all repos — mgba @ 3304a448ede6b4699d78c6816e65382c05f78e5e

mGBA Game Boy Advance Emulator

src/platform/libretro/libretro.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "libretro.h"
  7
  8#include <mgba-util/common.h>
  9
 10#include <mgba/core/blip_buf.h>
 11#include <mgba/core/cheats.h>
 12#include <mgba/core/core.h>
 13#include <mgba/core/log.h>
 14#include <mgba/core/version.h>
 15#ifdef M_CORE_GB
 16#include <mgba/gb/core.h>
 17#include <mgba/internal/gb/gb.h>
 18#endif
 19#ifdef M_CORE_GBA
 20#include <mgba/gba/core.h>
 21#include <mgba/gba/interface.h>
 22#include <mgba/internal/gba/gba.h>
 23#endif
 24#include <mgba-util/circle-buffer.h>
 25#include <mgba-util/memory.h>
 26#include <mgba-util/vfs.h>
 27
 28#define SAMPLES 1024
 29#define RUMBLE_PWM 35
 30
 31static retro_environment_t environCallback;
 32static retro_video_refresh_t videoCallback;
 33static retro_audio_sample_batch_t audioCallback;
 34static retro_input_poll_t inputPollCallback;
 35static retro_input_state_t inputCallback;
 36static retro_log_printf_t logCallback;
 37static retro_set_rumble_state_t rumbleCallback;
 38
 39static void GBARetroLog(struct mLogger* logger, int category, enum mLogLevel level, const char* format, va_list args);
 40
 41static void _postAudioBuffer(struct mAVStream*, blip_t* left, blip_t* right);
 42static void _setRumble(struct mRumble* rumble, int enable);
 43static uint8_t _readLux(struct GBALuminanceSource* lux);
 44static void _updateLux(struct GBALuminanceSource* lux);
 45
 46static struct mCore* core;
 47static void* outputBuffer;
 48static void* data;
 49static size_t dataSize;
 50static void* savedata;
 51static struct mAVStream stream;
 52static int rumbleLevel;
 53static struct CircleBuffer rumbleHistory;
 54static struct mRumble rumble;
 55static struct GBALuminanceSource lux;
 56static int luxLevel;
 57static struct mLogger logger;
 58
 59static void _reloadSettings(void) {
 60	struct mCoreOptions opts = {
 61		.useBios = true,
 62		.volume = 0x100,
 63	};
 64
 65	struct retro_variable var;
 66	enum GBModel model;
 67	const char* modelName;
 68
 69	var.key = "mgba_gb_model";
 70	var.value = 0;
 71	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
 72		if (strcmp(var.value, "Game Boy") == 0) {
 73			model = GB_MODEL_DMG;
 74		} else if (strcmp(var.value, "Super Game Boy") == 0) {
 75			model = GB_MODEL_SGB;
 76		} else if (strcmp(var.value, "Game Boy Color") == 0) {
 77			model = GB_MODEL_CGB;
 78		} else if (strcmp(var.value, "Game Boy Advance") == 0) {
 79			model = GB_MODEL_AGB;
 80		} else {
 81			model = GB_MODEL_AUTODETECT;
 82		}
 83
 84		modelName = GBModelToName(model);
 85		mCoreConfigSetDefaultValue(&core->config, "gb.model", modelName);
 86		mCoreConfigSetDefaultValue(&core->config, "sgb.model", modelName);
 87		mCoreConfigSetDefaultValue(&core->config, "cgb.model", modelName);
 88	}
 89
 90	var.key = "mgba_use_bios";
 91	var.value = 0;
 92	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
 93		opts.useBios = strcmp(var.value, "ON") == 0;
 94	}
 95
 96	var.key = "mgba_skip_bios";
 97	var.value = 0;
 98	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
 99		opts.skipBios = strcmp(var.value, "ON") == 0;
100	}
101
102	var.key = "mgba_sgb_borders";
103	var.value = 0;
104	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
105		if (strcmp(var.value, "ON") == 0) {
106			mCoreConfigSetDefaultIntValue(&core->config, "sgb.borders", true);
107		} else {
108			mCoreConfigSetDefaultIntValue(&core->config, "sgb.borders", false);
109		}
110	}
111
112	var.key = "mgba_idle_optimization";
113	var.value = 0;
114	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
115		if (strcmp(var.value, "Don't Remove") == 0) {
116			mCoreConfigSetDefaultValue(&core->config, "idleOptimization", "ignore");
