all repos — mgba @ 3422527d5a1a71b4b4c9a99f723e034b2de91b53

mGBA Game Boy Advance Emulator

src/gba/gba.c (view raw)

  1#include "gba.h"
  2
  3#include "gba-bios.h"
  4#include "gba-io.h"
  5#include "gba-thread.h"
  6#include "memory.h"
  7
  8#include "debugger.h"
  9
 10#include <limits.h>
 11#include <stdio.h>
 12#include <stdlib.h>
 13#include <string.h>
 14#include <sys/stat.h>
 15
 16const uint32_t GBA_ARM7TDMI_FREQUENCY = 0x1000000;
 17
 18enum {
 19	SP_BASE_SYSTEM = 0x03FFFF00,
 20	SP_BASE_IRQ = 0x03FFFFA0,
 21	SP_BASE_SUPERVISOR = 0x03FFFFE0
 22};
 23
 24struct GBACartridgeOverride {
 25	const char id[4];
 26	enum SavedataType type;
 27	int gpio;
 28};
 29
 30static const struct GBACartridgeOverride _overrides[] = {
 31	// Boktai: The Sun is in Your Hand
 32	{ "U3IE", SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR },
 33	{ "U3IP", SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR },
 34
 35	// Boktai 2: Solar Boy Django
 36	{ "U32E", SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR },
 37	{ "U32P", SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR },
 38
 39	// Drill Dozer
 40	{ "V49J", SAVEDATA_SRAM, GPIO_RUMBLE },
 41	{ "V49E", SAVEDATA_SRAM, GPIO_RUMBLE },
 42
 43	// Pokemon Ruby
 44	{ "AXVJ", SAVEDATA_FLASH1M, GPIO_RTC },
 45	{ "AXVE", SAVEDATA_FLASH1M, GPIO_RTC },
 46	{ "AXVP", SAVEDATA_FLASH1M, GPIO_RTC },
 47	{ "AXVI", SAVEDATA_FLASH1M, GPIO_RTC },
 48	{ "AXVS", SAVEDATA_FLASH1M, GPIO_RTC },
 49	{ "AXVD", SAVEDATA_FLASH1M, GPIO_RTC },
 50	{ "AXVF", SAVEDATA_FLASH1M, GPIO_RTC },
 51
 52	// Pokemon Sapphire
 53	{ "AXPJ", SAVEDATA_FLASH1M, GPIO_RTC },
 54	{ "AXPE", SAVEDATA_FLASH1M, GPIO_RTC },
 55	{ "AXPP", SAVEDATA_FLASH1M, GPIO_RTC },
 56	{ "AXPI", SAVEDATA_FLASH1M, GPIO_RTC },
 57	{ "AXPS", SAVEDATA_FLASH1M, GPIO_RTC },
 58	{ "AXPD", SAVEDATA_FLASH1M, GPIO_RTC },
 59	{ "AXPF", SAVEDATA_FLASH1M, GPIO_RTC },
 60
 61	// Pokemon Emerald
 62	{ "BPEJ", SAVEDATA_FLASH1M, GPIO_RTC },
 63	{ "BPEE", SAVEDATA_FLASH1M, GPIO_RTC },
 64	{ "BPEP", SAVEDATA_FLASH1M, GPIO_RTC },
 65	{ "BPEI", SAVEDATA_FLASH1M, GPIO_RTC },
 66	{ "BPES", SAVEDATA_FLASH1M, GPIO_RTC },
 67	{ "BPED", SAVEDATA_FLASH1M, GPIO_RTC },
 68	{ "BPEF", SAVEDATA_FLASH1M, GPIO_RTC },
 69
 70	// Pokemon FireRed
 71	{ "BPRJ", SAVEDATA_FLASH1M, GPIO_NONE },
 72	{ "BPRE", SAVEDATA_FLASH1M, GPIO_NONE },
 73	{ "BPRP", SAVEDATA_FLASH1M, GPIO_NONE },
 74
 75	// Pokemon LeafGreen
 76	{ "BPGJ", SAVEDATA_FLASH1M, GPIO_NONE },
 77	{ "BPGE", SAVEDATA_FLASH1M, GPIO_NONE },
 78	{ "BPGP", SAVEDATA_FLASH1M, GPIO_NONE },
 79
 80	// RockMan EXE 4.5 - Real Operation
 81	{ "BR4J", SAVEDATA_FLASH512, GPIO_RTC },
 82
 83	// Super Mario Advance 4
 84	{ "AX4J", SAVEDATA_FLASH1M, GPIO_NONE },
 85	{ "AX4E", SAVEDATA_FLASH1M, GPIO_NONE },
 86	{ "AX4P", SAVEDATA_FLASH1M, GPIO_NONE },
 87
 88	// Wario Ware Twisted
 89	{ "RWZJ", SAVEDATA_SRAM, GPIO_RUMBLE | GPIO_GYRO },
 90	{ "RWZE", SAVEDATA_SRAM, GPIO_RUMBLE | GPIO_GYRO },
 91	{ "RWZP", SAVEDATA_SRAM, GPIO_RUMBLE | GPIO_GYRO },
 92
 93	{ { 0, 0, 0, 0 }, 0, 0 }
 94};
 95
 96static void GBAProcessEvents(struct ARMBoard* board);
 97static int32_t GBATimersProcessEvents(struct GBA* gba, int32_t cycles);
