all repos — mgba @ 3304a448ede6b4699d78c6816e65382c05f78e5e

mGBA Game Boy Advance Emulator

src/platform/qt/CoreController.cpp (view raw)

  1/* Copyright (c) 2013-2017 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "CoreController.h"
  7
  8#include "ConfigController.h"
  9#include "InputController.h"
 10#include "LogController.h"
 11#include "MultiplayerController.h"
 12#include "Override.h"
 13
 14#include <QDateTime>
 15#include <QMutexLocker>
 16
 17#include <mgba/core/serialize.h>
 18#include <mgba/feature/video-logger.h>
 19#ifdef M_CORE_GBA
 20#include <mgba/internal/gba/gba.h>
 21#include <mgba/internal/gba/renderers/cache-set.h>
 22#include <mgba/internal/gba/sharkport.h>
 23#endif
 24#ifdef M_CORE_GB
 25#include <mgba/internal/gb/gb.h>
 26#include <mgba/internal/gb/renderers/cache-set.h>
 27#endif
 28#include <mgba-util/math.h>
 29#include <mgba-util/vfs.h>
 30
 31#define AUTOSAVE_GRANULARITY 600
 32
 33using namespace QGBA;
 34
 35CoreController::CoreController(mCore* core, QObject* parent)
 36	: QObject(parent)
 37	, m_saveStateFlags(SAVESTATE_SCREENSHOT | SAVESTATE_SAVEDATA | SAVESTATE_CHEATS | SAVESTATE_RTC)
 38	, m_loadStateFlags(SAVESTATE_SCREENSHOT | SAVESTATE_RTC)
 39{
 40	m_threadContext.core = core;
 41	m_threadContext.userData = this;
 42
 43	QSize size(256, 512);
 44	m_buffers[0].resize(size.width() * size.height() * sizeof(color_t));
 45	m_buffers[1].resize(size.width() * size.height() * sizeof(color_t));
 46	m_buffers[0].fill(0xFF);
 47	m_buffers[1].fill(0xFF);
 48	m_activeBuffer = &m_buffers[0];
 49
 50	m_threadContext.core->setVideoBuffer(m_threadContext.core, reinterpret_cast<color_t*>(m_activeBuffer->data()), size.width());
 51
 52	m_resetActions.append([this]() {
 53		if (m_autoload) {
 54			mCoreLoadState(m_threadContext.core, 0, m_loadStateFlags);
 55		}
 56	});
 57
 58	m_threadContext.startCallback = [](mCoreThread* context) {
 59		CoreController* controller = static_cast<CoreController*>(context->userData);
 60
 61		switch (context->core->platform(context->core)) {
 62#ifdef M_CORE_GBA
 63		case PLATFORM_GBA:
 64			context->core->setPeripheral(context->core, mPERIPH_GBA_LUMINANCE, controller->m_inputController->luminance());
 65			break;
 66#endif
 67		default:
 68			break;
 69		}
 70
 71		controller->updateFastForward();
 72
 73		if (controller->m_multiplayer) {
 74			controller->m_multiplayer->attachGame(controller);
 75		}
 76
 77		QMetaObject::invokeMethod(controller, "started");
 78	};
 79
 80	m_threadContext.resetCallback = [](mCoreThread* context) {
 81		CoreController* controller = static_cast<CoreController*>(context->userData);
 82		for (auto action : controller->m_resetActions) {
 83			action();
 84		}
 85
 86		if (controller->m_override) {
 87			controller->m_override->identify(context->core);
 88			controller->m_override->apply(context->core);
 89		}
 90
 91		controller->m_resetActions.clear();
 92
 93		QSize size = controller->screenDimensions();
 94		controller->m_buffers[0].resize(size.width() * size.height() * sizeof(color_t));
 95		controller->m_buffers[1].resize(size.width() * size.height() * sizeof(color_t));
 96		controller->m_buffers[0].fill(0xFF);
 97		controller->m_buffers[1].fill(0xFF);
 98		controller->m_activeBuffer = &controller->m_buffers[0];
 99
100		context->core->setVideoBuffer(context->core, reinterpret_cast<color_t*>(controller->m_activeBuffer->data()), size.width());
101
102		controller->finishFrame();
103	};
104
105	m_threadContext.frameCallback = [](mCoreThread* context) {
106		CoreController* controller = static_cast<CoreController*>(context->userData);
107
108		if (controller->m_autosaveCounter == AUTOSAVE_GRANULARITY) {
