all repos — mgba @ 2a0c53441a70d564077663861e17433f6cb0e344

mGBA Game Boy Advance Emulator

src/gba/gba.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "gba.h"
  7
  8#include "core/thread.h"
  9
 10#include "arm/decoder.h"
 11#include "arm/debugger/debugger.h"
 12#include "arm/isa-inlines.h"
 13
 14#include "gba/bios.h"
 15#include "gba/cheats.h"
 16#include "gba/io.h"
 17#include "gba/overrides.h"
 18#include "gba/rr/rr.h"
 19#include "gba/serialize.h"
 20#include "gba/sio.h"
 21#include "gba/timer.h"
 22#include "gba/vfame.h"
 23
 24#include "util/crc32.h"
 25#include "util/memory.h"
 26#include "util/math.h"
 27#include "util/patch.h"
 28#include "util/vfs.h"
 29
 30mLOG_DEFINE_CATEGORY(GBA, "GBA");
 31mLOG_DEFINE_CATEGORY(GBA_DEBUG, "GBA Debug");
 32
 33const uint32_t GBA_COMPONENT_MAGIC = 0x1000000;
 34
 35static const size_t GBA_ROM_MAGIC_OFFSET = 3;
 36static const uint8_t GBA_ROM_MAGIC[] = { 0xEA };
 37
 38static const size_t GBA_MB_MAGIC_OFFSET = 0xC0;
 39
 40static void GBAInit(void* cpu, struct mCPUComponent* component);
 41static void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh);
 42static void GBAProcessEvents(struct ARMCore* cpu);
 43static void GBAHitStub(struct ARMCore* cpu, uint32_t opcode);
 44static void GBAIllegal(struct ARMCore* cpu, uint32_t opcode);
 45static void GBABreakpoint(struct ARMCore* cpu, int immediate);
 46
 47static bool _setSoftwareBreakpoint(struct ARMDebugger*, uint32_t address, enum ExecutionMode mode, uint32_t* opcode);
 48static bool _clearSoftwareBreakpoint(struct ARMDebugger*, uint32_t address, enum ExecutionMode mode, uint32_t opcode);
 49
 50
 51#ifdef _3DS
 52extern uint32_t* romBuffer;
 53extern size_t romBufferSize;
 54#endif
 55
 56void GBACreate(struct GBA* gba) {
 57	gba->d.id = GBA_COMPONENT_MAGIC;
 58	gba->d.init = GBAInit;
 59	gba->d.deinit = 0;
 60}
 61
 62static void GBAInit(void* cpu, struct mCPUComponent* component) {
 63	struct GBA* gba = (struct GBA*) component;
 64	gba->cpu = cpu;
 65	gba->debugger = 0;
 66	gba->sync = 0;
 67
 68	GBAInterruptHandlerInit(&gba->cpu->irqh);
 69	GBAMemoryInit(gba);
 70	GBASavedataInit(&gba->memory.savedata, 0);
 71
 72	gba->video.p = gba;
 73	GBAVideoInit(&gba->video);
 74
 75	gba->audio.p = gba;
 76	GBAAudioInit(&gba->audio, GBA_AUDIO_SAMPLES);
 77
 78	GBAIOInit(gba);
 79
 80	gba->sio.p = gba;
 81	GBASIOInit(&gba->sio);
 82
 83	gba->springIRQ = 0;
 84	gba->keySource = 0;
 85	gba->rotationSource = 0;
 86	gba->luminanceSource = 0;
 87	gba->rtcSource = 0;
 88	gba->rumble = 0;
 89	gba->rr = 0;
 90
 91	gba->romVf = 0;
 92	gba->biosVf = 0;
 93
 94	gba->stream = NULL;
 95	gba->keyCallback = NULL;
 96	gba->stopCallback = NULL;
 97	gba->stopCallback = NULL;
 98	gba->coreCallbacks = NULL;
 99
100	gba->biosChecksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
101
102	gba->idleOptimization = IDLE_LOOP_REMOVE;
103	gba->idleLoop = IDLE_LOOP_NONE;
104
105	gba->realisticTiming = true;
106	gba->hardCrash = true;
107	gba->allowOpposingDirections = true;
108