 98static void GBAHitStub(struct ARMBoard* board, uint32_t opcode);
 99static void GBAIllegal(struct ARMBoard* board, uint32_t opcode);
100
101static void _checkOverrides(struct GBA* gba, uint32_t code);
102
103void GBAInit(struct GBA* gba) {
104	gba->debugger = 0;
105	gba->savefile = 0;
106
107	ARMInit(&gba->cpu);
108
109	gba->memory.p = gba;
110	GBAMemoryInit(&gba->memory);
111	ARMAssociateMemory(&gba->cpu, &gba->memory.d);
112
113	gba->board.p = gba;
114	GBABoardInit(&gba->board);
115	ARMAssociateBoard(&gba->cpu, &gba->board.d);
116
117	gba->video.p = gba;
118	GBAVideoInit(&gba->video);
119
120	gba->audio.p = gba;
121	GBAAudioInit(&gba->audio);
122
123	GBAIOInit(gba);
124
125	gba->sio.p = gba;
126	GBASIOInit(&gba->sio);
127
128	gba->timersEnabled = 0;
129	memset(gba->timers, 0, sizeof(gba->timers));
130
131	gba->springIRQ = 0;
132	gba->keySource = 0;
133	gba->rotationSource = 0;
134	gba->rumble = 0;
135
136	gba->logLevel = GBA_LOG_INFO | GBA_LOG_WARN | GBA_LOG_ERROR | GBA_LOG_FATAL;
137
138	gba->biosChecksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
139
140	ARMReset(&gba->cpu);
141}
142
143void GBADeinit(struct GBA* gba) {
144	GBAMemoryDeinit(&gba->memory);
145	GBAVideoDeinit(&gba->video);
146	GBAAudioDeinit(&gba->audio);
147}
148
149void GBABoardInit(struct GBABoard* board) {
150	board->d.reset = GBABoardReset;
151	board->d.processEvents = GBAProcessEvents;
152	board->d.swi16 = GBASwi16;
153	board->d.swi32 = GBASwi32;
154	board->d.hitIllegal = GBAIllegal;
155	board->d.readCPSR = GBATestIRQ;
156	board->d.hitStub = GBAHitStub;
157}
158
159void GBABoardReset(struct ARMBoard* board) {
160	struct ARMCore* cpu = board->cpu;
161	ARMSetPrivilegeMode(cpu, MODE_IRQ);
162	cpu->gprs[ARM_SP] = SP_BASE_IRQ;
163	ARMSetPrivilegeMode(cpu, MODE_SUPERVISOR);
164	cpu->gprs[ARM_SP] = SP_BASE_SUPERVISOR;
165	ARMSetPrivilegeMode(cpu, MODE_SYSTEM);
166	cpu->gprs[ARM_SP] = SP_BASE_SYSTEM;
167}
168
169static void GBAProcessEvents(struct ARMBoard* board) {
170	do {
171		struct GBABoard* gbaBoard = (struct GBABoard*) board;
172		int32_t cycles = board->cpu->cycles;
173		int32_t nextEvent = INT_MAX;
174		int32_t testEvent;
175
176		if (gbaBoard->p->springIRQ) {
177			ARMRaiseIRQ(&gbaBoard->p->cpu);
178			gbaBoard->p->springIRQ = 0;
179		}
180
181		testEvent = GBAVideoProcessEvents(&gbaBoard->p->video, cycles);
182		if (testEvent < nextEvent) {
183			nextEvent = testEvent;
184		}
185
186		testEvent = GBAAudioProcessEvents(&gbaBoard->p->audio, cycles);
187		if (testEvent < nextEvent) {
188			nextEvent = testEvent;
189		}
190
191		testEvent = GBATimersProcessEvents(gbaBoard->p, cycles);
192		if (testEvent < nextEvent) {
193			nextEvent = testEvent;
194		}
195
196		testEvent = GBAMemoryRunDMAs(&gbaBoard->p->memory, cycles);
197		if (testEvent < nextEvent) {
198			nextEvent = testEvent;
199		}
200
201		board->cpu->cycles -= cycles;
202		board->cpu->nextEvent = nextEvent;
203	} while (board->cpu->cycles >= board->cpu->nextEvent);
204}
205
206static int32_t GBATimersProcessEvents(struct GBA* gba, int32_t cycles) {
207	int32_t nextEvent = INT_MAX;
208	if (gba->timersEnabled) {
209		struct GBATimer* timer;
210		struct GBATimer* nextTimer;
211
212		timer = &gba->timers[0];
