src/gba/core.c (view raw)
1/* Copyright (c) 2013-2016 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include <mgba/gba/core.h>
7
8#include <mgba/core/core.h>
9#include <mgba/core/log.h>
10#include <mgba/internal/arm/debugger/debugger.h>
11#include <mgba/internal/gba/cheats.h>
12#include <mgba/internal/gba/gba.h>
13#include <mgba/internal/gba/extra/cli.h>
14#include <mgba/internal/gba/overrides.h>
15#ifndef DISABLE_THREADING
16#include <mgba/internal/gba/renderers/thread-proxy.h>
17#endif
18#include <mgba/internal/gba/renderers/video-software.h>
19#include <mgba/internal/gba/savedata.h>
20#include <mgba/internal/gba/serialize.h>
21#include <mgba-util/memory.h>
22#include <mgba-util/patch.h>
23#include <mgba-util/vfs.h>
24
25struct GBACore {
26 struct mCore d;
27 struct GBAVideoSoftwareRenderer renderer;
28#ifndef DISABLE_THREADING
29 struct GBAVideoThreadProxyRenderer threadProxy;
30 int threadedVideo;
31#endif
32 int keys;
33 struct mCPUComponent* components[CPU_COMPONENT_MAX];
34 const struct Configuration* overrides;
35 struct mDebuggerPlatform* debuggerPlatform;
36 struct mCheatDevice* cheatDevice;
37};
38
39static bool _GBACoreInit(struct mCore* core) {
40 struct GBACore* gbacore = (struct GBACore*) core;
41
42 struct ARMCore* cpu = anonymousMemoryMap(sizeof(struct ARMCore));
43 struct GBA* gba = anonymousMemoryMap(sizeof(struct GBA));
44 if (!cpu || !gba) {
45 free(cpu);
46 free(gba);
47 return false;
48 }
49 core->cpu = cpu;
50 core->board = gba;
51 core->debugger = NULL;
52 gbacore->overrides = NULL;
53 gbacore->debuggerPlatform = NULL;
54 gbacore->cheatDevice = NULL;
55
56 GBACreate(gba);
57 // TODO: Restore cheats
58 memset(gbacore->components, 0, sizeof(gbacore->components));
59 ARMSetComponents(cpu, &gba->d, CPU_COMPONENT_MAX, gbacore->components);
60 ARMInit(cpu);
61
62 GBAVideoSoftwareRendererCreate(&gbacore->renderer);
63 gbacore->renderer.outputBuffer = NULL;
64
65#ifndef DISABLE_THREADING
66 gbacore->threadedVideo = false;
67 GBAVideoThreadProxyRendererCreate(&gbacore->threadProxy, &gbacore->renderer.d);
68#endif
69
70 gbacore->keys = 0;
71 gba->keySource = &gbacore->keys;
72
73#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
74 mDirectorySetInit(&core->dirs);
75#endif
76
77 return true;
78}
79
80static void _GBACoreDeinit(struct mCore* core) {
81 ARMDeinit(core->cpu);
82 GBADestroy(core->board);
83 mappedMemoryFree(core->cpu, sizeof(struct ARMCore));
84 mappedMemoryFree(core->board, sizeof(struct GBA));
85#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
86 mDirectorySetDeinit(&core->dirs);
87#endif
88
89 struct GBACore* gbacore = (struct GBACore*) core;
90 free(gbacore->debuggerPlatform);
91 if (gbacore->cheatDevice) {
92 mCheatDeviceDestroy(gbacore->cheatDevice);
93 }
94 free(gbacore->cheatDevice);
95 mCoreConfigFreeOpts(&core->opts);
96 free(core);
97}
98
99static enum mPlatform _GBACorePlatform(const struct mCore* core) {
100 UNUSED(core);
101 return PLATFORM_GBA;
102}
103
104static void _GBACoreSetSync(struct mCore* core, struct mCoreSync* sync) {
105 struct GBA* gba = core->board;
106 gba->sync = sync;
107}
108
109static void _GBACoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
110 struct GBA* gba = core->board;
111 if (core->opts.mute) {
112 gba->audio.masterVolume = 0;
113 } else {
114 gba->audio.masterVolume = core->opts.volume;
115 }