109	gba->performingDMA = false;
110
111	gba->pristineRom = 0;
112	gba->pristineRomSize = 0;
113	gba->yankedRomSize = 0;
114
115	mTimingInit(&gba->timing, &gba->cpu->cycles, &gba->cpu->nextEvent);
116}
117
118void GBAUnloadROM(struct GBA* gba) {
119	if (gba->memory.rom && gba->pristineRom != gba->memory.rom) {
120		if (gba->yankedRomSize) {
121			gba->yankedRomSize = 0;
122		}
123		mappedMemoryFree(gba->memory.rom, SIZE_CART0);
124	}
125	gba->memory.rom = 0;
126
127	if (gba->romVf) {
128#ifndef _3DS
129		gba->romVf->unmap(gba->romVf, gba->pristineRom, gba->pristineRomSize);
130#endif
131		gba->romVf->close(gba->romVf);
132		gba->romVf = 0;
133	}
134	gba->pristineRom = 0;
135
136	GBASavedataDeinit(&gba->memory.savedata);
137	if (gba->memory.savedata.realVf) {
138		gba->memory.savedata.realVf->close(gba->memory.savedata.realVf);
139		gba->memory.savedata.realVf = 0;
140	}
141	gba->idleLoop = IDLE_LOOP_NONE;
142}
143
144void GBADestroy(struct GBA* gba) {
145	GBAUnloadROM(gba);
146
147	if (gba->biosVf) {
148		gba->biosVf->unmap(gba->biosVf, gba->memory.bios, SIZE_BIOS);
149		gba->biosVf->close(gba->biosVf);
150		gba->biosVf = 0;
151	}
152
153	GBAMemoryDeinit(gba);
154	GBAVideoDeinit(&gba->video);
155	GBAAudioDeinit(&gba->audio);
156	GBASIODeinit(&gba->sio);
157	gba->rr = 0;
158	mTimingDeinit(&gba->timing);
159}
160
161void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh) {
162	irqh->reset = GBAReset;
163	irqh->processEvents = GBAProcessEvents;
164	irqh->swi16 = GBASwi16;
165	irqh->swi32 = GBASwi32;
166	irqh->hitIllegal = GBAIllegal;
167	irqh->readCPSR = GBATestIRQ;
168	irqh->hitStub = GBAHitStub;
169	irqh->bkpt16 = GBABreakpoint;
170	irqh->bkpt32 = GBABreakpoint;
171}
172
173void GBAReset(struct ARMCore* cpu) {
174	ARMSetPrivilegeMode(cpu, MODE_IRQ);
175	cpu->gprs[ARM_SP] = SP_BASE_IRQ;
176	ARMSetPrivilegeMode(cpu, MODE_SUPERVISOR);
177	cpu->gprs[ARM_SP] = SP_BASE_SUPERVISOR;
178	ARMSetPrivilegeMode(cpu, MODE_SYSTEM);
179	cpu->gprs[ARM_SP] = SP_BASE_SYSTEM;
180
181	struct GBA* gba = (struct GBA*) cpu->master;
182	if (!gba->rr || (!gba->rr->isPlaying(gba->rr) && !gba->rr->isRecording(gba->rr))) {
183		GBASavedataUnmask(&gba->memory.savedata);
184	}
185
186	gba->cpuBlocked = false;
187	if (gba->yankedRomSize) {
188		gba->memory.romSize = gba->yankedRomSize;
189		gba->memory.romMask = toPow2(gba->memory.romSize) - 1;
190		gba->yankedRomSize = 0;
191	}
192	mTimingClear(&gba->timing);
193	GBAMemoryReset(gba);
194	GBAVideoReset(&gba->video);
195	GBAAudioReset(&gba->audio);
196	GBAIOInit(gba);
197	GBATimerInit(gba);
198
199	GBASIOReset(&gba->sio);
200
201	gba->lastJump = 0;
202	gba->haltPending = false;
203	gba->idleDetectionStep = 0;
204	gba->idleDetectionFailures = 0;
205
206	gba->debug = false;
207	memset(gba->debugString, 0, sizeof(gba->debugString));
208}
209
210void GBASkipBIOS(struct GBA* gba) {
211	struct ARMCore* cpu = gba->cpu;
212	if (cpu->gprs[ARM_PC] == BASE_RESET + WORD_SIZE_ARM) {
213		if (gba->memory.rom) {
214			cpu->gprs[ARM_PC] = BASE_CART0;