213		if (timer->enable) {
214			timer->nextEvent -= cycles;
215			timer->lastEvent -= cycles;
216			if (timer->nextEvent <= 0) {
217				timer->lastEvent = timer->nextEvent;
218				timer->nextEvent += timer->overflowInterval;
219				gba->memory.io[REG_TM0CNT_LO >> 1] = timer->reload;
220				timer->oldReload = timer->reload;
221
222				if (timer->doIrq) {
223					GBARaiseIRQ(gba, IRQ_TIMER0);
224				}
225
226				if (gba->audio.enable) {
227					if ((gba->audio.chALeft || gba->audio.chARight) && gba->audio.chATimer == 0) {
228						GBAAudioSampleFIFO(&gba->audio, 0, timer->lastEvent);
229					}
230
231					if ((gba->audio.chBLeft || gba->audio.chBRight) && gba->audio.chBTimer == 0) {
232						GBAAudioSampleFIFO(&gba->audio, 1, timer->lastEvent);
233					}
234				}
235
236				nextTimer = &gba->timers[1];
237				if (nextTimer->countUp) {
238					++gba->memory.io[REG_TM1CNT_LO >> 1];
239					if (!gba->memory.io[REG_TM1CNT_LO >> 1]) {
240						nextTimer->nextEvent = 0;
241					}
242				}
243			}
244			nextEvent = timer->nextEvent;
245		}
246
247		timer = &gba->timers[1];
248		if (timer->enable) {
249			timer->nextEvent -= cycles;
250			timer->lastEvent -= cycles;
251			if (timer->nextEvent <= 0) {
252				timer->lastEvent = timer->nextEvent;
253				timer->nextEvent += timer->overflowInterval;
254				gba->memory.io[REG_TM1CNT_LO >> 1] = timer->reload;
255				timer->oldReload = timer->reload;
256
257				if (timer->doIrq) {
258					GBARaiseIRQ(gba, IRQ_TIMER1);
259				}
260
261				if (gba->audio.enable) {
262					if ((gba->audio.chALeft || gba->audio.chARight) && gba->audio.chATimer == 1) {
263						GBAAudioSampleFIFO(&gba->audio, 0, timer->lastEvent);
264					}
265
266					if ((gba->audio.chBLeft || gba->audio.chBRight) && gba->audio.chBTimer == 1) {
267						GBAAudioSampleFIFO(&gba->audio, 1, timer->lastEvent);
268					}
269				}
270
271				if (timer->countUp) {
272					timer->nextEvent = INT_MAX;
273				}
274
275				nextTimer = &gba->timers[2];
276				if (nextTimer->countUp) {
277					++gba->memory.io[REG_TM2CNT_LO >> 1];
278					if (!gba->memory.io[REG_TM2CNT_LO >> 1]) {
279						nextTimer->nextEvent = 0;
280					}
281				}
282			}
283			if (timer->nextEvent < nextEvent) {
284				nextEvent = timer->nextEvent;
285			}
286		}
287
288		timer = &gba->timers[2];
289		if (timer->enable) {
290			timer->nextEvent -= cycles;
291			timer->lastEvent -= cycles;
292			nextEvent = timer->nextEvent;
293			if (timer->nextEvent <= 0) {
294				timer->lastEvent = timer->nextEvent;
295				timer->nextEvent += timer->overflowInterval;
296				gba->memory.io[REG_TM2CNT_LO >> 1] = timer->reload;
297				timer->oldReload = timer->reload;
298
299				if (timer->doIrq) {
300					GBARaiseIRQ(gba, IRQ_TIMER2);
301				}
302
303				if (timer->countUp) {
304					timer->nextEvent = INT_MAX;
305				}
306
307				nextTimer = &gba->timers[3];
308				if (nextTimer->countUp) {
309					++gba->memory.io[REG_TM3CNT_LO >> 1];
310					if (!gba->memory.io[REG_TM3CNT_LO >> 1]) {
311						nextTimer->nextEvent = 0;
312					}
313				}
314			}
315			if (timer->nextEvent < nextEvent) {
316				nextEvent = timer->nextEvent;
317			}
318		}
319
320		timer = &gba->timers[3];
