src/gba/renderers/video-software.c (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "gba/renderers/software-private.h"
7
8#include <mgba/core/cache-set.h>
9#include <mgba/internal/arm/macros.h>
10#include <mgba/internal/gba/io.h>
11#include <mgba/internal/gba/renderers/cache-set.h>
12
13#include <mgba-util/arm-algo.h>
14#include <mgba-util/memory.h>
15
16#define DIRTY_SCANLINE(R, Y) R->scanlineDirty[Y >> 5] |= (1 << (Y & 0x1F))
17#define CLEAN_SCANLINE(R, Y) R->scanlineDirty[Y >> 5] &= ~(1 << (Y & 0x1F))
18
19static void GBAVideoSoftwareRendererInit(struct GBAVideoRenderer* renderer);
20static void GBAVideoSoftwareRendererDeinit(struct GBAVideoRenderer* renderer);
21static void GBAVideoSoftwareRendererReset(struct GBAVideoRenderer* renderer);
22static void GBAVideoSoftwareRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address);
23static void GBAVideoSoftwareRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam);
24static void GBAVideoSoftwareRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
25static uint16_t GBAVideoSoftwareRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
26static void GBAVideoSoftwareRendererDrawScanline(struct GBAVideoRenderer* renderer, int y);
27static void GBAVideoSoftwareRendererFinishFrame(struct GBAVideoRenderer* renderer);
28static void GBAVideoSoftwareRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels);
29static void GBAVideoSoftwareRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels);
30
31static void GBAVideoSoftwareRendererUpdateDISPCNT(struct GBAVideoSoftwareRenderer* renderer);
32static void GBAVideoSoftwareRendererWriteBGCNT(struct GBAVideoSoftwareRenderer* renderer, struct GBAVideoSoftwareBackground* bg, uint16_t value);
33static void GBAVideoSoftwareRendererWriteBGX_LO(struct GBAVideoSoftwareBackground* bg, uint16_t value);
34static void GBAVideoSoftwareRendererWriteBGX_HI(struct GBAVideoSoftwareBackground* bg, uint16_t value);
35static void GBAVideoSoftwareRendererWriteBGY_LO(struct GBAVideoSoftwareBackground* bg, uint16_t value);
36static void GBAVideoSoftwareRendererWriteBGY_HI(struct GBAVideoSoftwareBackground* bg, uint16_t value);
37static void GBAVideoSoftwareRendererWriteBLDCNT(struct GBAVideoSoftwareRenderer* renderer, uint16_t value);
38
39static void _drawScanline(struct GBAVideoSoftwareRenderer* renderer, int y);
40
41static void _updatePalettes(struct GBAVideoSoftwareRenderer* renderer);
42
43static void _breakWindow(struct GBAVideoSoftwareRenderer* softwareRenderer, struct WindowN* win, int y);
44static void _breakWindowInner(struct GBAVideoSoftwareRenderer* softwareRenderer, struct WindowN* win);
45
46void GBAVideoSoftwareRendererCreate(struct GBAVideoSoftwareRenderer* renderer) {
47 renderer->d.init = GBAVideoSoftwareRendererInit;
48 renderer->d.reset = GBAVideoSoftwareRendererReset;
49 renderer->d.deinit = GBAVideoSoftwareRendererDeinit;
50 renderer->d.writeVideoRegister = GBAVideoSoftwareRendererWriteVideoRegister;
51 renderer->d.writeVRAM = GBAVideoSoftwareRendererWriteVRAM;
52 renderer->d.writeOAM = GBAVideoSoftwareRendererWriteOAM;
53 renderer->d.writePalette = GBAVideoSoftwareRendererWritePalette;
54 renderer->d.drawScanline = GBAVideoSoftwareRendererDrawScanline;
55 renderer->d.finishFrame = GBAVideoSoftwareRendererFinishFrame;
56 renderer->d.getPixels = GBAVideoSoftwareRendererGetPixels;
57 renderer->d.putPixels = GBAVideoSoftwareRendererPutPixels;
58
59 renderer->d.disableBG[0] = false;
60 renderer->d.disableBG[1] = false;
61 renderer->d.disableBG[2] = false;
62 renderer->d.disableBG[3] = false;
63 renderer->d.disableOBJ = false;
64
65 renderer->temporaryBuffer = 0;
66}
67
68static void GBAVideoSoftwareRendererInit(struct GBAVideoRenderer* renderer) {
69 GBAVideoSoftwareRendererReset(renderer);
70
71 struct GBAVideoSoftwareRenderer* softwareRenderer = (struct GBAVideoSoftwareRenderer*) renderer;
72
73 int y;
74 for (y = 0; y < GBA_VIDEO_VERTICAL_PIXELS; ++y) {
75 color_t* row = &softwareRenderer->outputBuffer[softwareRenderer->outputBufferStride * y];
76 int x;
77 for (x = 0; x < GBA_VIDEO_HORIZONTAL_PIXELS; ++x) {
78 row[x] = GBA_COLOR_WHITE;
79 }
80 }
81}
82
83static void GBAVideoSoftwareRendererReset(struct GBAVideoRenderer* renderer) {
84 struct GBAVideoSoftwareRenderer* softwareRenderer = (struct GBAVideoSoftwareRenderer*) renderer;
85 int i;
86
87 softwareRenderer->dispcnt = 0x0080;
88
89 softwareRenderer->target1Obj = 0;
90 softwareRenderer->target1Bd = 0;
91 softwareRenderer->target2Obj = 0;
92 softwareRenderer->target2Bd = 0;
93 softwareRenderer->blendEffect = BLEND_NONE;
94 for (i = 0; i < 1024; i += 2) {