215		} else {
216			cpu->gprs[ARM_PC] = BASE_WORKING_RAM;
217		}
218		gba->memory.io[REG_VCOUNT >> 1] = 0x7E;
219		gba->memory.io[REG_POSTFLG >> 1] = 1;
220		int currentCycles = 0;
221		ARM_WRITE_PC;
222	}
223}
224
225static void GBAProcessEvents(struct ARMCore* cpu) {
226	struct GBA* gba = (struct GBA*) cpu->master;
227
228	gba->bus = cpu->prefetch[1];
229	if (cpu->executionMode == MODE_THUMB) {
230		gba->bus |= cpu->prefetch[1] << 16;
231	}
232
233	if (gba->springIRQ && !cpu->cpsr.i) {
234		ARMRaiseIRQ(cpu);
235		gba->springIRQ = 0;
236	}
237
238	int32_t nextEvent;
239	do {
240		int32_t cycles = cpu->cycles;
241		int32_t testEvent;
242
243		cpu->cycles = 0;
244		cpu->nextEvent = INT_MAX;
245
246#ifndef NDEBUG
247		if (cycles < 0) {
248			mLOG(GBA, FATAL, "Negative cycles passed: %i", cycles);
249		}
250#endif
251		nextEvent = cycles;
252		do {
253			mTimingTick(&gba->timing, nextEvent);
254			nextEvent = cpu->nextEvent;
255		} while (gba->cpuBlocked);
256
257		testEvent = GBASIOProcessEvents(&gba->sio, cycles);
258		if (testEvent < nextEvent) {
259			nextEvent = testEvent;
260		}
261
262		cpu->nextEvent = nextEvent;
263
264		if (nextEvent == 0) {
265			break;
266		}
267		if (cpu->halted) {
268			cpu->cycles = nextEvent;
269			if (!gba->memory.io[REG_IME >> 1] || !gba->memory.io[REG_IE >> 1]) {
270				break;
271			}
272		}
273#ifndef NDEBUG
274		else if (nextEvent < 0) {
275			mLOG(GBA, FATAL, "Negative cycles will pass: %i", nextEvent);
276		}
277#endif
278	} while (cpu->cycles >= nextEvent);
279}
280
281void GBAAttachDebugger(struct GBA* gba, struct mDebugger* debugger) {
282	gba->debugger = (struct ARMDebugger*) debugger->platform;
283	gba->debugger->setSoftwareBreakpoint = _setSoftwareBreakpoint;
284	gba->debugger->clearSoftwareBreakpoint = _clearSoftwareBreakpoint;
285	gba->cpu->components[CPU_COMPONENT_DEBUGGER] = &debugger->d;
286	ARMHotplugAttach(gba->cpu, CPU_COMPONENT_DEBUGGER);
287}
288
289void GBADetachDebugger(struct GBA* gba) {
290	gba->debugger = 0;
291	ARMHotplugDetach(gba->cpu, CPU_COMPONENT_DEBUGGER);
292	gba->cpu->components[CPU_COMPONENT_DEBUGGER] = 0;
293}
294
295bool GBALoadMB(struct GBA* gba, struct VFile* vf) {
296	GBAUnloadROM(gba);
297	gba->romVf = vf;
298	gba->pristineRomSize = vf->size(vf);
299	vf->seek(vf, 0, SEEK_SET);
300	if (gba->pristineRomSize > SIZE_WORKING_RAM) {
301		gba->pristineRomSize = SIZE_WORKING_RAM;
302	}
303#ifdef _3DS
304	gba->pristineRom = 0;
305	if (gba->pristineRomSize <= romBufferSize) {
306		gba->pristineRom = romBuffer;
307		vf->read(vf, romBuffer, gba->pristineRomSize);
308	}
309#else
310	gba->pristineRom = vf->map(vf, gba->pristineRomSize, MAP_READ);
311#endif
312	if (!gba->pristineRom) {
313		mLOG(GBA, WARN, "Couldn't map ROM");
314		return false;
315	}
316	gba->yankedRomSize = 0;
317	gba->memory.romSize = 0;
318	gba->memory.romMask = 0;
319	gba->romCrc32 = doCrc32(gba->pristineRom, gba->pristineRomSize);
320	return true;
321}
322
323bool GBALoadROM(struct GBA* gba, struct VFile* vf) {