117		} else if (strcmp(var.value, "Remove Known") == 0) {
118			mCoreConfigSetDefaultValue(&core->config, "idleOptimization", "remove");
119		} else if (strcmp(var.value, "Detect and Remove") == 0) {
120			mCoreConfigSetDefaultValue(&core->config, "idleOptimization", "detect");
121		}
122	}
123
124	var.key = "mgba_frameskip";
125	var.value = 0;
126	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
127		opts.frameskip = strtol(var.value, NULL, 10);
128
129	}
130
131	mCoreConfigLoadDefaults(&core->config, &opts);
132	mCoreLoadConfig(core);
133}
134
135unsigned retro_api_version(void) {
136	return RETRO_API_VERSION;
137}
138
139void retro_set_environment(retro_environment_t env) {
140	environCallback = env;
141
142	struct retro_variable vars[] = {
143		{ "mgba_solar_sensor_level", "Solar sensor level; 0|1|2|3|4|5|6|7|8|9|10" },
144		{ "mgba_allow_opposing_directions", "Allow opposing directional input; OFF|ON" },
145		{ "mgba_gb_model", "Game Boy model (requires restart); Autodetect|Game Boy|Super Game Boy|Game Boy Color|Game Boy Advance" },
146		{ "mgba_use_bios", "Use BIOS file if found (requires restart); ON|OFF" },
147		{ "mgba_skip_bios", "Skip BIOS intro (requires restart); OFF|ON" },
148		{ "mgba_sgb_borders", "Use Super Game Boy borders (requires restart); ON|OFF" },
149		{ "mgba_idle_optimization", "Idle loop removal; Remove Known|Detect and Remove|Don't Remove" },
150		{ "mgba_frameskip", "Frameskip; 0|1|2|3|4|5|6|7|8|9|10" },
151		{ 0, 0 }
152	};
153
154	environCallback(RETRO_ENVIRONMENT_SET_VARIABLES, vars);
155}
156
157void retro_set_video_refresh(retro_video_refresh_t video) {
158	videoCallback = video;
159}
160
161void retro_set_audio_sample(retro_audio_sample_t audio) {
162	UNUSED(audio);
163}
164
165void retro_set_audio_sample_batch(retro_audio_sample_batch_t audioBatch) {
166	audioCallback = audioBatch;
167}
168
169void retro_set_input_poll(retro_input_poll_t inputPoll) {
170	inputPollCallback = inputPoll;
171}
172
173void retro_set_input_state(retro_input_state_t input) {
174	inputCallback = input;
175}
176
177void retro_get_system_info(struct retro_system_info* info) {
178	info->need_fullpath = false;
179	info->valid_extensions = "gba|gb|gbc";
180	info->library_version = projectVersion;
181	info->library_name = projectName;
182	info->block_extract = false;
183}
184
185void retro_get_system_av_info(struct retro_system_av_info* info) {
186	unsigned width, height;
187	core->desiredVideoDimensions(core, &width, &height);
188	info->geometry.base_width = width;
189	info->geometry.base_height = height;
190	info->geometry.max_width = width;
191	info->geometry.max_height = height;
192	info->geometry.aspect_ratio = width / (double) height;
193	info->timing.fps = core->frequency(core) / (float) core->frameCycles(core);
194	info->timing.sample_rate = 32768;
195}
196
197void retro_init(void) {
198	enum retro_pixel_format fmt;
199#ifdef COLOR_16_BIT
200#ifdef COLOR_5_6_5
201	fmt = RETRO_PIXEL_FORMAT_RGB565;
202#else
203#warning This pixel format is unsupported. Please use -DCOLOR_16-BIT -DCOLOR_5_6_5
204	fmt = RETRO_PIXEL_FORMAT_0RGB1555;
205#endif
206#else
207#warning This pixel format is unsupported. Please use -DCOLOR_16-BIT -DCOLOR_5_6_5
208	fmt = RETRO_PIXEL_FORMAT_XRGB8888;
209#endif
210	environCallback(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt);
211
212	struct retro_input_descriptor inputDescriptors[] = {
213		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
214		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
215		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
216		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
217		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "Right" },