95 uint16_t entry;
96 LOAD_16(entry, i, softwareRenderer->d.palette);
97 GBAVideoSoftwareRendererWritePalette(renderer, i, entry);
98 }
99 softwareRenderer->blendDirty = false;
100 _updatePalettes(softwareRenderer);
101
102 softwareRenderer->blda = 0;
103 softwareRenderer->bldb = 0;
104 softwareRenderer->bldy = 0;
105
106 softwareRenderer->winN[0] = (struct WindowN) { .control = { .priority = 0 } };
107 softwareRenderer->winN[1] = (struct WindowN) { .control = { .priority = 1 } };
108 softwareRenderer->objwin = (struct WindowControl) { .priority = 2 };
109 softwareRenderer->winout = (struct WindowControl) { .priority = 3 };
110 softwareRenderer->oamDirty = 1;
111 softwareRenderer->oamMax = 0;
112
113 softwareRenderer->mosaic = 0;
114 softwareRenderer->nextY = 0;
115
116 softwareRenderer->objOffsetX = 0;
117 softwareRenderer->objOffsetY = 0;
118
119 memset(softwareRenderer->scanlineDirty, 0xFFFFFFFF, sizeof(softwareRenderer->scanlineDirty));
120 memset(softwareRenderer->cache, 0, sizeof(softwareRenderer->cache));
121 memset(softwareRenderer->nextIo, 0, sizeof(softwareRenderer->nextIo));
122
123 for (i = 0; i < 4; ++i) {
124 struct GBAVideoSoftwareBackground* bg = &softwareRenderer->bg[i];
125 bg->index = i;
126 bg->enabled = 0;
127 bg->priority = 0;
128 bg->charBase = 0;
129 bg->mosaic = 0;
130 bg->multipalette = 0;
131 bg->screenBase = 0;
132 bg->overflow = 0;
133 bg->size = 0;
134 bg->target1 = 0;
135 bg->target2 = 0;
136 bg->x = 0;
137 bg->y = 0;
138 bg->refx = 0;
139 bg->refy = 0;
140 bg->dx = 256;
141 bg->dmx = 0;
142 bg->dy = 0;
143 bg->dmy = 256;
144 bg->sx = 0;
145 bg->sy = 0;
146 bg->yCache = -1;
147 bg->offsetX = 0;
148 bg->offsetY = 0;
149 }
150}
151
152static void GBAVideoSoftwareRendererDeinit(struct GBAVideoRenderer* renderer) {
153 struct GBAVideoSoftwareRenderer* softwareRenderer = (struct GBAVideoSoftwareRenderer*) renderer;
154 UNUSED(softwareRenderer);
155}
156
157static uint16_t GBAVideoSoftwareRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
158 struct GBAVideoSoftwareRenderer* softwareRenderer = (struct GBAVideoSoftwareRenderer*) renderer;
159 if (renderer->cache) {
160 GBAVideoCacheWriteVideoRegister(renderer->cache, address, value);
161 }
162
163 switch (address) {
164 case REG_DISPCNT:
165 value &= 0xFFF7;
166 softwareRenderer->dispcnt = value;
167 GBAVideoSoftwareRendererUpdateDISPCNT(softwareRenderer);
168 break;
169 case REG_BG0CNT:
170 value &= 0xDFFF;
171 GBAVideoSoftwareRendererWriteBGCNT(softwareRenderer, &softwareRenderer->bg[0], value);
172 break;
173 case REG_BG1CNT:
174 value &= 0xDFFF;
175 GBAVideoSoftwareRendererWriteBGCNT(softwareRenderer, &softwareRenderer->bg[1], value);
176 break;
177 case REG_BG2CNT:
178 value &= 0xFFFF;
179 GBAVideoSoftwareRendererWriteBGCNT(softwareRenderer, &softwareRenderer->bg[2], value);
180 break;
181 case REG_BG3CNT:
182 value &= 0xFFFF;
183 GBAVideoSoftwareRendererWriteBGCNT(softwareRenderer, &softwareRenderer->bg[3], value);
184 break;
185 case REG_BG0HOFS:
186 value &= 0x01FF;
187 softwareRenderer->bg[0].x = value;
188 break;
189 case REG_BG0VOFS:
190 value &= 0x01FF;
191 softwareRenderer->bg[0].y = value;
192 break;
193 case REG_BG1HOFS:
194 value &= 0x01FF;
195 softwareRenderer->bg[1].x = value;
196 break;
197 case REG_BG1VOFS:
198 value &= 0x01FF;
199 softwareRenderer->bg[1].y = value;
200 break;
201 case REG_BG2HOFS:
202 value &= 0x01FF;
203 softwareRenderer->bg[2].x = value;
204 break;
205 case REG_BG2VOFS:
206 value &= 0x01FF;
207 softwareRenderer->bg[2].y = value;
208 break;
209 case REG_BG3HOFS:
210 value &= 0x01FF;
211 softwareRenderer->bg[3].x = value;
212 break;
213 case REG_BG3VOFS:
214 value &= 0x01FF;
215 softwareRenderer->bg[3].y = value;
216 break;
217 case REG_BG2PA:
218 softwareRenderer->bg[2].dx = value;
219 break;
220 case REG_BG2PB:
221 softwareRenderer->bg[2].dmx = value;
222 break;
223 case REG_BG2PC:
224 softwareRenderer->bg[2].dy = value;
225 break;
226 case REG_BG2PD:
227 softwareRenderer->bg[2].dmy = value;
228 break;
229 case REG_BG2X_LO:
230 GBAVideoSoftwareRendererWriteBGX_LO(&softwareRenderer->bg[2], value);
231 if (softwareRenderer->bg[2].sx != softwareRenderer->cache[softwareRenderer->nextY].scale[0][0]) {
232 DIRTY_SCANLINE(softwareRenderer, softwareRenderer->nextY);
233 }
234 break;
235 case REG_BG2X_HI:
236 GBAVideoSoftwareRendererWriteBGX_HI(&softwareRenderer->bg[2], value);
237 if (softwareRenderer->bg[2].sx != softwareRenderer->cache[softwareRenderer->nextY].scale[0][0]) {
238 DIRTY_SCANLINE(softwareRenderer, softwareRenderer->nextY);
239 }
240 break;
241 case REG_BG2Y_LO:
