all repos — mgba @ 2f2e5398719f9d6a78ae84fc241945b46839b01c

mGBA Game Boy Advance Emulator

src/gba/bios.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "bios.h"
  7
  8#include "gba/gba.h"
  9#include "gba/io.h"
 10#include "gba/memory.h"
 11#include "isa-inlines.h"
 12
 13const uint32_t GBA_BIOS_CHECKSUM = 0xBAAE187F;
 14const uint32_t GBA_DS_BIOS_CHECKSUM = 0xBAAE1880;
 15
 16static void _unLz77(struct GBA* gba, int width);
 17static void _unHuffman(struct GBA* gba);
 18static void _unRl(struct GBA* gba, int width);
 19static void _unFilter(struct GBA* gba, int inwidth, int outwidth);
 20
 21static void _SoftReset(struct GBA* gba) {
 22	struct ARMCore* cpu = gba->cpu;
 23	ARMSetPrivilegeMode(cpu, MODE_IRQ);
 24	cpu->spsr.packed = 0;
 25	cpu->gprs[ARM_LR] = 0;
 26	cpu->gprs[ARM_SP] = SP_BASE_IRQ;
 27	ARMSetPrivilegeMode(cpu, MODE_SUPERVISOR);
 28	cpu->spsr.packed = 0;
 29	cpu->gprs[ARM_LR] = 0;
 30	cpu->gprs[ARM_SP] = SP_BASE_SUPERVISOR;
 31	ARMSetPrivilegeMode(cpu, MODE_SYSTEM);
 32	cpu->gprs[ARM_LR] = 0;
 33	cpu->gprs[ARM_SP] = SP_BASE_SYSTEM;
 34	int8_t flag = ((int8_t*) gba->memory.iwram)[0x7FFA];
 35	memset(((int8_t*) gba->memory.iwram) + SIZE_WORKING_IRAM - 0x200, 0, 0x200);
 36	if (flag) {
 37		cpu->gprs[ARM_PC] = BASE_WORKING_RAM;
 38	} else {
 39		cpu->gprs[ARM_PC] = BASE_CART0;
 40	}
 41	_ARMSetMode(cpu, MODE_ARM);
 42	int currentCycles = 0;
 43	ARM_WRITE_PC;
 44}
 45
 46static void _RegisterRamReset(struct GBA* gba) {
 47	uint32_t registers = gba->cpu->gprs[0];
 48	struct ARMCore* cpu = gba->cpu;
 49	cpu->memory.store16(cpu, BASE_IO | REG_DISPCNT, 0x0080, 0);
 50	if (registers & 0x01) {
 51		memset(gba->memory.wram, 0, SIZE_WORKING_RAM);
 52	}
 53	if (registers & 0x02) {
 54		memset(gba->memory.iwram, 0, SIZE_WORKING_IRAM - 0x200);
 55	}
 56	if (registers & 0x04) {
 57		memset(gba->video.palette, 0, SIZE_PALETTE_RAM);
 58	}
 59	if (registers & 0x08) {
 60		memset(gba->video.renderer->vram, 0, SIZE_VRAM);
 61	}
 62	if (registers & 0x10) {
 63		memset(gba->video.oam.raw, 0, SIZE_OAM);
 64	}
 65	if (registers & 0x20) {
 66		GBALog(gba, GBA_LOG_STUB, "RegisterRamReset on SIO unimplemented");
 67	}
 68	if (registers & 0x40) {
 69		GBALog(gba, GBA_LOG_STUB, "RegisterRamReset on Audio unimplemented");
 70	}
 71	if (registers & 0x80) {
 72		GBALog(gba, GBA_LOG_STUB, "RegisterRamReset on IO unimplemented");
 73	}
 74}
 75
 76static void _BgAffineSet(struct GBA* gba) {
 77	struct ARMCore* cpu = gba->cpu;
 78	int i = cpu->gprs[2];
 79	float ox, oy;
 80	float cx, cy;
 81	float sx, sy;
 82	float theta;
 83	int offset = cpu->gprs[0];
 84	int destination = cpu->gprs[1];
 85	float a, b, c, d;
 86	float rx, ry;
 87	while (i--) {
 88		// [ sx   0  0 ]   [ cos(theta)  -sin(theta)  0 ]   [ 1  0  cx - ox ]   [ A B rx ]
 89		// [  0  sy  0 ] * [ sin(theta)   cos(theta)  0 ] * [ 0  1  cy - oy ] = [ C D ry ]
 90		// [  0   0  1 ]   [     0            0       1 ]   [ 0  0     1    ]   [ 0 0  1 ]
