all repos — mgba @ 28a3ac50a6a6592594ca4336c4632cffbf75e004

mGBA Game Boy Advance Emulator

src/gba/gba.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include <mgba/internal/gba/gba.h>
  7
  8#include <mgba/internal/arm/isa-inlines.h>
  9#include <mgba/internal/arm/debugger/debugger.h>
 10#include <mgba/internal/arm/decoder.h>
 11
 12#include <mgba/internal/gba/bios.h>
 13#include <mgba/internal/gba/cheats.h>
 14#include <mgba/internal/gba/io.h>
 15#include <mgba/internal/gba/overrides.h>
 16#include <mgba/internal/gba/rr/rr.h>
 17
 18#include <mgba-util/patch.h>
 19#include <mgba-util/crc32.h>
 20#include <mgba-util/math.h>
 21#include <mgba-util/memory.h>
 22#include <mgba-util/vfs.h>
 23
 24mLOG_DEFINE_CATEGORY(GBA, "GBA");
 25mLOG_DEFINE_CATEGORY(GBA_DEBUG, "GBA Debug");
 26
 27const uint32_t GBA_COMPONENT_MAGIC = 0x1000000;
 28
 29static const size_t GBA_ROM_MAGIC_OFFSET = 3;
 30static const uint8_t GBA_ROM_MAGIC[] = { 0xEA };
 31
 32static const size_t GBA_MB_MAGIC_OFFSET = 0xC0;
 33
 34static void GBAInit(void* cpu, struct mCPUComponent* component);
 35static void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh);
 36static void GBAProcessEvents(struct ARMCore* cpu);
 37static void GBAHitStub(struct ARMCore* cpu, uint32_t opcode);
 38static void GBAIllegal(struct ARMCore* cpu, uint32_t opcode);
 39static void GBABreakpoint(struct ARMCore* cpu, int immediate);
 40
 41static bool _setSoftwareBreakpoint(struct ARMDebugger*, uint32_t address, enum ExecutionMode mode, uint32_t* opcode);
 42static bool _clearSoftwareBreakpoint(struct ARMDebugger*, uint32_t address, enum ExecutionMode mode, uint32_t opcode);
 43
 44
 45#ifdef _3DS
 46extern uint32_t* romBuffer;
 47extern size_t romBufferSize;
 48#endif
 49
 50void GBACreate(struct GBA* gba) {
 51	gba->d.id = GBA_COMPONENT_MAGIC;
 52	gba->d.init = GBAInit;
 53	gba->d.deinit = 0;
 54}
 55
 56static void GBAInit(void* cpu, struct mCPUComponent* component) {
 57	struct GBA* gba = (struct GBA*) component;
 58	gba->cpu = cpu;
 59	gba->debugger = 0;
 60	gba->sync = 0;
 61
 62	GBAInterruptHandlerInit(&gba->cpu->irqh);
 63	GBAMemoryInit(gba);
 64
 65	gba->memory.savedata.timing = &gba->timing;
 66	GBASavedataInit(&gba->memory.savedata, NULL);
 67
 68	gba->video.p = gba;
 69	GBAVideoInit(&gba->video);
 70
 71	gba->audio.p = gba;
 72	GBAAudioInit(&gba->audio, GBA_AUDIO_SAMPLES);
 73
 74	GBAIOInit(gba);
 75
 76	gba->sio.p = gba;
 77	GBASIOInit(&gba->sio);
 78
 79	gba->springIRQ = 0;
 80	gba->keySource = 0;
 81	gba->rotationSource = 0;
 82	gba->luminanceSource = 0;
 83	gba->rtcSource = 0;
 84	gba->rumble = 0;
 85	gba->rr = 0;
 86
 87	gba->romVf = 0;
 88	gba->biosVf = 0;
 89
 90	gba->stream = NULL;
 91	gba->keyCallback = NULL;
 92	gba->stopCallback = NULL;
 93	gba->stopCallback = NULL;
 94	gba->coreCallbacks = NULL;
 95
 96	gba->biosChecksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
 97
 98	gba->idleOptimization = IDLE_LOOP_REMOVE;
 99	gba->idleLoop = IDLE_LOOP_NONE;
100
101	gba->realisticTiming = true;
102	gba->hardCrash = true;