242 GBAVideoSoftwareRendererWriteBGY_LO(&softwareRenderer->bg[2], value);
243 if (softwareRenderer->bg[2].sy != softwareRenderer->cache[softwareRenderer->nextY].scale[0][1]) {
244 DIRTY_SCANLINE(softwareRenderer, softwareRenderer->nextY);
245 }
246 break;
247 case REG_BG2Y_HI:
248 GBAVideoSoftwareRendererWriteBGY_HI(&softwareRenderer->bg[2], value);
249 if (softwareRenderer->bg[2].sy != softwareRenderer->cache[softwareRenderer->nextY].scale[0][1]) {
250 DIRTY_SCANLINE(softwareRenderer, softwareRenderer->nextY);
251 }
252 break;
253 case REG_BG3PA:
254 softwareRenderer->bg[3].dx = value;
255 break;
256 case REG_BG3PB:
257 softwareRenderer->bg[3].dmx = value;
258 break;
259 case REG_BG3PC:
260 softwareRenderer->bg[3].dy = value;
261 break;
262 case REG_BG3PD:
263 softwareRenderer->bg[3].dmy = value;
264 break;
265 case REG_BG3X_LO:
266 GBAVideoSoftwareRendererWriteBGX_LO(&softwareRenderer->bg[3], value);
267 if (softwareRenderer->bg[3].sx != softwareRenderer->cache[softwareRenderer->nextY].scale[1][0]) {
268 DIRTY_SCANLINE(softwareRenderer, softwareRenderer->nextY);
269 }
270 break;
271 case REG_BG3X_HI:
272 GBAVideoSoftwareRendererWriteBGX_HI(&softwareRenderer->bg[3], value);
273 if (softwareRenderer->bg[3].sx != softwareRenderer->cache[softwareRenderer->nextY].scale[1][0]) {
274 DIRTY_SCANLINE(softwareRenderer, softwareRenderer->nextY);
275 }
276 break;
277 case REG_BG3Y_LO:
278 GBAVideoSoftwareRendererWriteBGY_LO(&softwareRenderer->bg[3], value);
279 if (softwareRenderer->bg[3].sy != softwareRenderer->cache[softwareRenderer->nextY].scale[1][1]) {
280 DIRTY_SCANLINE(softwareRenderer, softwareRenderer->nextY);
281 }
282 break;
283 case REG_BG3Y_HI:
284 GBAVideoSoftwareRendererWriteBGY_HI(&softwareRenderer->bg[3], value);
285 if (softwareRenderer->bg[3].sy != softwareRenderer->cache[softwareRenderer->nextY].scale[1][1]) {
286 DIRTY_SCANLINE(softwareRenderer, softwareRenderer->nextY);
287 }
288 break;
289 case REG_BLDCNT:
290 GBAVideoSoftwareRendererWriteBLDCNT(softwareRenderer, value);
291 value &= 0x3FFF;
292 break;
293 case REG_BLDALPHA:
294 softwareRenderer->blda = value & 0x1F;
295 if (softwareRenderer->blda > 0x10) {
296 softwareRenderer->blda = 0x10;
297 }
298 softwareRenderer->bldb = (value >> 8) & 0x1F;
299 if (softwareRenderer->bldb > 0x10) {
300 softwareRenderer->bldb = 0x10;
301 }
302 value &= 0x1F1F;
303 break;
304 case REG_BLDY:
305 value &= 0x1F;
306 if (value > 0x10) {
307 value = 0x10;
308 }
309 if (softwareRenderer->bldy != value) {
310 softwareRenderer->bldy = value;
311 softwareRenderer->blendDirty = true;
312 }
313 break;
314 case REG_WIN0H:
315 softwareRenderer->winN[0].h.end = value;
316 softwareRenderer->winN[0].h.start = value >> 8;
317 if (softwareRenderer->winN[0].h.start > GBA_VIDEO_HORIZONTAL_PIXELS && softwareRenderer->winN[0].h.start > softwareRenderer->winN[0].h.end) {
318 softwareRenderer->winN[0].h.start = 0;
319 }
320 if (softwareRenderer->winN[0].h.end > GBA_VIDEO_HORIZONTAL_PIXELS) {
321 softwareRenderer->winN[0].h.end = GBA_VIDEO_HORIZONTAL_PIXELS;
322 if (softwareRenderer->winN[0].h.start > GBA_VIDEO_HORIZONTAL_PIXELS) {
323 softwareRenderer->winN[0].h.start = GBA_VIDEO_HORIZONTAL_PIXELS;
324 }
325 }
326 break;
327 case REG_WIN1H:
328 softwareRenderer->winN[1].h.end = value;
329 softwareRenderer->winN[1].h.start = value >> 8;
330 if (softwareRenderer->winN[1].h.start > GBA_VIDEO_HORIZONTAL_PIXELS && softwareRenderer->winN[1].h.start > softwareRenderer->winN[1].h.end) {
331 softwareRenderer->winN[1].h.start = 0;
332 }
333 if (softwareRenderer->winN[1].h.end > GBA_VIDEO_HORIZONTAL_PIXELS) {
334 softwareRenderer->winN[1].h.end = GBA_VIDEO_HORIZONTAL_PIXELS;
335 if (softwareRenderer->winN[1].h.start > GBA_VIDEO_HORIZONTAL_PIXELS) {
336 softwareRenderer->winN[1].h.start = GBA_VIDEO_HORIZONTAL_PIXELS;
337 }
338 }
339 break;
340 case REG_WIN0V:
341 softwareRenderer->winN[0].v.end = value;
342 softwareRenderer->winN[0].v.start = value >> 8;
343 if (softwareRenderer->winN[0].v.start > GBA_VIDEO_VERTICAL_PIXELS && softwareRenderer->winN[0].v.start > softwareRenderer->winN[0].v.end) {
344 softwareRenderer->winN[0].v.start = 0;
345 }
346 if (softwareRenderer->winN[0].v.end > GBA_VIDEO_VERTICAL_PIXELS) {
347 softwareRenderer->winN[0].v.end = GBA_VIDEO_VERTICAL_PIXELS;
348 if (softwareRenderer->winN[0].v.start > GBA_VIDEO_VERTICAL_PIXELS) {
349 softwareRenderer->winN[0].v.start = GBA_VIDEO_VERTICAL_PIXELS;
350 }
351 }
352 break;
353 case REG_WIN1V:
354 softwareRenderer->winN[1].v.end = value;
355 softwareRenderer->winN[1].v.start = value >> 8;
