all repos — mgba @ 2f2e5398719f9d6a78ae84fc241945b46839b01c

mGBA Game Boy Advance Emulator

src/platform/qt/GBAApp.cpp (view raw)

  1/* Copyright (c) 2013-2014 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "GBAApp.h"
  7
  8#include "AudioProcessor.h"
  9#include "Display.h"
 10#include "GameController.h"
 11#include "Window.h"
 12
 13#include <QFileInfo>
 14#include <QFileOpenEvent>
 15#include <QIcon>
 16
 17extern "C" {
 18#include "platform/commandline.h"
 19#include "util/socket.h"
 20}
 21
 22using namespace QGBA;
 23
 24static GBAApp* g_app = nullptr;
 25
 26GBAApp::GBAApp(int& argc, char* argv[])
 27	: QApplication(argc, argv)
 28	, m_windows{}
 29{
 30	g_app = this;
 31
 32#ifdef BUILD_SDL
 33	SDL_Init(SDL_INIT_NOPARACHUTE);
 34#endif
 35
 36	setWindowIcon(QIcon(":/res/mgba-1024.png"));
 37
 38	SocketSubsystemInit();
 39	qRegisterMetaType<const uint32_t*>("const uint32_t*");
 40
 41	QApplication::setApplicationName(projectName);
 42	QApplication::setApplicationVersion(projectVersion);
 43
 44	Window* w = new Window(&m_configController);
 45	connect(w, &Window::destroyed, [this]() {
 46		m_windows[0] = nullptr;
 47	});
 48	m_windows[0] = w;
 49
 50#ifndef Q_OS_MAC
 51	w->show();
 52#endif
 53
 54	GBAArguments args;
 55	if (m_configController.parseArguments(&args, argc, argv)) {
 56		w->argumentsPassed(&args);
 57	} else {
 58		w->loadConfig();
 59	}
 60	freeArguments(&args);
 61
 62	Display::setDriver(static_cast<Display::Driver>(m_configController.getQtOption("videoDriver").toInt()));
 63	AudioProcessor::setDriver(static_cast<AudioProcessor::Driver>(m_configController.getQtOption("audioDriver").toInt()));
 64	w->controller()->reloadAudioDriver();
 65
 66	w->controller()->setMultiplayerController(&m_multiplayer);
 67#ifdef Q_OS_MAC
 68	w->show();
 69#endif
 70}
 71
 72bool GBAApp::event(QEvent* event) {
 73	if (event->type() == QEvent::FileOpen) {
 74		m_windows[0]->controller()->loadGame(static_cast<QFileOpenEvent*>(event)->file());
 75		return true;
 76	}
 77	return QApplication::event(event);
 78}
 79
 80Window* GBAApp::newWindow() {
 81	if (m_multiplayer.attached() >= MAX_GBAS) {
 82		return nullptr;
 83	}
 84	Window* w = new Window(&m_configController, m_multiplayer.attached());
 85	int windowId = m_multiplayer.attached();
 86	connect(w, &Window::destroyed, [this, windowId]() {
 87		m_windows[windowId] = nullptr;
 88	});
 89	m_windows[windowId] = w;
 90	w->setAttribute(Qt::WA_DeleteOnClose);
 91#ifndef Q_OS_MAC
 92	w->show();
 93#endif
 94	w->loadConfig();
 95	w->controller()->setMultiplayerController(&m_multiplayer);
 96#ifdef Q_OS_MAC
 97	w->show();
 98#endif
 99	return w;
100}
101
102GBAApp* GBAApp::app() {
103	return g_app;
104}
105
106void GBAApp::interruptAll() {
107	for (int i = 0; i < MAX_GBAS; ++i) {
108		if (!m_windows[i] || !m_windows[i]->controller()->isLoaded()) {
109			continue;
110		}
111		m_windows[i]->controller()->threadInterrupt();
112	}
113}
114
115void GBAApp::continueAll() {
116	for (int i = 0; i < MAX_GBAS; ++i) {
117		if (!m_windows[i] || !m_windows[i]->controller()->isLoaded()) {
118			continue;
119		}
120		m_windows[i]->controller()->threadContinue();
121	}
122}
123
124QString GBAApp::getOpenFileName(QWidget* owner, const QString& title, const QString& filter) {
125	interruptAll();
126	QString filename = QFileDialog::getOpenFileName(owner, title, m_configController.getQtOption("lastDirectory").toString(), filter);
127	continueAll();
128	if (!filename.isEmpty()) {
129		m_configController.setQtOption("lastDirectory", QFileInfo(filename).dir().path());
130	}
131	return filename;
132}
133
134QString GBAApp::getSaveFileName(QWidget* owner, const QString& title, const QString& filter) {
135	interruptAll();
136	QString filename = QFileDialog::getSaveFileName(owner, title, m_configController.getQtOption("lastDirectory").toString(), filter);
137	continueAll();
138	if (!filename.isEmpty()) {
139		m_configController.setQtOption("lastDirectory", QFileInfo(filename).dir().path());
140	}
141	return filename;
142}
143
144QFileDialog* GBAApp::getOpenFileDialog(QWidget* owner, const QString& title, const QString& filter) {
145	FileDialog* dialog = new FileDialog(this, owner, title, filter);
146	dialog->setAcceptMode(QFileDialog::AcceptOpen);
147	return dialog;
148}
149
150QFileDialog* GBAApp::getSaveFileDialog(QWidget* owner, const QString& title, const QString& filter) {
151	FileDialog* dialog = new FileDialog(this, owner, title, filter);
152	dialog->setAcceptMode(QFileDialog::AcceptSave);
153	return dialog;
154}
155
156GBAApp::FileDialog::FileDialog(GBAApp* app, QWidget* parent, const QString& caption, const QString& filter)
157	: QFileDialog(parent, caption, app->m_configController.getQtOption("lastDirectory").toString(), filter)
158	, m_app(app)
159{
160}
161
162int GBAApp::FileDialog::exec() {
163	m_app->interruptAll();
164	bool didAccept = QFileDialog::exec() == QDialog::Accepted;
165	QStringList filenames = selectedFiles();
166	if (!filenames.isEmpty()) {
167		m_app->m_configController.setQtOption("lastDirectory", QFileInfo(filenames[0]).dir().path());
168	}
169	m_app->continueAll();
170	return didAccept;
171}