all repos — mgba @ 36553b89d0cb70174da4d386565892c288a0e6f6

mGBA Game Boy Advance Emulator

src/gba/gba.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include <mgba/internal/gba/gba.h>
  7
  8#include <mgba/internal/arm/isa-inlines.h>
  9#include <mgba/internal/arm/debugger/debugger.h>
 10#include <mgba/internal/arm/decoder.h>
 11
 12#include <mgba/internal/gba/bios.h>
 13#include <mgba/internal/gba/cheats.h>
 14#include <mgba/internal/gba/io.h>
 15#include <mgba/internal/gba/overrides.h>
 16#include <mgba/internal/gba/rr/rr.h>
 17
 18#include <mgba-util/patch.h>
 19#include <mgba-util/crc32.h>
 20#include <mgba-util/math.h>
 21#include <mgba-util/memory.h>
 22#include <mgba-util/vfs.h>
 23
 24mLOG_DEFINE_CATEGORY(GBA, "GBA");
 25mLOG_DEFINE_CATEGORY(GBA_DEBUG, "GBA Debug");
 26
 27const uint32_t GBA_COMPONENT_MAGIC = 0x1000000;
 28
 29static const size_t GBA_ROM_MAGIC_OFFSET = 3;
 30static const uint8_t GBA_ROM_MAGIC[] = { 0xEA };
 31
 32static const size_t GBA_MB_MAGIC_OFFSET = 0xC0;
 33
 34static void GBAInit(void* cpu, struct mCPUComponent* component);
 35static void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh);
 36static void GBAProcessEvents(struct ARMCore* cpu);
 37static void GBAHitStub(struct ARMCore* cpu, uint32_t opcode);
 38static void GBAIllegal(struct ARMCore* cpu, uint32_t opcode);
 39static void GBABreakpoint(struct ARMCore* cpu, int immediate);
 40
 41static bool _setSoftwareBreakpoint(struct ARMDebugger*, uint32_t address, enum ExecutionMode mode, uint32_t* opcode);
 42static bool _clearSoftwareBreakpoint(struct ARMDebugger*, uint32_t address, enum ExecutionMode mode, uint32_t opcode);
 43
 44
 45#ifdef _3DS
 46extern uint32_t* romBuffer;
 47extern size_t romBufferSize;
 48#endif
 49
 50void GBACreate(struct GBA* gba) {
 51	gba->d.id = GBA_COMPONENT_MAGIC;
 52	gba->d.init = GBAInit;
 53	gba->d.deinit = 0;
 54}
 55
 56static void GBAInit(void* cpu, struct mCPUComponent* component) {
 57	struct GBA* gba = (struct GBA*) component;
 58	gba->cpu = cpu;
 59	gba->debugger = 0;
 60	gba->sync = 0;
 61
 62	GBAInterruptHandlerInit(&gba->cpu->irqh);
 63	GBAMemoryInit(gba);
 64
 65	gba->memory.savedata.timing = &gba->timing;
 66	GBASavedataInit(&gba->memory.savedata, NULL);
 67
 68	gba->video.p = gba;
 69	GBAVideoInit(&gba->video);
 70
 71	gba->audio.p = gba;
 72	GBAAudioInit(&gba->audio, GBA_AUDIO_SAMPLES);
 73
 74	GBAIOInit(gba);
 75
 76	gba->sio.p = gba;
 77	GBASIOInit(&gba->sio);
 78
 79	gba->springIRQ = 0;
 80	gba->keySource = 0;
 81	gba->rotationSource = 0;
 82	gba->luminanceSource = 0;
 83	gba->rtcSource = 0;
 84	gba->rumble = 0;
 85	gba->rr = 0;
 86
 87	gba->romVf = 0;
 88	gba->biosVf = 0;
 89
 90	gba->stream = NULL;
 91	gba->keyCallback = NULL;
 92	gba->stopCallback = NULL;
 93	gba->stopCallback = NULL;
 94	mCoreCallbacksListInit(&gba->coreCallbacks, 0);
 95
 96	gba->biosChecksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
 97
 98	gba->idleOptimization = IDLE_LOOP_REMOVE;
 99	gba->idleLoop = IDLE_LOOP_NONE;
100
101	gba->realisticTiming = true;
102	gba->hardCrash = true;
