#ifndef FFMPEG_ENCODER #define FFMPEG_ENCODER #include "gba-thread.h" #include struct FFmpegEncoder { struct GBAAVStream d; struct AVFormatContext* context; unsigned audioBitrate; const char* audioCodec; unsigned videoBitrate; const char* videoCodec; const char* containerFormat; struct AVCodecContext* audio; enum AVSampleFormat sampleFormat; int sampleRate; uint16_t* audioBuffer; size_t audioBufferSize; uint16_t* postaudioBuffer; size_t postaudioBufferSize; AVFrame* audioFrame; size_t currentAudioSample; int64_t currentAudioFrame; int64_t nextAudioPts; struct AVAudioResampleContext* resampleContext; struct AVBitStreamFilterContext* absf; // Needed for AAC in MP4 struct AVStream* audioStream; struct AVCodecContext* video; enum AVPixelFormat pixFormat; struct AVFrame* videoFrame; int64_t currentVideoFrame; struct SwsContext* scaleContext; struct AVStream* videoStream; }; void FFmpegEncoderInit(struct FFmpegEncoder*); bool FFmpegEncoderSetAudio(struct FFmpegEncoder*, const char* acodec, unsigned abr); bool FFmpegEncoderSetVideo(struct FFmpegEncoder*, const char* vcodec, unsigned vbr); bool FFmpegEncoderSetContainer(struct FFmpegEncoder*, const char* container); bool FFmpegEncoderVerifyContainer(struct FFmpegEncoder*); bool FFmpegEncoderOpen(struct FFmpegEncoder*, const char* outfile); void FFmpegEncoderClose(struct FFmpegEncoder*); #endif