src/gba/gba.h (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#ifndef GBA_H
7#define GBA_H
8
9#include "util/common.h"
10
11#include "arm/arm.h"
12#include "core/log.h"
13#include "debugger/debugger.h"
14
15#include "gba/interface.h"
16#include "gba/memory.h"
17#include "gba/video.h"
18#include "gba/audio.h"
19#include "gba/sio.h"
20
21extern const uint32_t GBA_ARM7TDMI_FREQUENCY;
22
23enum GBAIRQ {
24 IRQ_VBLANK = 0x0,
25 IRQ_HBLANK = 0x1,
26 IRQ_VCOUNTER = 0x2,
27 IRQ_TIMER0 = 0x3,
28 IRQ_TIMER1 = 0x4,
29 IRQ_TIMER2 = 0x5,
30 IRQ_TIMER3 = 0x6,
31 IRQ_SIO = 0x7,
32 IRQ_DMA0 = 0x8,
33 IRQ_DMA1 = 0x9,
34 IRQ_DMA2 = 0xA,
35 IRQ_DMA3 = 0xB,
36 IRQ_KEYPAD = 0xC,
37 IRQ_GAMEPAK = 0xD
38};
39
40enum GBAComponent {
41 GBA_COMPONENT_DEBUGGER,
42 GBA_COMPONENT_CHEAT_DEVICE,
43 GBA_COMPONENT_MAX
44};
45
46enum GBAIdleLoopOptimization {
47 IDLE_LOOP_IGNORE = -1,
48 IDLE_LOOP_REMOVE = 0,
49 IDLE_LOOP_DETECT
50};
51
52enum {
53 SP_BASE_SYSTEM = 0x03007F00,
54 SP_BASE_IRQ = 0x03007FA0,
55 SP_BASE_SUPERVISOR = 0x03007FE0
56};
57
58struct GBA;
59struct GBAThread;
60struct Patch;
61struct VFile;
62
63mLOG_DECLARE_CATEGORY(GBA);
64
65DECL_BITFIELD(GBATimerFlags, uint32_t);
66DECL_BITS(GBATimerFlags, PrescaleBits, 0, 4);
67DECL_BIT(GBATimerFlags, CountUp, 4);
68DECL_BIT(GBATimerFlags, DoIrq, 5);
69DECL_BIT(GBATimerFlags, Enable, 6);
70
71struct GBATimer {
72 uint16_t reload;
73 uint16_t oldReload;
74 int32_t lastEvent;
75 int32_t nextEvent;
76 int32_t overflowInterval;
77 GBATimerFlags flags;
78};
79
80struct GBA {
81 struct ARMComponent d;
82
83 struct ARMCore* cpu;
84 struct GBAMemory memory;
85 struct GBAVideo video;
86 struct GBAAudio audio;
87 struct GBASIO sio;
88
89 struct mCoreSync* sync;
90
91 struct ARMDebugger* debugger;
92
93 uint32_t bus;
94 int performingDMA;
95
96 int timersEnabled;
97 struct GBATimer timers[4];
98
99 int springIRQ;
100 uint32_t biosChecksum;
101 int* keySource;
102 struct mRotationSource* rotationSource;
103 struct GBALuminanceSource* luminanceSource;
104 struct mRTCSource* rtcSource;
105 struct mRumble* rumble;
106
107 struct GBARRContext* rr;
108 void* pristineRom;
109 size_t pristineRomSize;
110 size_t yankedRomSize;
111 uint32_t romCrc32;
112 struct VFile* romVf;
113 struct VFile* biosVf;
114
115 const char* activeFile;
116
117 GBALogHandler logHandler;
118 enum GBALogLevel logLevel;
119 struct GBAAVStream* stream;
120 struct mKeyCallback* keyCallback;
121 struct mStopCallback* stopCallback;
122
123 enum GBAIdleLoopOptimization idleOptimization;
124 uint32_t idleLoop;
125 uint32_t lastJump;
126 bool haltPending;
127 int idleDetectionStep;
128 int idleDetectionFailures;
129 int32_t cachedRegisters[16];
130 bool taintedRegisters[16];
131
132 bool realisticTiming;
133 bool hardCrash;
134 bool allowOpposingDirections;
135};
136
137struct GBACartridge {
138 uint32_t entry;
139 uint8_t logo[156];
140 char title[12];
141 uint32_t id;
142 uint16_t maker;
143 uint8_t type;
144 uint8_t unit;
145 uint8_t device;
146 uint8_t reserved[7];
147 uint8_t version;
148 uint8_t checksum;
149 // And ROM data...
150};
151
152void GBACreate(struct GBA* gba);
153void GBADestroy(struct GBA* gba);
154
155void GBAReset(struct ARMCore* cpu);
156void GBASkipBIOS(struct GBA* gba);
157
158void GBATimerUpdateRegister(struct GBA* gba, int timer);
159void GBATimerWriteTMCNT_LO(struct GBA* gba, int timer, uint16_t value);
160void GBATimerWriteTMCNT_HI(struct GBA* gba, int timer, uint16_t value);
161
162void GBAWriteIE(struct GBA* gba, uint16_t value);
163void GBAWriteIME(struct GBA* gba, uint16_t value);
164void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq);
165void GBATestIRQ(struct ARMCore* cpu);
166void GBAHalt(struct GBA* gba);
167void GBAStop(struct GBA* gba);
168
169void GBAAttachDebugger(struct GBA* gba, struct ARMDebugger* debugger);
170void GBADetachDebugger(struct GBA* gba);
171
172void GBASetBreakpoint(struct GBA* gba, struct ARMComponent* component, uint32_t address, enum ExecutionMode mode,
173 uint32_t* opcode);
174void GBAClearBreakpoint(struct GBA* gba, uint32_t address, enum ExecutionMode mode, uint32_t opcode);
175
176bool GBALoadROM(struct GBA* gba, struct VFile* vf, struct VFile* sav, const char* fname);
177bool GBALoadROM2(struct GBA* gba, struct VFile* vf);
178bool GBALoadSave(struct GBA* gba, struct VFile* sav);
179void GBAYankROM(struct GBA* gba);
180void GBAUnloadROM(struct GBA* gba);
181void GBALoadBIOS(struct GBA* gba, struct VFile* vf);
182void GBAApplyPatch(struct GBA* gba, struct Patch* patch);
183
184bool GBALoadMB(struct GBA* gba, struct VFile* vf, const char* fname);
185
186bool GBAIsROM(struct VFile* vf);
187bool GBAIsMB(struct VFile* vf);
188bool GBAIsBIOS(struct VFile* vf);
189void GBAGetGameCode(struct GBA* gba, char* out);
190void GBAGetGameTitle(struct GBA* gba, char* out);
191
192void GBAFrameStarted(struct GBA* gba);
193void GBAFrameEnded(struct GBA* gba);
194
195ATTRIBUTE_FORMAT(printf, 3, 4)
196void GBALog(struct GBA* gba, enum GBALogLevel level, const char* format, ...);
197
198ATTRIBUTE_FORMAT(printf, 3, 4)
199void GBADebuggerLogShim(struct ARMDebugger* debugger, enum DebuggerLogLevel level, const char* format, ...);
200
201#endif