src/platform/test/perf-main.c (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include <mgba/core/blip_buf.h>
7#include <mgba/core/cheats.h>
8#include <mgba/core/config.h>
9#include <mgba/core/core.h>
10#include <mgba/core/serialize.h>
11#include <mgba/gb/core.h>
12#include <mgba/gba/core.h>
13
14#include <mgba/feature/commandline.h>
15#include <mgba-util/socket.h>
16#include <mgba-util/string.h>
17#include <mgba-util/vfs.h>
18
19#ifdef _3DS
20#include <3ds.h>
21#endif
22#ifdef __SWITCH__
23#include <switch.h>
24#endif
25#ifdef GEKKO
26#define asm __asm__
27#include <fat.h>
28#include <gccore.h>
29#ifdef FIXED_ROM_BUFFER
30uint32_t* romBuffer;
31size_t romBufferSize;
32#endif
33#endif
34
35#include <errno.h>
36#include <fcntl.h>
37#include <signal.h>
38#include <inttypes.h>
39#include <sys/time.h>
40
41#define PERF_OPTIONS "DF:L:NPS:T"
42#define PERF_USAGE \
43 "\nBenchmark options:\n" \
44 " -F FRAMES Run for the specified number of FRAMES before exiting\n" \
45 " -N Disable video rendering entirely\n" \
46 " -T Use threaded video rendering\n" \
47 " -P CSV output, useful for parsing\n" \
48 " -S SEC Run for SEC in-game seconds before exiting\n" \
49 " -L FILE Load a savestate when starting the test\n" \
50 " -D Act as a server"
51
52struct PerfOpts {
53 bool noVideo;
54 bool threadedVideo;
55 bool csv;
56 unsigned duration;
57 unsigned frames;
58 char* savestate;
59 bool server;
60};
61
62#ifdef __SWITCH__
63TimeType __nx_time_type = TimeType_LocalSystemClock;
64#endif
65
66static void _mPerfRunloop(struct mCore* context, int* frames, bool quiet);
67static void _mPerfShutdown(int signal);
68static bool _parsePerfOpts(struct mSubParser* parser, int option, const char* arg);
69static void _log(struct mLogger*, int, enum mLogLevel, const char*, va_list);
70static bool _mPerfRunCore(const char* fname, const struct mArguments*, const struct PerfOpts*);
71static bool _mPerfRunServer(const struct mArguments*, const struct PerfOpts*);
72
73static bool _dispatchExiting = false;
74static struct VFile* _savestate = 0;
75static void* _outputBuffer = NULL;
76static Socket _socket = INVALID_SOCKET;
77static Socket _server = INVALID_SOCKET;
78
79int main(int argc, char** argv) {
80#ifdef _3DS
81 UNUSED(_mPerfShutdown);
82 gfxInitDefault();
83 osSetSpeedupEnable(true);
84 consoleInit(GFX_BOTTOM, NULL);
85#elif defined(__SWITCH__)
86 UNUSED(_mPerfShutdown);
87 consoleInit(NULL);
88#elif defined(GEKKO)
89 VIDEO_Init();
90 VIDEO_SetBlack(true);
91 VIDEO_Flush();
92 VIDEO_WaitVSync();
93
94 GXRModeObj* vmode = VIDEO_GetPreferredMode(0);
95 void* xfb = MEM_K0_TO_K1(SYS_AllocateFramebuffer(vmode));
96 console_init(xfb, 20, 20, vmode->fbWidth, vmode->xfbHeight, vmode->fbWidth * VI_DISPLAY_PIX_SZ);
97
98 VIDEO_Configure(vmode);
99 VIDEO_SetNextFramebuffer(xfb);
100 VIDEO_SetBlack(false);
101 VIDEO_Flush();
102 VIDEO_WaitVSync();
103 VIDEO_WaitVSync();
104 fatInitDefault();
105
106#ifdef FIXED_ROM_BUFFER
107 romBufferSize = 0x02000000;
108 romBuffer = SYS_GetArena2Lo();
109 SYS_SetArena2Lo((void*)((intptr_t) romBuffer + romBufferSize));
110#endif
111#else
112 signal(SIGINT, _mPerfShutdown);
113#endif
114 int didFail = 0;
115
116 struct mLogger logger = { .log = _log };
117 mLogSetDefaultLogger(&logger);
118
119 struct PerfOpts perfOpts = { false, false, false, 0, 0, 0, false };
120 struct mSubParser subparser = {
121 .usage = PERF_USAGE,
122 .parse = _parsePerfOpts,
123 .extraOptions = PERF_OPTIONS,