218		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "Left" },
219		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "Up" },
220		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "Down" },
221		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R" },
222		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L" },
223		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "Brighten Solar Sensor" },
224		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "Darken Solar Sensor" },
225		{ 0 }
226	};
227	environCallback(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, &inputDescriptors);
228
229	// TODO: RETRO_ENVIRONMENT_SET_SUPPORT_NO_GAME when BIOS booting is supported
230
231	struct retro_rumble_interface rumbleInterface;
232	if (environCallback(RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE, &rumbleInterface)) {
233		rumbleCallback = rumbleInterface.set_rumble_state;
234		CircleBufferInit(&rumbleHistory, RUMBLE_PWM);
235		rumble.setRumble = _setRumble;
236	} else {
237		rumbleCallback = 0;
238	}
239
240	luxLevel = 0;
241	lux.readLuminance = _readLux;
242	lux.sample = _updateLux;
243	_updateLux(&lux);
244
245	struct retro_log_callback log;
246	if (environCallback(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log)) {
247		logCallback = log.log;
248	} else {
249		logCallback = 0;
250	}
251	logger.log = GBARetroLog;
252	mLogSetDefaultLogger(&logger);
253
254	stream.videoDimensionsChanged = 0;
255	stream.postAudioFrame = 0;
256	stream.postAudioBuffer = _postAudioBuffer;
257	stream.postVideoFrame = 0;
258	stream.videoFrameRateChanged = 0;
259}
260
261void retro_deinit(void) {
262	free(outputBuffer);
263}
264
265void retro_run(void) {
266	uint16_t keys;
267	inputPollCallback();
268
269	bool updated = false;
270	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated) {
271		struct retro_variable var = {
272			.key = "mgba_allow_opposing_directions",
273			.value = 0
274		};
275		if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
276			((struct GBA*) core->board)->allowOpposingDirections = strcmp(var.value, "yes") == 0;
277		}
278
279		var.key = "mgba_frameskip";
280		var.value = 0;
281		if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
282			mCoreConfigSetUIntValue(&core->config, "frameskip", strtol(var.value, NULL, 10));
283			mCoreLoadConfig(core);
284		}
285	}
286
287	keys = 0;
288	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A)) << 0;
289	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B)) << 1;
290	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT)) << 2;
291	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START)) << 3;
292	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT)) << 4;
293	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT)) << 5;
294	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP)) << 6;
295	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN)) << 7;
296	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R)) << 8;
297	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L)) << 9;
298	core->setKeys(core, keys);
299
300	static bool wasAdjustingLux = false;
301	if (wasAdjustingLux) {
302		wasAdjustingLux = inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3) ||
303		                  inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3);
304	} else {
305		if (inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3)) {
306			++luxLevel;
307			if (luxLevel > 10) {
308				luxLevel = 10;
309			}
310			wasAdjustingLux = true;
311		} else if (inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3)) {
312			--luxLevel;
313			if (luxLevel < 0) {
314				luxLevel = 0;
315			}
316			wasAdjustingLux = true;
317		}
318	}
319
320	core->runFrame(core);
321	unsigned width, height;
