cmake_minimum_required(VERSION 2.8.11) enable_language(CXX) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} --std=c++11") if(APPLE) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mmacosx-version-min=10.7") if (CMAKE_CXX_COMPILER_ID MATCHES "Clang") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++") endif() endif() set(PLATFORM_SRC) set(QT_STATIC OFF) if(BUILD_SDL) if(NOT SDL_FOUND AND NOT SDL2_FOUND) find_package(SDL 1.2 REQUIRED) endif() if(SDL2_FOUND) link_directories(${SDL2_LIBDIR}) endif() list(APPEND PLATFORM_LIBRARY ${SDL_LIBRARY} ${SDLMAIN_LIBRARY}) list(APPEND PLATFORM_SRC ${PLATFORM_SRC} ${CMAKE_SOURCE_DIR}/src/platform/sdl/sdl-events.c ${CMAKE_SOURCE_DIR}/src/platform/sdl/sdl-audio.c) include_directories(${SDL_INCLUDE_DIR} ${CMAKE_SOURCE_DIR}/src/platform/sdl) endif() set(CMAKE_AUTOMOC ON) set(CMAKE_INCLUDE_CURRENT_DIR ON) find_package(Qt5Multimedia) find_package(Qt5OpenGL) find_package(Qt5Widgets) find_package(OpenGL) if(NOT Qt5OpenGL_FOUND OR NOT Qt5Widgets_FOUND OR NOT OPENGL_FOUND) message(WARNING "Cannot find Qt modules") set(BUILD_QT OFF PARENT_SCOPE) return() endif() get_target_property(QT_TYPE Qt5::Core TYPE) if(QT_TYPE STREQUAL STATIC_LIBRARY) set(QT_STATIC ON) add_definitions(-DQT_STATIC) endif() set(SOURCE_FILES AudioProcessor.cpp CheatsModel.cpp CheatsView.cpp ConfigController.cpp Display.cpp DisplayGL.cpp DisplayQt.cpp GBAApp.cpp GBAKeyEditor.cpp GIFView.cpp GameController.cpp GamepadAxisEvent.cpp GamepadButtonEvent.cpp InputController.cpp KeyEditor.cpp LoadSaveState.cpp LogView.cpp MemoryModel.cpp MemoryView.cpp MultiplayerController.cpp OverrideView.cpp PaletteView.cpp SavestateButton.cpp SensorView.cpp SettingsView.cpp ShortcutController.cpp ShortcutView.cpp Swatch.cpp Window.cpp VFileDevice.cpp VideoView.cpp) qt5_wrap_ui(UI_FILES CheatsView.ui GIFView.ui LoadSaveState.ui LogView.ui MemoryView.ui OverrideView.ui PaletteView.ui SensorView.ui SettingsView.ui ShortcutView.ui VideoView.ui) set(QT_LIBRARIES) set(CPACK_DEBIAN_PACKAGE_DEPENDS "${CPACK_DEBIAN_PACKAGE_DEPENDS},libqt5widgets5,libqt5opengl5") set(AUDIO_SRC) if(BUILD_SDL) list(APPEND AUDIO_SRC AudioProcessorSDL.cpp) endif() if(Qt5Multimedia_FOUND) list(APPEND AUDIO_SRC AudioProcessorQt.cpp AudioDevice.cpp) if (WIN32 AND QT_STATIC) list(APPEND QT_LIBRARIES qtaudio_windows strmiids winmm) endif() list(APPEND QT_LIBRARIES Qt5::Multimedia) add_definitions(-DBUILD_QT_MULTIMEDIA) set(CPACK_DEBIAN_PACKAGE_DEPENDS "${CPACK_DEBIAN_PACKAGE_DEPENDS},libqt5multimedia5") endif() if(NOT AUDIO_SRC) message(WARNING "No supported audio modules found") set(BUILD_QT OFF PARENT_SCOPE) return() endif() if(USE_GDB_STUB) list(APPEND PLATFORM_SRC GDBController.cpp GDBWindow.cpp) endif() set(MACOSX_BUNDLE_ICON_FILE mgba.icns) set(MACOSX_BUNDLE_BUNDLE_VERSION ${LIB_VERSION_STRING}) set(MACOSX_BUNDLE_BUNDLE_NAME ${PROJECT_NAME}) set(MACOSX_BUNDLE_GUI_IDENTIFIER com.endrift.${BINARY_NAME}-qt) set_source_files_properties(${CMAKE_SOURCE_DIR}/res/mgba.icns PROPERTIES MACOSX_PACKAGE_LOCATION Resources) qt5_add_resources(RESOURCES resources.qrc) if(WIN32) configure_file(${CMAKE_SOURCE_DIR}/res/mgba.rc.in ${CMAKE_BINARY_DIR}/res/mgba.rc) list(APPEND RESOURCES ${CMAKE_BINARY_DIR}/res/mgba.rc) if(QT_STATIC) list(APPEND QT_LIBRARIES qwindows imm32) endif() endif() add_executable(${BINARY_NAME}-qt WIN32 MACOSX_BUNDLE main.cpp ${CMAKE_SOURCE_DIR}/res/mgba.icns ${SOURCE_FILES} ${PLATFORM_SRC} ${UI_FILES} ${AUDIO_SRC} ${RESOURCES}) set_target_properties(${BINARY_NAME}-qt PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${CMAKE_SOURCE_DIR}/res/info.plist.in COMPILE_DEFINITIONS "${FEATURE_DEFINES}") list(APPEND QT_LIBRARIES Qt5::Widgets Qt5::OpenGL) target_link_libraries(${BINARY_NAME}-qt ${PLATFORM_LIBRARY} ${OPENGL_LIBRARY} ${BINARY_NAME} ${QT_LIBRARIES}) set(CPACK_DEBIAN_PACKAGE_DEPENDS "${CPACK_DEBIAN_PACKAGE_DEPENDS}" PARENT_SCOPE) install(TARGETS ${BINARY_NAME}-qt RUNTIME DESTINATION bin COMPONENT ${BINARY_NAME}-qt BUNDLE DESTINATION Applications COMPONENT ${BINARY_NAME}-qt) if(APPLE OR WIN32) set_target_properties(${BINARY_NAME}-qt PROPERTIES OUTPUT_NAME ${PROJECT_NAME}) endif() if(APPLE) set(DEPLOY_OPTIONS -p platforms/libqcocoa.dylib,audio/libqtaudio_coreaudio.dylib) if(NOT CMAKE_INSTALL_NAME_TOOL EQUAL "install_name_tool") set(DEPLOY_OPTIONS ${DEPLOY_OPTIONS} -I ${CMAKE_INSTALL_NAME_TOOL}) endif() if(DEFINED CMAKE_OTOOL AND NOT CMAKE_OTOOL EQUAL "otool") set(DEPLOY_OPTIONS ${DEPLOY_OPTIONS} -O ${CMAKE_OTOOL}) endif() if(DEFINED CROSS_ROOT) set(DEPLOY_OPTIONS ${DEPLOY_OPTIONS} -R ${CROSS_ROOT}) endif() add_custom_command(TARGET ${BINARY_NAME}-qt POST_BUILD COMMAND ${CMAKE_SOURCE_DIR}/tools/deploy-mac.py ${DEPLOY_OPTIONS} ${PROJECT_NAME}.app) endif()