103	gba->allowOpposingDirections = true;
104
105	gba->performingDMA = false;
106
107	gba->isPristine = false;
108	gba->pristineRomSize = 0;
109	gba->yankedRomSize = 0;
110
111	mTimingInit(&gba->timing, &gba->cpu->cycles, &gba->cpu->nextEvent);
112}
113
114void GBAUnloadROM(struct GBA* gba) {
115	if (gba->memory.rom && !gba->isPristine) {
116		if (gba->yankedRomSize) {
117			gba->yankedRomSize = 0;
118		}
119		mappedMemoryFree(gba->memory.rom, SIZE_CART0);
120	}
121
122	if (gba->romVf) {
123#ifndef _3DS
124		gba->romVf->unmap(gba->romVf, gba->memory.rom, gba->pristineRomSize);
125#endif
126		gba->romVf->close(gba->romVf);
127		gba->romVf = NULL;
128	}
129	gba->memory.rom = NULL;
130	gba->isPristine = false;
131
132	GBASavedataDeinit(&gba->memory.savedata);
133	if (gba->memory.savedata.realVf) {
134		gba->memory.savedata.realVf->close(gba->memory.savedata.realVf);
135		gba->memory.savedata.realVf = 0;
136	}
137	gba->idleLoop = IDLE_LOOP_NONE;
138}
139
140void GBADestroy(struct GBA* gba) {
141	GBAUnloadROM(gba);
142
143	if (gba->biosVf) {
144		gba->biosVf->unmap(gba->biosVf, gba->memory.bios, SIZE_BIOS);
145		gba->biosVf->close(gba->biosVf);
146		gba->biosVf = 0;
147	}
148
149	GBAMemoryDeinit(gba);
150	GBAVideoDeinit(&gba->video);
151	GBAAudioDeinit(&gba->audio);
152	GBASIODeinit(&gba->sio);
153	gba->rr = 0;
154	mTimingDeinit(&gba->timing);
155}
156
157void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh) {
158	irqh->reset = GBAReset;
159	irqh->processEvents = GBAProcessEvents;
160	irqh->swi16 = GBASwi16;
161	irqh->swi32 = GBASwi32;
162	irqh->hitIllegal = GBAIllegal;
163	irqh->readCPSR = GBATestIRQ;
164	irqh->hitStub = GBAHitStub;
165	irqh->bkpt16 = GBABreakpoint;
166	irqh->bkpt32 = GBABreakpoint;
167}
168
169void GBAReset(struct ARMCore* cpu) {
170	ARMSetPrivilegeMode(cpu, MODE_IRQ);
171	cpu->gprs[ARM_SP] = SP_BASE_IRQ;
172	ARMSetPrivilegeMode(cpu, MODE_SUPERVISOR);
173	cpu->gprs[ARM_SP] = SP_BASE_SUPERVISOR;
174	ARMSetPrivilegeMode(cpu, MODE_SYSTEM);
175	cpu->gprs[ARM_SP] = SP_BASE_SYSTEM;
176
177	struct GBA* gba = (struct GBA*) cpu->master;
178	if (!gba->rr || (!gba->rr->isPlaying(gba->rr) && !gba->rr->isRecording(gba->rr))) {
179		GBASavedataUnmask(&gba->memory.savedata);
180	}
181
182	gba->cpuBlocked = false;
183	gba->earlyExit = false;
184	if (gba->yankedRomSize) {
185		gba->memory.romSize = gba->yankedRomSize;
186		gba->memory.romMask = toPow2(gba->memory.romSize) - 1;
187		gba->yankedRomSize = 0;
188	}
189	mTimingClear(&gba->timing);
190	GBAMemoryReset(gba);
191	GBAVideoReset(&gba->video);
192	GBAAudioReset(&gba->audio);
193	GBAIOInit(gba);
194	GBATimerInit(gba);
195
196	GBASIOReset(&gba->sio);
197
198	gba->lastJump = 0;
199	gba->haltPending = false;
200	gba->idleDetectionStep = 0;
201	gba->idleDetectionFailures = 0;
202
203	gba->debug = false;
204	memset(gba->debugString, 0, sizeof(gba->debugString));
205}
206
207void GBASkipBIOS(struct GBA* gba) {
208	struct ARMCore* cpu = gba->cpu;
209	if (cpu->gprs[ARM_PC] == BASE_RESET + WORD_SIZE_ARM) {
210		if (gba->memory.rom) {