109			if (controller->m_autosave) {
110				mCoreSaveState(context->core, 0, controller->m_saveStateFlags);
111			}
112			controller->m_autosaveCounter = 0;
113		}
114		++controller->m_autosaveCounter;
115
116		controller->finishFrame();
117	};
118
119	m_threadContext.cleanCallback = [](mCoreThread* context) {
120		CoreController* controller = static_cast<CoreController*>(context->userData);
121
122		if (controller->m_autosave) {
123			mCoreSaveState(context->core, 0, controller->m_saveStateFlags);
124		}
125
126		controller->clearMultiplayerController();
127		QMetaObject::invokeMethod(controller, "stopping");
128	};
129
130	m_threadContext.pauseCallback = [](mCoreThread* context) {
131		CoreController* controller = static_cast<CoreController*>(context->userData);
132
133		QMetaObject::invokeMethod(controller, "paused");
134	};
135
136	m_threadContext.unpauseCallback = [](mCoreThread* context) {
137		CoreController* controller = static_cast<CoreController*>(context->userData);
138
139		QMetaObject::invokeMethod(controller, "unpaused");
140	};
141
142	m_threadContext.logger.d.log = [](mLogger* logger, int category, enum mLogLevel level, const char* format, va_list args) {
143		mThreadLogger* logContext = reinterpret_cast<mThreadLogger*>(logger);
144		mCoreThread* context = logContext->p;
145
146		static const char* savestateMessage = "State %i saved";
147		static const char* loadstateMessage = "State %i loaded";
148		static const char* savestateFailedMessage = "State %i failed to load";
149		static int biosCat = -1;
150		static int statusCat = -1;
151		if (!context) {
152			return;
153		}
154		CoreController* controller = static_cast<CoreController*>(context->userData);
155		QString message;
156		if (biosCat < 0) {
157			biosCat = mLogCategoryById("gba.bios");
158		}
159		if (statusCat < 0) {
160			statusCat = mLogCategoryById("core.status");
161		}
162#ifdef M_CORE_GBA
163		if (level == mLOG_STUB && category == biosCat) {
164			va_list argc;
165			va_copy(argc, args);
166			int immediate = va_arg(argc, int);
167			va_end(argc);
168			QMetaObject::invokeMethod(controller, "unimplementedBiosCall", Q_ARG(int, immediate));
169		} else
170#endif
171		if (category == statusCat) {
172			// Slot 0 is reserved for suspend points
173			if (strncmp(loadstateMessage, format, strlen(loadstateMessage)) == 0) {
174				va_list argc;
175				va_copy(argc, args);
176				int slot = va_arg(argc, int);
177				va_end(argc);
178				if (slot == 0) {
179					format = "Loaded suspend state";
180				}
181			} else if (strncmp(savestateFailedMessage, format, strlen(savestateFailedMessage)) == 0 || strncmp(savestateMessage, format, strlen(savestateMessage)) == 0) {
182				va_list argc;
183				va_copy(argc, args);
184				int slot = va_arg(argc, int);
185				va_end(argc);
186				if (slot == 0) {
187					return;
188				}
189			}
190			message = QString().vsprintf(format, args);
191			QMetaObject::invokeMethod(controller, "statusPosted", Q_ARG(const QString&, message));
192		}
193		if (level == mLOG_FATAL) {
194			mCoreThreadMarkCrashed(controller->thread());
195			QMetaObject::invokeMethod(controller, "crashed", Q_ARG(const QString&, QString().vsprintf(format, args)));
196		}
197		message = QString().vsprintf(format, args);
198		QMetaObject::invokeMethod(controller, "logPosted", Q_ARG(int, level), Q_ARG(int, category), Q_ARG(const QString&, message));
199	};
200}
201
202CoreController::~CoreController() {
203	endVideoLog();
204	stop();
205	disconnect();
206
207	mCoreThreadJoin(&m_threadContext);
208
209	if (m_cacheSet) {
210		mCacheSetDeinit(m_cacheSet.get());
