src/gba/context/context.c (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "gba/context/context.h"
7
8#include "gba/video.h"
9#include "gba/context/overrides.h"
10
11#include "util/memory.h"
12#include "util/vfs.h"
13
14static struct VFile* _logFile = 0;
15static void _GBAContextLog(struct GBAThread* thread, enum GBALogLevel level, const char* format, va_list args);
16
17bool GBAContextInit(struct GBAContext* context, const char* port) {
18 context->gba = anonymousMemoryMap(sizeof(struct GBA));
19 context->cpu = anonymousMemoryMap(sizeof(struct ARMCore));
20 context->rom = 0;
21 context->bios = 0;
22 context->fname = 0;
23 context->save = 0;
24 context->renderer = 0;
25#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
26 mDirectorySetInit(&context->dirs);
27#endif
28 memset(context->components, 0, sizeof(context->components));
29
30 if (!context->gba || !context->cpu) {
31 if (context->gba) {
32 mappedMemoryFree(context->gba, sizeof(struct GBA));
33 }
34 if (context->cpu) {
35 mappedMemoryFree(context->cpu, sizeof(struct ARMCore));
36 }
37 return false;
38 }
39 GBACreate(context->gba);
40 ARMSetComponents(context->cpu, &context->gba->d, GBA_COMPONENT_MAX, context->components);
41 ARMInit(context->cpu);
42
43 mCoreConfigInit(&context->config, port);
44#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
45 if (port) {
46 if (!_logFile) {
47 char logPath[PATH_MAX];
48 mCoreConfigDirectory(logPath, PATH_MAX);
49 strncat(logPath, PATH_SEP "log", PATH_MAX - strlen(logPath));
50 _logFile = VFileOpen(logPath, O_WRONLY | O_CREAT | O_TRUNC);
51 }
52 context->gba->logHandler = _GBAContextLog;
53
54 char biosPath[PATH_MAX];
55 mCoreConfigDirectory(biosPath, PATH_MAX);
56 strncat(biosPath, PATH_SEP "gba_bios.bin", PATH_MAX - strlen(biosPath));
57
58 struct mCoreOptions opts = {
59 .bios = biosPath,
60 .useBios = true,
61 .logLevel = GBA_LOG_WARN | GBA_LOG_ERROR | GBA_LOG_FATAL | GBA_LOG_STATUS
62 };
63 mCoreConfigLoad(&context->config);
64 mCoreConfigLoadDefaults(&context->config, &opts);
65 }
66#else
67 UNUSED(port);
68#endif
69
70 context->gba->sync = 0;
71 return true;
72}
73
74void GBAContextDeinit(struct GBAContext* context) {
75 ARMDeinit(context->cpu);
76 GBADestroy(context->gba);
77 if (context->bios) {
78 context->bios->close(context->bios);
79 context->bios = 0;
80 }
81 mappedMemoryFree(context->gba, 0);
82 mappedMemoryFree(context->cpu, 0);
83 mCoreConfigDeinit(&context->config);
84#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
85 mDirectorySetDeinit(&context->dirs);
86#endif
87}
88
89bool GBAContextLoadROM(struct GBAContext* context, const char* path, bool autoloadSave) {
90#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
91 context->rom = mDirectorySetOpenPath(&context->dirs, path, GBAIsROM);
92#else
93 context->rom = VFileOpen(path, O_RDONLY);
94#endif
95 if (!context->rom) {
96 return false;
97 }
98
99 context->fname = path;
100#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
101 if (autoloadSave) {
102 char dirname[PATH_MAX];
103 char basename[PATH_MAX];
104 separatePath(context->fname, dirname, basename, 0);
105 mDirectorySetAttachBase(&context->dirs, VDirOpen(dirname));
106 strncat(basename, ".sav", PATH_MAX - strlen(basename) - 1);
107 context->save = context->dirs.save->openFile(context->dirs.save, basename, O_RDWR | O_CREAT);
108 }
109#else
110 UNUSED(autoloadSave);
111#endif
112 return true;
113}
114