211			cpu->gprs[ARM_PC] = BASE_CART0;
212		} else {
213			cpu->gprs[ARM_PC] = BASE_WORKING_RAM;
214		}
215		gba->memory.io[REG_VCOUNT >> 1] = 0x7E;
216		gba->memory.io[REG_POSTFLG >> 1] = 1;
217		int currentCycles = 0;
218		ARM_WRITE_PC;
219	}
220}
221
222static void GBAProcessEvents(struct ARMCore* cpu) {
223	struct GBA* gba = (struct GBA*) cpu->master;
224
225	gba->bus = cpu->prefetch[1];
226	if (cpu->executionMode == MODE_THUMB) {
227		gba->bus |= cpu->prefetch[1] << 16;
228	}
229
230	if (gba->springIRQ && !cpu->cpsr.i) {
231		ARMRaiseIRQ(cpu);
232		gba->springIRQ = 0;
233	}
234
235	int32_t nextEvent = cpu->nextEvent;
236	while (cpu->cycles >= nextEvent) {
237		int32_t cycles = cpu->cycles;
238
239		cpu->cycles = 0;
240		cpu->nextEvent = INT_MAX;
241
242#ifndef NDEBUG
243		if (cycles < 0) {
244			mLOG(GBA, FATAL, "Negative cycles passed: %i", cycles);
245		}
246#endif
247		nextEvent = cycles;
248		do {
249			nextEvent = mTimingTick(&gba->timing, nextEvent);
250		} while (gba->cpuBlocked);
251
252		cpu->nextEvent = nextEvent;
253
254		if (gba->earlyExit) {
255			gba->earlyExit = false;
256			break;
257		}
258		if (cpu->halted) {
259			cpu->cycles = nextEvent;
260			if (!gba->memory.io[REG_IME >> 1] || !gba->memory.io[REG_IE >> 1]) {
261				break;
262			}
263		}
264#ifndef NDEBUG
265		else if (nextEvent < 0) {
266			mLOG(GBA, FATAL, "Negative cycles will pass: %i", nextEvent);
267		}
268#endif
269	}
270}
271
272void GBAAttachDebugger(struct GBA* gba, struct mDebugger* debugger) {
273	gba->debugger = (struct ARMDebugger*) debugger->platform;
274	gba->debugger->setSoftwareBreakpoint = _setSoftwareBreakpoint;
275	gba->debugger->clearSoftwareBreakpoint = _clearSoftwareBreakpoint;
276	gba->cpu->components[CPU_COMPONENT_DEBUGGER] = &debugger->d;
277	ARMHotplugAttach(gba->cpu, CPU_COMPONENT_DEBUGGER);
278}
279
280void GBADetachDebugger(struct GBA* gba) {
281	gba->debugger = 0;
282	ARMHotplugDetach(gba->cpu, CPU_COMPONENT_DEBUGGER);
283	gba->cpu->components[CPU_COMPONENT_DEBUGGER] = 0;
284}
285
286bool GBALoadMB(struct GBA* gba, struct VFile* vf) {
287	GBAUnloadROM(gba);
288	gba->romVf = vf;
289	gba->pristineRomSize = vf->size(vf);
290	vf->seek(vf, 0, SEEK_SET);
291	if (gba->pristineRomSize > SIZE_WORKING_RAM) {
292		gba->pristineRomSize = SIZE_WORKING_RAM;
293	}
294	gba->isPristine = true;
295#ifdef _3DS
296	if (gba->pristineRomSize <= romBufferSize) {
297		gba->memory.wram = romBuffer;
298		vf->read(vf, romBuffer, gba->pristineRomSize);
299	}
300#else
301	gba->memory.wram = vf->map(vf, gba->pristineRomSize, MAP_READ);
302#endif
303	if (!gba->memory.wram) {
304		mLOG(GBA, WARN, "Couldn't map ROM");
305		return false;
306	}
307	gba->yankedRomSize = 0;
308	gba->memory.romSize = 0;
309	gba->memory.romMask = 0;
310	gba->romCrc32 = doCrc32(gba->memory.wram, gba->pristineRomSize);
311	return true;
312}
313
314bool GBALoadROM(struct GBA* gba, struct VFile* vf) {
315	if (!vf) {
316		return false;
317	}
318	GBAUnloadROM(gba);
319	gba->romVf = vf;
320	gba->pristineRomSize = vf->size(vf);
321	vf->seek(vf, 0, SEEK_SET);