324	if (!vf) {
325		return false;
326	}
327	GBAUnloadROM(gba);
328	gba->romVf = vf;
329	gba->pristineRomSize = vf->size(vf);
330	vf->seek(vf, 0, SEEK_SET);
331	if (gba->pristineRomSize > SIZE_CART0) {
332		gba->pristineRomSize = SIZE_CART0;
333	}
334#ifdef _3DS
335	gba->pristineRom = 0;
336	if (gba->pristineRomSize <= romBufferSize) {
337		gba->pristineRom = romBuffer;
338		vf->read(vf, romBuffer, gba->pristineRomSize);
339	}
340#else
341	gba->pristineRom = vf->map(vf, gba->pristineRomSize, MAP_READ);
342#endif
343	if (!gba->pristineRom) {
344		mLOG(GBA, WARN, "Couldn't map ROM");
345		return false;
346	}
347	gba->yankedRomSize = 0;
348	gba->memory.rom = gba->pristineRom;
349	gba->memory.romSize = gba->pristineRomSize;
350	gba->memory.romMask = toPow2(gba->memory.romSize) - 1;
351	gba->memory.mirroring = false;
352	gba->romCrc32 = doCrc32(gba->memory.rom, gba->memory.romSize);
353	GBAHardwareInit(&gba->memory.hw, &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1]);
354	GBAVFameDetect(&gba->memory.vfame, gba->memory.rom, gba->memory.romSize);
355	// TODO: error check
356	return true;
357}
358
359bool GBALoadSave(struct GBA* gba, struct VFile* sav) {
360	GBASavedataInit(&gba->memory.savedata, sav);
361	return true;
362}
363
364void GBAYankROM(struct GBA* gba) {
365	gba->yankedRomSize = gba->memory.romSize;
366	gba->memory.romSize = 0;
367	gba->memory.romMask = 0;
368	GBARaiseIRQ(gba, IRQ_GAMEPAK);
369}
370
371void GBALoadBIOS(struct GBA* gba, struct VFile* vf) {
372	gba->biosVf = vf;
373	uint32_t* bios = vf->map(vf, SIZE_BIOS, MAP_READ);
374	if (!bios) {
375		mLOG(GBA, WARN, "Couldn't map BIOS");
376		return;
377	}
378	gba->memory.bios = bios;
379	gba->memory.fullBios = 1;
380	uint32_t checksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
381	mLOG(GBA, DEBUG, "BIOS Checksum: 0x%X", checksum);
382	if (checksum == GBA_BIOS_CHECKSUM) {
383		mLOG(GBA, INFO, "Official GBA BIOS detected");
384	} else if (checksum == GBA_DS_BIOS_CHECKSUM) {
385		mLOG(GBA, INFO, "Official GBA (DS) BIOS detected");
386	} else {
387		mLOG(GBA, WARN, "BIOS checksum incorrect");
388	}
389	gba->biosChecksum = checksum;
390	if (gba->memory.activeRegion == REGION_BIOS) {
391		gba->cpu->memory.activeRegion = gba->memory.bios;
392	}
393	// TODO: error check
394}
395
396void GBAApplyPatch(struct GBA* gba, struct Patch* patch) {
397	size_t patchedSize = patch->outputSize(patch, gba->memory.romSize);
398	if (!patchedSize || patchedSize > SIZE_CART0) {
399		return;
400	}
401	gba->memory.rom = anonymousMemoryMap(SIZE_CART0);
402	if (!patch->applyPatch(patch, gba->pristineRom, gba->pristineRomSize, gba->memory.rom, patchedSize)) {
403		mappedMemoryFree(gba->memory.rom, patchedSize);
404		gba->memory.rom = gba->pristineRom;
405		return;
406	}
407	gba->memory.romSize = patchedSize;
408	gba->memory.romMask = SIZE_CART0 - 1;
409	gba->romCrc32 = doCrc32(gba->memory.rom, gba->memory.romSize);
410}
411
412void GBAWriteIE(struct GBA* gba, uint16_t value) {
413	if (value & (1 << IRQ_KEYPAD)) {
