src/gba/video.h (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#ifndef GBA_VIDEO_H
7#define GBA_VIDEO_H
8
9#include "util/common.h"
10
11CXX_GUARD_START
12
13#include "core/core.h"
14#include "core/timing.h"
15#include "gba/memory.h"
16
17mLOG_DECLARE_CATEGORY(GBA_VIDEO);
18
19enum {
20 VIDEO_HORIZONTAL_PIXELS = 240,
21 VIDEO_HBLANK_PIXELS = 68,
22 VIDEO_HDRAW_LENGTH = 1006,
23 VIDEO_HBLANK_LENGTH = 226,
24 VIDEO_HORIZONTAL_LENGTH = VIDEO_HDRAW_LENGTH + VIDEO_HBLANK_LENGTH,
25
26 VIDEO_VERTICAL_PIXELS = 160,
27 VIDEO_VBLANK_PIXELS = 68,
28 VIDEO_VERTICAL_TOTAL_PIXELS = VIDEO_VERTICAL_PIXELS + VIDEO_VBLANK_PIXELS,
29
30 VIDEO_TOTAL_LENGTH = VIDEO_HORIZONTAL_LENGTH * VIDEO_VERTICAL_TOTAL_PIXELS,
31
32 OBJ_HBLANK_FREE_LENGTH = 954,
33 OBJ_LENGTH = 1210,
34
35 BASE_TILE = 0x00010000
36};
37
38enum ObjMode {
39 OBJ_MODE_NORMAL = 0,
40 OBJ_MODE_SEMITRANSPARENT = 1,
41 OBJ_MODE_OBJWIN = 2
42};
43
44enum ObjShape {
45 OBJ_SHAPE_SQUARE = 0,
46 OBJ_SHAPE_HORIZONTAL = 1,
47 OBJ_SHAPE_VERTICAL = 2
48};
49
50DECL_BITFIELD(GBAObjAttributesA, uint16_t);
51DECL_BITS(GBAObjAttributesA, Y, 0, 8);
52DECL_BIT(GBAObjAttributesA, Transformed, 8);
53DECL_BIT(GBAObjAttributesA, Disable, 9);
54DECL_BIT(GBAObjAttributesA, DoubleSize, 9);
55DECL_BITS(GBAObjAttributesA, Mode, 10, 2);
56DECL_BIT(GBAObjAttributesA, Mosaic, 12);
57DECL_BIT(GBAObjAttributesA, 256Color, 13);
58DECL_BITS(GBAObjAttributesA, Shape, 14, 2);
59
60DECL_BITFIELD(GBAObjAttributesB, uint16_t);
61DECL_BITS(GBAObjAttributesB, X, 0, 9);
62DECL_BITS(GBAObjAttributesB, MatIndex, 9, 5);
63DECL_BIT(GBAObjAttributesB, HFlip, 12);
64DECL_BIT(GBAObjAttributesB, VFlip, 13);
65DECL_BITS(GBAObjAttributesB, Size, 14, 2);
66
67DECL_BITFIELD(GBAObjAttributesC, uint16_t);
68DECL_BITS(GBAObjAttributesC, Tile, 0, 10);
69DECL_BITS(GBAObjAttributesC, Priority, 10, 2);
70DECL_BITS(GBAObjAttributesC, Palette, 12, 4);
71
72struct GBAObj {
73 GBAObjAttributesA a;
74 GBAObjAttributesB b;
75 GBAObjAttributesC c;
76 uint16_t d;
77};
78
79union GBAOAM {
80 struct GBAObj obj[128];
81
82 struct GBAOAMMatrix {
83 int16_t padding0[3];
84 int16_t a;
85 int16_t padding1[3];
86 int16_t b;
87 int16_t padding2[3];
88 int16_t c;
89 int16_t padding3[3];
90 int16_t d;
91 } mat[32];
92
93 uint16_t raw[512];
94};
95
96#define GBA_TEXT_MAP_TILE(MAP) ((MAP) & 0x03FF)
97#define GBA_TEXT_MAP_HFLIP(MAP) ((MAP) & 0x0400)
98#define GBA_TEXT_MAP_VFLIP(MAP) ((MAP) & 0x0800)
99#define GBA_TEXT_MAP_PALETTE(MAP) (((MAP) & 0xF000) >> 12)
100
101DECL_BITFIELD(GBARegisterDISPCNT, uint16_t);
102DECL_BITS(GBARegisterDISPCNT, Mode, 0, 3);
103DECL_BIT(GBARegisterDISPCNT, Cgb, 3);
104DECL_BIT(GBARegisterDISPCNT, FrameSelect, 4);
105DECL_BIT(GBARegisterDISPCNT, HblankIntervalFree, 5);
106DECL_BIT(GBARegisterDISPCNT, ObjCharacterMapping, 6);
107DECL_BIT(GBARegisterDISPCNT, ForcedBlank, 7);
108DECL_BIT(GBARegisterDISPCNT, Bg0Enable, 8);
109DECL_BIT(GBARegisterDISPCNT, Bg1Enable, 9);
110DECL_BIT(GBARegisterDISPCNT, Bg2Enable, 10);
111DECL_BIT(GBARegisterDISPCNT, Bg3Enable, 11);
112DECL_BIT(GBARegisterDISPCNT, ObjEnable, 12);
113DECL_BIT(GBARegisterDISPCNT, Win0Enable, 13);
114DECL_BIT(GBARegisterDISPCNT, Win1Enable, 14);
115DECL_BIT(GBARegisterDISPCNT, ObjwinEnable, 15);
116
117DECL_BITFIELD(GBARegisterDISPSTAT, uint16_t);