211		m_cacheSet.reset();
212	}
213
214	mCoreConfigDeinit(&m_threadContext.core->config);
215	m_threadContext.core->deinit(m_threadContext.core);
216}
217
218color_t* CoreController::drawContext() {
219	QMutexLocker locker(&m_mutex);
220	if (!m_completeBuffer) {
221		return nullptr;
222	}
223	return reinterpret_cast<color_t*>(m_completeBuffer->data());
224}
225
226bool CoreController::isPaused() {
227	return mCoreThreadIsPaused(&m_threadContext);
228}
229
230bool CoreController::hasStarted() {
231	return mCoreThreadHasStarted(&m_threadContext);
232}
233
234mPlatform CoreController::platform() const {
235	return m_threadContext.core->platform(m_threadContext.core);
236}
237
238QSize CoreController::screenDimensions() const {
239	unsigned width, height;
240	m_threadContext.core->desiredVideoDimensions(m_threadContext.core, &width, &height);
241
242	return QSize(width, height);
243}
244
245QPair<unsigned, unsigned> CoreController::frameRate() const {
246   return qMakePair(m_threadContext.core->frameCycles(m_threadContext.core), m_threadContext.core->frequency(m_threadContext.core));
247}
248
249void CoreController::loadConfig(ConfigController* config) {
250	Interrupter interrupter(this);
251	m_loadStateFlags = config->getOption("loadStateExtdata", m_loadStateFlags).toInt();
252	m_saveStateFlags = config->getOption("saveStateExtdata", m_saveStateFlags).toInt();
253	m_fastForwardRatio = config->getOption("fastForwardRatio", m_fastForwardRatio).toFloat();
254	m_videoSync = config->getOption("videoSync", m_videoSync).toInt();
255	m_audioSync = config->getOption("audioSync", m_audioSync).toInt();
256	m_fpsTarget = config->getOption("fpsTarget").toFloat();
257	m_autosave = config->getOption("autosave", false).toInt();
258	m_autoload = config->getOption("autoload", true).toInt();
259	m_autofireThreshold = config->getOption("autofireThreshold", m_autofireThreshold).toInt();
260	mCoreLoadForeignConfig(m_threadContext.core, config->config());
261	if (hasStarted()) {
262		updateFastForward();
263		mCoreThreadRewindParamsChanged(&m_threadContext);
264	}
265}
266
267#ifdef USE_DEBUGGERS
268void CoreController::setDebugger(mDebugger* debugger) {
269	Interrupter interrupter(this);
270	if (debugger) {
271		mDebuggerAttach(debugger, m_threadContext.core);
272	} else {
273		m_threadContext.core->detachDebugger(m_threadContext.core);
274	}
275}
276#endif
277
278void CoreController::setMultiplayerController(MultiplayerController* controller) {
279	if (controller == m_multiplayer) {
280		return;
281	}
282	clearMultiplayerController();
283	m_multiplayer = controller;
284	if (!mCoreThreadHasStarted(&m_threadContext)) {
285		return;
286	}
287	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* thread) {
288		CoreController* controller = static_cast<CoreController*>(thread->userData);
289		controller->m_multiplayer->attachGame(controller);
290	});
291}
292
293void CoreController::clearMultiplayerController() {
294	if (!m_multiplayer) {
295		return;
296	}
297	m_multiplayer->detachGame(this);
298	m_multiplayer = nullptr;
299}
300
301mCacheSet* CoreController::graphicCaches() {
302	if (m_cacheSet) {
303		return m_cacheSet.get();
304	}
305	Interrupter interrupter(this);
306	switch (platform()) {
307#ifdef M_CORE_GBA
308	case PLATFORM_GBA: {
309		GBA* gba = static_cast<GBA*>(m_threadContext.core->board);
310		m_cacheSet = std::make_unique<mCacheSet>();
311		GBAVideoCacheInit(m_cacheSet.get());
312		GBAVideoCacheAssociate(m_cacheSet.get(), &gba->video);
313		break;
314	}
315#endif
316#ifdef M_CORE_GB
317	case PLATFORM_GB: {
318		GB* gb = static_cast<GB*>(m_threadContext.core->board);
319		m_cacheSet = std::make_unique<mCacheSet>();