322	core->desiredVideoDimensions(core, &width, &height);
323	videoCallback(outputBuffer, width, height, BYTES_PER_PIXEL * 256);
324}
325
326static void _setupMaps(struct mCore* core) {
327#ifdef M_CORE_GBA
328	if (core->platform(core) == PLATFORM_GBA) {
329		struct GBA* gba = core->board;
330		struct retro_memory_descriptor descs[11];
331		struct retro_memory_map mmaps;
332		size_t romSize = gba->memory.romSize + (gba->memory.romSize & 1);
333
334		memset(descs, 0, sizeof(descs));
335		size_t savedataSize = retro_get_memory_size(RETRO_MEMORY_SAVE_RAM);
336
337		/* Map internal working RAM */
338		descs[0].ptr    = gba->memory.iwram;
339		descs[0].start  = BASE_WORKING_IRAM;
340		descs[0].len    = SIZE_WORKING_IRAM;
341		descs[0].select = 0xFF000000;
342
343		/* Map working RAM */
344		descs[1].ptr    = gba->memory.wram;
345		descs[1].start  = BASE_WORKING_RAM;
346		descs[1].len    = SIZE_WORKING_RAM;
347		descs[1].select = 0xFF000000;
348
349		/* Map save RAM */
350		/* TODO: if SRAM is flash, use start=0 addrspace="S" instead */
351		descs[2].ptr    = savedataSize ? savedata : NULL;
352		descs[2].start  = BASE_CART_SRAM;
353		descs[2].len    = savedataSize;
354
355		/* Map ROM */
356		descs[3].ptr    = gba->memory.rom;
357		descs[3].start  = BASE_CART0;
358		descs[3].len    = romSize;
359		descs[3].flags  = RETRO_MEMDESC_CONST;
360
361		descs[4].ptr    = gba->memory.rom;
362		descs[4].start  = BASE_CART1;
363		descs[4].len    = romSize;
364		descs[4].flags  = RETRO_MEMDESC_CONST;
365
366		descs[5].ptr    = gba->memory.rom;
367		descs[5].start  = BASE_CART2;
368		descs[5].len    = romSize;
369		descs[5].flags  = RETRO_MEMDESC_CONST;
370
371		/* Map BIOS */
372		descs[6].ptr    = gba->memory.bios;
373		descs[6].start  = BASE_BIOS;
374		descs[6].len    = SIZE_BIOS;
375		descs[6].flags  = RETRO_MEMDESC_CONST;
376
377		/* Map VRAM */
378		descs[7].ptr    = gba->video.vram;
379		descs[7].start  = BASE_VRAM;
380		descs[7].len    = SIZE_VRAM;
381		descs[7].select = 0xFF000000;
382
383		/* Map palette RAM */
384		descs[8].ptr    = gba->video.palette;
385		descs[8].start  = BASE_PALETTE_RAM;
386		descs[8].len    = SIZE_PALETTE_RAM;
387		descs[8].select = 0xFF000000;
388
389		/* Map OAM */
390		descs[9].ptr    = &gba->video.oam; /* video.oam is a structure */
391		descs[9].start  = BASE_OAM;
392		descs[9].len    = SIZE_OAM;
393		descs[9].select = 0xFF000000;
394
395		/* Map mmapped I/O */
396		descs[10].ptr    = gba->memory.io;
397		descs[10].start  = BASE_IO;
398		descs[10].len    = SIZE_IO;
399
400		mmaps.descriptors = descs;
401		mmaps.num_descriptors = sizeof(descs) / sizeof(descs[0]);
402
403		bool yes = true;
404		environCallback(RETRO_ENVIRONMENT_SET_MEMORY_MAPS, &mmaps);
405		environCallback(RETRO_ENVIRONMENT_SET_SUPPORT_ACHIEVEMENTS, &yes);
406	}
407#endif
408}
409
410void retro_reset(void) {
411	core->reset(core);
412	_setupMaps(core);
413
414	if (rumbleCallback) {
415		CircleBufferClear(&rumbleHistory);
416	}
417}
418
419bool retro_load_game(const struct retro_game_info* game) {
420	struct VFile* rom;
421	if (game->data) {
422		data = anonymousMemoryMap(game->size);
423		dataSize = game->size;
424		memcpy(data, game->data, game->size);
425		rom = VFileFromMemory(data, game->size);
426	} else {
427		data = 0;
428		rom = VFileOpen(game->path, O_RDONLY);
429	}
430	if (!rom) {
431		return false;
432	}
433
434	core = mCoreFindVF(rom);
435	if (!core) {
436		rom->close(rom);
437		mappedMemoryFree(data, game->size);
438		return false;
439	}
440	mCoreInitConfig(core, NULL);
441	core->init(core);
442	core->setAVStream(core, &stream);
443
444	size_t size = 256 * 224 * BYTES_PER_PIXEL;
445	outputBuffer = malloc(size);
446	memset(outputBuffer, 0xFF, size);
447	core->setVideoBuffer(core, outputBuffer, 256);
448
