src/platform/qt/ROMInfo.cpp (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "ROMInfo.h"
7
8#include "GBAApp.h"
9#include "GameController.h"
10
11extern "C" {
12#include "core/core.h"
13#include "gba/gba.h"
14#include "util/nointro.h"
15}
16
17using namespace QGBA;
18
19ROMInfo::ROMInfo(GameController* controller, QWidget* parent)
20 : QDialog(parent, Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint)
21{
22 m_ui.setupUi(this);
23
24 if (!controller->isLoaded()) {
25 return;
26 }
27
28 const NoIntroDB* db = GBAApp::app()->gameDB();
29
30 controller->threadInterrupt();
31 mCore* core = controller->thread()->core;
32 char title[17] = {};
33 core->getGameTitle(core, title);
34 m_ui.title->setText(QLatin1String(title));
35
36 if (controller->thread()->core->platform(controller->thread()->core) == PLATFORM_GBA) {
37 GBA* gba = static_cast<GBA*>(core->board);
38 GBAGetGameCode(gba, title);
39 m_ui.id->setText(QLatin1String(title));
40 m_ui.size->setText(QString::number(gba->pristineRomSize));
41 m_ui.crc->setText(QString::number(gba->romCrc32, 16));
42 if (db) {
43 NoIntroGame game;
44 if (NoIntroDBLookupGameByCRC(db, gba->romCrc32, &game)) {
45 m_ui.name->setText(game.name);
46 } else {
47 m_ui.name->setText(tr("(unknown)"));
48 }
49 } else {
50 m_ui.name->setText(tr("(no database present)"));
51 }
52 } else {
53 // TODO: GB
54 m_ui.id->setText(tr("(unknown)"));
55 m_ui.size->setText(tr("(unknown)"));
56 m_ui.crc->setText(tr("(unknown)"));
57 m_ui.name->setText(tr("(unknown)"));
58 }
59 controller->threadContinue();
60}