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mGBA Game Boy Advance Emulator

src/platform/test/perf-main.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include <mgba/core/blip_buf.h>
  7#include <mgba/core/cheats.h>
  8#include <mgba/core/config.h>
  9#include <mgba/core/core.h>
 10#include <mgba/core/serialize.h>
 11#include <mgba/gb/core.h>
 12#include <mgba/gba/core.h>
 13
 14#include <mgba/feature/commandline.h>
 15#include <mgba-util/socket.h>
 16#include <mgba-util/string.h>
 17#include <mgba-util/vfs.h>
 18
 19#ifdef _3DS
 20#include <3ds.h>
 21#endif
 22#ifdef __SWITCH__
 23#include <switch.h>
 24#endif
 25#ifdef GEKKO
 26#define asm __asm__
 27#include <fat.h>
 28#include <gccore.h>
 29#ifdef FIXED_ROM_BUFFER
 30uint32_t* romBuffer;
 31size_t romBufferSize;
 32#endif
 33#endif
 34#ifdef PSP2
 35#include <psp2/kernel/processmgr.h>
 36#include <psp2/power.h>
 37#endif
 38
 39#include <errno.h>
 40#include <fcntl.h>
 41#include <signal.h>
 42#include <inttypes.h>
 43#include <sys/time.h>
 44
 45#define PERF_OPTIONS "DF:L:NPS:T"
 46#define PERF_USAGE \
 47	"\nBenchmark options:\n" \
 48	"  -F FRAMES        Run for the specified number of FRAMES before exiting\n" \
 49	"  -N               Disable video rendering entirely\n" \
 50	"  -T               Use threaded video rendering\n" \
 51	"  -P               CSV output, useful for parsing\n" \
 52	"  -S SEC           Run for SEC in-game seconds before exiting\n" \
 53	"  -L FILE          Load a savestate when starting the test\n" \
 54	"  -D               Act as a server"
 55
 56struct PerfOpts {
 57	bool noVideo;
 58	bool threadedVideo;
 59	bool csv;
 60	unsigned duration;
 61	unsigned frames;
 62	char* savestate;
 63	bool server;
 64};
 65
 66#ifdef __SWITCH__
 67TimeType __nx_time_type = TimeType_LocalSystemClock;
 68#endif
 69
 70static void _mPerfRunloop(struct mCore* context, int* frames, bool quiet);
 71static void _mPerfShutdown(int signal);
 72static bool _parsePerfOpts(struct mSubParser* parser, int option, const char* arg);
 73static void _log(struct mLogger*, int, enum mLogLevel, const char*, va_list);
 74static bool _mPerfRunCore(const char* fname, const struct mArguments*, const struct PerfOpts*);
 75static bool _mPerfRunServer(const struct mArguments*, const struct PerfOpts*);
 76
 77static bool _dispatchExiting = false;
 78static struct VFile* _savestate = 0;
 79static void* _outputBuffer = NULL;
 80static Socket _socket = INVALID_SOCKET;
 81static Socket _server = INVALID_SOCKET;
 82
 83int main(int argc, char** argv) {
 84#ifdef _3DS
 85	UNUSED(_mPerfShutdown);
 86    gfxInitDefault();
 87    osSetSpeedupEnable(true);
 88	consoleInit(GFX_BOTTOM, NULL);
 89#elif defined(__SWITCH__)
 90	UNUSED(_mPerfShutdown);
 91	consoleInit(NULL);
 92#elif defined(GEKKO)
 93	VIDEO_Init();
 94	VIDEO_SetBlack(true);
 95	VIDEO_Flush();
 96	VIDEO_WaitVSync();
 97
 98	GXRModeObj* vmode = VIDEO_GetPreferredMode(0);
 99	void* xfb = MEM_K0_TO_K1(SYS_AllocateFramebuffer(vmode));
100	console_init(xfb, 20, 20, vmode->fbWidth, vmode->xfbHeight, vmode->fbWidth * VI_DISPLAY_PIX_SZ);
101
102	VIDEO_Configure(vmode);
103	VIDEO_SetNextFramebuffer(xfb);
104	VIDEO_SetBlack(false);
105	VIDEO_Flush();
106	VIDEO_WaitVSync();
107	VIDEO_WaitVSync();
108	fatInitDefault();
109
110#ifdef FIXED_ROM_BUFFER
111	romBufferSize = 0x02000000;
112	romBuffer = SYS_GetArena2Lo();
113	SYS_SetArena2Lo((void*)((intptr_t) romBuffer + romBufferSize));
114#endif
115#elif defined(PSP2)
116	scePowerSetArmClockFrequency(444);
117#else
118	signal(SIGINT, _mPerfShutdown);
119#endif
120	int didFail = 0;
121
122	struct mLogger logger = { .log = _log };