103	gba->allowOpposingDirections = true;
104
105	gba->performingDMA = false;
106
107	gba->isPristine = false;
108	gba->pristineRomSize = 0;
109	gba->yankedRomSize = 0;
110
111	mTimingInit(&gba->timing, &gba->cpu->cycles, &gba->cpu->nextEvent);
112}
113
114void GBAUnloadROM(struct GBA* gba) {
115	if (gba->memory.rom && !gba->isPristine) {
116		if (gba->yankedRomSize) {
117			gba->yankedRomSize = 0;
118		}
119		mappedMemoryFree(gba->memory.rom, SIZE_CART0);
120	}
121
122	if (gba->romVf) {
123#ifndef _3DS
124		gba->romVf->unmap(gba->romVf, gba->memory.rom, gba->pristineRomSize);
125#endif
126		gba->romVf->close(gba->romVf);
127		gba->romVf = NULL;
128	}
129	gba->memory.rom = NULL;
130	gba->isPristine = false;
131
132	GBASavedataDeinit(&gba->memory.savedata);
133	if (gba->memory.savedata.realVf) {
134		gba->memory.savedata.realVf->close(gba->memory.savedata.realVf);
135		gba->memory.savedata.realVf = 0;
136	}
137	gba->idleLoop = IDLE_LOOP_NONE;
138}
139
140void GBADestroy(struct GBA* gba) {
141	GBAUnloadROM(gba);
142
143	if (gba->biosVf) {
144		gba->biosVf->unmap(gba->biosVf, gba->memory.bios, SIZE_BIOS);
145		gba->biosVf->close(gba->biosVf);
146		gba->biosVf = 0;
147	}
148
149	GBAMemoryDeinit(gba);
150	GBAVideoDeinit(&gba->video);
151	GBAAudioDeinit(&gba->audio);
152	GBASIODeinit(&gba->sio);
153	gba->rr = 0;
154	mTimingDeinit(&gba->timing);
155	mCoreCallbacksListDeinit(&gba->coreCallbacks);
156}
157
158void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh) {
159	irqh->reset = GBAReset;
160	irqh->processEvents = GBAProcessEvents;
161	irqh->swi16 = GBASwi16;
162	irqh->swi32 = GBASwi32;
163	irqh->hitIllegal = GBAIllegal;
164	irqh->readCPSR = GBATestIRQ;
165	irqh->hitStub = GBAHitStub;
166	irqh->bkpt16 = GBABreakpoint;
167	irqh->bkpt32 = GBABreakpoint;
168}
169
170void GBAReset(struct ARMCore* cpu) {
171	ARMSetPrivilegeMode(cpu, MODE_IRQ);
172	cpu->gprs[ARM_SP] = SP_BASE_IRQ;
173	ARMSetPrivilegeMode(cpu, MODE_SUPERVISOR);
174	cpu->gprs[ARM_SP] = SP_BASE_SUPERVISOR;
175	ARMSetPrivilegeMode(cpu, MODE_SYSTEM);
176	cpu->gprs[ARM_SP] = SP_BASE_SYSTEM;
177
178	struct GBA* gba = (struct GBA*) cpu->master;
179	if (!gba->rr || (!gba->rr->isPlaying(gba->rr) && !gba->rr->isRecording(gba->rr))) {
180		GBASavedataUnmask(&gba->memory.savedata);
181	}
182
183	gba->cpuBlocked = false;
184	gba->earlyExit = false;
185	if (gba->yankedRomSize) {
186		gba->memory.romSize = gba->yankedRomSize;
187		gba->memory.romMask = toPow2(gba->memory.romSize) - 1;
188		gba->yankedRomSize = 0;
189	}
190	mTimingClear(&gba->timing);
191	GBAMemoryReset(gba);
192	GBAVideoReset(&gba->video);
193	GBAAudioReset(&gba->audio);
194	GBAIOInit(gba);
195	GBATimerInit(gba);
196
197	GBASIOReset(&gba->sio);
198
199	gba->lastJump = 0;
200	gba->haltPending = false;
201	gba->idleDetectionStep = 0;
202	gba->idleDetectionFailures = 0;
203
204	gba->debug = false;
205	memset(gba->debugString, 0, sizeof(gba->debugString));
206}
207
208void GBASkipBIOS(struct GBA* gba) {
209	struct ARMCore* cpu = gba->cpu;
210	if (cpu->gprs[ARM_PC] == BASE_RESET + WORD_SIZE_ARM) {