356 if (softwareRenderer->winN[1].v.start > GBA_VIDEO_VERTICAL_PIXELS && softwareRenderer->winN[1].v.start > softwareRenderer->winN[1].v.end) {
357 softwareRenderer->winN[1].v.start = 0;
358 }
359 if (softwareRenderer->winN[1].v.end > GBA_VIDEO_VERTICAL_PIXELS) {
360 softwareRenderer->winN[1].v.end = GBA_VIDEO_VERTICAL_PIXELS;
361 if (softwareRenderer->winN[1].v.start > GBA_VIDEO_VERTICAL_PIXELS) {
362 softwareRenderer->winN[1].v.start = GBA_VIDEO_VERTICAL_PIXELS;
363 }
364 }
365 break;
366 case REG_WININ:
367 value &= 0x3F3F;
368 softwareRenderer->winN[0].control.packed = value;
369 softwareRenderer->winN[1].control.packed = value >> 8;
370 break;
371 case REG_WINOUT:
372 value &= 0x3F3F;
373 softwareRenderer->winout.packed = value;
374 softwareRenderer->objwin.packed = value >> 8;
375 break;
376 case REG_MOSAIC:
377 softwareRenderer->mosaic = value;
378 break;
379 case REG_GREENSWP:
380 mLOG(GBA_VIDEO, STUB, "Stub video register write: 0x%03X", address);
381 break;
382 default:
383 mLOG(GBA_VIDEO, GAME_ERROR, "Invalid video register: 0x%03X", address);
384 }
385 softwareRenderer->nextIo[address >> 1] = value;
386 if (softwareRenderer->cache[softwareRenderer->nextY].io[address >> 1] != value) {
387 softwareRenderer->cache[softwareRenderer->nextY].io[address >> 1] = value;
388 DIRTY_SCANLINE(softwareRenderer, softwareRenderer->nextY);
389 }
390 return value;
391}
392
393static void GBAVideoSoftwareRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address) {
394 struct GBAVideoSoftwareRenderer* softwareRenderer = (struct GBAVideoSoftwareRenderer*) renderer;
395 if (renderer->cache) {
396 mCacheSetWriteVRAM(renderer->cache, address);
397 }
398 memset(softwareRenderer->scanlineDirty, 0xFFFFFFFF, sizeof(softwareRenderer->scanlineDirty));
399 softwareRenderer->bg[0].yCache = -1;
400 softwareRenderer->bg[1].yCache = -1;
401 softwareRenderer->bg[2].yCache = -1;
402 softwareRenderer->bg[3].yCache = -1;
403}
404
405static void GBAVideoSoftwareRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam) {
406 struct GBAVideoSoftwareRenderer* softwareRenderer = (struct GBAVideoSoftwareRenderer*) renderer;
407 UNUSED(oam);
408 softwareRenderer->oamDirty = 1;
409 memset(softwareRenderer->scanlineDirty, 0xFFFFFFFF, sizeof(softwareRenderer->scanlineDirty));
410}
411
412static void GBAVideoSoftwareRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
413 struct GBAVideoSoftwareRenderer* softwareRenderer = (struct GBAVideoSoftwareRenderer*) renderer;
414 color_t color = mColorFrom555(value);
415 softwareRenderer->normalPalette[address >> 1] = color;
416 if (softwareRenderer->blendEffect == BLEND_BRIGHTEN) {
417 softwareRenderer->variantPalette[address >> 1] = _brighten(color, softwareRenderer->bldy);
418 } else if (softwareRenderer->blendEffect == BLEND_DARKEN) {
419 softwareRenderer->variantPalette[address >> 1] = _darken(color, softwareRenderer->bldy);
420 }
421 if (renderer->cache) {
422 mCacheSetWritePalette(renderer->cache, address >> 1, color);
423 }
424 memset(softwareRenderer->scanlineDirty, 0xFFFFFFFF, sizeof(softwareRenderer->scanlineDirty));
425}
426
427static void _breakWindow(struct GBAVideoSoftwareRenderer* softwareRenderer, struct WindowN* win, int y) {
428 if (win->v.end >= win->v.start) {
429 if (y >= win->v.end) {
430 return;
431 }
432 if (y < win->v.start) {
433 return;
434 }
435 } else if (y >= win->v.end && y < win->v.start) {
436 return;
437 }
438 if (win->h.end > GBA_VIDEO_HORIZONTAL_PIXELS || win->h.end < win->h.start) {
439 struct WindowN splits[2] = { *win, *win };
440 splits[0].h.start = 0;
441 splits[1].h.end = GBA_VIDEO_HORIZONTAL_PIXELS;
442 _breakWindowInner(softwareRenderer, &splits[0]);
443 _breakWindowInner(softwareRenderer, &splits[1]);
444 } else {
445 _breakWindowInner(softwareRenderer, win);
446 }
447}
448
449static void _breakWindowInner(struct GBAVideoSoftwareRenderer* softwareRenderer, struct WindowN* win) {
450 int activeWindow;
451 int startX = 0;
452 if (win->h.end > 0) {
453 for (activeWindow = 0; activeWindow < softwareRenderer->nWindows; ++activeWindow) {
454 if (win->h.start < softwareRenderer->windows[activeWindow].endX) {
455 // Insert a window before the end of the active window
456 struct Window oldWindow = softwareRenderer->windows[activeWindow];
457 if (win->h.start > startX) {
458 // And after the start of the active window
459 int nextWindow = softwareRenderer->nWindows;
460 ++softwareRenderer->nWindows;
461 for (; nextWindow > activeWindow; --nextWindow) {
462 softwareRenderer->windows[nextWindow] = softwareRenderer->windows[nextWindow - 1];
463 }
464 softwareRenderer->windows[activeWindow].endX = win->h.start;