320		GBVideoCacheInit(m_cacheSet.get());
321		GBVideoCacheAssociate(m_cacheSet.get(), &gb->video);
322		break;
323	}
324#endif
325	default:
326		return nullptr;
327	}
328	return m_cacheSet.get();
329}
330
331void CoreController::setOverride(std::unique_ptr<Override> override) {
332	Interrupter interrupter(this);
333	m_override = std::move(override);
334	m_override->identify(m_threadContext.core);
335}
336
337void CoreController::setInputController(InputController* inputController) {
338	m_inputController = inputController;
339	m_inputController->setPlatform(platform());
340	m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_ROTATION, m_inputController->rotationSource());
341	m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_RUMBLE, m_inputController->rumble());
342	m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_IMAGE_SOURCE, m_inputController->imageSource());
343}
344
345void CoreController::setLogger(LogController* logger) {
346	disconnect(m_log);
347	m_log = logger;
348	m_threadContext.logger.d.filter = logger->filter();
349	connect(this, &CoreController::logPosted, m_log, &LogController::postLog);
350}
351
352void CoreController::start() {
353	if (!m_patched) {
354		mCoreAutoloadPatch(m_threadContext.core);
355	}
356	if (!mCoreThreadStart(&m_threadContext)) {
357		emit failed();
358		emit stopping();
359	}
360}
361
362void CoreController::stop() {
363	setSync(false);
364#ifdef USE_DEBUGGERS
365	setDebugger(nullptr);
366#endif
367	setPaused(false);
368	mCoreThreadEnd(&m_threadContext);
369	emit stopping();
370}
371
372void CoreController::reset() {
373	bool wasPaused = isPaused();
374	setPaused(false);
375	Interrupter interrupter(this);
376	mCoreThreadReset(&m_threadContext);
377	if (wasPaused) {
378		setPaused(true);
379	}
380}
381
382void CoreController::setPaused(bool paused) {
383	if (paused == isPaused()) {
384		return;
385	}
386	if (paused) {
387		QMutexLocker locker(&m_mutex);
388		m_frameActions.append([this]() {
389			mCoreThreadPauseFromThread(&m_threadContext);
390		});
391	} else {
392		mCoreThreadUnpause(&m_threadContext);
393	}
394}
395
396void CoreController::frameAdvance() {
397	QMutexLocker locker(&m_mutex);
398	m_frameActions.append([this]() {
399		mCoreThreadPauseFromThread(&m_threadContext);
400	});
401	setPaused(false);
402}
403
404void CoreController::setSync(bool sync) {
405	if (sync) {
406		m_threadContext.impl->sync.audioWait = m_audioSync;
407		m_threadContext.impl->sync.videoFrameWait = m_videoSync;
408	} else {
409		m_threadContext.impl->sync.audioWait = false;
410		m_threadContext.impl->sync.videoFrameWait = false;
411	}
412}
413
414void CoreController::setRewinding(bool rewind) {
415	if (!m_threadContext.core->opts.rewindEnable) {
416		return;
417	}
418	if (rewind && m_multiplayer && m_multiplayer->attached() > 1) {
419		return;
420	}
421
422	if (rewind && isPaused()) {
423		setPaused(false);
424		// TODO: restore autopausing
425	}
426	mCoreThreadSetRewinding(&m_threadContext, rewind);
427}
428
429void CoreController::rewind(int states) {
430	{
431		Interrupter interrupter(this);
432		if (!states) {
433			states = INT_MAX;
434		}
435		for (int i = 0; i < states; ++i) {
436			if (!mCoreRewindRestore(&m_threadContext.impl->rewind, m_threadContext.core)) {
437				break;
438			}
439		}
440	}
441	emit frameAvailable();
442	emit rewound();
443}
444
445void CoreController::setFastForward(bool enable) {
446	m_fastForward = enable;
447	updateFastForward();
448}
449
450void CoreController::forceFastForward(bool enable) {
451	m_fastForwardForced = enable;
452	updateFastForward();
453}
454