211		if (gba->memory.rom) {
212			cpu->gprs[ARM_PC] = BASE_CART0;
213		} else {
214			cpu->gprs[ARM_PC] = BASE_WORKING_RAM;
215		}
216		gba->memory.io[REG_VCOUNT >> 1] = 0x7E;
217		gba->memory.io[REG_POSTFLG >> 1] = 1;
218		int currentCycles = 0;
219		ARM_WRITE_PC;
220	}
221}
222
223static void GBAProcessEvents(struct ARMCore* cpu) {
224	struct GBA* gba = (struct GBA*) cpu->master;
225
226	gba->bus = cpu->prefetch[1];
227	if (cpu->executionMode == MODE_THUMB) {
228		gba->bus |= cpu->prefetch[1] << 16;
229	}
230
231	if (gba->springIRQ && !cpu->cpsr.i) {
232		ARMRaiseIRQ(cpu);
233		gba->springIRQ = 0;
234	}
235
236	int32_t nextEvent = cpu->nextEvent;
237	while (cpu->cycles >= nextEvent) {
238		int32_t cycles = cpu->cycles;
239
240		cpu->cycles = 0;
241		cpu->nextEvent = INT_MAX;
242
243#ifndef NDEBUG
244		if (cycles < 0) {
245			mLOG(GBA, FATAL, "Negative cycles passed: %i", cycles);
246		}
247#endif
248		nextEvent = cycles;
249		do {
250			nextEvent = mTimingTick(&gba->timing, nextEvent);
251		} while (gba->cpuBlocked);
252
253		cpu->nextEvent = nextEvent;
254
255		if (gba->earlyExit) {
256			gba->earlyExit = false;
257			break;
258		}
259		if (cpu->halted) {
260			cpu->cycles = nextEvent;
261			if (!gba->memory.io[REG_IME >> 1] || !gba->memory.io[REG_IE >> 1]) {
262				break;
263			}
264		}
265#ifndef NDEBUG
266		else if (nextEvent < 0) {
267			mLOG(GBA, FATAL, "Negative cycles will pass: %i", nextEvent);
268		}
269#endif
270	}
271}
272
273void GBAAttachDebugger(struct GBA* gba, struct mDebugger* debugger) {
274	gba->debugger = (struct ARMDebugger*) debugger->platform;
275	gba->debugger->setSoftwareBreakpoint = _setSoftwareBreakpoint;
276	gba->debugger->clearSoftwareBreakpoint = _clearSoftwareBreakpoint;
277	gba->cpu->components[CPU_COMPONENT_DEBUGGER] = &debugger->d;
278	ARMHotplugAttach(gba->cpu, CPU_COMPONENT_DEBUGGER);
279}
280
281void GBADetachDebugger(struct GBA* gba) {
282	gba->debugger = 0;
283	ARMHotplugDetach(gba->cpu, CPU_COMPONENT_DEBUGGER);
284	gba->cpu->components[CPU_COMPONENT_DEBUGGER] = 0;
285}
286
287bool GBALoadMB(struct GBA* gba, struct VFile* vf) {
288	GBAUnloadROM(gba);
289	gba->romVf = vf;
290	gba->pristineRomSize = vf->size(vf);
291	vf->seek(vf, 0, SEEK_SET);
292	if (gba->pristineRomSize > SIZE_WORKING_RAM) {
293		gba->pristineRomSize = SIZE_WORKING_RAM;
294	}
295	gba->isPristine = true;
296#ifdef _3DS
297	if (gba->pristineRomSize <= romBufferSize) {
298		gba->memory.wram = romBuffer;
299		vf->read(vf, romBuffer, gba->pristineRomSize);
300	}
301#else
302	gba->memory.wram = vf->map(vf, gba->pristineRomSize, MAP_READ);
303#endif
304	if (!gba->memory.wram) {
305		mLOG(GBA, WARN, "Couldn't map ROM");
306		return false;
307	}
308	gba->yankedRomSize = 0;
309	gba->memory.romSize = 0;
310	gba->memory.romMask = 0;
311	gba->romCrc32 = doCrc32(gba->memory.wram, gba->pristineRomSize);
312	return true;
313}
314
315bool GBALoadROM(struct GBA* gba, struct VFile* vf) {
316	if (!vf) {
317		return false;
318	}
319	GBAUnloadROM(gba);
320	gba->romVf = vf;
321	gba->pristineRomSize = vf->size(vf);