465 ++activeWindow;
466 }
467 softwareRenderer->windows[activeWindow].control = win->control;
468 softwareRenderer->windows[activeWindow].endX = win->h.end;
469 if (win->h.end >= oldWindow.endX) {
470 // Trim off extra windows we've overwritten
471 for (++activeWindow; softwareRenderer->nWindows > activeWindow + 1 && win->h.end >= softwareRenderer->windows[activeWindow].endX; ++activeWindow) {
472 if (VIDEO_CHECKS && activeWindow >= MAX_WINDOW) {
473 mLOG(GBA_VIDEO, FATAL, "Out of bounds window write will occur");
474 return;
475 }
476 softwareRenderer->windows[activeWindow] = softwareRenderer->windows[activeWindow + 1];
477 --softwareRenderer->nWindows;
478 }
479 } else {
480 ++activeWindow;
481 int nextWindow = softwareRenderer->nWindows;
482 ++softwareRenderer->nWindows;
483 for (; nextWindow > activeWindow; --nextWindow) {
484 softwareRenderer->windows[nextWindow] = softwareRenderer->windows[nextWindow - 1];
485 }
486 softwareRenderer->windows[activeWindow] = oldWindow;
487 }
488 break;
489 }
490 startX = softwareRenderer->windows[activeWindow].endX;
491 }
492 }
493#ifdef DEBUG
494 if (softwareRenderer->nWindows > MAX_WINDOW) {
495 mLOG(GBA_VIDEO, FATAL, "Out of bounds window write occurred!");
496 }
497#endif
498}
499
500static void GBAVideoSoftwareRendererDrawScanline(struct GBAVideoRenderer* renderer, int y) {
501 struct GBAVideoSoftwareRenderer* softwareRenderer = (struct GBAVideoSoftwareRenderer*) renderer;
502
503 if (y == GBA_VIDEO_VERTICAL_PIXELS - 1) {
504 softwareRenderer->nextY = 0;
505 } else {
506 softwareRenderer->nextY = y + 1;
507 }
508
509 bool dirty = softwareRenderer->scanlineDirty[y >> 5] & (1 << (y & 0x1F));
510 if (memcmp(softwareRenderer->nextIo, softwareRenderer->cache[y].io, sizeof(softwareRenderer->nextIo))) {
511 memcpy(softwareRenderer->cache[y].io, softwareRenderer->nextIo, sizeof(softwareRenderer->nextIo));
512 dirty = true;
513 }
514
515 if (GBARegisterDISPCNTGetMode(softwareRenderer->dispcnt) != 0) {
516 if (softwareRenderer->cache[y].scale[0][0] != softwareRenderer->bg[2].sx ||
517 softwareRenderer->cache[y].scale[0][1] != softwareRenderer->bg[2].sy ||
518 softwareRenderer->cache[y].scale[1][0] != softwareRenderer->bg[3].sx ||
519 softwareRenderer->cache[y].scale[1][1] != softwareRenderer->bg[3].sy) {
520 dirty = true;
521 }
522 }
523 softwareRenderer->cache[y].scale[0][0] = softwareRenderer->bg[2].sx;
524 softwareRenderer->cache[y].scale[0][1] = softwareRenderer->bg[2].sy;
525 softwareRenderer->cache[y].scale[1][0] = softwareRenderer->bg[3].sx;
526 softwareRenderer->cache[y].scale[1][1] = softwareRenderer->bg[3].sy;
527
528 if (!dirty) {
529 if (GBARegisterDISPCNTGetMode(softwareRenderer->dispcnt) != 0) {
530 softwareRenderer->bg[2].sx += softwareRenderer->bg[2].dmx;
531 softwareRenderer->bg[2].sy += softwareRenderer->bg[2].dmy;
532 softwareRenderer->bg[3].sx += softwareRenderer->bg[3].dmx;
533 softwareRenderer->bg[3].sy += softwareRenderer->bg[3].dmy;
534 }
535 return;
536 }
537
538 CLEAN_SCANLINE(softwareRenderer, y);
539
540 color_t* row = &softwareRenderer->outputBuffer[softwareRenderer->outputBufferStride * y];
541 if (GBARegisterDISPCNTIsForcedBlank(softwareRenderer->dispcnt)) {
542 int x;
543 for (x = 0; x < GBA_VIDEO_HORIZONTAL_PIXELS; ++x) {
544 row[x] = GBA_COLOR_WHITE;
545 }
546 return;
547 }
548
549 int x;
550 for (x = 0; x < GBA_VIDEO_HORIZONTAL_PIXELS; x += 4) {
551 softwareRenderer->spriteLayer[x] = FLAG_UNWRITTEN;
552 softwareRenderer->spriteLayer[x + 1] = FLAG_UNWRITTEN;
553 softwareRenderer->spriteLayer[x + 2] = FLAG_UNWRITTEN;
554 softwareRenderer->spriteLayer[x + 3] = FLAG_UNWRITTEN;
555 }
556
557 softwareRenderer->windows[0].endX = GBA_VIDEO_HORIZONTAL_PIXELS;
558 softwareRenderer->nWindows = 1;
559 if (GBARegisterDISPCNTIsWin0Enable(softwareRenderer->dispcnt) || GBARegisterDISPCNTIsWin1Enable(softwareRenderer->dispcnt) || GBARegisterDISPCNTIsObjwinEnable(softwareRenderer->dispcnt)) {
560 softwareRenderer->windows[0].control = softwareRenderer->winout;
561 if (GBARegisterDISPCNTIsWin1Enable(softwareRenderer->dispcnt)) {
562 _breakWindow(softwareRenderer, &softwareRenderer->winN[1], y);
563 }
564 if (GBARegisterDISPCNTIsWin0Enable(softwareRenderer->dispcnt)) {
565 _breakWindow(softwareRenderer, &softwareRenderer->winN[0], y);
566 }
567 } else {
568 softwareRenderer->windows[0].control.packed = 0xFF;
569 }
570
571 if (softwareRenderer->blendDirty) {
572 _updatePalettes(softwareRenderer);
573 softwareRenderer->blendDirty = false;
574 }
575
576 int w;
577 x = 0;
578 for (w = 0; w < softwareRenderer->nWindows; ++w) {
579 // TOOD: handle objwin on backdrop