455void CoreController::loadState(int slot) {
456	if (slot > 0 && slot != m_stateSlot) {
457		m_stateSlot = slot;
458		m_backupSaveState.clear();
459	}
460	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
461		CoreController* controller = static_cast<CoreController*>(context->userData);
462		if (!controller->m_backupLoadState.isOpen()) {
463			controller->m_backupLoadState = VFileMemChunk(nullptr, 0);
464		}
465		mCoreSaveStateNamed(context->core, controller->m_backupLoadState, controller->m_saveStateFlags);
466		if (mCoreLoadState(context->core, controller->m_stateSlot, controller->m_loadStateFlags)) {
467			emit controller->frameAvailable();
468			emit controller->stateLoaded();
469		}
470	});
471}
472
473void CoreController::saveState(int slot) {
474	if (slot > 0) {
475		m_stateSlot = slot;
476	}
477	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
478		CoreController* controller = static_cast<CoreController*>(context->userData);
479		VFile* vf = mCoreGetState(context->core, controller->m_stateSlot, false);
480		if (vf) {
481			controller->m_backupSaveState.resize(vf->size(vf));
482			vf->read(vf, controller->m_backupSaveState.data(), controller->m_backupSaveState.size());
483			vf->close(vf);
484		}
485		mCoreSaveState(context->core, controller->m_stateSlot, controller->m_saveStateFlags);
486	});
487}
488
489void CoreController::loadBackupState() {
490	if (!m_backupLoadState.isOpen()) {
491		return;
492	}
493
494	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
495		CoreController* controller = static_cast<CoreController*>(context->userData);
496		controller->m_backupLoadState.seek(0);
497		if (mCoreLoadStateNamed(context->core, controller->m_backupLoadState, controller->m_loadStateFlags)) {
498			mLOG(STATUS, INFO, "Undid state load");
499			controller->frameAvailable();
500			controller->stateLoaded();
501		}
502		controller->m_backupLoadState.close();
503	});
504}
505
506void CoreController::saveBackupState() {
507	if (m_backupSaveState.isEmpty()) {
508		return;
509	}
510
511	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
512		CoreController* controller = static_cast<CoreController*>(context->userData);
513		VFile* vf = mCoreGetState(context->core, controller->m_stateSlot, true);
514		if (vf) {
515			vf->write(vf, controller->m_backupSaveState.constData(), controller->m_backupSaveState.size());
516			vf->close(vf);
517			mLOG(STATUS, INFO, "Undid state save");
518		}
519		controller->m_backupSaveState.clear();
520	});
521}
522
523void CoreController::loadSave(const QString& path, bool temporary) {
524	m_resetActions.append([this, path, temporary]() {
525		VFile* vf = VFileDevice::open(path, temporary ? O_RDONLY : O_RDWR);
526		if (!vf) {
527			LOG(QT, ERROR) << tr("Failed to open save file: %1").arg(path);
528			return;
529		}
530
531		if (temporary) {
532			m_threadContext.core->loadTemporarySave(m_threadContext.core, vf);
533		} else {
534			m_threadContext.core->loadSave(m_threadContext.core, vf);
535		}
536	});
537	reset();
538}
539
540void CoreController::loadPatch(const QString& patchPath) {
541	Interrupter interrupter(this);
542	VFile* patch = VFileDevice::open(patchPath, O_RDONLY);
543	if (patch) {
544		m_threadContext.core->loadPatch(m_threadContext.core, patch);
545		m_patched = true;
546	}
547	patch->close(patch);
548	if (mCoreThreadHasStarted(&m_threadContext)) {
549		reset();
550	}
551}
552
553void CoreController::replaceGame(const QString& path) {
554	QFileInfo info(path);
555	if (!info.isReadable()) {
556		LOG(QT, ERROR) << tr("Failed to open game file: %1").arg(path);
557		return;
558	}
559	QString fname = info.canonicalFilePath();