322	vf->seek(vf, 0, SEEK_SET);
323	if (gba->pristineRomSize > SIZE_CART0) {
324		gba->pristineRomSize = SIZE_CART0;
325	}
326	gba->isPristine = true;
327#ifdef _3DS
328	if (gba->pristineRomSize <= romBufferSize) {
329		gba->memory.rom = romBuffer;
330		vf->read(vf, romBuffer, gba->pristineRomSize);
331	}
332#else
333	gba->memory.rom = vf->map(vf, gba->pristineRomSize, MAP_READ);
334#endif
335	if (!gba->memory.rom) {
336		mLOG(GBA, WARN, "Couldn't map ROM");
337		return false;
338	}
339	gba->yankedRomSize = 0;
340	gba->memory.romSize = gba->pristineRomSize;
341	gba->memory.romMask = toPow2(gba->memory.romSize) - 1;
342	gba->memory.mirroring = false;
343	gba->romCrc32 = doCrc32(gba->memory.rom, gba->memory.romSize);
344	GBAHardwareInit(&gba->memory.hw, &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1]);
345	GBAVFameDetect(&gba->memory.vfame, gba->memory.rom, gba->memory.romSize);
346	// TODO: error check
347	return true;
348}
349
350bool GBALoadSave(struct GBA* gba, struct VFile* sav) {
351	GBASavedataInit(&gba->memory.savedata, sav);
352	return true;
353}
354
355void GBAYankROM(struct GBA* gba) {
356	gba->yankedRomSize = gba->memory.romSize;
357	gba->memory.romSize = 0;
358	gba->memory.romMask = 0;
359	GBARaiseIRQ(gba, IRQ_GAMEPAK);
360}
361
362void GBALoadBIOS(struct GBA* gba, struct VFile* vf) {
363	gba->biosVf = vf;
364	uint32_t* bios = vf->map(vf, SIZE_BIOS, MAP_READ);
365	if (!bios) {
366		mLOG(GBA, WARN, "Couldn't map BIOS");
367		return;
368	}
369	gba->memory.bios = bios;
370	gba->memory.fullBios = 1;
371	uint32_t checksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
372	mLOG(GBA, DEBUG, "BIOS Checksum: 0x%X", checksum);
373	if (checksum == GBA_BIOS_CHECKSUM) {
374		mLOG(GBA, INFO, "Official GBA BIOS detected");
375	} else if (checksum == GBA_DS_BIOS_CHECKSUM) {
376		mLOG(GBA, INFO, "Official GBA (DS) BIOS detected");
377	} else {
378		mLOG(GBA, WARN, "BIOS checksum incorrect");
379	}
380	gba->biosChecksum = checksum;
381	if (gba->memory.activeRegion == REGION_BIOS) {
382		gba->cpu->memory.activeRegion = gba->memory.bios;
383	}
384	// TODO: error check
385}
386
387void GBAApplyPatch(struct GBA* gba, struct Patch* patch) {
388	size_t patchedSize = patch->outputSize(patch, gba->memory.romSize);
389	if (!patchedSize || patchedSize > SIZE_CART0) {
390		return;
391	}
392	void* newRom = anonymousMemoryMap(SIZE_CART0);
393	if (!patch->applyPatch(patch, gba->memory.rom, gba->pristineRomSize, newRom, patchedSize)) {
394		mappedMemoryFree(newRom, SIZE_CART0);
395		return;
396	}
397	if (gba->romVf) {
398#ifndef _3DS
399		gba->romVf->unmap(gba->romVf, gba->memory.rom, gba->pristineRomSize);
400#endif
401		gba->romVf->close(gba->romVf);
402		gba->romVf = NULL;
403	}
404	gba->isPristine = false;
405	gba->memory.rom = newRom;
406	gba->memory.hw.gpioBase = &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1];
407	gba->memory.romSize = patchedSize;
408	gba->memory.romMask = SIZE_CART0 - 1;
409	gba->romCrc32 = doCrc32(gba->memory.rom, gba->memory.romSize);
410}
411
412void GBAWriteIE(struct GBA* gba, uint16_t value) {
