
626bool GBAIsBIOS(struct VFile* vf) {
627	if (vf->seek(vf, 0, SEEK_SET) < 0) {
628		return false;
629	}
630	uint32_t interruptTable[7];
631	if (vf->read(vf, &interruptTable, sizeof(interruptTable)) != sizeof(interruptTable)) {
632		return false;
633	}
634	int i;
635	for (i = 0; i < 7; ++i) {
636		if ((interruptTable[i] & 0xFFFF0000) != 0xEA000000) {
637			return false;
638		}
639	}
640	return true;
641}
642
643void GBAGetGameCode(struct GBA* gba, char* out) {
644	if (!gba->memory.rom) {
645		out[0] = '\0';
646		return;
647	}
648	memcpy(out, &((struct GBACartridge*) gba->memory.rom)->id, 4);
649}
650
651void GBAGetGameTitle(struct GBA* gba, char* out) {
652	if (!gba->memory.rom) {
653		strncpy(out, "(BIOS)", 12);
654		return;
655	}
656	memcpy(out, &((struct GBACartridge*) gba->memory.rom)->title, 12);
657}
658
659void GBAHitStub(struct ARMCore* cpu, uint32_t opcode) {
660	struct GBA* gba = (struct GBA*) cpu->master;
661	enum GBALogLevel level = GBA_LOG_ERROR;
662	if (gba->debugger) {
663		level = GBA_LOG_STUB;
664		struct DebuggerEntryInfo info = {
665			.address = _ARMPCAddress(cpu),
666			.opcode = opcode
667		};
668		ARMDebuggerEnter(gba->debugger, DEBUGGER_ENTER_ILLEGAL_OP, &info);
669	}
670	GBALog(gba, level, "Stub opcode: %08x", opcode);
671}
672
673void GBAIllegal(struct ARMCore* cpu, uint32_t opcode) {
674	struct GBA* gba = (struct GBA*) cpu->master;
675	if (!gba->yankedRomSize) {
676		GBALog(gba, GBA_LOG_WARN, "Illegal opcode: %08x", opcode);
677	}
678	if (gba->debugger) {
679		struct DebuggerEntryInfo info = {
680			.address = _ARMPCAddress(cpu),
681			.opcode = opcode
682		};
683		ARMDebuggerEnter(gba->debugger, DEBUGGER_ENTER_ILLEGAL_OP, &info);
684	} else {
685		ARMRaiseUndefined(cpu);
686	}
687}
688
689void GBABreakpoint(struct ARMCore* cpu, int immediate) {
690	struct GBA* gba = (struct GBA*) cpu->master;
691	if (immediate >= GBA_COMPONENT_MAX) {
692		return;
693	}
694	switch (immediate) {
695	case GBA_COMPONENT_DEBUGGER:
696		if (gba->debugger) {
697			struct DebuggerEntryInfo info = {
698				.address = _ARMPCAddress(cpu)
699			};
700			ARMDebuggerEnter(gba->debugger, DEBUGGER_ENTER_BREAKPOINT, &info);
701		}
702		break;
703	case GBA_COMPONENT_CHEAT_DEVICE:
704		if (gba->cpu->components[GBA_COMPONENT_CHEAT_DEVICE]) {
705			struct GBACheatDevice* device = (struct GBACheatDevice*) gba->cpu->components[GBA_COMPONENT_CHEAT_DEVICE];
706			struct GBACheatHook* hook = 0;
707			size_t i;
708			for (i = 0; i < GBACheatSetsSize(&device->cheats); ++i) {
709				struct GBACheatSet* cheats = *GBACheatSetsGetPointer(&device->cheats, i);
710				if (cheats->hook && cheats->hook->address == _ARMPCAddress(cpu)) {
711					GBACheatRefresh(device, cheats);
712					hook = cheats->hook;
713				}
714			}
715			if (hook) {
716				ARMRunFake(cpu, hook->patchedOpcode);
717			}
718		}
719		break;
720	default:
721		break;
722	}
723}
724
725void GBAFrameStarted(struct GBA* gba) {
726	UNUSED(gba);
727
728	struct GBAThread* thread = GBAThreadGetContext();
729	if (!thread) {
730		return;
731	}
732
733	if (thread->rewindBuffer) {
734		--thread->rewindBufferNext;
735		if (thread->rewindBufferNext <= 0) {
736			thread->rewindBufferNext = thread->rewindBufferInterval;
737			GBARecordFrame(thread);
738		}
739	}
740}
741
742void GBAFrameEnded(struct GBA* gba) {
743	if (gba->rr) {
744		gba->rr->nextFrame(gba->rr);
745	}
746
747	if (gba->cpu->components && gba->cpu->components[GBA_COMPONENT_CHEAT_DEVICE]) {
748		struct GBACheatDevice* device = (struct GBACheatDevice*) gba->cpu->components[GBA_COMPONENT_CHEAT_DEVICE];
749		size_t i;
750		for (i = 0; i < GBACheatSetsSize(&device->cheats); ++i) {
751			struct GBACheatSet* cheats = *GBACheatSetsGetPointer(&device->cheats, i);
752			if (!cheats->hook) {
753				GBACheatRefresh(device, cheats);
754			}
755		}
756	}
757
758	if (gba->stream) {
759		gba->stream->postVideoFrame(gba->stream, gba->video.renderer);
760	}
761
762	struct GBAThread* thread = GBAThreadGetContext();
763	if (!thread) {
764		return;
765	}
766
767	if (thread->frameCallback) {
768		thread->frameCallback(thread);
769	}
770}
771
772void GBASetBreakpoint(struct GBA* gba, struct ARMComponent* component, uint32_t address, enum ExecutionMode mode, uint32_t* opcode) {
773	size_t immediate;
774	for (immediate = 0; immediate < gba->cpu->numComponents; ++immediate) {
775		if (gba->cpu->components[immediate] == component) {
776			break;
777		}
778	}
779	if (immediate == gba->cpu->numComponents) {
780		return;
781	}
782	if (mode == MODE_ARM) {
783		int32_t value;
784		int32_t old;
785		value = 0xE1200070;
786		value |= immediate & 0xF;
787		value |= (immediate & 0xFFF0) << 4;
788		GBAPatch32(gba->cpu, address, value, &old);
789		*opcode = old;
790	} else {
791		int16_t value;
792		int16_t old;
793		value = 0xBE00;
794		value |= immediate & 0xFF;
795		GBAPatch16(gba->cpu, address, value, &old);
796		*opcode = (uint16_t) old;
797	}
798}
799
800void GBAClearBreakpoint(struct GBA* gba, uint32_t address, enum ExecutionMode mode, uint32_t opcode) {
801	if (mode == MODE_ARM) {
802		GBAPatch32(gba->cpu, address, opcode, 0);
803	} else {
804		GBAPatch16(gba->cpu, address, opcode, 0);
805	}
806}
807
808static bool _setSoftwareBreakpoint(struct ARMDebugger* debugger, uint32_t address, enum ExecutionMode mode, uint32_t* opcode) {
809	GBASetBreakpoint((struct GBA*) debugger->cpu->master, &debugger->d, address, mode, opcode);
810	return true;
811}
812
813static bool _clearSoftwareBreakpoint(struct ARMDebugger* debugger, uint32_t address, enum ExecutionMode mode, uint32_t opcode) {
814	GBAClearBreakpoint((struct GBA*) debugger->cpu->master, address, mode, opcode);
815	return true;
816}