560	Interrupter interrupter(this);
561	mDirectorySetDetachBase(&m_threadContext.core->dirs);
562	mCoreLoadFile(m_threadContext.core, fname.toLocal8Bit().constData());
563}
564
565void CoreController::yankPak() {
566#ifdef M_CORE_GBA
567	if (platform() != PLATFORM_GBA) {
568		return;
569	}
570	Interrupter interrupter(this);
571	GBAYankROM(static_cast<GBA*>(m_threadContext.core->board));
572#endif
573}
574
575#ifdef USE_PNG
576void CoreController::screenshot() {
577	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
578		mCoreTakeScreenshot(context->core);
579	});
580}
581#endif
582
583void CoreController::setRealTime() {
584	m_threadContext.core->rtc.override = RTC_NO_OVERRIDE;
585}
586
587void CoreController::setFixedTime(const QDateTime& time) {
588	m_threadContext.core->rtc.override = RTC_FIXED;
589	m_threadContext.core->rtc.value = time.toMSecsSinceEpoch();
590}
591
592void CoreController::setFakeEpoch(const QDateTime& time) {
593	m_threadContext.core->rtc.override = RTC_FAKE_EPOCH;
594	m_threadContext.core->rtc.value = time.toMSecsSinceEpoch();
595}
596
597void CoreController::importSharkport(const QString& path) {
598#ifdef M_CORE_GBA
599	if (platform() != PLATFORM_GBA) {
600		return;
601	}
602	VFile* vf = VFileDevice::open(path, O_RDONLY);
603	if (!vf) {
604		LOG(QT, ERROR) << tr("Failed to open snapshot file for reading: %1").arg(path);
605		return;
606	}
607	Interrupter interrupter(this);
608	GBASavedataImportSharkPort(static_cast<GBA*>(m_threadContext.core->board), vf, false);
609	vf->close(vf);
610#endif
611}
612
613void CoreController::exportSharkport(const QString& path) {
614#ifdef M_CORE_GBA
615	if (platform() != PLATFORM_GBA) {
616		return;
617	}
618	VFile* vf = VFileDevice::open(path, O_WRONLY | O_CREAT | O_TRUNC);
619	if (!vf) {
620		LOG(QT, ERROR) << tr("Failed to open snapshot file for writing: %1").arg(path);
621		return;
622	}
623	Interrupter interrupter(this);
624	GBASavedataExportSharkPort(static_cast<GBA*>(m_threadContext.core->board), vf);
625	vf->close(vf);
626#endif
627}
628
629void CoreController::attachPrinter() {
630#ifdef M_CORE_GB
631	if (platform() != PLATFORM_GB) {
632		return;
633	}
634	GB* gb = static_cast<GB*>(m_threadContext.core->board);
635	clearMultiplayerController();
636	GBPrinterCreate(&m_printer.d);
637	m_printer.parent = this;
638	m_printer.d.print = [](GBPrinter* printer, int height, const uint8_t* data) {
639		QGBPrinter* qPrinter = reinterpret_cast<QGBPrinter*>(printer);
640		QImage image(GB_VIDEO_HORIZONTAL_PIXELS, height, QImage::Format_Indexed8);
641		QVector<QRgb> colors;
642		colors.append(qRgb(0xF8, 0xF8, 0xF8));
643		colors.append(qRgb(0xA8, 0xA8, 0xA8));
644		colors.append(qRgb(0x50, 0x50, 0x50));
645		colors.append(qRgb(0x00, 0x00, 0x00));
646		image.setColorTable(colors);
647		for (int y = 0; y < height; ++y) {
648			for (int x = 0; x < GB_VIDEO_HORIZONTAL_PIXELS; x += 4) {
649				uint8_t byte = data[(x + y * GB_VIDEO_HORIZONTAL_PIXELS) / 4];
650				image.setPixel(x + 0, y, (byte & 0xC0) >> 6);
651				image.setPixel(x + 1, y, (byte & 0x30) >> 4);
652				image.setPixel(x + 2, y, (byte & 0x0C) >> 2);
653				image.setPixel(x + 3, y, (byte & 0x03) >> 0);
654			}
655		}
656		QMetaObject::invokeMethod(qPrinter->parent, "imagePrinted", Q_ARG(const QImage&, image));
657	};
658	Interrupter interrupter(this);
659	GBSIOSetDriver(&gb->sio, &m_printer.d.d);
660#endif
661}
662
663void CoreController::detachPrinter() {
664#ifdef M_CORE_GB
665	if (platform() != PLATFORM_GB) {
666		return;
667	}
668	Interrupter interrupter(this);
669	GB* gb = static_cast<GB*>(m_threadContext.core->board);
670	GBPrinterDonePrinting(&m_printer.d);