116 gba->video.frameskip = core->opts.frameskip;
117
118#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
119 struct GBACore* gbacore = (struct GBACore*) core;
120 gbacore->overrides = mCoreConfigGetOverridesConst(config);
121#endif
122
123 const char* idleOptimization = mCoreConfigGetValue(config, "idleOptimization");
124 if (idleOptimization) {
125 if (strcasecmp(idleOptimization, "ignore") == 0) {
126 gba->idleOptimization = IDLE_LOOP_IGNORE;
127 } else if (strcasecmp(idleOptimization, "remove") == 0) {
128 gba->idleOptimization = IDLE_LOOP_REMOVE;
129 } else if (strcasecmp(idleOptimization, "detect") == 0) {
130 if (gba->idleLoop == IDLE_LOOP_NONE) {
131 gba->idleOptimization = IDLE_LOOP_DETECT;
132 } else {
133 gba->idleOptimization = IDLE_LOOP_REMOVE;
134 }
135 }
136 }
137
138 mCoreConfigCopyValue(&core->config, config, "gba.bios");
139
140#ifndef DISABLE_THREADING
141 mCoreConfigGetIntValue(config, "threadedVideo", &gbacore->threadedVideo);
142#endif
143}
144
145static void _GBACoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
146 UNUSED(core);
147 *width = VIDEO_HORIZONTAL_PIXELS;
148 *height = VIDEO_VERTICAL_PIXELS;
149}
150
151static void _GBACoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
152 struct GBACore* gbacore = (struct GBACore*) core;
153 gbacore->renderer.outputBuffer = buffer;
154 gbacore->renderer.outputBufferStride = stride;
155}
156
157static void _GBACoreGetPixels(struct mCore* core, const void** buffer, size_t* stride) {
158 struct GBACore* gbacore = (struct GBACore*) core;
159 gbacore->renderer.d.getPixels(&gbacore->renderer.d, stride, buffer);
160}
161
162static void _GBACorePutPixels(struct mCore* core, const void* buffer, size_t stride) {
163 struct GBACore* gbacore = (struct GBACore*) core;
164 gbacore->renderer.d.putPixels(&gbacore->renderer.d, stride, buffer);
165}
166
167static struct blip_t* _GBACoreGetAudioChannel(struct mCore* core, int ch) {
168 struct GBA* gba = core->board;
169 switch (ch) {
170 case 0:
171 return gba->audio.psg.left;
172 case 1:
173 return gba->audio.psg.right;
174 default:
175 return NULL;
176 }
177}
178
179static void _GBACoreSetAudioBufferSize(struct mCore* core, size_t samples) {
180 struct GBA* gba = core->board;
181 GBAAudioResizeBuffer(&gba->audio, samples);
182}
183
184static size_t _GBACoreGetAudioBufferSize(struct mCore* core) {
185 struct GBA* gba = core->board;
186 return gba->audio.samples;
187}
188
189static void _GBACoreSetCoreCallbacks(struct mCore* core, struct mCoreCallbacks* coreCallbacks) {
190 struct GBA* gba = core->board;
191 gba->coreCallbacks = coreCallbacks;
192}
193
194static void _GBACoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
195 struct GBA* gba = core->board;
196 gba->stream = stream;
197 if (stream && stream->videoDimensionsChanged) {
198 stream->videoDimensionsChanged(stream, VIDEO_HORIZONTAL_PIXELS, VIDEO_VERTICAL_PIXELS);
199 }
200}
201
202static bool _GBACoreLoadROM(struct mCore* core, struct VFile* vf) {
203 if (GBAIsMB(vf)) {
204 return GBALoadMB(core->board, vf);
205 }
206 return GBALoadROM(core->board, vf);
207}
208
209static bool _GBACoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
210 UNUSED(type);
211 if (!GBAIsBIOS(vf)) {
212 return false;
213 }
214 GBALoadBIOS(core->board, vf);
215 return true;
216}
217
218static bool _GBACoreLoadSave(struct mCore* core, struct VFile* vf) {