322	if (gba->pristineRomSize > SIZE_CART0) {
323		gba->pristineRomSize = SIZE_CART0;
324	}
325	gba->isPristine = true;
326#ifdef _3DS
327	if (gba->pristineRomSize <= romBufferSize) {
328		gba->memory.rom = romBuffer;
329		vf->read(vf, romBuffer, gba->pristineRomSize);
330	}
331#else
332	gba->memory.rom = vf->map(vf, gba->pristineRomSize, MAP_READ);
333#endif
334	if (!gba->memory.rom) {
335		mLOG(GBA, WARN, "Couldn't map ROM");
336		return false;
337	}
338	gba->yankedRomSize = 0;
339	gba->memory.romSize = gba->pristineRomSize;
340	gba->memory.romMask = toPow2(gba->memory.romSize) - 1;
341	gba->memory.mirroring = false;
342	gba->romCrc32 = doCrc32(gba->memory.rom, gba->memory.romSize);
343	GBAHardwareInit(&gba->memory.hw, &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1]);
344	GBAVFameDetect(&gba->memory.vfame, gba->memory.rom, gba->memory.romSize);
345	// TODO: error check
346	return true;
347}
348
349bool GBALoadSave(struct GBA* gba, struct VFile* sav) {
350	GBASavedataInit(&gba->memory.savedata, sav);
351	return true;
352}
353
354void GBAYankROM(struct GBA* gba) {
355	gba->yankedRomSize = gba->memory.romSize;
356	gba->memory.romSize = 0;
357	gba->memory.romMask = 0;
358	GBARaiseIRQ(gba, IRQ_GAMEPAK);
359}
360
361void GBALoadBIOS(struct GBA* gba, struct VFile* vf) {
362	gba->biosVf = vf;
363	uint32_t* bios = vf->map(vf, SIZE_BIOS, MAP_READ);
364	if (!bios) {
365		mLOG(GBA, WARN, "Couldn't map BIOS");
366		return;
367	}
368	gba->memory.bios = bios;
369	gba->memory.fullBios = 1;
370	uint32_t checksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
371	mLOG(GBA, DEBUG, "BIOS Checksum: 0x%X", checksum);
372	if (checksum == GBA_BIOS_CHECKSUM) {
373		mLOG(GBA, INFO, "Official GBA BIOS detected");
374	} else if (checksum == GBA_DS_BIOS_CHECKSUM) {
375		mLOG(GBA, INFO, "Official GBA (DS) BIOS detected");
376	} else {
377		mLOG(GBA, WARN, "BIOS checksum incorrect");
378	}
379	gba->biosChecksum = checksum;
380	if (gba->memory.activeRegion == REGION_BIOS) {
381		gba->cpu->memory.activeRegion = gba->memory.bios;
382	}
383	// TODO: error check
384}
385
386void GBAApplyPatch(struct GBA* gba, struct Patch* patch) {
387	size_t patchedSize = patch->outputSize(patch, gba->memory.romSize);
388	if (!patchedSize || patchedSize > SIZE_CART0) {
389		return;
390	}
391	void* newRom = anonymousMemoryMap(SIZE_CART0);
392	if (!patch->applyPatch(patch, gba->memory.rom, gba->pristineRomSize, newRom, patchedSize)) {
393		mappedMemoryFree(newRom, SIZE_CART0);
394		return;
395	}
396	if (gba->romVf) {
397#ifndef _3DS
398		gba->romVf->unmap(gba->romVf, gba->memory.rom, gba->pristineRomSize);
399#endif
400		gba->romVf->close(gba->romVf);
401		gba->romVf = NULL;
402	}
403	gba->isPristine = false;
404	gba->memory.rom = newRom;
405	gba->memory.hw.gpioBase = &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1];
406	gba->memory.romSize = patchedSize;
407	gba->memory.romMask = SIZE_CART0 - 1;
408	gba->romCrc32 = doCrc32(gba->memory.rom, gba->memory.romSize);
409}
410
411void GBAWriteIE(struct GBA* gba, uint16_t value) {