123	mLogSetDefaultLogger(&logger);
124
125	struct PerfOpts perfOpts = { false, false, false, 0, 0, 0, false };
126	struct mSubParser subparser = {
127		.usage = PERF_USAGE,
128		.parse = _parsePerfOpts,
129		.extraOptions = PERF_OPTIONS,
130		.opts = &perfOpts
131	};
132
133	struct mArguments args = {};
134	bool parsed = parseArguments(&args, argc, argv, &subparser);
135	if (!args.fname && !perfOpts.server) {
136		parsed = false;
137	}
138	if (!parsed || args.showHelp) {
139		usage(argv[0], PERF_USAGE);
140		didFail = !parsed;
141		goto cleanup;
142	}
143
144	if (args.showVersion) {
145		version(argv[0]);
146		goto cleanup;
147	}
148
149	if (perfOpts.savestate) {
150		_savestate = VFileOpen(perfOpts.savestate, O_RDONLY);
151		free(perfOpts.savestate);
152	}
153
154	_outputBuffer = malloc(256 * 256 * 4);
155	if (perfOpts.csv) {
156		puts("game_code,frames,duration,renderer");
157#ifdef __SWITCH__
158		consoleUpdate(NULL);
159#elif defined(GEKKO)
160		VIDEO_WaitVSync();
161#endif
162	}
163	if (perfOpts.server) {
164		didFail = !_mPerfRunServer(&args, &perfOpts);
165	} else {
166		didFail = !_mPerfRunCore(args.fname, &args, &perfOpts);
167	}
168	free(_outputBuffer);
169
170	if (_savestate) {
171		_savestate->close(_savestate);
172	}
173	cleanup:
174	freeArguments(&args);
175
176#ifdef _3DS
177	gfxExit();
178	acExit();
179#elif defined(__SWITCH__)
180	consoleExit(NULL);
181#elif defined(GEKKO)
182	VIDEO_SetBlack(true);
183	VIDEO_Flush();
184	VIDEO_WaitVSync();
185	VIDEO_WaitVSync();
186#elif defined(PSP2)
187	sceKernelExitProcess(0);
188#endif
189
190	return didFail;
191}
192
193bool _mPerfRunCore(const char* fname, const struct mArguments* args, const struct PerfOpts* perfOpts) {
194	struct mCore* core = mCoreFind(fname);
195	if (!core) {
196		return false;
197	}
198
199	// TODO: Put back debugger
200	char gameCode[9] = { 0 };
201
202	core->init(core);
203	if (!perfOpts->noVideo) {
204		core->setVideoBuffer(core, _outputBuffer, 256);
205	}
206	mCoreLoadFile(core, fname);
207	mCoreConfigInit(&core->config, "perf");
208	mCoreConfigLoad(&core->config);
209
210	if (perfOpts->threadedVideo) {
211		mCoreConfigSetOverrideIntValue(&core->config, "threadedVideo", 1);
212	} else {
213		mCoreConfigSetOverrideIntValue(&core->config, "threadedVideo", 0);
214	}
215
216	struct mCoreOptions opts = {};
217	mCoreConfigMap(&core->config, &opts);
218	opts.audioSync = false;
219	opts.videoSync = false;
220	applyArguments(args, NULL, &core->config);
221	mCoreConfigLoadDefaults(&core->config, &opts);
222	mCoreConfigSetDefaultValue(&core->config, "idleOptimization", "detect");
223	mCoreLoadConfig(core);
224
225	core->reset(core);
226	if (_savestate) {
227		mCoreLoadStateNamed(core, _savestate, 0);
228	}
229
230	core->getGameCode(core, gameCode);
231
232	int frames = perfOpts->frames;
233	if (!frames) {
234		frames = perfOpts->duration * 60;
235	}
236	struct timeval tv;
237	gettimeofday(&tv, 0);
238	uint64_t start = 1000000LL * tv.tv_sec + tv.tv_usec;
239	_mPerfRunloop(core, &frames, perfOpts->csv);
240	gettimeofday(&tv, 0);
241	uint64_t end = 1000000LL * tv.tv_sec + tv.tv_usec;
242	uint64_t duration = end - start;
243
244	mCoreConfigFreeOpts(&opts);
245	mCoreConfigDeinit(&core->config);
246	core->deinit(core);
247
248	float scaledFrames = frames * 1000000.f;
249	if (perfOpts->csv) {
250		char buffer[256];
251		const char* rendererName;
252		if (perfOpts->noVideo) {
253			rendererName = "none";
254		} else if (perfOpts->threadedVideo) {
255			rendererName = "threaded-software";
256		} else {
257			rendererName = "software";
258		}
259		snprintf(buffer, sizeof(buffer), "%s,%i,%" PRIu64 ",%s\n", gameCode, frames, duration, rendererName);