414		mLOG(GBA, STUB, "Keypad interrupts not implemented");
415	}
416
417	if (gba->memory.io[REG_IME >> 1] && value & gba->memory.io[REG_IF >> 1]) {
418		ARMRaiseIRQ(gba->cpu);
419	}
420}
421
422void GBAWriteIME(struct GBA* gba, uint16_t value) {
423	if (value && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
424		ARMRaiseIRQ(gba->cpu);
425	}
426}
427
428void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq) {
429	gba->memory.io[REG_IF >> 1] |= 1 << irq;
430
431	if (gba->memory.io[REG_IE >> 1] & 1 << irq) {
432		gba->cpu->halted = 0;
433		if (gba->memory.io[REG_IME >> 1]) {
434			ARMRaiseIRQ(gba->cpu);
435		}
436	}
437}
438
439void GBATestIRQ(struct ARMCore* cpu) {
440	struct GBA* gba = (struct GBA*) cpu->master;
441	if (gba->memory.io[REG_IME >> 1] && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
442		gba->springIRQ = gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1];
443		gba->cpu->nextEvent = gba->cpu->cycles;
444	}
445}
446
447void GBAHalt(struct GBA* gba) {
448	gba->cpu->nextEvent = gba->cpu->cycles;
449	gba->cpu->halted = 1;
450}
451
452void GBAStop(struct GBA* gba) {
453	if (!gba->stopCallback) {
454		return;
455	}
456	gba->cpu->nextEvent = gba->cpu->cycles;
457	gba->stopCallback->stop(gba->stopCallback);
458}
459
460void GBADebug(struct GBA* gba, uint16_t flags) {
461	gba->debugFlags = flags;
462	if (GBADebugFlagsIsSend(gba->debugFlags)) {
463		int level = 1 << GBADebugFlagsGetLevel(gba->debugFlags);
464		level &= 0x1F;
465		char oolBuf[0x101];
466		strncpy(oolBuf, gba->debugString, sizeof(gba->debugString));
467		oolBuf[0x100] = '\0';
468		mLog(_mLOG_CAT_GBA_DEBUG(), level, "%s", oolBuf);
469	}
470	gba->debugFlags = GBADebugFlagsClearSend(gba->debugFlags);
471}
472
473bool GBAIsROM(struct VFile* vf) {
474	if (vf->seek(vf, GBA_ROM_MAGIC_OFFSET, SEEK_SET) < 0) {
475		return false;
476	}
477	uint8_t signature[sizeof(GBA_ROM_MAGIC)];
478	if (vf->read(vf, &signature, sizeof(signature)) != sizeof(signature)) {
479		return false;
480	}
481	if (GBAIsBIOS(vf)) {
482		return false;
483	}
484	return memcmp(signature, GBA_ROM_MAGIC, sizeof(signature)) == 0;
485}
486
487bool GBAIsMB(struct VFile* vf) {
488	if (!GBAIsROM(vf)) {
489		return false;
490	}
491	if (vf->size(vf) > SIZE_WORKING_RAM) {
492		return false;
493	}
494	if (vf->seek(vf, GBA_MB_MAGIC_OFFSET, SEEK_SET) < 0) {
495		return false;
496	}
497	uint32_t signature;
498	if (vf->read(vf, &signature, sizeof(signature)) != sizeof(signature)) {
499		return false;
500	}
501	uint32_t opcode;
502	LOAD_32(opcode, 0, &signature);
503	struct ARMInstructionInfo info;
504	ARMDecodeARM(opcode, &info);
505	if (info.branchType != ARM_BRANCH) {
506		return false;
507	}
508	if (info.op1.immediate <= 0) {
509		return false;
510	} else if (info.op1.immediate == 28) {
511		// Ancient toolchain that is known to throw MB detection for a loop
512		return false;
513	} else if (info.op1.immediate != 24) {
514		return true;
515	}
516	// Found a libgba-linked cart...these are a bit harder to detect.