412	if (value & (1 << IRQ_KEYPAD)) {
413		mLOG(GBA, STUB, "Keypad interrupts not implemented");
414	}
415
416	if (gba->memory.io[REG_IME >> 1] && value & gba->memory.io[REG_IF >> 1]) {
417		ARMRaiseIRQ(gba->cpu);
418	}
419}
420
421void GBAWriteIME(struct GBA* gba, uint16_t value) {
422	if (value && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
423		ARMRaiseIRQ(gba->cpu);
424	}
425}
426
427void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq) {
428	gba->memory.io[REG_IF >> 1] |= 1 << irq;
429
430	if (gba->memory.io[REG_IE >> 1] & 1 << irq) {
431		gba->cpu->halted = 0;
432		if (gba->memory.io[REG_IME >> 1]) {
433			ARMRaiseIRQ(gba->cpu);
434		}
435	}
436}
437
438void GBATestIRQ(struct ARMCore* cpu) {
439	struct GBA* gba = (struct GBA*) cpu->master;
440	if (gba->memory.io[REG_IME >> 1] && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
441		gba->springIRQ = gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1];
442		gba->cpu->nextEvent = gba->cpu->cycles;
443	}
444}
445
446void GBAHalt(struct GBA* gba) {
447	gba->cpu->nextEvent = gba->cpu->cycles;
448	gba->cpu->halted = 1;
449}
450
451void GBAStop(struct GBA* gba) {
452	if (!gba->stopCallback) {
453		return;
454	}
455	gba->cpu->nextEvent = gba->cpu->cycles;
456	gba->stopCallback->stop(gba->stopCallback);
457}
458
459void GBADebug(struct GBA* gba, uint16_t flags) {
460	gba->debugFlags = flags;
461	if (GBADebugFlagsIsSend(gba->debugFlags)) {
462		int level = 1 << GBADebugFlagsGetLevel(gba->debugFlags);
463		level &= 0x1F;
464		char oolBuf[0x101];
465		strncpy(oolBuf, gba->debugString, sizeof(gba->debugString));
466		oolBuf[0x100] = '\0';
467		mLog(_mLOG_CAT_GBA_DEBUG(), level, "%s", oolBuf);
468	}
469	gba->debugFlags = GBADebugFlagsClearSend(gba->debugFlags);
470}
471
472bool GBAIsROM(struct VFile* vf) {
473	if (vf->seek(vf, GBA_ROM_MAGIC_OFFSET, SEEK_SET) < 0) {
474		return false;
475	}
476	uint8_t signature[sizeof(GBA_ROM_MAGIC)];
477	if (vf->read(vf, &signature, sizeof(signature)) != sizeof(signature)) {
478		return false;
479	}
480	if (GBAIsBIOS(vf)) {
481		return false;
482	}
483	return memcmp(signature, GBA_ROM_MAGIC, sizeof(signature)) == 0;
484}
485
486bool GBAIsMB(struct VFile* vf) {
487	if (!GBAIsROM(vf)) {
488		return false;
489	}
490	if (vf->size(vf) > SIZE_WORKING_RAM) {
491		return false;
492	}
493	if (vf->seek(vf, GBA_MB_MAGIC_OFFSET, SEEK_SET) < 0) {
494		return false;
495	}
496	uint32_t signature;
497	if (vf->read(vf, &signature, sizeof(signature)) != sizeof(signature)) {
498		return false;
499	}
500	uint32_t opcode;
501	LOAD_32(opcode, 0, &signature);
502	struct ARMInstructionInfo info;
503	ARMDecodeARM(opcode, &info);
504	if (info.branchType != ARM_BRANCH) {
505		return false;
506	}
507	if (info.op1.immediate <= 0) {
508		return false;
509	} else if (info.op1.immediate == 28) {
510		// Ancient toolchain that is known to throw MB detection for a loop
511		return false;
512	} else if (info.op1.immediate != 24) {
513		return true;
514	}
515	// Found a libgba-linked cart...these are a bit harder to detect.