219 return GBALoadSave(core->board, vf);
220}
221
222static bool _GBACoreLoadTemporarySave(struct mCore* core, struct VFile* vf) {
223 struct GBA* gba = core->board;
224 GBASavedataMask(&gba->memory.savedata, vf, false);
225 return true; // TODO: Return a real value
226}
227
228static bool _GBACoreLoadPatch(struct mCore* core, struct VFile* vf) {
229 if (!vf) {
230 return false;
231 }
232 struct Patch patch;
233 if (!loadPatch(vf, &patch)) {
234 return false;
235 }
236 GBAApplyPatch(core->board, &patch);
237 return true;
238}
239
240static void _GBACoreUnloadROM(struct mCore* core) {
241 struct GBACore* gbacore = (struct GBACore*) core;
242 struct ARMCore* cpu = core->cpu;
243 if (gbacore->cheatDevice) {
244 ARMHotplugDetach(cpu, CPU_COMPONENT_CHEAT_DEVICE);
245 cpu->components[CPU_COMPONENT_CHEAT_DEVICE] = NULL;
246 mCheatDeviceDestroy(gbacore->cheatDevice);
247 gbacore->cheatDevice = NULL;
248 }
249 return GBAUnloadROM(core->board);
250}
251
252static void _GBACoreChecksum(const struct mCore* core, void* data, enum mCoreChecksumType type) {
253 struct GBA* gba = (struct GBA*) core->board;
254 switch (type) {
255 case CHECKSUM_CRC32:
256 memcpy(data, &gba->romCrc32, sizeof(gba->romCrc32));
257 break;
258 }
259 return;
260}
261
262static void _GBACoreReset(struct mCore* core) {
263 struct GBACore* gbacore = (struct GBACore*) core;
264 struct GBA* gba = (struct GBA*) core->board;
265 if (gbacore->renderer.outputBuffer) {
266 struct GBAVideoRenderer* renderer = &gbacore->renderer.d;
267#ifndef DISABLE_THREADING
268 if (gbacore->threadedVideo) {
269 renderer = &gbacore->threadProxy.d;
270 }
271#endif
272 GBAVideoAssociateRenderer(&gba->video, renderer);
273 }
274
275 struct GBACartridgeOverride override;
276 const struct GBACartridge* cart = (const struct GBACartridge*) gba->memory.rom;
277 if (cart) {
278 memcpy(override.id, &cart->id, sizeof(override.id));
279 if (GBAOverrideFind(gbacore->overrides, &override)) {
280 GBAOverrideApply(gba, &override);
281 }
282 }
283
284#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
285 if (!gba->biosVf && core->opts.useBios) {
286 struct VFile* bios = NULL;
287 bool found = false;
288 if (core->opts.bios) {
289 bios = VFileOpen(core->opts.bios, O_RDONLY);
290 if (bios && GBAIsBIOS(bios)) {
291 found = true;
292 } else if (bios) {
293 bios->close(bios);
294 bios = NULL;
295 }
296 }
297 if (!found) {
298 const char* configPath = mCoreConfigGetValue(&core->config, "gba.bios");
299 bios = VFileOpen(configPath, O_RDONLY);
300 if (bios && GBAIsBIOS(bios)) {
301 found = true;
302 } else if (bios) {
303 bios->close(bios);
304 bios = NULL;
305 }
306 }
307 if (!found) {
308 char path[PATH_MAX];
309 mCoreConfigDirectory(path, PATH_MAX);
310 strncat(path, PATH_SEP "gba_bios.bin", PATH_MAX - strlen(path));
311 bios = VFileOpen(path, O_RDONLY);
312 if (bios && GBIsBIOS(bios)) {
313 found = true;
314 } else if (bios) {
315 bios->close(bios);
316 bios = NULL;
317 }
318 }
319 if (bios) {
320 GBALoadBIOS(gba, bios);
321 }
322 }
323#endif
324
325 ARMReset(core->cpu);
326 if (core->opts.skipBios && gba->isPristine) {
327 GBASkipBIOS(core->board);
328 }
329}
330
331static void _GBACoreRunFrame(struct mCore* core) {
332 struct GBA* gba = core->board;
333 int32_t frameCounter = gba->video.frameCounter;
334 while (gba->video.frameCounter == frameCounter) {