321		if (timer->enable) {
322			timer->nextEvent -= cycles;
323			timer->lastEvent -= cycles;
324			nextEvent = timer->nextEvent;
325			if (timer->nextEvent <= 0) {
326				timer->lastEvent = timer->nextEvent;
327				timer->nextEvent += timer->overflowInterval;
328				gba->memory.io[REG_TM3CNT_LO >> 1] = timer->reload;
329				timer->oldReload = timer->reload;
330
331				if (timer->doIrq) {
332					GBARaiseIRQ(gba, IRQ_TIMER3);
333				}
334
335				if (timer->countUp) {
336					timer->nextEvent = INT_MAX;
337				}
338			}
339			if (timer->nextEvent < nextEvent) {
340				nextEvent = timer->nextEvent;
341			}
342		}
343	}
344	return nextEvent;
345}
346
347void GBAAttachDebugger(struct GBA* gba, struct ARMDebugger* debugger) {
348	ARMDebuggerInit(debugger, &gba->cpu);
349	gba->debugger = debugger;
350}
351
352void GBADetachDebugger(struct GBA* gba) {
353	ARMDebuggerDeinit(gba->debugger);
354	gba->debugger = 0;
355}
356
357void GBALoadROM(struct GBA* gba, int fd, const char* fname) {
358	struct stat info;
359	gba->memory.rom = fileMemoryMap(fd, SIZE_CART0, MEMORY_READ);
360	gba->activeFile = fname;
361	fstat(fd, &info);
362	gba->memory.romSize = info.st_size;
363	if (gba->savefile) {
364		GBASavedataInit(&gba->memory.savedata, gba->savefile);
365	}
366	GBAGPIOInit(&gba->memory.gpio, &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1]);
367	_checkOverrides(gba, ((struct GBACartridge*) gba->memory.rom)->id);
368	// TODO: error check
369}
370
371void GBALoadBIOS(struct GBA* gba, int fd) {
372	gba->memory.bios = fileMemoryMap(fd, SIZE_BIOS, MEMORY_READ);
373	gba->memory.fullBios = 1;
374	uint32_t checksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
375	GBALog(gba, GBA_LOG_DEBUG, "BIOS Checksum: 0x%X", checksum);
376	if (checksum == GBA_BIOS_CHECKSUM) {
377		GBALog(gba, GBA_LOG_INFO, "Official GBA BIOS detected");
378	} else if (checksum == GBA_DS_BIOS_CHECKSUM) {
379		GBALog(gba, GBA_LOG_INFO, "Official GBA (DS) BIOS detected");
380	} else {
381		GBALog(gba, GBA_LOG_WARN, "BIOS checksum incorrect");
382	}
383	gba->biosChecksum = checksum;
384	if ((gba->cpu.gprs[ARM_PC] >> BASE_OFFSET) == BASE_BIOS) {
385		gba->memory.d.setActiveRegion(&gba->memory.d, gba->cpu.gprs[ARM_PC]);
386	}
387	// TODO: error check
388}
389
390void GBATimerUpdateRegister(struct GBA* gba, int timer) {
391	struct GBATimer* currentTimer = &gba->timers[timer];
392	if (currentTimer->enable && !currentTimer->countUp) {
393		gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->oldReload + ((gba->cpu.cycles - currentTimer->lastEvent) >> currentTimer->prescaleBits);
394	}
395}
396
397void GBATimerWriteTMCNT_LO(struct GBA* gba, int timer, uint16_t reload) {
398	gba->timers[timer].reload = reload;
399}
400
401void GBATimerWriteTMCNT_HI(struct GBA* gba, int timer, uint16_t control) {
402	struct GBATimer* currentTimer = &gba->timers[timer];
403	GBATimerUpdateRegister(gba, timer);
404
405	int oldPrescale = currentTimer->prescaleBits;
406	switch (control & 0x0003) {
407	case 0x0000:
408		currentTimer->prescaleBits = 0;
409		break;
410	case 0x0001:
411		currentTimer->prescaleBits = 6;
412		break;
413	case 0x0002:
414		currentTimer->prescaleBits = 8;
415		break;
416	case 0x0003:
417		currentTimer->prescaleBits = 10;
418		break;
419	}
420	currentTimer->countUp = !!(control & 0x0004);
421	currentTimer->doIrq = !!(control & 0x0040);
422	currentTimer->overflowInterval = (0x10000 - currentTimer->reload) << currentTimer->prescaleBits;
423	int wasEnabled = currentTimer->enable;
424	currentTimer->enable = !!(control & 0x0080);
425	if (!wasEnabled && currentTimer->enable) {
426		if (!currentTimer->countUp) {
427			currentTimer->nextEvent = gba->cpu.cycles + currentTimer->overflowInterval;
428		} else {
429			currentTimer->nextEvent = INT_MAX;
430		}
431		gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->reload;
432		currentTimer->oldReload = currentTimer->reload;
433		gba->timersEnabled |= 1 << timer;
434	} else if (wasEnabled && !currentTimer->enable) {
435		if (!currentTimer->countUp) {
436			gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->oldReload + ((gba->cpu.cycles - currentTimer->lastEvent) >> oldPrescale);
437		}
438		gba->timersEnabled &= ~(1 << timer);
439	} else if (currentTimer->prescaleBits != oldPrescale && !currentTimer->countUp) {
440		// FIXME: this might be before present
441		currentTimer->nextEvent = currentTimer->lastEvent + currentTimer->overflowInterval;
442	}
443
444	if (currentTimer->nextEvent < gba->cpu.nextEvent) {
445		gba->cpu.nextEvent = currentTimer->nextEvent;
446	}
447};
448
449void GBAWriteIE(struct GBA* gba, uint16_t value) {
450	if (value & (1 << IRQ_SIO)) {
451		GBALog(gba, GBA_LOG_STUB, "SIO interrupts not implemented");
452	}
453
454	if (value & (1 << IRQ_KEYPAD)) {
455		GBALog(gba, GBA_LOG_STUB, "Keypad interrupts not implemented");
456	}
457
458	if (value & (1 << IRQ_GAMEPAK)) {
459		GBALog(gba, GBA_LOG_STUB, "Gamepak interrupts not implemented");
460	}
461
462	if (gba->memory.io[REG_IME >> 1] && value & gba->memory.io[REG_IF >> 1]) {
463		ARMRaiseIRQ(&gba->cpu);
464	}
465}
466
467void GBAWriteIME(struct GBA* gba, uint16_t value) {
468	if (value && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
469		ARMRaiseIRQ(&gba->cpu);
470	}
471}
472
473void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq) {
474	gba->memory.io[REG_IF >> 1] |= 1 << irq;
475
476	if (gba->memory.io[REG_IME >> 1] && (gba->memory.io[REG_IE >> 1] & 1 << irq)) {
477		ARMRaiseIRQ(&gba->cpu);
478	}
479}
480
481void GBATestIRQ(struct ARMBoard* board) {
482	struct GBABoard* gbaBoard = (struct GBABoard*) board;
483	struct GBA* gba = gbaBoard->p;
484	if (gba->memory.io[REG_IME >> 1] && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
485		gba->springIRQ = 1;
486		gba->cpu.nextEvent = 0;
487	}
488}
489
490int GBAWaitForIRQ(struct GBA* gba) {
491	int irqs = gba->memory.io[REG_IF >> 1];
492	int newIRQs = 0;
493	gba->memory.io[REG_IF >> 1] = 0;
494	while (1) {
495		if (gba->cpu.nextEvent == INT_MAX) {
496			break;
497		} else {
498			gba->cpu.cycles = gba->cpu.nextEvent;
499			GBAProcessEvents(&gba->board.d);
500			if (gba->memory.io[REG_IF >> 1]) {
501				newIRQs = gba->memory.io[REG_IF >> 1];
502				break;
503			}
504		}
505	}
506	gba->memory.io[REG_IF >> 1] = newIRQs | irqs;
507	return newIRQs;
508}
509
510int GBAHalt(struct GBA* gba) {
511	return GBAWaitForIRQ(gba);
512}
513