413	if (value & (1 << IRQ_KEYPAD)) {
414		mLOG(GBA, STUB, "Keypad interrupts not implemented");
415	}
416
417	if (gba->memory.io[REG_IME >> 1] && value & gba->memory.io[REG_IF >> 1]) {
418		ARMRaiseIRQ(gba->cpu);
419	}
420}
421
422void GBAWriteIME(struct GBA* gba, uint16_t value) {
423	if (value && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
424		ARMRaiseIRQ(gba->cpu);
425	}
426}
427
428void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq) {
429	gba->memory.io[REG_IF >> 1] |= 1 << irq;
430
431	if (gba->memory.io[REG_IE >> 1] & 1 << irq) {
432		gba->cpu->halted = 0;
433		if (gba->memory.io[REG_IME >> 1]) {
434			ARMRaiseIRQ(gba->cpu);
435		}
436	}
437}
438
439void GBATestIRQ(struct ARMCore* cpu) {
440	struct GBA* gba = (struct GBA*) cpu->master;
441	if (gba->memory.io[REG_IME >> 1] && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
442		gba->springIRQ = gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1];
443		gba->cpu->nextEvent = gba->cpu->cycles;
444	}
445}
446
447void GBAHalt(struct GBA* gba) {
448	gba->cpu->nextEvent = gba->cpu->cycles;
449	gba->cpu->halted = 1;
450}
451
452void GBAStop(struct GBA* gba) {
453	if (!gba->stopCallback) {
454		return;
455	}
456	gba->cpu->nextEvent = gba->cpu->cycles;
457	gba->stopCallback->stop(gba->stopCallback);
458}
459
460void GBADebug(struct GBA* gba, uint16_t flags) {
461	gba->debugFlags = flags;
462	if (GBADebugFlagsIsSend(gba->debugFlags)) {
463		int level = 1 << GBADebugFlagsGetLevel(gba->debugFlags);
464		level &= 0x1F;
465		char oolBuf[0x101];
466		strncpy(oolBuf, gba->debugString, sizeof(gba->debugString));
467		oolBuf[0x100] = '\0';
468		mLog(_mLOG_CAT_GBA_DEBUG(), level, "%s", oolBuf);
469	}
470	gba->debugFlags = GBADebugFlagsClearSend(gba->debugFlags);
471}
472
473bool GBAIsROM(struct VFile* vf) {
474	if (vf->seek(vf, GBA_ROM_MAGIC_OFFSET, SEEK_SET) < 0) {
475		return false;
476	}
477	uint8_t signature[sizeof(GBA_ROM_MAGIC)];
478	if (vf->read(vf, &signature, sizeof(signature)) != sizeof(signature)) {
479		return false;
480	}
481	if (GBAIsBIOS(vf)) {
482		return false;
483	}
484	return memcmp(signature, GBA_ROM_MAGIC, sizeof(signature)) == 0;
485}
486
487bool GBAIsMB(struct VFile* vf) {
488	if (!GBAIsROM(vf)) {
489		return false;
490	}
491	if (vf->size(vf) > SIZE_WORKING_RAM) {
492		return false;
493	}
494	if (vf->seek(vf, GBA_MB_MAGIC_OFFSET, SEEK_SET) < 0) {
495		return false;
496	}
497	uint32_t signature;
498	if (vf->read(vf, &signature, sizeof(signature)) != sizeof(signature)) {
499		return false;
500	}
501	uint32_t opcode;
502	LOAD_32(opcode, 0, &signature);
503	struct ARMInstructionInfo info;
504	ARMDecodeARM(opcode, &info);
505	if (info.branchType != ARM_BRANCH) {
506		return false;
507	}
508	if (info.op1.immediate <= 0) {
509		return false;
510	} else if (info.op1.immediate == 28) {
511		// Ancient toolchain that is known to throw MB detection for a loop
512		return false;
513	} else if (info.op1.immediate != 24) {
514		return true;
515	}
516	// Found a libgba-linked cart...these are a bit harder to detect.