 91		ox = (int32_t) cpu->memory.load32(cpu, offset, 0) / 256.f;
 92		oy = (int32_t) cpu->memory.load32(cpu, offset + 4, 0) / 256.f;
 93		cx = (int16_t) cpu->memory.load16(cpu, offset + 8, 0);
 94		cy = (int16_t) cpu->memory.load16(cpu, offset + 10, 0);
 95		sx = (int16_t) cpu->memory.load16(cpu, offset + 12, 0) / 256.f;
 96		sy = (int16_t) cpu->memory.load16(cpu, offset + 14, 0) / 256.f;
 97		theta = (cpu->memory.load16(cpu, offset + 16, 0) >> 8) / 128.f * M_PI;
 98		offset += 20;
 99		// Rotation
100		a = d = cosf(theta);
101		b = c = sinf(theta);
102		// Scale
103		a *= sx;
104		b *= -sx;
105		c *= sy;
106		d *= sy;
107		// Translate
108		rx = ox - (a * cx + b * cy);
109		ry = oy - (c * cx + d * cy);
110		cpu->memory.store16(cpu, destination, a * 256, 0);
111		cpu->memory.store16(cpu, destination + 2, b * 256, 0);
112		cpu->memory.store16(cpu, destination + 4, c * 256, 0);
113		cpu->memory.store16(cpu, destination + 6, d * 256, 0);
114		cpu->memory.store32(cpu, destination + 8, rx * 256, 0);
115		cpu->memory.store32(cpu, destination + 12, ry * 256, 0);
116		destination += 16;
117	}
118}
119
120static void _ObjAffineSet(struct GBA* gba) {
121	struct ARMCore* cpu = gba->cpu;
122	int i = cpu->gprs[2];
123	float sx, sy;
124	float theta;
125	int offset = cpu->gprs[0];
126	int destination = cpu->gprs[1];
127	int diff = cpu->gprs[3];
128	float a, b, c, d;
129	while (i--) {
130		// [ sx   0 ]   [ cos(theta)  -sin(theta) ]   [ A B ]
131		// [  0  sy ] * [ sin(theta)   cos(theta) ] = [ C D ]
132		sx = (int16_t) cpu->memory.load16(cpu, offset, 0) / 256.f;
133		sy = (int16_t) cpu->memory.load16(cpu, offset + 2, 0) / 256.f;
134		theta = (cpu->memory.load16(cpu, offset + 4, 0) >> 8) / 128.f * M_PI;
135		offset += 8;
136		// Rotation
137		a = d = cosf(theta);
138		b = c = sinf(theta);
139		// Scale
140		a *= sx;
141		b *= -sx;
142		c *= sy;
143		d *= sy;
144		cpu->memory.store16(cpu, destination, a * 256, 0);
145		cpu->memory.store16(cpu, destination + diff, b * 256, 0);
146		cpu->memory.store16(cpu, destination + diff * 2, c * 256, 0);
147		cpu->memory.store16(cpu, destination + diff * 3, d * 256, 0);
148		destination += diff * 4;
149	}
150}
151
152static void _MidiKey2Freq(struct GBA* gba) {
153	struct ARMCore* cpu = gba->cpu;
154	uint32_t key = cpu->memory.load32(cpu, cpu->gprs[0] + 4, 0);
155	cpu->gprs[0] = key / powf(2, (180.f - cpu->gprs[1] - cpu->gprs[2] / 256.f) / 12.f);
156}
157
158static void _Div(struct GBA* gba, int32_t num, int32_t denom) {
159	struct ARMCore* cpu = gba->cpu;
160	if (denom != 0) {
161		div_t result = div(num, denom);
162		cpu->gprs[0] = result.quot;
163		cpu->gprs[1] = result.rem;
164		cpu->gprs[3] = abs(result.quot);
165	} else {
166		GBALog(gba, GBA_LOG_GAME_ERROR, "Attempting to divide %i by zero!", num);
167		// If abs(num) > 1, this should hang, but that would be painful to
168		// emulate in HLE, and no game will get into a state where it hangs...