516	return false;
517}
518
519bool GBAIsBIOS(struct VFile* vf) {
520	if (vf->seek(vf, 0, SEEK_SET) < 0) {
521		return false;
522	}
523	uint8_t interruptTable[7 * 4];
524	if (vf->read(vf, &interruptTable, sizeof(interruptTable)) != sizeof(interruptTable)) {
525		return false;
526	}
527	int i;
528	for (i = 0; i < 7; ++i) {
529		if (interruptTable[4 * i + 3] != 0xEA || interruptTable[4 * i + 2]) {
530			return false;
531		}
532	}
533	return true;
534}
535
536void GBAGetGameCode(const struct GBA* gba, char* out) {
537	memset(out, 0, 8);
538	if (!gba->memory.rom) {
539		return;
540	}
541
542	memcpy(out, "AGB-", 4);
543	memcpy(&out[4], &((struct GBACartridge*) gba->memory.rom)->id, 4);
544}
545
546void GBAGetGameTitle(const struct GBA* gba, char* out) {
547	if (gba->memory.rom) {
548		memcpy(out, &((struct GBACartridge*) gba->memory.rom)->title, 12);
549		return;
550	}
551	if (gba->isPristine && gba->memory.wram) {
552		memcpy(out, &((struct GBACartridge*) gba->memory.wram)->title, 12);
553		return;
554	}
555	strncpy(out, "(BIOS)", 12);
556}
557
558void GBAHitStub(struct ARMCore* cpu, uint32_t opcode) {
559	struct GBA* gba = (struct GBA*) cpu->master;
560#ifdef USE_DEBUGGERS
561	if (gba->debugger) {
562		struct mDebuggerEntryInfo info = {
563			.address = _ARMPCAddress(cpu),
564			.opcode = opcode
565		};
566		mDebuggerEnter(gba->debugger->d.p, DEBUGGER_ENTER_ILLEGAL_OP, &info);
567	}
568#endif
569	// TODO: More sensible category?
570	mLOG(GBA, ERROR, "Stub opcode: %08x", opcode);
571}
572
573void GBAIllegal(struct ARMCore* cpu, uint32_t opcode) {
574	struct GBA* gba = (struct GBA*) cpu->master;
575	if (!gba->yankedRomSize) {
576		// TODO: More sensible category?
577		mLOG(GBA, WARN, "Illegal opcode: %08x", opcode);
578	}
579#ifdef USE_DEBUGGERS
580	if (gba->debugger) {
581		struct mDebuggerEntryInfo info = {
582			.address = _ARMPCAddress(cpu),
583			.opcode = opcode
584		};
585		mDebuggerEnter(gba->debugger->d.p, DEBUGGER_ENTER_ILLEGAL_OP, &info);
586	} else
587#endif
588	{
589		ARMRaiseUndefined(cpu);
590	}
591}
592
593void GBABreakpoint(struct ARMCore* cpu, int immediate) {
594	struct GBA* gba = (struct GBA*) cpu->master;
595	if (immediate >= CPU_COMPONENT_MAX) {
596		return;
597	}
598	switch (immediate) {
599#ifdef USE_DEBUGGERS
600	case CPU_COMPONENT_DEBUGGER:
601		if (gba->debugger) {
602			struct mDebuggerEntryInfo info = {
603				.address = _ARMPCAddress(cpu),
604				.breakType = BREAKPOINT_SOFTWARE
605			};
606			mDebuggerEnter(gba->debugger->d.p, DEBUGGER_ENTER_BREAKPOINT, &info);
607		}
608		break;
609#endif
610	case CPU_COMPONENT_CHEAT_DEVICE:
611		if (gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE]) {
612			struct mCheatDevice* device = (struct mCheatDevice*) gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE];
613			struct GBACheatHook* hook = 0;
614			size_t i;
615			for (i = 0; i < mCheatSetsSize(&device->cheats); ++i) {
616				struct GBACheatSet* cheats = (struct GBACheatSet*) *mCheatSetsGetPointer(&device->cheats, i);
617				if (cheats->hook && cheats->hook->address == _ARMPCAddress(cpu)) {
618					mCheatRefresh(device, &cheats->d);
619					hook = cheats->hook;
