all repos — mgba @ 353176b1e11471b300290ebe950dba10b251fbb1

mGBA Game Boy Advance Emulator

src/feature/gui/gui-config.c (view raw)

  1/* Copyright (c) 2013-2016 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "gui-config.h"
  7
  8#include <mgba/core/config.h>
  9#include <mgba/core/core.h>
 10#include "feature/gui/gui-runner.h"
 11#include "feature/gui/remap.h"
 12#include <mgba/internal/gba/gba.h>
 13#ifdef M_CORE_GB
 14#include <mgba/internal/gb/gb.h>
 15#endif
 16#include <mgba-util/gui/file-select.h>
 17#include <mgba-util/gui/menu.h>
 18#include <mgba-util/vfs.h>
 19
 20#ifndef GUI_MAX_INPUTS
 21#define GUI_MAX_INPUTS 7
 22#endif
 23
 24static bool _biosNamed(const char* name) {
 25	char ext[PATH_MAX + 1] = {};
 26	separatePath(name, NULL, NULL, ext);
 27
 28	if (strnstr(name, "bios", PATH_MAX)) {
 29		return true;
 30	}
 31	if (!strncmp(ext, "bin", PATH_MAX)) {
 32		return true;
 33	}
 34	return false;
 35}
 36
 37void mGUIShowConfig(struct mGUIRunner* runner, struct GUIMenuItem* extra, size_t nExtra) {
 38	struct GUIMenu menu = {
 39		.title = "Configure",
 40		.index = 0,
 41		.background = &runner->background.d
 42	};
 43	GUIMenuItemListInit(&menu.items, 0);
 44	*GUIMenuItemListAppend(&menu.items) = (struct GUIMenuItem) {
 45		.title = "Frameskip",
 46		.data = "frameskip",
 47		.submenu = 0,
 48		.state = 0,
 49		.validStates = (const char*[]) {
 50			"0", "1", "2", "3", "4", "5", "6", "7", "8", "9"
 51		},
 52		.nStates = 10
 53	};
 54	*GUIMenuItemListAppend(&menu.items) = (struct GUIMenuItem) {
 55		.title = "Show framerate",
 56		.data = "fpsCounter",
 57		.submenu = 0,
 58		.state = false,
 59		.validStates = (const char*[]) {
 60			"Off", "On"
 61		},
 62		.nStates = 2
 63	};
 64	*GUIMenuItemListAppend(&menu.items) = (struct GUIMenuItem) {
 65		.title = "Autosave state",
 66		.data = "autosave",
 67		.submenu = 0,
 68		.state = true,
 69		.validStates = (const char*[]) {
 70			"Off", "On"
 71		},
 72		.nStates = 2
 73	};
 74	*GUIMenuItemListAppend(&menu.items) = (struct GUIMenuItem) {
 75		.title = "Autoload state",
 76		.data = "autoload",
 77		.submenu = 0,
 78		.state = true,
 79		.validStates = (const char*[]) {
 80			"Off", "On"
 81		},
 82		.nStates = 2
 83	};
 84	*GUIMenuItemListAppend(&menu.items) = (struct GUIMenuItem) {
 85		.title = "Use BIOS if found",
 86		.data = "useBios",
 87		.submenu = 0,
 88		.state = true,
 89		.validStates = (const char*[]) {
 90			"Off", "On"
 91		},
 92		.nStates = 2
 93	};
 94	*GUIMenuItemListAppend(&menu.items) = (struct GUIMenuItem) {
 95		.title = "Select GBA BIOS path",
 96		.data = "gba.bios",
 97	};
 98#ifdef M_CORE_GB
 99	*GUIMenuItemListAppend(&menu.items) = (struct GUIMenuItem) {
100		.title = "Select GB BIOS path",
101		.data = "gb.bios",
102	};
103	*GUIMenuItemListAppend(&menu.items) = (struct GUIMenuItem) {
104		.title = "Select GBC BIOS path",
105		.data = "gbc.bios",
106	};
107	*GUIMenuItemListAppend(&menu.items) = (struct GUIMenuItem) {
108		.title = "Select SGB BIOS path",
109		.data = "sgb.bios",
110	};
111#endif
112	size_t i;
113	const char* mapNames[GUI_MAX_INPUTS + 1];
114	if (runner->keySources) {
115		for (i = 0; runner->keySources[i].id && i < GUI_MAX_INPUTS; ++i) {
116			mapNames[i] = runner->keySources[i].name;
117		}
118		if (i == 1) {
119			// Don't display a name if there's only one input source
120			i = 0;
121		}
122		*GUIMenuItemListAppend(&menu.items) = (struct GUIMenuItem) {
123			.title = "Remap controls",
124			.data = "*REMAP",
125			.state = 0,