517	return false;
518}
519
520bool GBAIsBIOS(struct VFile* vf) {
521	if (vf->seek(vf, 0, SEEK_SET) < 0) {
522		return false;
523	}
524	uint8_t interruptTable[7 * 4];
525	if (vf->read(vf, &interruptTable, sizeof(interruptTable)) != sizeof(interruptTable)) {
526		return false;
527	}
528	int i;
529	for (i = 0; i < 7; ++i) {
530		if (interruptTable[4 * i + 3] != 0xEA || interruptTable[4 * i + 2]) {
531			return false;
532		}
533	}
534	return true;
535}
536
537void GBAGetGameCode(const struct GBA* gba, char* out) {
538	memset(out, 0, 8);
539	if (!gba->memory.rom) {
540		return;
541	}
542
543	memcpy(out, "AGB-", 4);
544	memcpy(&out[4], &((struct GBACartridge*) gba->memory.rom)->id, 4);
545}
546
547void GBAGetGameTitle(const struct GBA* gba, char* out) {
548	if (gba->memory.rom) {
549		memcpy(out, &((struct GBACartridge*) gba->memory.rom)->title, 12);
550		return;
551	}
552	if (gba->pristineRom) {
553		memcpy(out, &((struct GBACartridge*) gba->pristineRom)->title, 12);
554		return;
555	}
556	strncpy(out, "(BIOS)", 12);
557}
558
559void GBAHitStub(struct ARMCore* cpu, uint32_t opcode) {
560	struct GBA* gba = (struct GBA*) cpu->master;
561#ifdef USE_DEBUGGERS
562	if (gba->debugger) {
563		struct mDebuggerEntryInfo info = {
564			.address = _ARMPCAddress(cpu),
565			.opcode = opcode
566		};
567		mDebuggerEnter(gba->debugger->d.p, DEBUGGER_ENTER_ILLEGAL_OP, &info);
568	}
569#endif
570	// TODO: More sensible category?
571	mLOG(GBA, ERROR, "Stub opcode: %08x", opcode);
572}
573
574void GBAIllegal(struct ARMCore* cpu, uint32_t opcode) {
575	struct GBA* gba = (struct GBA*) cpu->master;
576	if (!gba->yankedRomSize) {
577		// TODO: More sensible category?
578		mLOG(GBA, WARN, "Illegal opcode: %08x", opcode);
579	}
580#ifdef USE_DEBUGGERS
581	if (gba->debugger) {
582		struct mDebuggerEntryInfo info = {
583			.address = _ARMPCAddress(cpu),
584			.opcode = opcode
585		};
586		mDebuggerEnter(gba->debugger->d.p, DEBUGGER_ENTER_ILLEGAL_OP, &info);
587	} else
588#endif
589	{
590		ARMRaiseUndefined(cpu);
591	}
592}
593
594void GBABreakpoint(struct ARMCore* cpu, int immediate) {
595	struct GBA* gba = (struct GBA*) cpu->master;
596	if (immediate >= CPU_COMPONENT_MAX) {
597		return;
598	}
599	switch (immediate) {
600#ifdef USE_DEBUGGERS
601	case CPU_COMPONENT_DEBUGGER:
602		if (gba->debugger) {
603			struct mDebuggerEntryInfo info = {
604				.address = _ARMPCAddress(cpu),
605				.breakType = BREAKPOINT_SOFTWARE
606			};
607			mDebuggerEnter(gba->debugger->d.p, DEBUGGER_ENTER_BREAKPOINT, &info);
608		}
609		break;
610#endif
611	case CPU_COMPONENT_CHEAT_DEVICE:
612		if (gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE]) {
613			struct mCheatDevice* device = (struct mCheatDevice*) gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE];
614			struct GBACheatHook* hook = 0;
615			size_t i;
616			for (i = 0; i < mCheatSetsSize(&device->cheats); ++i) {
617				struct GBACheatSet* cheats = (struct GBACheatSet*) *mCheatSetsGetPointer(&device->cheats, i);
618				if (cheats->hook && cheats->hook->address == _ARMPCAddress(cpu)) {
619					mCheatRefresh(device, &cheats->d);
620					hook = cheats->hook;
621				}