118DECL_BIT(GBARegisterDISPSTAT, InVblank, 0);
119DECL_BIT(GBARegisterDISPSTAT, InHblank, 1);
120DECL_BIT(GBARegisterDISPSTAT, Vcounter, 2);
121DECL_BIT(GBARegisterDISPSTAT, VblankIRQ, 3);
122DECL_BIT(GBARegisterDISPSTAT, HblankIRQ, 4);
123DECL_BIT(GBARegisterDISPSTAT, VcounterIRQ, 5);
124DECL_BITS(GBARegisterDISPSTAT, VcountSetting, 8, 8);
125
126DECL_BITFIELD(GBARegisterBGCNT, uint16_t);
127DECL_BITS(GBARegisterBGCNT, Priority, 0, 2);
128DECL_BITS(GBARegisterBGCNT, CharBase, 2, 2);
129DECL_BIT(GBARegisterBGCNT, Mosaic, 6);
130DECL_BIT(GBARegisterBGCNT, 256Color, 7);
131DECL_BITS(GBARegisterBGCNT, ScreenBase, 8, 5);
132DECL_BIT(GBARegisterBGCNT, Overflow, 13);
133DECL_BITS(GBARegisterBGCNT, Size, 14, 2);
134
135DECL_BITFIELD(GBARegisterBLDCNT, uint16_t);
136DECL_BIT(GBARegisterBLDCNT, Target1Bg0, 0);
137DECL_BIT(GBARegisterBLDCNT, Target1Bg1, 1);
138DECL_BIT(GBARegisterBLDCNT, Target1Bg2, 2);
139DECL_BIT(GBARegisterBLDCNT, Target1Bg3, 3);
140DECL_BIT(GBARegisterBLDCNT, Target1Obj, 4);
141DECL_BIT(GBARegisterBLDCNT, Target1Bd, 5);
142DECL_BITS(GBARegisterBLDCNT, Effect, 6, 2);
143DECL_BIT(GBARegisterBLDCNT, Target2Bg0, 8);
144DECL_BIT(GBARegisterBLDCNT, Target2Bg1, 9);
145DECL_BIT(GBARegisterBLDCNT, Target2Bg2, 10);
146DECL_BIT(GBARegisterBLDCNT, Target2Bg3, 11);
147DECL_BIT(GBARegisterBLDCNT, Target2Obj, 12);
148DECL_BIT(GBARegisterBLDCNT, Target2Bd, 13);
149
150struct GBAVideoRenderer {
151 void (*init)(struct GBAVideoRenderer* renderer);
152 void (*reset)(struct GBAVideoRenderer* renderer);
153 void (*deinit)(struct GBAVideoRenderer* renderer);
154
155 uint16_t (*writeVideoRegister)(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
156 void (*writeVRAM)(struct GBAVideoRenderer* renderer, uint32_t address);
157 void (*writePalette)(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
158 void (*writeOAM)(struct GBAVideoRenderer* renderer, uint32_t oam);
159 void (*drawScanline)(struct GBAVideoRenderer* renderer, int y);
160 void (*finishFrame)(struct GBAVideoRenderer* renderer);
161
162 void (*getPixels)(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels);
163 void (*putPixels)(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels);
164
165 uint16_t* palette;
166 uint16_t* vram;
167 union GBAOAM* oam;
168 struct mTileCache* cache;
169
170 bool disableBG[4];
171 bool disableOBJ;
172};
173
174struct GBAVideo {
175 struct GBA* p;
176 struct GBAVideoRenderer* renderer;
177 struct mTimingEvent event;
178
179 // VCOUNT
180 int vcount;
181
182 uint16_t palette[SIZE_PALETTE_RAM >> 1];
183 uint16_t* vram;
184 union GBAOAM oam;
185
186 int32_t frameCounter;
187 int frameskip;
188 int frameskipCounter;
189};
190
191void GBAVideoInit(struct GBAVideo* video);
192void GBAVideoReset(struct GBAVideo* video);
193void GBAVideoDeinit(struct GBAVideo* video);
194void GBAVideoAssociateRenderer(struct GBAVideo* video, struct GBAVideoRenderer* renderer);
195
196void GBAVideoWriteDISPSTAT(struct GBAVideo* video, uint16_t value);
197
198struct GBASerializedState;
199void GBAVideoSerialize(const struct GBAVideo* video, struct GBASerializedState* state);
200void GBAVideoDeserialize(struct GBAVideo* video, const struct GBASerializedState* state);
201
202extern const int GBAVideoObjSizes[16][2];
203
204CXX_GUARD_END
205
206#endif