169		cpu->gprs[0] = (num < 0) ? -1 : 1;
170		cpu->gprs[1] = num;
171		cpu->gprs[3] = 1;
172	}
173}
174
175void GBASwi16(struct ARMCore* cpu, int immediate) {
176	struct GBA* gba = (struct GBA*) cpu->master;
177	GBALog(gba, GBA_LOG_SWI, "SWI: %02X r0: %08X r1: %08X r2: %08X r3: %08X",
178		immediate, cpu->gprs[0], cpu->gprs[1], cpu->gprs[2], cpu->gprs[3]);
179
180	if (gba->memory.fullBios) {
181		ARMRaiseSWI(cpu);
182		return;
183	}
184	switch (immediate) {
185	case 0x0:
186		_SoftReset(gba);
187		break;
188	case 0x1:
189		_RegisterRamReset(gba);
190		break;
191	case 0x2:
192		GBAHalt(gba);
193		break;
194	case 0x05:
195		// VBlankIntrWait
196		// Fall through:
197	case 0x04:
198		// IntrWait
199		ARMRaiseSWI(cpu);
200		break;
201	case 0x6:
202		_Div(gba, cpu->gprs[0], cpu->gprs[1]);
203		break;
204	case 0x7:
205		_Div(gba, cpu->gprs[1], cpu->gprs[0]);
206		break;
207	case 0x8:
208		cpu->gprs[0] = sqrt(cpu->gprs[0]);
209		break;
210	case 0xA:
211		cpu->gprs[0] = atan2f(cpu->gprs[1] / 16384.f, cpu->gprs[0] / 16384.f) / (2 * M_PI) * 0x10000;
212		break;
213	case 0xB:
214	case 0xC:
215		if (cpu->gprs[0] >> BASE_OFFSET == REGION_BIOS) {
216			GBALog(gba, GBA_LOG_GAME_ERROR, "Cannot CpuSet from BIOS");
217			return;
218		}
219		ARMRaiseSWI(cpu);
220		break;
221	case 0xD:
222		cpu->gprs[0] = GBA_BIOS_CHECKSUM;
223		cpu->gprs[1] = 1;
224		cpu->gprs[3] = SIZE_BIOS;
225		break;
226	case 0xE:
227		_BgAffineSet(gba);
228		break;
229	case 0xF:
230		_ObjAffineSet(gba);
231		break;
232	case 0x11:
233	case 0x12:
234		if (cpu->gprs[0] < BASE_WORKING_RAM) {
235			GBALog(gba, GBA_LOG_GAME_ERROR, "Bad LZ77 source");
236			break;
237		}
238		switch (cpu->gprs[1] >> BASE_OFFSET) {
239			default:
240				GBALog(gba, GBA_LOG_GAME_ERROR, "Bad LZ77 destination");
241				// Fall through
242			case REGION_WORKING_RAM:
243			case REGION_WORKING_IRAM:
244			case REGION_VRAM:
245				_unLz77(gba, immediate == 0x11 ? 1 : 2);
246				break;
247		}
248		break;
249	case 0x13:
250		if (cpu->gprs[0] < BASE_WORKING_RAM) {
251			GBALog(gba, GBA_LOG_GAME_ERROR, "Bad Huffman source");
252			break;
253		}
254		switch (cpu->gprs[1] >> BASE_OFFSET) {
255			default:
256				GBALog(gba, GBA_LOG_GAME_ERROR, "Bad Huffman destination");
257				// Fall through
258			case REGION_WORKING_RAM:
259			case REGION_WORKING_IRAM:
260			case REGION_VRAM:
261				_unHuffman(gba);
262				break;
263		}
264		break;
265	case 0x14:
266	case 0x15:
267		if (cpu->gprs[0] < BASE_WORKING_RAM) {
268			GBALog(gba, GBA_LOG_GAME_ERROR, "Bad RL source");
269			break;
270		}
271		switch (cpu->gprs[1] >> BASE_OFFSET) {
272			default:
273				GBALog(gba, GBA_LOG_GAME_ERROR, "Bad RL destination");
274				// Fall through
275			case REGION_WORKING_RAM:
276			case REGION_WORKING_IRAM:
277			case REGION_VRAM:
278				_unRl(gba, immediate == 0x14 ? 1 : 2);
