#ifndef GBA_SERIALIZE_H #define GBA_SERIALIZE_H #include "gba.h" const uint32_t GBA_SAVESTATE_MAGIC; /* Savestate format: * 0x00000 - 0x00003: Version Magic (0x01000000) * 0x00004 - 0x00007: BIOS checksum (e.g. 0xBAAE187F for official BIOS) * 0x00008 - 0x0000F: Reserved (leave zero) * 0x00010 - 0x0001B: Game title (e.g. METROID4USA) * 0x0001C - 0x0001F: Game code (e.g. AMTE) * 0x00020 - 0x0012F: CPU state: * | 0x00020 - 0x0005F: GPRs * | 0x00060 - 0x00063: CPSR * | 0x00064 - 0x00067: SPSR * | 0x00068 - 0x0006B: Cycles since last event * | 0x0006C - 0x0006F: Cycles until next event * | 0x00070 - 0x00117: Banked registers * | 0x00118 - 0x0012F: Banked SPSRs * 0x00130 - 0x00147: Audio channel 1 state * | 0x00130 - 0x00130: Current volume * | 0x00131 - 0x00131: Is channel dead? * | 0x00132 - 0x00132: Is channel high? * | 0x00133 - 0x00133: Reserved * | 0x00134 - 0x00137: Next envelope step * | 0x00137 - 0x0013B: Next square wave step * | 0x0013C - 0x0013G: Next sweep step * | 0x00140 - 0x00143: Channel end cycle * | 0x00144 - 0x00147: Next event * 0x00148 - 0x0015F: Audio channel 2/4 state * | 0x00148 - 0x00148: Current volume * | 0x00149 - 0x00149: Is channel dead? * | 0x0014A - 0x0014A: Is channel high? * | 0x0014B - 0x0014B: Reserved * | 0x0014C - 0x0014F: Next envelope step * | 0x00150 - 0x00153: Next square wave step * | 0x00154 - 0x00157: Audio channel 4 LFSR * | 0x00158 - 0x0015B: Channel end cycle * | 0x0015C - 0x0015F: Next Event * 0x00160 - 0x0017F: Audio channel 3 wave banks * 0x00180 - 0x0019F: Audio FIFO 1 * 0x001A0 - 0x001BF: Audio FIFO 2 * 0x001C0 - 0x001DF: Audio miscellaneous state * | 0x001C0 - 0x001C3: Next event * | 0x001C4 - 0x001C7: Event diff * | 0x001C8 - 0x001CB: Next channel 3 event * | 0x001CC - 0x001CF: Next channel 4 event * | 0x001D0 - 0x001D3: Next sample * | 0x001D4 - 0x001D7: FIFO size * | 0x001D8 - 0x001DF: Reserved * 0x001E0 - 0x001FF: Video miscellaneous state * | 0x001E0 - 0x001E3: Next event * | 0x001E4 - 0x001E7: Event diff * | 0x001E8 - 0x001EB: Last hblank * | 0x001EC - 0x001EF: Next hblank * | 0x001F0 - 0x001F3: Next hblank IRQ * | 0x001F4 - 0x001F7: Next vblank IRQ * | 0x001F8 - 0x001FB: Next vcounter IRQ * | 0x001FC - 0x001FF: Reserved * 0x00200 - 0x003FF: Reserved (leave zero) * 0x00400 - 0x007FF: I/O memory * 0x00800 - 0x00BFF: Palette * 0x00C00 - 0x00FFF: OAM * 0x01000 - 0x18FFF: VRAM * 0x19000 - 0x20FFF: IWRAM * 0x21000 - 0x60FFF: WRAM * Total size: 0x61000 (397,312) bytes */ struct GBASerializedState { uint32_t versionMagic; uint32_t biosChecksum; uint32_t reservedHeader[2]; char title[12]; uint32_t id; struct { int32_t gprs[16]; union PSR cpsr; union PSR spsr; int32_t cycles; int32_t nextEvent; int32_t bankedRegisters[6][7]; int32_t bankedSPSRs[6]; } cpu; struct { struct { int8_t volume; int8_t dead; int8_t hi; int8_t : 8; int32_t envelopeNextStep; int32_t waveNextStep; int32_t sweepNextStep; int32_t endTime; int32_t nextEvent; } ch1; struct { int8_t volume; int8_t dead; int8_t hi; int8_t : 8; int32_t envelopeNextStep; int32_t waveNextStep; int32_t ch4Lfsr; int32_t endTime; int32_t nextEvent; } ch2; uint32_t ch3[8]; uint32_t fifoA[8]; uint32_t fifoB[8]; int32_t nextEvent; int32_t eventDiff; int32_t nextCh3; int32_t nextCh4; int32_t nextSample; int32_t fifoSize; int32_t : 32; int32_t : 32; } audio; struct { int32_t nextEvent; int32_t eventDiff; int32_t lastHblank; int32_t nextHblank; int32_t nextHblankIRQ; int32_t nextVblankIRQ; int32_t nextVcounterIRQ; int32_t : 32; } video; uint32_t reservedGpio[128]; uint16_t io[SIZE_IO >> 1]; uint16_t pram[SIZE_PALETTE_RAM >> 1]; uint16_t oam[SIZE_OAM >> 1]; uint16_t vram[SIZE_VRAM >> 1]; uint8_t iwram[SIZE_WORKING_IRAM]; uint8_t wram[SIZE_WORKING_RAM]; }; void GBASerialize(struct GBA* gba, struct GBASerializedState* state); void GBADeserialize(struct GBA* gba, struct GBASerializedState* state); int GBASaveState(struct GBA* gba, int slot); int GBALoadState(struct GBA* gba, int slot); struct GBASerializedState* GBAMapState(int fd); struct GBASerializedState* GBAAllocateState(void); void GBADeallocateState(struct GBASerializedState* state); #endif