580 uint32_t backdrop = FLAG_UNWRITTEN | FLAG_PRIORITY | FLAG_IS_BACKGROUND;
581 if (!softwareRenderer->target1Bd || softwareRenderer->blendEffect == BLEND_NONE || softwareRenderer->blendEffect == BLEND_ALPHA || !GBAWindowControlIsBlendEnable(softwareRenderer->windows[w].control.packed)) {
582 backdrop |= softwareRenderer->normalPalette[0];
583 } else {
584 backdrop |= softwareRenderer->variantPalette[0];
585 }
586 int end = softwareRenderer->windows[w].endX;
587 for (; x < end - 3; x += 4) {
588 softwareRenderer->row[x] = backdrop;
589 softwareRenderer->row[x + 1] = backdrop;
590 softwareRenderer->row[x + 2] = backdrop;
591 softwareRenderer->row[x + 3] = backdrop;
592 }
593 for (; x < end; ++x) {
594 softwareRenderer->row[x] = backdrop;
595 }
596 }
597
598 _drawScanline(softwareRenderer, y);
599
600 if (softwareRenderer->target2Bd) {
601 x = 0;
602 for (w = 0; w < softwareRenderer->nWindows; ++w) {
603 uint32_t backdrop = 0;
604 if (!softwareRenderer->target1Bd || softwareRenderer->blendEffect == BLEND_NONE || softwareRenderer->blendEffect == BLEND_ALPHA || !GBAWindowControlIsBlendEnable(softwareRenderer->windows[w].control.packed)) {
605 backdrop |= softwareRenderer->normalPalette[0];
606 } else {
607 backdrop |= softwareRenderer->variantPalette[0];
608 }
609 int end = softwareRenderer->windows[w].endX;
610 for (; x < end; ++x) {
611 uint32_t color = softwareRenderer->row[x];
612 if (color & FLAG_TARGET_1) {
613 softwareRenderer->row[x] = _mix(softwareRenderer->bldb, backdrop, softwareRenderer->blda, color);
614 }
615 }
616 }
617 }
618 if (softwareRenderer->target1Obj && (softwareRenderer->blendEffect == BLEND_DARKEN || softwareRenderer->blendEffect == BLEND_BRIGHTEN)) {
619 x = 0;
620 uint32_t mask = FLAG_REBLEND | FLAG_TARGET_1 | FLAG_IS_BACKGROUND;
621 uint32_t match = FLAG_REBLEND;
622 if (GBARegisterDISPCNTIsObjwinEnable(softwareRenderer->dispcnt)) {
623 mask |= FLAG_OBJWIN;
624 if (GBAWindowControlIsBlendEnable(softwareRenderer->objwin.packed)) {
625 match |= FLAG_OBJWIN;
626 }
627 }
628 for (w = 0; w < softwareRenderer->nWindows; ++w) {
629 if (!GBAWindowControlIsBlendEnable(softwareRenderer->windows[w].control.packed)) {
630 continue;
631 }
632 int end = softwareRenderer->windows[w].endX;
633 if (softwareRenderer->blendEffect == BLEND_DARKEN) {
634 for (; x < end; ++x) {
635 uint32_t color = softwareRenderer->row[x];
636 if ((color & mask) == match) {
637 softwareRenderer->row[x] = _darken(color, softwareRenderer->bldy);
638 }
639 }
640 } else if (softwareRenderer->blendEffect == BLEND_BRIGHTEN) {
641 for (; x < end; ++x) {
642 uint32_t color = softwareRenderer->row[x];
643 if ((color & mask) == match) {
644 softwareRenderer->row[x] = _brighten(color, softwareRenderer->bldy);
645 }
646 }
647 }
648 }
649 }
650
651#ifdef COLOR_16_BIT
652 for (x = 0; x < GBA_VIDEO_HORIZONTAL_PIXELS; x += 4) {
653 row[x] = softwareRenderer->row[x];
654 row[x + 1] = softwareRenderer->row[x + 1];
655 row[x + 2] = softwareRenderer->row[x + 2];
656 row[x + 3] = softwareRenderer->row[x + 3];
657 }
658#else
659 memcpy(row, softwareRenderer->row, GBA_VIDEO_HORIZONTAL_PIXELS * sizeof(*row));
660#endif
661}
662
663static void GBAVideoSoftwareRendererFinishFrame(struct GBAVideoRenderer* renderer) {
664 struct GBAVideoSoftwareRenderer* softwareRenderer = (struct GBAVideoSoftwareRenderer*) renderer;
665
666 softwareRenderer->nextY = 0;
667 if (softwareRenderer->temporaryBuffer) {
668 mappedMemoryFree(softwareRenderer->temporaryBuffer, GBA_VIDEO_HORIZONTAL_PIXELS * GBA_VIDEO_VERTICAL_PIXELS * 4);
669 softwareRenderer->temporaryBuffer = 0;
670 }
671 softwareRenderer->bg[2].sx = softwareRenderer->bg[2].refx;
672 softwareRenderer->bg[2].sy = softwareRenderer->bg[2].refy;
673 softwareRenderer->bg[3].sx = softwareRenderer->bg[3].refx;
674 softwareRenderer->bg[3].sy = softwareRenderer->bg[3].refy;
675
676 if (softwareRenderer->bg[0].enabled > 0) {
677 softwareRenderer->bg[0].enabled = 4;
678 }
679 if (softwareRenderer->bg[1].enabled > 0) {
680 softwareRenderer->bg[1].enabled = 4;
681 }
682 if (softwareRenderer->bg[2].enabled > 0) {
683 softwareRenderer->bg[2].enabled = 4;
684 }
685 if (softwareRenderer->bg[3].enabled > 0) {
686 softwareRenderer->bg[3].enabled = 4;
687 }
688}
689
690static void GBAVideoSoftwareRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels) {
691 struct GBAVideoSoftwareRenderer* softwareRenderer = (struct GBAVideoSoftwareRenderer*) renderer;
692 *stride = softwareRenderer->outputBufferStride;
693 *pixels = softwareRenderer->outputBuffer;
694}
695
696static void GBAVideoSoftwareRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels) {