620				}
621			}
622			if (hook) {
623				ARMRunFake(cpu, hook->patchedOpcode);
624			}
625		}
626		break;
627	default:
628		break;
629	}
630}
631
632void GBAFrameStarted(struct GBA* gba) {
633	UNUSED(gba);
634
635	struct mCoreCallbacks* callbacks = gba->coreCallbacks;
636	if (callbacks && callbacks->videoFrameStarted) {
637		callbacks->videoFrameStarted(callbacks->context);
638	}
639}
640
641void GBAFrameEnded(struct GBA* gba) {
642	GBASavedataClean(&gba->memory.savedata, gba->video.frameCounter);
643
644	if (gba->rr) {
645		gba->rr->nextFrame(gba->rr);
646	}
647
648	if (gba->cpu->components && gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE]) {
649		struct mCheatDevice* device = (struct mCheatDevice*) gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE];
650		size_t i;
651		for (i = 0; i < mCheatSetsSize(&device->cheats); ++i) {
652			struct GBACheatSet* cheats = (struct GBACheatSet*) *mCheatSetsGetPointer(&device->cheats, i);
653			mCheatRefresh(device, &cheats->d);
654		}
655	}
656
657	if (gba->stream && gba->stream->postVideoFrame) {
658		const color_t* pixels;
659		size_t stride;
660		gba->video.renderer->getPixels(gba->video.renderer, &stride, (const void**) &pixels);
661		gba->stream->postVideoFrame(gba->stream, pixels, stride);
662	}
663
664	if (gba->memory.hw.devices & (HW_GB_PLAYER | HW_GB_PLAYER_DETECTION)) {
665		GBAHardwarePlayerUpdate(gba);
666	}
667
668	struct mCoreCallbacks* callbacks = gba->coreCallbacks;
669	if (callbacks && callbacks->videoFrameEnded) {
670		callbacks->videoFrameEnded(callbacks->context);
671	}
672}
673
674void GBASetBreakpoint(struct GBA* gba, struct mCPUComponent* component, uint32_t address, enum ExecutionMode mode, uint32_t* opcode) {
675	size_t immediate;
676	for (immediate = 0; immediate < gba->cpu->numComponents; ++immediate) {
677		if (gba->cpu->components[immediate] == component) {
678			break;
679		}
680	}
681	if (immediate == gba->cpu->numComponents) {
682		return;
683	}
684	if (mode == MODE_ARM) {
685		int32_t value;
686		int32_t old;
687		value = 0xE1200070;
688		value |= immediate & 0xF;
689		value |= (immediate & 0xFFF0) << 4;
690		GBAPatch32(gba->cpu, address, value, &old);
691		*opcode = old;
692	} else {
693		int16_t value;
694		int16_t old;
695		value = 0xBE00;
696		value |= immediate & 0xFF;
697		GBAPatch16(gba->cpu, address, value, &old);
698		*opcode = (uint16_t) old;
699	}
700}
701
702void GBAClearBreakpoint(struct GBA* gba, uint32_t address, enum ExecutionMode mode, uint32_t opcode) {
703	if (mode == MODE_ARM) {
704		GBAPatch32(gba->cpu, address, opcode, 0);
705	} else {
706		GBAPatch16(gba->cpu, address, opcode, 0);
707	}
708}
709
710static bool _setSoftwareBreakpoint(struct ARMDebugger* debugger, uint32_t address, enum ExecutionMode mode, uint32_t* opcode) {
711	GBASetBreakpoint((struct GBA*) debugger->cpu->master, &debugger->d.p->d, address, mode, opcode);
712	return true;
713}
714
715static bool _clearSoftwareBreakpoint(struct ARMDebugger* debugger, uint32_t address, enum ExecutionMode mode, uint32_t opcode) {
716	GBAClearBreakpoint((struct GBA*) debugger->cpu->master, address, mode, opcode);
717	return true;
718}