335 ARMRunLoop(core->cpu);
336 }
337}
338
339static void _GBACoreRunLoop(struct mCore* core) {
340 ARMRunLoop(core->cpu);
341}
342
343static void _GBACoreStep(struct mCore* core) {
344 ARMRun(core->cpu);
345}
346
347static size_t _GBACoreStateSize(struct mCore* core) {
348 UNUSED(core);
349 return sizeof(struct GBASerializedState);
350}
351
352static bool _GBACoreLoadState(struct mCore* core, const void* state) {
353 return GBADeserialize(core->board, state);
354}
355
356static bool _GBACoreSaveState(struct mCore* core, void* state) {
357 GBASerialize(core->board, state);
358 return true;
359}
360
361static void _GBACoreSetKeys(struct mCore* core, uint32_t keys) {
362 struct GBACore* gbacore = (struct GBACore*) core;
363 gbacore->keys = keys;
364}
365
366static void _GBACoreAddKeys(struct mCore* core, uint32_t keys) {
367 struct GBACore* gbacore = (struct GBACore*) core;
368 gbacore->keys |= keys;
369}
370
371static void _GBACoreClearKeys(struct mCore* core, uint32_t keys) {
372 struct GBACore* gbacore = (struct GBACore*) core;
373 gbacore->keys &= ~keys;
374}
375
376static int32_t _GBACoreFrameCounter(const struct mCore* core) {
377 const struct GBA* gba = core->board;
378 return gba->video.frameCounter;
379}
380
381static int32_t _GBACoreFrameCycles(const struct mCore* core) {
382 UNUSED(core);
383 return VIDEO_TOTAL_LENGTH;
384}
385
386static int32_t _GBACoreFrequency(const struct mCore* core) {
387 UNUSED(core);
388 return GBA_ARM7TDMI_FREQUENCY;
389}
390
391static void _GBACoreGetGameTitle(const struct mCore* core, char* title) {
392 GBAGetGameTitle(core->board, title);
393}
394
395static void _GBACoreGetGameCode(const struct mCore* core, char* title) {
396 GBAGetGameCode(core->board, title);
397}
398
399static void _GBACoreSetRTC(struct mCore* core, struct mRTCSource* rtc) {
400 struct GBA* gba = core->board;
401 gba->rtcSource = rtc;
402}
403
404static void _GBACoreSetRotation(struct mCore* core, struct mRotationSource* rotation) {
405 struct GBA* gba = core->board;
406 gba->rotationSource = rotation;
407}
408
409static void _GBACoreSetRumble(struct mCore* core, struct mRumble* rumble) {
410 struct GBA* gba = core->board;
411 gba->rumble = rumble;
412}
413
414static uint32_t _GBACoreBusRead8(struct mCore* core, uint32_t address) {
415 struct ARMCore* cpu = core->cpu;
416 return cpu->memory.load8(cpu, address, 0);
417}
418
419static uint32_t _GBACoreBusRead16(struct mCore* core, uint32_t address) {
420 struct ARMCore* cpu = core->cpu;
421 return cpu->memory.load16(cpu, address, 0);
422
423}
424
425static uint32_t _GBACoreBusRead32(struct mCore* core, uint32_t address) {
426 struct ARMCore* cpu = core->cpu;
427 return cpu->memory.load32(cpu, address, 0);
428}
429
430static void _GBACoreBusWrite8(struct mCore* core, uint32_t address, uint8_t value) {
431 struct ARMCore* cpu = core->cpu;
432 cpu->memory.store8(cpu, address, value, 0);
433}
434
435static void _GBACoreBusWrite16(struct mCore* core, uint32_t address, uint16_t value) {
436 struct ARMCore* cpu = core->cpu;
437 cpu->memory.store16(cpu, address, value, 0);
438}
439
440static void _GBACoreBusWrite32(struct mCore* core, uint32_t address, uint32_t value) {
441 struct ARMCore* cpu = core->cpu;
442 cpu->memory.store32(cpu, address, value, 0);
443}
444
445static uint32_t _GBACoreRawRead8(struct mCore* core, uint32_t address, int segment) {