517	return false;
518}
519
520bool GBAIsBIOS(struct VFile* vf) {
521	if (vf->seek(vf, 0, SEEK_SET) < 0) {
522		return false;
523	}
524	uint8_t interruptTable[7 * 4];
525	if (vf->read(vf, &interruptTable, sizeof(interruptTable)) != sizeof(interruptTable)) {
526		return false;
527	}
528	int i;
529	for (i = 0; i < 7; ++i) {
530		if (interruptTable[4 * i + 3] != 0xEA || interruptTable[4 * i + 2]) {
531			return false;
532		}
533	}
534	return true;
535}
536
537void GBAGetGameCode(const struct GBA* gba, char* out) {
538	memset(out, 0, 8);
539	if (!gba->memory.rom) {
540		return;
541	}
542
543	memcpy(out, "AGB-", 4);
544	memcpy(&out[4], &((struct GBACartridge*) gba->memory.rom)->id, 4);
545}
546
547void GBAGetGameTitle(const struct GBA* gba, char* out) {
548	if (gba->memory.rom) {
549		memcpy(out, &((struct GBACartridge*) gba->memory.rom)->title, 12);
550		return;
551	}
552	if (gba->isPristine && gba->memory.wram) {
553		memcpy(out, &((struct GBACartridge*) gba->memory.wram)->title, 12);
554		return;
555	}
556	strncpy(out, "(BIOS)", 12);
557}
558
559void GBAHitStub(struct ARMCore* cpu, uint32_t opcode) {
560	struct GBA* gba = (struct GBA*) cpu->master;
561#ifdef USE_DEBUGGERS
562	if (gba->debugger) {
563		struct mDebuggerEntryInfo info = {
564			.address = _ARMPCAddress(cpu),
565			.opcode = opcode
566		};
567		mDebuggerEnter(gba->debugger->d.p, DEBUGGER_ENTER_ILLEGAL_OP, &info);
568	}
569#endif
570	// TODO: More sensible category?
571	mLOG(GBA, ERROR, "Stub opcode: %08x", opcode);
572}
573
574void GBAIllegal(struct ARMCore* cpu, uint32_t opcode) {
575	struct GBA* gba = (struct GBA*) cpu->master;
576	if (!gba->yankedRomSize) {
577		// TODO: More sensible category?
578		mLOG(GBA, WARN, "Illegal opcode: %08x", opcode);
579	}
580#ifdef USE_DEBUGGERS
581	if (gba->debugger) {
582		struct mDebuggerEntryInfo info = {
583			.address = _ARMPCAddress(cpu),
584			.opcode = opcode
585		};
586		mDebuggerEnter(gba->debugger->d.p, DEBUGGER_ENTER_ILLEGAL_OP, &info);
587	} else
588#endif
589	{
590		ARMRaiseUndefined(cpu);
591	}
592}
593
594void GBABreakpoint(struct ARMCore* cpu, int immediate) {
595	struct GBA* gba = (struct GBA*) cpu->master;
596	if (immediate >= CPU_COMPONENT_MAX) {
597		return;
598	}
599	switch (immediate) {
600#ifdef USE_DEBUGGERS
601	case CPU_COMPONENT_DEBUGGER:
602		if (gba->debugger) {
603			struct mDebuggerEntryInfo info = {
604				.address = _ARMPCAddress(cpu),
605				.breakType = BREAKPOINT_SOFTWARE
606			};
607			mDebuggerEnter(gba->debugger->d.p, DEBUGGER_ENTER_BREAKPOINT, &info);
608		}
609		break;
610#endif
611	case CPU_COMPONENT_CHEAT_DEVICE:
612		if (gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE]) {
613			struct mCheatDevice* device = (struct mCheatDevice*) gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE];
614			struct GBACheatHook* hook = 0;
615			size_t i;
616			for (i = 0; i < mCheatSetsSize(&device->cheats); ++i) {
617				struct GBACheatSet* cheats = (struct GBACheatSet*) *mCheatSetsGetPointer(&device->cheats, i);
618				if (cheats->hook && cheats->hook->address == _ARMPCAddress(cpu)) {
619					mCheatRefresh(device, &cheats->d);
620					hook = cheats->hook;
621				}
622			}
623			if (hook) {
624				ARMRunFake(cpu, hook->patchedOpcode);
625			}
626		}
627		break;
628	default:
629		break;
630	}
631}
632
633void GBAFrameStarted(struct GBA* gba) {
634	UNUSED(gba);
635
636	size_t c;
637	for (c = 0; c < mCoreCallbacksListSize(&gba->coreCallbacks); ++c) {
638		struct mCoreCallbacks* callbacks = mCoreCallbacksListGetPointer(&gba->coreCallbacks, c);
639		if (callbacks->videoFrameStarted) {
640			callbacks->videoFrameStarted(callbacks->context);
641		}
642	}
643}
644
645void GBAFrameEnded(struct GBA* gba) {
646	GBASavedataClean(&gba->memory.savedata, gba->video.frameCounter);
647
648	if (gba->rr) {
649		gba->rr->nextFrame(gba->rr);
650	}
651
652	if (gba->cpu->components && gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE]) {
653		struct mCheatDevice* device = (struct mCheatDevice*) gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE];
654		size_t i;
655		for (i = 0; i < mCheatSetsSize(&device->cheats); ++i) {
656			struct GBACheatSet* cheats = (struct GBACheatSet*) *mCheatSetsGetPointer(&device->cheats, i);
657			mCheatRefresh(device, &cheats->d);
658		}
659	}
660
661	if (gba->stream && gba->stream->postVideoFrame) {
662		const color_t* pixels;
663		size_t stride;
664		gba->video.renderer->getPixels(gba->video.renderer, &stride, (const void**) &pixels);
665		gba->stream->postVideoFrame(gba->stream, pixels, stride);
666	}
667
668	if (gba->memory.hw.devices & (HW_GB_PLAYER | HW_GB_PLAYER_DETECTION)) {
669		GBAHardwarePlayerUpdate(gba);
670	}
671
672	size_t c;
673	for (c = 0; c < mCoreCallbacksListSize(&gba->coreCallbacks); ++c) {
674		struct mCoreCallbacks* callbacks = mCoreCallbacksListGetPointer(&gba->coreCallbacks, c);
675		if (callbacks->videoFrameEnded) {
676			callbacks->videoFrameEnded(callbacks->context);
677		}
678	}
679}
680
681void GBASetBreakpoint(struct GBA* gba, struct mCPUComponent* component, uint32_t address, enum ExecutionMode mode, uint32_t* opcode) {
682	size_t immediate;
683	for (immediate = 0; immediate < gba->cpu->numComponents; ++immediate) {
684		if (gba->cpu->components[immediate] == component) {
685			break;
686		}
687	}
688	if (immediate == gba->cpu->numComponents) {
689		return;
690	}
691	if (mode == MODE_ARM) {
692		int32_t value;
693		int32_t old;
694		value = 0xE1200070;
695		value |= immediate & 0xF;
696		value |= (immediate & 0xFFF0) << 4;
697		GBAPatch32(gba->cpu, address, value, &old);
698		*opcode = old;
699	} else {
700		int16_t value;
701		int16_t old;
702		value = 0xBE00;
703		value |= immediate & 0xFF;
704		GBAPatch16(gba->cpu, address, value, &old);
705		*opcode = (uint16_t) old;
706	}
707}
708
709void GBAClearBreakpoint(struct GBA* gba, uint32_t address, enum ExecutionMode mode, uint32_t opcode) {
710	if (mode == MODE_ARM) {
711		GBAPatch32(gba->cpu, address, opcode, 0);
712	} else {
713		GBAPatch16(gba->cpu, address, opcode, 0);
714	}
715}
716
717static bool _setSoftwareBreakpoint(struct ARMDebugger* debugger, uint32_t address, enum ExecutionMode mode, uint32_t* opcode) {
718	GBASetBreakpoint((struct GBA*) debugger->cpu->master, &debugger->d.p->d, address, mode, opcode);
719	return true;
720}
721
722static bool _clearSoftwareBreakpoint(struct ARMDebugger* debugger, uint32_t address, enum ExecutionMode mode, uint32_t opcode) {
723	GBAClearBreakpoint((struct GBA*) debugger->cpu->master, address, mode, opcode);
724	return true;
725}