622			}
623			if (hook) {
624				ARMRunFake(cpu, hook->patchedOpcode);
625			}
626		}
627		break;
628	default:
629		break;
630	}
631}
632
633void GBAFrameStarted(struct GBA* gba) {
634	UNUSED(gba);
635
636	struct mCoreCallbacks* callbacks = gba->coreCallbacks;
637	if (callbacks && callbacks->videoFrameStarted) {
638		callbacks->videoFrameStarted(callbacks->context);
639	}
640}
641
642void GBAFrameEnded(struct GBA* gba) {
643	GBASavedataClean(&gba->memory.savedata, gba->video.frameCounter);
644
645	if (gba->rr) {
646		gba->rr->nextFrame(gba->rr);
647	}
648
649	if (gba->cpu->components && gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE]) {
650		struct mCheatDevice* device = (struct mCheatDevice*) gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE];
651		size_t i;
652		for (i = 0; i < mCheatSetsSize(&device->cheats); ++i) {
653			struct GBACheatSet* cheats = (struct GBACheatSet*) *mCheatSetsGetPointer(&device->cheats, i);
654			mCheatRefresh(device, &cheats->d);
655		}
656	}
657
658	if (gba->stream && gba->stream->postVideoFrame) {
659		const color_t* pixels;
660		size_t stride;
661		gba->video.renderer->getPixels(gba->video.renderer, &stride, (const void**) &pixels);
662		gba->stream->postVideoFrame(gba->stream, pixels, stride);
663	}
664
665	if (gba->memory.hw.devices & (HW_GB_PLAYER | HW_GB_PLAYER_DETECTION)) {
666		GBAHardwarePlayerUpdate(gba);
667	}
668
669	struct mCoreCallbacks* callbacks = gba->coreCallbacks;
670	if (callbacks && callbacks->videoFrameEnded) {
671		callbacks->videoFrameEnded(callbacks->context);
672	}
673}
674
675void GBASetBreakpoint(struct GBA* gba, struct mCPUComponent* component, uint32_t address, enum ExecutionMode mode, uint32_t* opcode) {
676	size_t immediate;
677	for (immediate = 0; immediate < gba->cpu->numComponents; ++immediate) {
678		if (gba->cpu->components[immediate] == component) {
679			break;
680		}
681	}
682	if (immediate == gba->cpu->numComponents) {
683		return;
684	}
685	if (mode == MODE_ARM) {
686		int32_t value;
687		int32_t old;
688		value = 0xE1200070;
689		value |= immediate & 0xF;
690		value |= (immediate & 0xFFF0) << 4;
691		GBAPatch32(gba->cpu, address, value, &old);
692		*opcode = old;
693	} else {
694		int16_t value;
695		int16_t old;
696		value = 0xBE00;
697		value |= immediate & 0xFF;
698		GBAPatch16(gba->cpu, address, value, &old);
699		*opcode = (uint16_t) old;
700	}
701}
702
703void GBAClearBreakpoint(struct GBA* gba, uint32_t address, enum ExecutionMode mode, uint32_t opcode) {
704	if (mode == MODE_ARM) {
705		GBAPatch32(gba->cpu, address, opcode, 0);
706	} else {
707		GBAPatch16(gba->cpu, address, opcode, 0);
708	}
709}
710
711static bool _setSoftwareBreakpoint(struct ARMDebugger* debugger, uint32_t address, enum ExecutionMode mode, uint32_t* opcode) {
712	GBASetBreakpoint((struct GBA*) debugger->cpu->master, &debugger->d.p->d, address, mode, opcode);
713	return true;
714}
715
716static bool _clearSoftwareBreakpoint(struct ARMDebugger* debugger, uint32_t address, enum ExecutionMode mode, uint32_t opcode) {
717	GBAClearBreakpoint((struct GBA*) debugger->cpu->master, address, mode, opcode);
718	return true;
719}