446 UNUSED(segment);
447 struct ARMCore* cpu = core->cpu;
448 return GBAView8(cpu, address);
449}
450
451static uint32_t _GBACoreRawRead16(struct mCore* core, uint32_t address, int segment) {
452 UNUSED(segment);
453 struct ARMCore* cpu = core->cpu;
454 return GBAView16(cpu, address);
455}
456
457static uint32_t _GBACoreRawRead32(struct mCore* core, uint32_t address, int segment) {
458 UNUSED(segment);
459 struct ARMCore* cpu = core->cpu;
460 return GBAView32(cpu, address);
461}
462
463static void _GBACoreRawWrite8(struct mCore* core, uint32_t address, int segment, uint8_t value) {
464 UNUSED(segment);
465 struct ARMCore* cpu = core->cpu;
466 GBAPatch8(cpu, address, value, NULL);
467}
468
469static void _GBACoreRawWrite16(struct mCore* core, uint32_t address, int segment, uint16_t value) {
470 UNUSED(segment);
471 struct ARMCore* cpu = core->cpu;
472 GBAPatch16(cpu, address, value, NULL);
473}
474
475static void _GBACoreRawWrite32(struct mCore* core, uint32_t address, int segment, uint32_t value) {
476 UNUSED(segment);
477 struct ARMCore* cpu = core->cpu;
478 GBAPatch32(cpu, address, value, NULL);
479}
480
481#ifdef USE_DEBUGGERS
482static bool _GBACoreSupportsDebuggerType(struct mCore* core, enum mDebuggerType type) {
483 UNUSED(core);
484 switch (type) {
485 case DEBUGGER_CLI:
486 return true;
487#ifdef USE_GDB_STUB
488 case DEBUGGER_GDB:
489 return true;
490#endif
491 default:
492 return false;
493 }
494}
495
496static struct mDebuggerPlatform* _GBACoreDebuggerPlatform(struct mCore* core) {
497 struct GBACore* gbacore = (struct GBACore*) core;
498 if (!gbacore->debuggerPlatform) {
499 gbacore->debuggerPlatform = ARMDebuggerPlatformCreate();
500 }
501 return gbacore->debuggerPlatform;
502}
503
504static struct CLIDebuggerSystem* _GBACoreCliDebuggerSystem(struct mCore* core) {
505 return &GBACLIDebuggerCreate(core)->d;
506}
507
508static void _GBACoreAttachDebugger(struct mCore* core, struct mDebugger* debugger) {
509 if (core->debugger) {
510 GBADetachDebugger(core->board);
511 }
512 GBAAttachDebugger(core->board, debugger);
513 core->debugger = debugger;
514}
515
516static void _GBACoreDetachDebugger(struct mCore* core) {
517 GBADetachDebugger(core->board);
518 core->debugger = NULL;
519}
520#endif
521
522static struct mCheatDevice* _GBACoreCheatDevice(struct mCore* core) {
523 struct GBACore* gbacore = (struct GBACore*) core;
524 if (!gbacore->cheatDevice) {
525 gbacore->cheatDevice = GBACheatDeviceCreate();
526 ((struct ARMCore*) core->cpu)->components[CPU_COMPONENT_CHEAT_DEVICE] = &gbacore->cheatDevice->d;
527 ARMHotplugAttach(core->cpu, CPU_COMPONENT_CHEAT_DEVICE);
528 gbacore->cheatDevice->p = core;
529 }
530 return gbacore->cheatDevice;
531}
532
533static size_t _GBACoreSavedataClone(struct mCore* core, void** sram) {
534 struct GBA* gba = core->board;
535 size_t size = GBASavedataSize(&gba->memory.savedata);
536 if (!size) {
537 *sram = NULL;
538 return 0;
539 }
540 *sram = malloc(size);
541 struct VFile* vf = VFileFromMemory(*sram, size);
542 if (!vf) {
543 free(*sram);
544 *sram = NULL;
545 return 0;
546 }
547 bool success = GBASavedataClone(&gba->memory.savedata, vf);
548 vf->close(vf);
549 if (!success) {
550 free(*sram);
551 *sram = NULL;
552 return 0;
553 }
554 return size;
555}
556