514static void _GBAVLog(struct GBA* gba, enum GBALogLevel level, const char* format, va_list args) {
515	if (!gba) {
516		struct GBAThread* threadContext = GBAThreadGetContext();
517		if (threadContext) {
518			gba = threadContext->gba;
519		}
520	}
521
522	if (gba && gba->logHandler) {
523		gba->logHandler(gba, level, format, args);
524		return;
525	}
526
527	if (gba && !(level & gba->logLevel) && level != GBA_LOG_FATAL) {
528		return;
529	}
530
531	vprintf(format, args);
532	printf("\n");
533
534	if (level == GBA_LOG_FATAL) {
535		abort();
536	}
537}
538
539void GBALog(struct GBA* gba, enum GBALogLevel level, const char* format, ...) {
540	va_list args;
541	va_start(args, format);
542	_GBAVLog(gba, level, format, args);
543	va_end(args);
544}
545
546void GBADebuggerLogShim(struct ARMDebugger* debugger, enum DebuggerLogLevel level, const char* format, ...) {
547	struct GBABoard* gbaBoard = 0;
548	if (debugger->cpu && debugger->cpu->board) {
549		gbaBoard = (struct GBABoard*) debugger->cpu->board;
550	}
551
552	enum GBALogLevel gbaLevel;
553	switch (level) {
554	case DEBUGGER_LOG_DEBUG:
555		gbaLevel = GBA_LOG_DEBUG;
556		break;
557	case DEBUGGER_LOG_INFO:
558		gbaLevel = GBA_LOG_INFO;
559		break;
560	case DEBUGGER_LOG_WARN:
561		gbaLevel = GBA_LOG_WARN;
562		break;
563	case DEBUGGER_LOG_ERROR:
564		gbaLevel = GBA_LOG_ERROR;
565		break;
566	}
567	va_list args;
568	va_start(args, format);
569	_GBAVLog(gbaBoard ? gbaBoard->p : 0, gbaLevel, format, args);
570	va_end(args);
571}
572
573
574void GBAHitStub(struct ARMBoard* board, uint32_t opcode) {
575	struct GBABoard* gbaBoard = (struct GBABoard*) board;
576	enum GBALogLevel level = GBA_LOG_FATAL;
577	if (gbaBoard->p->debugger) {
578		level = GBA_LOG_STUB;
579		ARMDebuggerEnter(gbaBoard->p->debugger, DEBUGGER_ENTER_ILLEGAL_OP);
580	}
581	GBALog(gbaBoard->p, level, "Stub opcode: %08x", opcode);
582}
583
584void GBAIllegal(struct ARMBoard* board, uint32_t opcode) {
585	struct GBABoard* gbaBoard = (struct GBABoard*) board;
586	GBALog(gbaBoard->p, GBA_LOG_WARN, "Illegal opcode: %08x", opcode);
587	if (gbaBoard->p->debugger) {
588		ARMDebuggerEnter(gbaBoard->p->debugger, DEBUGGER_ENTER_ILLEGAL_OP);
589	}
590}
591
592void _checkOverrides(struct GBA* gba, uint32_t id) {
593	int i;
594	for (i = 0; _overrides[i].id[0]; ++i) {
595		const uint32_t* overrideId = (const uint32_t*) _overrides[i].id;
596		if (*overrideId == id) {
597			switch (_overrides[i].type) {
598				case SAVEDATA_FLASH512:
599				case SAVEDATA_FLASH1M:
600					gba->memory.savedata.type = _overrides[i].type;
601					GBASavedataInitFlash(&gba->memory.savedata);
602					break;
603				case SAVEDATA_EEPROM:
604					GBASavedataInitEEPROM(&gba->memory.savedata);
605					break;
606				case SAVEDATA_SRAM:
607					GBASavedataInitSRAM(&gba->memory.savedata);
608					break;
609				case SAVEDATA_NONE:
610					break;
611			}
612
613			if (_overrides[i].gpio & GPIO_RTC) {
614				GBAGPIOInitRTC(&gba->memory.gpio);
615			}
616
617			if (_overrides[i].gpio & GPIO_GYRO) {
618				GBAGPIOInitGyro(&gba->memory.gpio);
619			}
620
621			if (_overrides[i].gpio & GPIO_RUMBLE) {
622				GBAGPIOInitRumble(&gba->memory.gpio);
623			}
624			return;
625		}
626	}
627}