279				break;
280		}
281		break;
282	case 0x16:
283	case 0x17:
284	case 0x18:
285		if (cpu->gprs[0] < BASE_WORKING_RAM) {
286			GBALog(gba, GBA_LOG_GAME_ERROR, "Bad UnFilter source");
287			break;
288		}
289		switch (cpu->gprs[1] >> BASE_OFFSET) {
290			default:
291				GBALog(gba, GBA_LOG_GAME_ERROR, "Bad UnFilter destination");
292				// Fall through
293			case REGION_WORKING_RAM:
294			case REGION_WORKING_IRAM:
295			case REGION_VRAM:
296				_unFilter(gba, immediate == 0x18 ? 2 : 1, immediate == 0x16 ? 1 : 2);
297				break;
298		}
299		break;
300	case 0x1F:
301		_MidiKey2Freq(gba);
302		break;
303	default:
304		GBALog(gba, GBA_LOG_STUB, "Stub software interrupt: %02X", immediate);
305	}
306	gba->memory.biosPrefetch = 0xE3A02004;
307}
308
309void GBASwi32(struct ARMCore* cpu, int immediate) {
310	GBASwi16(cpu, immediate >> 16);
311}
312
313uint32_t GBAChecksum(uint32_t* memory, size_t size) {
314	size_t i;
315	uint32_t sum = 0;
316	for (i = 0; i < size; i += 4) {
317		sum += memory[i >> 2];
318	}
319	return sum;
320}
321
322static void _unLz77(struct GBA* gba, int width) {
323	struct ARMCore* cpu = gba->cpu;
324	uint32_t source = cpu->gprs[0];
325	uint32_t dest = cpu->gprs[1];
326	int remaining = (cpu->memory.load32(cpu, source, 0) & 0xFFFFFF00) >> 8;
327	// We assume the signature byte (0x10) is correct
328	int blockheader = 0; // Some compilers warn if this isn't set, even though it's trivially provably always set
329	source += 4;
330	int blocksRemaining = 0;
331	uint32_t disp;
332	int bytes;
333	int byte;
334	int halfword = 0;
335	while (remaining > 0) {
336		if (blocksRemaining) {
337			if (blockheader & 0x80) {
338				// Compressed
339				int block = cpu->memory.load8(cpu, source + 1, 0) | (cpu->memory.load8(cpu, source, 0) << 8);
340				source += 2;
341				disp = dest - (block & 0x0FFF) - 1;
342				bytes = (block >> 12) + 3;
343				while (bytes-- && remaining) {
344					--remaining;
345					if (width == 2) {
346						byte = (int16_t) cpu->memory.load16(cpu, disp & ~1, 0);
347						if (dest & 1) {
348							byte >>= (disp & 1) * 8;
349							halfword |= byte << 8;
350							cpu->memory.store16(cpu, dest ^ 1, halfword, 0);
351						} else {
352							byte >>= (disp & 1) * 8;
353							halfword = byte & 0xFF;
354						}
355					} else {
356						byte = cpu->memory.load8(cpu, disp, 0);
357						cpu->memory.store8(cpu, dest, byte, 0);
358					}
359					++disp;
360					++dest;
361				}
362			} else {
363				// Uncompressed
364				byte = cpu->memory.load8(cpu, source, 0);
365				++source;
366				if (width == 2) {
367					if (dest & 1) {
368						halfword |= byte << 8;
369						cpu->memory.store16(cpu, dest ^ 1, halfword, 0);
370					} else {
371						halfword = byte;
372					}
373				} else {
374					cpu->memory.store8(cpu, dest, byte, 0);
375				}