557static bool _GBACoreSavedataRestore(struct mCore* core, const void* sram, size_t size, bool writeback) {
558 struct VFile* vf = VFileMemChunk(sram, size);
559 if (!vf) {
560 return false;
561 }
562 struct GBA* gba = core->board;
563 bool success = true;
564 if (writeback) {
565 success = GBASavedataLoad(&gba->memory.savedata, vf);
566 vf->close(vf);
567 } else {
568 GBASavedataMask(&gba->memory.savedata, vf, true);
569 }
570 return success;
571}
572
573struct mCore* GBACoreCreate(void) {
574 struct GBACore* gbacore = malloc(sizeof(*gbacore));
575 struct mCore* core = &gbacore->d;
576 memset(&core->opts, 0, sizeof(core->opts));
577 core->cpu = NULL;
578 core->board = NULL;
579 core->debugger = NULL;
580 core->init = _GBACoreInit;
581 core->deinit = _GBACoreDeinit;
582 core->platform = _GBACorePlatform;
583 core->setSync = _GBACoreSetSync;
584 core->loadConfig = _GBACoreLoadConfig;
585 core->desiredVideoDimensions = _GBACoreDesiredVideoDimensions;
586 core->setVideoBuffer = _GBACoreSetVideoBuffer;
587 core->getPixels = _GBACoreGetPixels;
588 core->putPixels = _GBACorePutPixels;
589 core->getAudioChannel = _GBACoreGetAudioChannel;
590 core->setAudioBufferSize = _GBACoreSetAudioBufferSize;
591 core->getAudioBufferSize = _GBACoreGetAudioBufferSize;
592 core->setCoreCallbacks = _GBACoreSetCoreCallbacks;
593 core->setAVStream = _GBACoreSetAVStream;
594 core->isROM = GBAIsROM;
595 core->loadROM = _GBACoreLoadROM;
596 core->loadBIOS = _GBACoreLoadBIOS;
597 core->loadSave = _GBACoreLoadSave;
598 core->loadTemporarySave = _GBACoreLoadTemporarySave;
599 core->loadPatch = _GBACoreLoadPatch;
600 core->unloadROM = _GBACoreUnloadROM;
601 core->checksum = _GBACoreChecksum;
602 core->reset = _GBACoreReset;
603 core->runFrame = _GBACoreRunFrame;
604 core->runLoop = _GBACoreRunLoop;
605 core->step = _GBACoreStep;
606 core->stateSize = _GBACoreStateSize;
607 core->loadState = _GBACoreLoadState;
608 core->saveState = _GBACoreSaveState;
609 core->setKeys = _GBACoreSetKeys;
610 core->addKeys = _GBACoreAddKeys;
611 core->clearKeys = _GBACoreClearKeys;
612 core->frameCounter = _GBACoreFrameCounter;
613 core->frameCycles = _GBACoreFrameCycles;
614 core->frequency = _GBACoreFrequency;
615 core->getGameTitle = _GBACoreGetGameTitle;
616 core->getGameCode = _GBACoreGetGameCode;
617 core->setRTC = _GBACoreSetRTC;
618 core->setRotation = _GBACoreSetRotation;
619 core->setRumble = _GBACoreSetRumble;
620 core->busRead8 = _GBACoreBusRead8;
621 core->busRead16 = _GBACoreBusRead16;
622 core->busRead32 = _GBACoreBusRead32;
623 core->busWrite8 = _GBACoreBusWrite8;
624 core->busWrite16 = _GBACoreBusWrite16;
625 core->busWrite32 = _GBACoreBusWrite32;
626 core->rawRead8 = _GBACoreRawRead8;
627 core->rawRead16 = _GBACoreRawRead16;
628 core->rawRead32 = _GBACoreRawRead32;
629 core->rawWrite8 = _GBACoreRawWrite8;
630 core->rawWrite16 = _GBACoreRawWrite16;
631 core->rawWrite32 = _GBACoreRawWrite32;
632#ifdef USE_DEBUGGERS
633 core->supportsDebuggerType = _GBACoreSupportsDebuggerType;
634 core->debuggerPlatform = _GBACoreDebuggerPlatform;
635 core->cliDebuggerSystem = _GBACoreCliDebuggerSystem;
636 core->attachDebugger = _GBACoreAttachDebugger;
637 core->detachDebugger = _GBACoreDetachDebugger;
638#endif
639 core->cheatDevice = _GBACoreCheatDevice;
640 core->savedataClone = _GBACoreSavedataClone;
641 core->savedataRestore = _GBACoreSavedataRestore;
642 return core;
643}