115void GBAContextUnloadROM(struct GBAContext* context) {
116 GBAUnloadROM(context->gba);
117#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
118 mDirectorySetDetachBase(&context->dirs);
119#endif
120 if (context->rom) {
121 context->rom->close(context->rom);
122 context->rom = 0;
123 }
124 if (context->save) {
125 context->save->close(context->save);
126 context->save = 0;
127 }
128}
129
130bool GBAContextLoadROMFromVFile(struct GBAContext* context, struct VFile* rom, struct VFile* save) {
131 context->rom = rom;
132 if (!GBAIsROM(context->rom)) {
133 context->rom = 0;
134 return false;
135 }
136 context->save = save;
137 return true;
138}
139
140bool GBAContextLoadBIOS(struct GBAContext* context, const char* path) {
141 context->bios = VFileOpen(path, O_RDONLY);
142 if (!context->bios) {
143 return false;
144 }
145
146 if (!GBAIsBIOS(context->bios)) {
147 context->bios->close(context->bios);
148 context->bios = 0;
149 return false;
150 }
151 return true;
152}
153
154bool GBAContextLoadBIOSFromVFile(struct GBAContext* context, struct VFile* bios) {
155 context->bios = bios;
156 if (!GBAIsBIOS(context->bios)) {
157 context->bios = 0;
158 return false;
159 }
160 return true;
161}
162
163bool GBAContextStart(struct GBAContext* context) {
164 struct mCoreOptions opts = { .bios = 0 };
165
166 if (context->renderer) {
167 GBAVideoAssociateRenderer(&context->gba->video, context->renderer);
168 }
169
170 if (!GBALoadROM(context->gba, context->rom, context->save, context->fname)) {
171 return false;
172 }
173
174 mCoreConfigMap(&context->config, &opts);
175
176 if (!context->bios && opts.bios) {
177 GBAContextLoadBIOS(context, opts.bios);
178 }
179 if (opts.useBios && context->bios) {
180 GBALoadBIOS(context->gba, context->bios);
181 }
182 context->gba->logLevel = opts.logLevel;
183
184 GBAContextReset(context);
185
186 // TODO: Move this into GBAContextReset
187 if (opts.skipBios) {
188 GBASkipBIOS(context->gba);
189 }
190
191 struct GBACartridgeOverride override;
192 const struct GBACartridge* cart = (const struct GBACartridge*) context->gba->memory.rom;
193 memcpy(override.id, &cart->id, sizeof(override.id));
194 struct Configuration* overrides = 0;
195#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
196 overrides = mCoreConfigGetOverrides(&context->config);
197 mCoreConfigFreeOpts(&opts);
198#endif
199 if (GBAOverrideFind(overrides, &override)) {
200 GBAOverrideApply(context->gba, &override);
201 }
202 return true;
203}
204
205void GBAContextReset(struct GBAContext* context) {
206 ARMReset(context->cpu);
207}
208
209void GBAContextStop(struct GBAContext* context) {
210 UNUSED(context);
211 // TODO?
212}
213
214void GBAContextFrame(struct GBAContext* context, uint16_t keys) {
215 int activeKeys = keys;
216 context->gba->keySource = &activeKeys;
217
218 int frameCounter = context->gba->video.frameCounter;
219 while (frameCounter == context->gba->video.frameCounter) {
220 ARMRunLoop(context->cpu);
221 }
222}
223
224static void _GBAContextLog(struct GBAThread* thread, enum GBALogLevel level, const char* format, va_list args) {
225 UNUSED(thread);
226 UNUSED(level);
227 // TODO: Make this local
228 if (!_logFile) {
229 return;
230 }
231 char out[256];
232 size_t len = vsnprintf(out, sizeof(out), format, args);
233 if (len >= sizeof(out)) {
234 len = sizeof(out) - 1;
235 }
236 out[len] = '\n';
237 _logFile->write(_logFile, out, len + 1);
238}