260		printf("%s", buffer);
261		if (_socket != INVALID_SOCKET) {
262			SocketSend(_socket, buffer, strlen(buffer));
263		}
264	} else {
265		printf("%u frames in %" PRIu64 " microseconds: %g fps (%gx)\n", frames, duration, scaledFrames / duration, scaledFrames / (duration * 60.f));
266	}
267#ifdef __SWITCH__
268	consoleUpdate(NULL);
269#endif
270
271	return true;
272}
273
274static void _mPerfRunloop(struct mCore* core, int* frames, bool quiet) {
275	struct timeval lastEcho;
276	gettimeofday(&lastEcho, 0);
277	int duration = *frames;
278	*frames = 0;
279	int lastFrames = 0;
280	while (!_dispatchExiting) {
281		core->runFrame(core);
282		++*frames;
283		++lastFrames;
284		if (!quiet) {
285			struct timeval currentTime;
286			long timeDiff;
287			gettimeofday(&currentTime, 0);
288			timeDiff = currentTime.tv_sec - lastEcho.tv_sec;
289			timeDiff *= 1000;
290			timeDiff += (currentTime.tv_usec - lastEcho.tv_usec) / 1000;
291			if (timeDiff >= 1000) {
292				printf("\033[2K\rCurrent FPS: %g (%gx)", lastFrames / (timeDiff / 1000.0f), lastFrames / (float) (60 * (timeDiff / 1000.0f)));
293				fflush(stdout);
294#ifdef __SWITCH__
295				consoleUpdate(NULL);
296#endif
297				lastEcho = currentTime;
298				lastFrames = 0;
299			}
300		}
301		if (duration > 0 && *frames == duration) {
302			break;
303		}
304	}
305	if (!quiet) {
306		printf("\033[2K\r");
307	}
308}
309
310static bool _mPerfRunServer(const struct mArguments* args, const struct PerfOpts* perfOpts) {
311	SocketSubsystemInit();
312	_server = SocketOpenTCP(7216, NULL);
313	if (SOCKET_FAILED(_server)) {
314		SocketSubsystemDeinit();
315		return false;
316	}
317	if (SOCKET_FAILED(SocketListen(_server, 0))) {
318		SocketClose(_server);
319		SocketSubsystemDeinit();
320		return false;
321	}
322	_socket = SocketAccept(_server, NULL);
323	if (SOCKET_FAILED(_socket)) {
324		SocketClose(_server);
325		SocketSubsystemDeinit();
326		return false;
327	}
328	if (perfOpts->csv) {
329		const char* header = "game_code,frames,duration,renderer\n";
330		SocketSend(_socket, header, strlen(header));
331	}
332	char path[PATH_MAX];
333	memset(path, 0, sizeof(path));
334	ssize_t i;
335	while ((i = SocketRecv(_socket, path, sizeof(path) - 1)) > 0) {
336		path[i] = '\0';
337		char* nl = strchr(path, '\n');
338		if (nl == path) {
339			break;
340		}
341		if (nl) {
342			nl[0] = '\0';
343		}
344		if (!_mPerfRunCore(path, args, perfOpts)) {
345			break;
346		}
347		memset(path, 0, sizeof(path));
348	}
349	SocketClose(_socket);
350	SocketClose(_server);
351	SocketSubsystemDeinit();
352	return true;
353}
354
355static void _mPerfShutdown(int signal) {
356	UNUSED(signal);
357	_dispatchExiting = true;
358	SocketClose(_socket);
359	SocketClose(_server);
360}
361
362static bool _parsePerfOpts(struct mSubParser* parser, int option, const char* arg) {
363	struct PerfOpts* opts = parser->opts;
364	errno = 0;
365	switch (option) {
366	case 'D':
367		opts->server = true;
368		return true;
369	case 'F':
370		opts->frames = strtoul(arg, 0, 10);
371		return !errno;
372	case 'N':
373		opts->noVideo = true;
374		return true;
375	case 'P':
376		opts->csv = true;
377		return true;
378	case 'S':
379		opts->duration = strtoul(arg, 0, 10);
380		return !errno;
381	case 'T':
382		opts->threadedVideo = true;
383		return true;
384	case 'L':
385		opts->savestate = strdup(arg);
386		return true;
387	default:
388		return false;
389	}
390}
391
392static void _log(struct mLogger* log, int category, enum mLogLevel level, const char* format, va_list args) {
393	UNUSED(log);
394	UNUSED(category);
395	UNUSED(level);
396	UNUSED(format);
397	UNUSED(args);
398}