697 struct GBAVideoSoftwareRenderer* softwareRenderer = (struct GBAVideoSoftwareRenderer*) renderer;
698
699 const color_t* colorPixels = pixels;
700 unsigned i;
701 for (i = 0; i < GBA_VIDEO_VERTICAL_PIXELS; ++i) {
702 memmove(&softwareRenderer->outputBuffer[softwareRenderer->outputBufferStride * i], &colorPixels[stride * i], GBA_VIDEO_HORIZONTAL_PIXELS * BYTES_PER_PIXEL);
703 }
704}
705
706static void _enableBg(struct GBAVideoSoftwareRenderer* renderer, int bg, bool active) {
707 int wasActive = renderer->bg[bg].enabled;
708 if (!active) {
709 renderer->bg[bg].enabled = 0;
710 } else if (!wasActive && active) {
711 if (renderer->nextY == 0 || GBARegisterDISPCNTGetMode(renderer->dispcnt) > 2) {
712 // TODO: Investigate in more depth how switching background works in different modes
713 renderer->bg[bg].enabled = 4;
714 } else {
715 renderer->bg[bg].enabled = 1;
716 }
717 }
718}
719
720static void GBAVideoSoftwareRendererUpdateDISPCNT(struct GBAVideoSoftwareRenderer* renderer) {
721 _enableBg(renderer, 0, GBARegisterDISPCNTGetBg0Enable(renderer->dispcnt));
722 _enableBg(renderer, 1, GBARegisterDISPCNTGetBg1Enable(renderer->dispcnt));
723 _enableBg(renderer, 2, GBARegisterDISPCNTGetBg2Enable(renderer->dispcnt));
724 _enableBg(renderer, 3, GBARegisterDISPCNTGetBg3Enable(renderer->dispcnt));
725}
726
727static void GBAVideoSoftwareRendererWriteBGCNT(struct GBAVideoSoftwareRenderer* renderer, struct GBAVideoSoftwareBackground* bg, uint16_t value) {
728 UNUSED(renderer);
729 bg->priority = GBARegisterBGCNTGetPriority(value);
730 bg->charBase = GBARegisterBGCNTGetCharBase(value) << 14;
731 bg->mosaic = GBARegisterBGCNTGetMosaic(value);
732 bg->multipalette = GBARegisterBGCNTGet256Color(value);
733 bg->screenBase = GBARegisterBGCNTGetScreenBase(value) << 11;
734 bg->overflow = GBARegisterBGCNTGetOverflow(value);
735 bg->size = GBARegisterBGCNTGetSize(value);
736}
737
738static void GBAVideoSoftwareRendererWriteBGX_LO(struct GBAVideoSoftwareBackground* bg, uint16_t value) {
739 bg->refx = (bg->refx & 0xFFFF0000) | value;
740 bg->sx = bg->refx;
741}
742
743static void GBAVideoSoftwareRendererWriteBGX_HI(struct GBAVideoSoftwareBackground* bg, uint16_t value) {
744 bg->refx = (bg->refx & 0x0000FFFF) | (value << 16);
745 bg->refx <<= 4;
746 bg->refx >>= 4;
747 bg->sx = bg->refx;
748}
749
750static void GBAVideoSoftwareRendererWriteBGY_LO(struct GBAVideoSoftwareBackground* bg, uint16_t value) {
751 bg->refy = (bg->refy & 0xFFFF0000) | value;
752 bg->sy = bg->refy;
753}
754
755static void GBAVideoSoftwareRendererWriteBGY_HI(struct GBAVideoSoftwareBackground* bg, uint16_t value) {
756 bg->refy = (bg->refy & 0x0000FFFF) | (value << 16);
757 bg->refy <<= 4;
758 bg->refy >>= 4;
759 bg->sy = bg->refy;
760}
761
762static void GBAVideoSoftwareRendererWriteBLDCNT(struct GBAVideoSoftwareRenderer* renderer, uint16_t value) {
763 enum GBAVideoBlendEffect oldEffect = renderer->blendEffect;
764
765 renderer->bg[0].target1 = GBARegisterBLDCNTGetTarget1Bg0(value);
766 renderer->bg[1].target1 = GBARegisterBLDCNTGetTarget1Bg1(value);
767 renderer->bg[2].target1 = GBARegisterBLDCNTGetTarget1Bg2(value);
768 renderer->bg[3].target1 = GBARegisterBLDCNTGetTarget1Bg3(value);
769 renderer->bg[0].target2 = GBARegisterBLDCNTGetTarget2Bg0(value);
770 renderer->bg[1].target2 = GBARegisterBLDCNTGetTarget2Bg1(value);
771 renderer->bg[2].target2 = GBARegisterBLDCNTGetTarget2Bg2(value);
772 renderer->bg[3].target2 = GBARegisterBLDCNTGetTarget2Bg3(value);
773
774 renderer->blendEffect = GBARegisterBLDCNTGetEffect(value);
775 renderer->target1Obj = GBARegisterBLDCNTGetTarget1Obj(value);
776 renderer->target1Bd = GBARegisterBLDCNTGetTarget1Bd(value);
777 renderer->target2Obj = GBARegisterBLDCNTGetTarget2Obj(value);
778 renderer->target2Bd = GBARegisterBLDCNTGetTarget2Bd(value);
779
780 if (oldEffect != renderer->blendEffect) {
781 renderer->blendDirty = true;
782 }
783}
784
785#define TEST_LAYER_ENABLED(X) \
786 !renderer->d.disableBG[X] && \
787 (renderer->bg[X].enabled == 4 && \
788 (GBAWindowControlIsBg ## X ## Enable(renderer->currentWindow.packed) || \
789 (GBARegisterDISPCNTIsObjwinEnable(renderer->dispcnt) && GBAWindowControlIsBg ## X ## Enable (renderer->objwin.packed))) && \
790 renderer->bg[X].priority == priority)
791
792static void _drawScanline(struct GBAVideoSoftwareRenderer* renderer, int y) {
793 int w;
794 int spriteLayers = 0;
795 if (GBARegisterDISPCNTIsObjEnable(renderer->dispcnt) && !renderer->d.disableOBJ) {
796 if (renderer->oamDirty) {