449	core->setAudioBufferSize(core, SAMPLES);
450
451	blip_set_rates(core->getAudioChannel(core, 0), core->frequency(core), 32768);
452	blip_set_rates(core->getAudioChannel(core, 1), core->frequency(core), 32768);
453
454	core->setPeripheral(core, mPERIPH_RUMBLE, &rumble);
455
456	savedata = anonymousMemoryMap(SIZE_CART_FLASH1M);
457	struct VFile* save = VFileFromMemory(savedata, SIZE_CART_FLASH1M);
458
459	_reloadSettings();
460	core->loadROM(core, rom);
461	core->loadSave(core, save);
462
463	const char* sysDir = 0;
464	const char* biosName = 0;
465	char biosPath[PATH_MAX];
466	environCallback(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &sysDir);
467
468#ifdef M_CORE_GBA
469	if (core->platform(core) == PLATFORM_GBA) {
470		core->setPeripheral(core, mPERIPH_GBA_LUMINANCE, &lux);
471		biosName = "gba_bios.bin";
472
473	}
474#endif
475
476#ifdef M_CORE_GB
477	if (core->platform(core) == PLATFORM_GB) {
478		const char* modelName = mCoreConfigGetValue(&core->config, "gb.model");
479		struct GB* gb = core->board;
480
481		if (modelName) {
482			gb->model = GBNameToModel(modelName);
483		} else {
484			GBDetectModel(gb);
485		}
486
487		switch (gb->model) {
488		case GB_MODEL_AGB:
489		case GB_MODEL_CGB:
490			biosName = "gbc_bios.bin";
491			break;
492		case GB_MODEL_SGB:
493			biosName = "sgb_bios.bin";
494			break;
495		case GB_MODEL_DMG:
496		default:
497			biosName = "gb_bios.bin";
498			break;
499		};
500	}
501#endif
502
503	if (core->opts.useBios && sysDir && biosName) {
504		snprintf(biosPath, sizeof(biosPath), "%s%s%s", sysDir, PATH_SEP, biosName);
505		struct VFile* bios = VFileOpen(biosPath, O_RDONLY);
506		if (bios) {
507			core->loadBIOS(core, bios, 0);
508		}
509	}
510
511	core->reset(core);
512	_setupMaps(core);
513
514	return true;
515}
516
517void retro_unload_game(void) {
518	if (!core) {
519		return;
520	}
521	core->deinit(core);
522	mappedMemoryFree(data, dataSize);
523	data = 0;
524	mappedMemoryFree(savedata, SIZE_CART_FLASH1M);
525	savedata = 0;
526	CircleBufferDeinit(&rumbleHistory);
527}
528
529size_t retro_serialize_size(void) {
530	return core->stateSize(core);
531}
532
533bool retro_serialize(void* data, size_t size) {
534	if (size != retro_serialize_size()) {
535		return false;
536	}
537	core->saveState(core, data);
538	return true;
539}
540
541bool retro_unserialize(const void* data, size_t size) {
542	if (size != retro_serialize_size()) {
543		return false;
544	}
545	core->loadState(core, data);
546	return true;
547}
548
549void retro_cheat_reset(void) {
550	mCheatDeviceClear(core->cheatDevice(core));
551}
552
553void retro_cheat_set(unsigned index, bool enabled, const char* code) {
554	UNUSED(index);
555	UNUSED(enabled);
556	struct mCheatDevice* device = core->cheatDevice(core);
557	struct mCheatSet* cheatSet = NULL;
558	if (mCheatSetsSize(&device->cheats)) {
559		cheatSet = *mCheatSetsGetPointer(&device->cheats, 0);
560	} else {
561		cheatSet = device->createSet(device, NULL);
562		mCheatAddSet(device, cheatSet);
563	}
564	// Convert the super wonky unportable libretro format to something normal
565	char realCode[] = "XXXXXXXX XXXXXXXX";
566	size_t len = strlen(code) + 1; // Include null terminator
567	size_t i, pos;
568	for (i = 0, pos = 0; i < len; ++i) {
569		if (isspace((int) code[i]) || code[i] == '+') {
570			realCode[pos] = ' ';
571		} else {
572			realCode[pos] = code[i];
573		}
574		if ((pos == 13 && (realCode[pos] == ' ' || !realCode[pos])) || pos == 17) {
575			realCode[pos] = '\0';
576			mCheatAddLine(cheatSet, realCode, 0);
577			pos = 0;
578			continue;
579		}
580		++pos;
581	}
582}
583
584unsigned retro_get_region(void) {
585	return RETRO_REGION_NTSC; // TODO: This isn't strictly true
586}
587
588void retro_set_controller_port_device(unsigned port, unsigned device) {