124 .opts = &perfOpts
125 };
126
127 struct mArguments args = {};
128 bool parsed = parseArguments(&args, argc, argv, &subparser);
129 if (!args.fname && !perfOpts.server) {
130 parsed = false;
131 }
132 if (!parsed || args.showHelp) {
133 usage(argv[0], PERF_USAGE);
134 didFail = !parsed;
135 goto cleanup;
136 }
137
138 if (args.showVersion) {
139 version(argv[0]);
140 goto cleanup;
141 }
142
143 if (perfOpts.savestate) {
144 _savestate = VFileOpen(perfOpts.savestate, O_RDONLY);
145 free(perfOpts.savestate);
146 }
147
148 _outputBuffer = malloc(256 * 256 * 4);
149 if (perfOpts.csv) {
150 puts("game_code,frames,duration,renderer");
151#ifdef __SWITCH__
152 consoleUpdate(NULL);
153#elif defined(GEKKO)
154 VIDEO_WaitVSync();
155#endif
156 }
157 if (perfOpts.server) {
158 didFail = !_mPerfRunServer(&args, &perfOpts);
159 } else {
160 didFail = !_mPerfRunCore(args.fname, &args, &perfOpts);
161 }
162 free(_outputBuffer);
163
164 if (_savestate) {
165 _savestate->close(_savestate);
166 }
167 cleanup:
168 freeArguments(&args);
169
170#ifdef _3DS
171 gfxExit();
172 acExit();
173#elif defined(__SWITCH__)
174 consoleExit(NULL);
175#elif defined(GEKKO)
176 VIDEO_SetBlack(true);
177 VIDEO_Flush();
178 VIDEO_WaitVSync();
179 VIDEO_WaitVSync();
180#endif
181
182 return didFail;
183}
184
185bool _mPerfRunCore(const char* fname, const struct mArguments* args, const struct PerfOpts* perfOpts) {
186 struct mCore* core = mCoreFind(fname);
187 if (!core) {
188 return false;
189 }
190
191 // TODO: Put back debugger
192 char gameCode[9] = { 0 };
193
194 core->init(core);
195 if (!perfOpts->noVideo) {
196 core->setVideoBuffer(core, _outputBuffer, 256);
197 }
198 mCoreLoadFile(core, fname);
199 mCoreConfigInit(&core->config, "perf");
200 mCoreConfigLoad(&core->config);
201
202 if (perfOpts->threadedVideo) {
203 mCoreConfigSetOverrideIntValue(&core->config, "threadedVideo", 1);
204 } else {
205 mCoreConfigSetOverrideIntValue(&core->config, "threadedVideo", 0);
206 }
207
208 struct mCoreOptions opts = {};
209 mCoreConfigMap(&core->config, &opts);
210 opts.audioSync = false;
211 opts.videoSync = false;
212 applyArguments(args, NULL, &core->config);
213 mCoreConfigLoadDefaults(&core->config, &opts);
214 mCoreConfigSetDefaultValue(&core->config, "idleOptimization", "detect");
215 mCoreLoadConfig(core);
216
217 core->reset(core);
218 if (_savestate) {
219 mCoreLoadStateNamed(core, _savestate, 0);
220 }
221
222 core->getGameCode(core, gameCode);
223
224 int frames = perfOpts->frames;
225 if (!frames) {
226 frames = perfOpts->duration * 60;
227 }
228 struct timeval tv;
229 gettimeofday(&tv, 0);
230 uint64_t start = 1000000LL * tv.tv_sec + tv.tv_usec;
231 _mPerfRunloop(core, &frames, perfOpts->csv);
232 gettimeofday(&tv, 0);
233 uint64_t end = 1000000LL * tv.tv_sec + tv.tv_usec;
234 uint64_t duration = end - start;
235
236 mCoreConfigFreeOpts(&opts);
237 mCoreConfigDeinit(&core->config);
238 core->deinit(core);
239
240 float scaledFrames = frames * 1000000.f;
241 if (perfOpts->csv) {
242 char buffer[256];
243 const char* rendererName;
244 if (perfOpts->noVideo) {
245 rendererName = "none";
246 } else if (perfOpts->threadedVideo) {
247 rendererName = "threaded-software";
248 } else {
249 rendererName = "software";
250 }
251 snprintf(buffer, sizeof(buffer), "%s,%i,%" PRIu64 ",%s\n", gameCode, frames, duration, rendererName);
252 printf("%s", buffer);
253 if (_socket != INVALID_SOCKET) {