797 renderer->oamMax = GBAVideoRendererCleanOAM(renderer->d.oam->obj, renderer->sprites, renderer->objOffsetY);
798 renderer->oamDirty = false;
799 }
800 renderer->spriteCyclesRemaining = GBARegisterDISPCNTIsHblankIntervalFree(renderer->dispcnt) ? OBJ_HBLANK_FREE_LENGTH : OBJ_LENGTH;
801 int mosaicV = GBAMosaicControlGetObjV(renderer->mosaic) + 1;
802 int mosaicY = y - (y % mosaicV);
803 int i;
804 for (i = 0; i < renderer->oamMax; ++i) {
805 struct GBAVideoRendererSprite* sprite = &renderer->sprites[i];
806 int localY = y;
807 renderer->end = 0;
808 if ((y < sprite->y && (sprite->endY - 256 < 0 || y >= sprite->endY - 256)) || y >= sprite->endY) {
809 continue;
810 }
811 if (GBAObjAttributesAIsMosaic(sprite->obj.a)) {
812 localY = mosaicY;
813 if (localY < sprite->y) {
814 localY = sprite->y;
815 }
816 if (localY >= sprite->endY) {
817 localY = sprite->endY - 1;
818 }
819 }
820 for (w = 0; w < renderer->nWindows; ++w) {
821 if (renderer->spriteCyclesRemaining <= 0) {
822 break;
823 }
824 renderer->currentWindow = renderer->windows[w].control;
825 renderer->start = renderer->end;
826 renderer->end = renderer->windows[w].endX;
827 if (!GBAWindowControlIsObjEnable(renderer->currentWindow.packed) && !GBARegisterDISPCNTIsObjwinEnable(renderer->dispcnt)) {
828 continue;
829 }
830
831 int drawn = GBAVideoSoftwareRendererPreprocessSprite(renderer, &sprite->obj, localY);
832 spriteLayers |= drawn << GBAObjAttributesCGetPriority(sprite->obj.c);
833 }
834 if (renderer->spriteCyclesRemaining <= 0) {
835 break;
836 }
837 }
838 }
839
840 unsigned priority;
841 for (priority = 0; priority < 4; ++priority) {
842 renderer->end = 0;
843 for (w = 0; w < renderer->nWindows; ++w) {
844 renderer->start = renderer->end;
845 renderer->end = renderer->windows[w].endX;
846 renderer->currentWindow = renderer->windows[w].control;
847 if (spriteLayers & (1 << priority)) {
848 GBAVideoSoftwareRendererPostprocessSprite(renderer, priority);
849 }
850 if (TEST_LAYER_ENABLED(0) && GBARegisterDISPCNTGetMode(renderer->dispcnt) < 2) {
851 GBAVideoSoftwareRendererDrawBackgroundMode0(renderer, &renderer->bg[0], y);
852 }
853 if (TEST_LAYER_ENABLED(1) && GBARegisterDISPCNTGetMode(renderer->dispcnt) < 2) {
854 GBAVideoSoftwareRendererDrawBackgroundMode0(renderer, &renderer->bg[1], y);
855 }
856 if (TEST_LAYER_ENABLED(2)) {
857 switch (GBARegisterDISPCNTGetMode(renderer->dispcnt)) {
858 case 0:
859 GBAVideoSoftwareRendererDrawBackgroundMode0(renderer, &renderer->bg[2], y);
860 break;
861 case 1:
862 case 2:
863 GBAVideoSoftwareRendererDrawBackgroundMode2(renderer, &renderer->bg[2], y);
864 break;
865 case 3:
866 GBAVideoSoftwareRendererDrawBackgroundMode3(renderer, &renderer->bg[2], y);
867 break;
868 case 4:
869 GBAVideoSoftwareRendererDrawBackgroundMode4(renderer, &renderer->bg[2], y);
870 break;
871 case 5:
872 GBAVideoSoftwareRendererDrawBackgroundMode5(renderer, &renderer->bg[2], y);
873 break;
874 }
875 }
876 if (TEST_LAYER_ENABLED(3)) {
877 switch (GBARegisterDISPCNTGetMode(renderer->dispcnt)) {
878 case 0:
879 GBAVideoSoftwareRendererDrawBackgroundMode0(renderer, &renderer->bg[3], y);
880 break;
881 case 2:
882 GBAVideoSoftwareRendererDrawBackgroundMode2(renderer, &renderer->bg[3], y);
883 break;
884 }
885 }
886 }
887 }
888 if (GBARegisterDISPCNTGetMode(renderer->dispcnt) != 0) {
889 renderer->bg[2].sx += renderer->bg[2].dmx;
890 renderer->bg[2].sy += renderer->bg[2].dmy;
891 renderer->bg[3].sx += renderer->bg[3].dmx;
892 renderer->bg[3].sy += renderer->bg[3].dmy;
893 }
894
895 if (renderer->bg[0].enabled > 0 && renderer->bg[0].enabled < 4) {
896 ++renderer->bg[0].enabled;
897 DIRTY_SCANLINE(renderer, y);
898 }
899 if (renderer->bg[1].enabled > 0 && renderer->bg[1].enabled < 4) {
900 ++renderer->bg[1].enabled;
901 DIRTY_SCANLINE(renderer, y);
902 }
903 if (renderer->bg[2].enabled > 0 && renderer->bg[2].enabled < 4) {
904 ++renderer->bg[2].enabled;
905 DIRTY_SCANLINE(renderer, y);
906 }
907 if (renderer->bg[3].enabled > 0 && renderer->bg[3].enabled < 4) {
908 ++renderer->bg[3].enabled;
909 DIRTY_SCANLINE(renderer, y);
910 }
911}
912
913static void _updatePalettes(struct GBAVideoSoftwareRenderer* renderer) {
914 int i;
915 if (renderer->blendEffect == BLEND_BRIGHTEN) {
916 for (i = 0; i < 512; ++i) {
917 renderer->variantPalette[i] = _brighten(renderer->normalPalette[i], renderer->bldy);
918 }
919 } else if (renderer->blendEffect == BLEND_DARKEN) {
920 for (i = 0; i < 512; ++i) {
921 renderer->variantPalette[i] = _darken(renderer->normalPalette[i], renderer->bldy);
922 }
923 } else {
924 for (i = 0; i < 512; ++i) {
925 renderer->variantPalette[i] = renderer->normalPalette[i];
926 }
927 }
928}