126			.validStates = i ? mapNames : 0,
127			.nStates = i
128		};
129	}
130	for (i = 0; i < nExtra; ++i) {
131		*GUIMenuItemListAppend(&menu.items) = extra[i];
132	}
133	*GUIMenuItemListAppend(&menu.items) = (struct GUIMenuItem) {
134		.title = "Save",
135		.data = "*SAVE",
136	};
137	*GUIMenuItemListAppend(&menu.items) = (struct GUIMenuItem) {
138		.title = "Cancel",
139		.data = 0,
140	};
141	enum GUIMenuExitReason reason;
142	char gbaBiosPath[256] = "";
143#ifdef M_CORE_GB
144	char gbBiosPath[256] = "";
145	char gbcBiosPath[256] = "";
146	char sgbBiosPath[256] = "";
147#endif
148
149	struct GUIMenuItem* item;
150	for (i = 0; i < GUIMenuItemListSize(&menu.items); ++i) {
151		item = GUIMenuItemListGetPointer(&menu.items, i);
152		if (!item->validStates || !item->data) {
153			continue;
154		}
155		mCoreConfigGetUIntValue(&runner->config, item->data, &item->state);
156	}
157
158	while (true) {
159		reason = GUIShowMenu(&runner->params, &menu, &item);
160		if (reason != GUI_MENU_EXIT_ACCEPT || !item->data) {
161			break;
162		}
163		if (!strcmp(item->data, "*SAVE")) {
164			if (gbaBiosPath[0]) {
165				mCoreConfigSetValue(&runner->config, "gba.bios", gbaBiosPath);
166			}
167			if (gbBiosPath[0]) {
168				mCoreConfigSetValue(&runner->config, "gb.bios", gbBiosPath);
169			}
170			if (gbcBiosPath[0]) {
171				mCoreConfigSetValue(&runner->config, "gbc.bios", gbcBiosPath);
172			}
173			if (sgbBiosPath[0]) {
174				mCoreConfigSetValue(&runner->config, "sgb.bios", sgbBiosPath);
175			}
176			for (i = 0; i < GUIMenuItemListSize(&menu.items); ++i) {
177				item = GUIMenuItemListGetPointer(&menu.items, i);
178				if (!item->validStates || !item->data) {
179					continue;
180				}
181				mCoreConfigSetUIntValue(&runner->config, item->data, item->state);
182			}
183			if (runner->keySources) {
184				size_t i;
185				for (i = 0; runner->keySources[i].id; ++i) {
186					mInputMapSave(&runner->core->inputMap, runner->keySources[i].id, mCoreConfigGetInput(&runner->config));
187					mInputMapSave(&runner->params.keyMap, runner->keySources[i].id, mCoreConfigGetInput(&runner->config));
188				}
189			}
190			mCoreConfigSave(&runner->config);
191			mCoreLoadForeignConfig(runner->core, &runner->config);
192			break;
193		}
194		if (!strcmp(item->data, "*REMAP")) {
195			mGUIRemapKeys(&runner->params, &runner->core->inputMap, &runner->keySources[item->state]);
196			continue;
197		}
198		if (!strcmp(item->data, "gba.bios")) {
199			// TODO: show box if failed
200			if (!GUISelectFile(&runner->params, gbaBiosPath, sizeof(gbaBiosPath), _biosNamed, GBAIsBIOS)) {
201				gbaBiosPath[0] = '\0';
202			}
203			continue;
204		}
205#ifdef M_CORE_GB
206		if (!strcmp(item->data, "gb.bios")) {
207			// TODO: show box if failed
208			if (!GUISelectFile(&runner->params, gbBiosPath, sizeof(gbBiosPath), _biosNamed, GBIsBIOS)) {
209				gbBiosPath[0] = '\0';
210			}
211			continue;
212		}
213		if (!strcmp(item->data, "gbc.bios")) {
214			// TODO: show box if failed
215			if (!GUISelectFile(&runner->params, gbcBiosPath, sizeof(gbcBiosPath), _biosNamed, GBIsBIOS)) {
216				gbcBiosPath[0] = '\0';
217			}
218			continue;
219		}
220		if (!strcmp(item->data, "sgb.bios")) {
221			// TODO: show box if failed
222			if (!GUISelectFile(&runner->params, sgbBiosPath, sizeof(sgbBiosPath), _biosNamed, GBIsBIOS)) {
223				sgbBiosPath[0] = '\0';
224			}
225			continue;
226		}
227#endif
228		if (item->validStates) {
229			++item->state;
230			if (item->state >= item->nStates) {
231				item->state = 0;
232			}
233		}
234	}
235}