589	UNUSED(port);
590	UNUSED(device);
591}
592
593bool retro_load_game_special(unsigned game_type, const struct retro_game_info* info, size_t num_info) {
594	UNUSED(game_type);
595	UNUSED(info);
596	UNUSED(num_info);
597	return false;
598}
599
600void* retro_get_memory_data(unsigned id) {
601	if (id != RETRO_MEMORY_SAVE_RAM) {
602		return 0;
603	}
604	return savedata;
605}
606
607size_t retro_get_memory_size(unsigned id) {
608	if (id != RETRO_MEMORY_SAVE_RAM) {
609		return 0;
610	}
611#ifdef M_CORE_GBA
612	if (core->platform(core) == PLATFORM_GBA) {
613		switch (((struct GBA*) core->board)->memory.savedata.type) {
614		case SAVEDATA_AUTODETECT:
615			return SIZE_CART_FLASH1M;
616		default:
617			return GBASavedataSize(&((struct GBA*) core->board)->memory.savedata);
618		}
619	}
620#endif
621#ifdef M_CORE_GB
622	if (core->platform(core) == PLATFORM_GB) {
623		return ((struct GB*) core->board)->sramSize;
624	}
625#endif
626	return 0;
627}
628
629void GBARetroLog(struct mLogger* logger, int category, enum mLogLevel level, const char* format, va_list args) {
630	UNUSED(logger);
631	if (!logCallback) {
632		return;
633	}
634
635	char message[128];
636	vsnprintf(message, sizeof(message), format, args);
637
638	enum retro_log_level retroLevel = RETRO_LOG_INFO;
639	switch (level) {
640	case mLOG_ERROR:
641	case mLOG_FATAL:
642		retroLevel = RETRO_LOG_ERROR;
643		break;
644	case mLOG_WARN:
645		retroLevel = RETRO_LOG_WARN;
646		break;
647	case mLOG_INFO:
648		retroLevel = RETRO_LOG_INFO;
649		break;
650	case mLOG_GAME_ERROR:
651	case mLOG_STUB:
652#ifdef NDEBUG
653		return;
654#else
655		retroLevel = RETRO_LOG_DEBUG;
656		break;
657#endif
658	case mLOG_DEBUG:
659		retroLevel = RETRO_LOG_DEBUG;
660		break;
661	}
662#ifdef NDEBUG
663	static int biosCat = -1;
664	if (biosCat < 0) {
665		biosCat = mLogCategoryById("gba.bios");
666	}
667
668	if (category == biosCat) {
669		return;
670	}
671#endif
672	logCallback(retroLevel, "%s: %s\n", mLogCategoryName(category), message);
673}
674
675static void _postAudioBuffer(struct mAVStream* stream, blip_t* left, blip_t* right) {
676	UNUSED(stream);
677	int16_t samples[SAMPLES * 2];
678	blip_read_samples(left, samples, SAMPLES, true);
679	blip_read_samples(right, samples + 1, SAMPLES, true);
680	audioCallback(samples, SAMPLES);
681}
682
683static void _setRumble(struct mRumble* rumble, int enable) {
684	UNUSED(rumble);
685	if (!rumbleCallback) {
686		return;
687	}
688	rumbleLevel += enable;
689	if (CircleBufferSize(&rumbleHistory) == RUMBLE_PWM) {
690		int8_t oldLevel;
691		CircleBufferRead8(&rumbleHistory, &oldLevel);
692		rumbleLevel -= oldLevel;
693	}
694	CircleBufferWrite8(&rumbleHistory, enable);
695	rumbleCallback(0, RETRO_RUMBLE_STRONG, rumbleLevel * 0xFFFF / RUMBLE_PWM);
696	rumbleCallback(0, RETRO_RUMBLE_WEAK, rumbleLevel * 0xFFFF / RUMBLE_PWM);
697}
698
699static void _updateLux(struct GBALuminanceSource* lux) {
700	UNUSED(lux);
701	struct retro_variable var = {
702		.key = "mgba_solar_sensor_level",
703		.value = 0
704	};
705
706	bool updated = false;
707	if (!environCallback(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) || !updated) {
708		return;
709	}
710	if (!environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || !var.value) {
711		return;
712	}
713
714	char* end;
715	int newLuxLevel = strtol(var.value, &end, 10);
716	if (!*end) {
717		if (newLuxLevel > 10) {
718			luxLevel = 10;
719		} else if (newLuxLevel < 0) {
720			luxLevel = 0;
721		} else {
722			luxLevel = newLuxLevel;
723		}
724	}
725}
726
727static uint8_t _readLux(struct GBALuminanceSource* lux) {
728	UNUSED(lux);
729	int value = 0x16;
730	if (luxLevel > 0) {
731		value += GBA_LUX_LEVELS[luxLevel - 1];
732	}
733	return 0xFF - value;
734}