all repos — mgba @ 33ca1e2e9ce98d63ecbd6ff3e815197ade0c6a1b

mGBA Game Boy Advance Emulator

src/gba/supervisor/config.h (view raw)

 1/* Copyright (c) 2013-2015 Jeffrey Pfau
 2 *
 3 * This Source Code Form is subject to the terms of the Mozilla Public
 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 6#ifndef GBA_CONFIG_H
 7#define GBA_CONFIG_H
 8
 9#include "util/common.h"
10
11#include "gba/gba.h"
12
13#include "util/configuration.h"
14
15struct GBAConfig {
16	struct Configuration configTable;
17	struct Configuration defaultsTable;
18	char* port;
19};
20
21struct GBAOptions {
22	char* bios;
23	bool skipBios;
24	bool useBios;
25	int logLevel;
26	int frameskip;
27	bool rewindEnable;
28	int rewindBufferCapacity;
29	int rewindBufferInterval;
30	float fpsTarget;
31	size_t audioBuffers;
32
33	int fullscreen;
34	int width;
35	int height;
36	bool lockAspectRatio;
37	bool resampleVideo;
38	bool suspendScreensaver;
39
40	int volume;
41	bool mute;
42
43	bool videoSync;
44	bool audioSync;
45
46	enum GBAIdleLoopOptimization idleOptimization;
47};
48
49void GBAConfigInit(struct GBAConfig*, const char* port);
50void GBAConfigDeinit(struct GBAConfig*);
51
52bool GBAConfigLoad(struct GBAConfig*);
53bool GBAConfigSave(const struct GBAConfig*);
54
55void GBAConfigMakePortable(const struct GBAConfig*);
56void GBAConfigDirectory(char* out, size_t outLength);
57
58const char* GBAConfigGetValue(const struct GBAConfig*, const char* key);
59
60void GBAConfigSetValue(struct GBAConfig*, const char* key, const char* value);
61void GBAConfigSetIntValue(struct GBAConfig*, const char* key, int value);
62void GBAConfigSetUIntValue(struct GBAConfig*, const char* key, unsigned value);
63void GBAConfigSetFloatValue(struct GBAConfig*, const char* key, float value);
64
65void GBAConfigSetDefaultValue(struct GBAConfig*, const char* key, const char* value);
66void GBAConfigSetDefaultIntValue(struct GBAConfig*, const char* key, int value);
67void GBAConfigSetDefaultUIntValue(struct GBAConfig*, const char* key, unsigned value);
68void GBAConfigSetDefaultFloatValue(struct GBAConfig*, const char* key, float value);
69
70void GBAConfigMap(const struct GBAConfig* config, struct GBAOptions* opts);
71void GBAConfigLoadDefaults(struct GBAConfig* config, const struct GBAOptions* opts);
72
73struct Configuration* GBAConfigGetInput(struct GBAConfig*);
74struct Configuration* GBAConfigGetOverrides(struct GBAConfig*);
75
76void GBAConfigFreeOpts(struct GBAOptions* opts);
77
78#endif