254 SocketSend(_socket, buffer, strlen(buffer));
255 }
256 } else {
257 printf("%u frames in %" PRIu64 " microseconds: %g fps (%gx)\n", frames, duration, scaledFrames / duration, scaledFrames / (duration * 60.f));
258 }
259#ifdef __SWITCH__
260 consoleUpdate(NULL);
261#endif
262
263 return true;
264}
265
266static void _mPerfRunloop(struct mCore* core, int* frames, bool quiet) {
267 struct timeval lastEcho;
268 gettimeofday(&lastEcho, 0);
269 int duration = *frames;
270 *frames = 0;
271 int lastFrames = 0;
272 while (!_dispatchExiting) {
273 core->runFrame(core);
274 ++*frames;
275 ++lastFrames;
276 if (!quiet) {
277 struct timeval currentTime;
278 long timeDiff;
279 gettimeofday(¤tTime, 0);
280 timeDiff = currentTime.tv_sec - lastEcho.tv_sec;
281 timeDiff *= 1000;
282 timeDiff += (currentTime.tv_usec - lastEcho.tv_usec) / 1000;
283 if (timeDiff >= 1000) {
284 printf("\033[2K\rCurrent FPS: %g (%gx)", lastFrames / (timeDiff / 1000.0f), lastFrames / (float) (60 * (timeDiff / 1000.0f)));
285 fflush(stdout);
286#ifdef __SWITCH__
287 consoleUpdate(NULL);
288#endif
289 lastEcho = currentTime;
290 lastFrames = 0;
291 }
292 }
293 if (duration > 0 && *frames == duration) {
294 break;
295 }
296 }
297 if (!quiet) {
298 printf("\033[2K\r");
299 }
300}
301
302static bool _mPerfRunServer(const struct mArguments* args, const struct PerfOpts* perfOpts) {
303 SocketSubsystemInit();
304 _server = SocketOpenTCP(7216, NULL);
305 if (SOCKET_FAILED(_server)) {
306 SocketSubsystemDeinit();
307 return false;
308 }
309 if (SOCKET_FAILED(SocketListen(_server, 0))) {
310 SocketClose(_server);
311 SocketSubsystemDeinit();
312 return false;
313 }
314 _socket = SocketAccept(_server, NULL);
315 if (SOCKET_FAILED(_socket)) {
316 SocketClose(_server);
317 SocketSubsystemDeinit();
318 return false;
319 }
320 if (perfOpts->csv) {
321 const char* header = "game_code,frames,duration,renderer\n";
322 SocketSend(_socket, header, strlen(header));
323 }
324 char path[PATH_MAX];
325 memset(path, 0, sizeof(path));
326 ssize_t i;
327 while ((i = SocketRecv(_socket, path, sizeof(path) - 1)) > 0) {
328 path[i] = '\0';
329 char* nl = strchr(path, '\n');
330 if (nl == path) {
331 break;
332 }
333 if (nl) {
334 nl[0] = '\0';
335 }
336 if (!_mPerfRunCore(path, args, perfOpts)) {
337 break;
338 }
339 memset(path, 0, sizeof(path));
340 }
341 SocketClose(_socket);
342 SocketClose(_server);
343 SocketSubsystemDeinit();
344 return true;
345}
346
347static void _mPerfShutdown(int signal) {
348 UNUSED(signal);
349 _dispatchExiting = true;
350 SocketClose(_socket);
351 SocketClose(_server);
352}
353
354static bool _parsePerfOpts(struct mSubParser* parser, int option, const char* arg) {
355 struct PerfOpts* opts = parser->opts;
356 errno = 0;
357 switch (option) {
358 case 'D':
359 opts->server = true;
360 return true;
361 case 'F':
362 opts->frames = strtoul(arg, 0, 10);
363 return !errno;
364 case 'N':
365 opts->noVideo = true;
366 return true;
367 case 'P':
368 opts->csv = true;
369 return true;
370 case 'S':
371 opts->duration = strtoul(arg, 0, 10);
372 return !errno;
373 case 'T':
374 opts->threadedVideo = true;
375 return true;
376 case 'L':
377 opts->savestate = strdup(arg);
378 return true;
379 default:
380 return false;
381 }
382}
383
384static void _log(struct mLogger* log, int category, enum mLogLevel level, const char* format, va_list args) {
385 UNUSED(log);
386 UNUSED(category);
387 UNUSED(level);
388 UNUSED(format);
389 UNUSED(args);
390}