671	GBSIOSetDriver(&gb->sio, nullptr);
672#endif
673}
674
675void CoreController::endPrint() {
676#ifdef M_CORE_GB
677	if (platform() != PLATFORM_GB) {
678		return;
679	}
680	Interrupter interrupter(this);
681	GBPrinterDonePrinting(&m_printer.d);
682#endif
683}
684
685void CoreController::setAVStream(mAVStream* stream) {
686	Interrupter interrupter(this);
687	m_threadContext.core->setAVStream(m_threadContext.core, stream);
688}
689
690void CoreController::clearAVStream() {
691	Interrupter interrupter(this);
692	m_threadContext.core->setAVStream(m_threadContext.core, nullptr);
693}
694
695void CoreController::clearOverride() {
696	m_override.reset();
697}
698
699void CoreController::startVideoLog(const QString& path) {
700	if (m_vl) {
701		return;
702	}
703
704	Interrupter interrupter(this);
705	m_vl = mVideoLogContextCreate(m_threadContext.core);
706	m_vlVf = VFileDevice::open(path, O_WRONLY | O_CREAT | O_TRUNC);
707	mVideoLogContextSetOutput(m_vl, m_vlVf);
708	mVideoLogContextWriteHeader(m_vl, m_threadContext.core);
709}
710
711void CoreController::endVideoLog() {
712	if (!m_vl) {
713		return;
714	}
715
716	Interrupter interrupter(this);
717	mVideoLogContextDestroy(m_threadContext.core, m_vl);
718	if (m_vlVf) {
719		m_vlVf->close(m_vlVf);
720		m_vlVf = nullptr;
721	}
722	m_vl = nullptr;
723}
724
725void CoreController::updateKeys() {
726	int activeKeys = m_inputController->updateAutofire() | m_inputController->pollEvents();
727	m_threadContext.core->setKeys(m_threadContext.core, activeKeys);
728}
729
730void CoreController::finishFrame() {
731	QMutexLocker locker(&m_mutex);
732	m_completeBuffer = m_activeBuffer;
733
734	// TODO: Generalize this to triple buffering?
735	m_activeBuffer = &m_buffers[0];
736	if (m_activeBuffer == m_completeBuffer) {
737		m_activeBuffer = &m_buffers[1];
738	}
739	// Copy contents to avoid issues when doing frameskip
740	*m_activeBuffer = *m_completeBuffer;
741	m_threadContext.core->setVideoBuffer(m_threadContext.core, reinterpret_cast<color_t*>(m_activeBuffer->data()), screenDimensions().width());
742
743	for (auto& action : m_frameActions) {
744		action();
745	}
746	m_frameActions.clear();
747	updateKeys();
748
749	QMetaObject::invokeMethod(this, "frameAvailable");
750}
751
752void CoreController::updateFastForward() {
753	if (m_fastForward || m_fastForwardForced) {
754		if (m_fastForwardRatio > 0) {
755			m_threadContext.impl->sync.fpsTarget = m_fpsTarget * m_fastForwardRatio;
756		} else {
757			setSync(false);
758		}
759	} else {
760		m_threadContext.impl->sync.fpsTarget = m_fpsTarget;
761		setSync(true);
762	}
763}
764
765CoreController::Interrupter::Interrupter(CoreController* parent, bool fromThread)
766	: m_parent(parent)
767{
768	if (!m_parent->thread()->impl) {
769		return;
770	}
771	if (!fromThread) {
772		mCoreThreadInterrupt(m_parent->thread());
773	} else {
774		mCoreThreadInterruptFromThread(m_parent->thread());
775	}
776}
777
778CoreController::Interrupter::Interrupter(std::shared_ptr<CoreController> parent, bool fromThread)
779	: m_parent(parent.get())
780{
781	if (!m_parent->thread()->impl) {
782		return;
783	}
784	if (!fromThread) {
785		mCoreThreadInterrupt(m_parent->thread());
786	} else {
787		mCoreThreadInterruptFromThread(m_parent->thread());
788	}
789}
790
791CoreController::Interrupter::Interrupter(const Interrupter& other)
792	: m_parent(other.m_parent)
793{
794	if (!m_parent->thread()->impl) {
795		return;
796	}
797	mCoreThreadInterrupt(m_parent->thread());
798}
799
800CoreController::Interrupter::~Interrupter() {
801	if (!m_parent->thread()->impl) {
802		return;
803	}
804	mCoreThreadContinue(m_parent->thread());
805}