376				++dest;
377				--remaining;
378			}
379			blockheader <<= 1;
380			--blocksRemaining;
381		} else {
382			blockheader = cpu->memory.load8(cpu, source, 0);
383			++source;
384			blocksRemaining = 8;
385		}
386	}
387	cpu->gprs[0] = source;
388	cpu->gprs[1] = dest;
389	cpu->gprs[3] = 0;
390}
391
392DECL_BITFIELD(HuffmanNode, uint8_t);
393DECL_BITS(HuffmanNode, Offset, 0, 6);
394DECL_BIT(HuffmanNode, RTerm, 6);
395DECL_BIT(HuffmanNode, LTerm, 7);
396
397static void _unHuffman(struct GBA* gba) {
398	struct ARMCore* cpu = gba->cpu;
399	uint32_t source = cpu->gprs[0] & 0xFFFFFFFC;
400	uint32_t dest = cpu->gprs[1];
401	uint32_t header = cpu->memory.load32(cpu, source, 0);
402	int remaining = header >> 8;
403	int bits = header & 0xF;
404	if (bits == 0) {
405		GBALog(gba, GBA_LOG_GAME_ERROR, "Invalid Huffman bits");
406		bits = 8;
407	}
408	if (32 % bits || bits == 1) {
409		GBALog(gba, GBA_LOG_STUB, "Unimplemented unaligned Huffman");
410		return;
411	}
412	// We assume the signature byte (0x20) is correct
413	int treesize = (cpu->memory.load8(cpu, source + 4, 0) << 1) + 1;
414	int block = 0;
415	uint32_t treeBase = source + 5;
416	source += 5 + treesize;
417	uint32_t nPointer = treeBase;
418	HuffmanNode node;
419	int bitsRemaining;
420	int readBits;
421	int bitsSeen = 0;
422	node = cpu->memory.load8(cpu, nPointer, 0);
423	while (remaining > 0) {
424		uint32_t bitstream = cpu->memory.load32(cpu, source, 0);
425		source += 4;
426		for (bitsRemaining = 32; bitsRemaining > 0 && remaining > 0; --bitsRemaining, bitstream <<= 1) {
427			uint32_t next = (nPointer & ~1) + HuffmanNodeGetOffset(node) * 2 + 2;
428			if (bitstream & 0x80000000) {
429				// Go right
430				if (HuffmanNodeIsRTerm(node)) {
431					readBits = cpu->memory.load8(cpu, next + 1, 0);
432				} else {
433					nPointer = next + 1;
434					node = cpu->memory.load8(cpu, nPointer, 0);
435					continue;
436				}
437			} else {
438				// Go left
439				if (HuffmanNodeIsLTerm(node)) {
440					readBits = cpu->memory.load8(cpu, next, 0);
441				} else {
442					nPointer = next;
443					node = cpu->memory.load8(cpu, nPointer, 0);
444					continue;
445				}
446			}
447
448			block |= (readBits & ((1 << bits) - 1)) << bitsSeen;
449			bitsSeen += bits;
450			nPointer = treeBase;
451			node = cpu->memory.load8(cpu, nPointer, 0);
452			if (bitsSeen == 32) {
453				bitsSeen = 0;
454				cpu->memory.store32(cpu, dest, block, 0);
455				dest += 4;
456				remaining -= 4;
457				block = 0;
458			}
459		}
460
461	}
462	cpu->gprs[0] = source;
463	cpu->gprs[1] = dest;
464}
465
466static void _unRl(struct GBA* gba, int width) {
467	struct ARMCore* cpu = gba->cpu;
468	uint32_t source = cpu->gprs[0] & 0xFFFFFFFC;
469	int remaining = (cpu->memory.load32(cpu, source, 0) & 0xFFFFFF00) >> 8;
470	int padding = (4 - remaining) & 0x3;
471	// We assume the signature byte (0x30) is correct
472	int blockheader;
473	int block;
474	source += 4;
475	uint32_t dest = cpu->gprs[1];
476	int halfword = 0;
477	while (remaining > 0) {
478		blockheader = cpu->memory.load8(cpu, source, 0);
479		++source;
480		if (blockheader & 0x80) {
481			// Compressed
482			blockheader &= 0x7F;
483			blockheader += 3;
484			block = cpu->memory.load8(cpu, source, 0);
485			++source;
486			while (blockheader-- && remaining) {
487				--remaining;
488				if (width == 2) {
489					if (dest & 1) {
490						halfword |= block << 8;
491						cpu->memory.store16(cpu, dest ^ 1, halfword, 0);
492					} else {
493						halfword = block;
494					}
495				} else {
496					cpu->memory.store8(cpu, dest, block, 0);
497				}
498				++dest;
499			}
500		} else {
501			// Uncompressed
502			blockheader++;
503			while (blockheader-- && remaining) {
504				--remaining;
505				int byte = cpu->memory.load8(cpu, source, 0);
506				++source;
507				if (width == 2) {
508					if (dest & 1) {
509						halfword |= byte << 8;
510						cpu->memory.store16(cpu, dest ^ 1, halfword, 0);
511					} else {
512						halfword = byte;
513					}
514				} else {
515					cpu->memory.store8(cpu, dest, byte, 0);
516				}
517				++dest;
518			}
519		}
520	}
521	if (width == 2) {
522		if (dest & 1) {
523			--padding;
524			++dest;
525		}
526		for (; padding > 0; padding -= 2, dest += 2) {
527			cpu->memory.store16(cpu, dest, 0, 0);
528		}
529	} else {
530		while (padding--) {
531			cpu->memory.store8(cpu, dest, 0, 0);
532			++dest;
533		}
534	}
535	cpu->gprs[0] = source;
536	cpu->gprs[1] = dest;
537}
538
539static void _unFilter(struct GBA* gba, int inwidth, int outwidth) {
540	struct ARMCore* cpu = gba->cpu;
541	uint32_t source = cpu->gprs[0] & 0xFFFFFFFC;
542	uint32_t dest = cpu->gprs[1];
543	uint32_t header = cpu->memory.load32(cpu, source, 0);
544	int remaining = header >> 8;
545	// We assume the signature nybble (0x8) is correct
546	uint16_t halfword = 0;
547	uint16_t old = 0;
548	source += 4;
549	while (remaining > 0) {
550		uint16_t new;
551		if (inwidth == 1) {
552			new = cpu->memory.load8(cpu, source, 0);
553		} else {
554			new = cpu->memory.load16(cpu, source, 0);
555		}
556		new += old;
557		if (outwidth > inwidth) {
558			halfword >>= 8;
559			halfword |= (new << 8);
560			if (source & 1) {
561				cpu->memory.store16(cpu, dest, halfword, 0);
562				dest += outwidth;
563				remaining -= outwidth;
564			}
565		} else if (outwidth == 1) {
566			cpu->memory.store8(cpu, dest, new, 0);
567			dest += outwidth;
568			remaining -= outwidth;
569		} else {
570			cpu->memory.store16(cpu, dest, new, 0);
571			dest += outwidth;
572			remaining -= outwidth;
573		}
574		old = new;
575		source += inwidth;
576	}
577	cpu->gprs[0] = source;
578	cpu->gprs[1] = dest;
579}