src/platform/qt/Window.h (view raw)
1/* Copyright (c) 2013-2016 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#ifndef QGBA_WINDOW
7#define QGBA_WINDOW
8
9#include <QDateTime>
10#include <QList>
11#include <QMainWindow>
12#include <QTimer>
13
14#include <functional>
15
16#include <mgba/core/thread.h>
17
18#include "InputController.h"
19#include "LoadSaveState.h"
20#include "LogController.h"
21struct mArguments;
22
23namespace QGBA {
24
25class ConfigController;
26class DebuggerConsoleController;
27class Display;
28class GameController;
29class GDBController;
30class GIFView;
31class LibraryView;
32class LogView;
33class ShaderSelector;
34class ShortcutController;
35class VideoView;
36class WindowBackground;
37
38class Window : public QMainWindow {
39Q_OBJECT
40
41public:
42 Window(ConfigController* config, int playerId = 0, QWidget* parent = nullptr);
43 virtual ~Window();
44
45 GameController* controller() { return m_controller; }
46
47 void setConfig(ConfigController*);
48 void argumentsPassed(mArguments*);
49
50 void resizeFrame(const QSize& size);
51
52signals:
53 void startDrawing(mCoreThread*);
54 void shutdown();
55 void audioBufferSamplesChanged(int samples);
56 void sampleRateChanged(unsigned samples);
57 void fpsTargetChanged(float target);
58
59public slots:
60 void selectROM();
61#ifdef USE_SQLITE3
62 void selectROMInArchive();
63 void addDirToLibrary();
64#endif
65 void selectSave(bool temporary);
66 void selectPatch();
67 void enterFullScreen();
68 void exitFullScreen();
69 void toggleFullScreen();
70 void loadConfig();
71 void reloadConfig();
72 void saveConfig();
73
74 void replaceROM();
75
76 void multiplayerChanged();
77
78 void importSharkport();
79 void exportSharkport();
80
81 void openSettingsWindow();
82 void openAboutScreen();
83
84 void startVideoLog();
85
86#ifdef USE_DEBUGGERS
87 void consoleOpen();
88#endif
89
90#ifdef USE_FFMPEG
91 void openVideoWindow();
92#endif
93
94#ifdef USE_MAGICK
95 void openGIFWindow();
96#endif
97
98#ifdef USE_GDB_STUB
99 void gdbOpen();
100#endif
101
102protected:
103 virtual void keyPressEvent(QKeyEvent* event) override;
104 virtual void keyReleaseEvent(QKeyEvent* event) override;
105 virtual void resizeEvent(QResizeEvent*) override;
106 virtual void showEvent(QShowEvent*) override;
107 virtual void closeEvent(QCloseEvent*) override;
108 virtual void focusInEvent(QFocusEvent*) override;
109 virtual void focusOutEvent(QFocusEvent*) override;
110 virtual void dragEnterEvent(QDragEnterEvent*) override;
111 virtual void dropEvent(QDropEvent*) override;
112 virtual void mouseDoubleClickEvent(QMouseEvent*) override;
113
114private slots:
115 void gameStarted(mCoreThread*, const QString&);
116 void gameStopped();
117 void gameCrashed(const QString&);
118 void gameFailed();
119 void unimplementedBiosCall(int);
120
121 void tryMakePortable();
122 void mustRestart();
123
124 void recordFrame();
125 void showFPS();
126 void focusCheck();
127
128private:
129 static const int FPS_TIMER_INTERVAL = 2000;
130 static const int FRAME_LIST_SIZE = 120;
131
132 void setupMenu(QMenuBar*);
133 void openStateWindow(LoadSave);
134
135 void attachWidget(QWidget* widget);
136 void detachWidget(QWidget* widget);
137
138 void appendMRU(const QString& fname);
139 void updateMRU();
140
141 void openView(QWidget* widget);
142
143 template <typename T, typename A> std::function<void()> openTView(A arg);
144 template <typename T> std::function<void()> openTView();
145
146 QAction* addControlledAction(QMenu* menu, QAction* action, const QString& name);
147 QAction* addHiddenAction(QMenu* menu, QAction* action, const QString& name);
148
149 void updateTitle(float fps = -1);
150
151 QString getFilters() const;
152 QString getFiltersArchive() const;
153
154 GameController* m_controller;
155 Display* m_display;
156 int m_savedScale;
157 // TODO: Move these to a new class
158 QList<QAction*> m_gameActions;
159 QList<QAction*> m_nonMpActions;
160#ifdef M_CORE_GBA
161 QList<QAction*> m_gbaActions;
162#endif
163 QMap<int, QAction*> m_frameSizes;
164 LogController m_log;
165 LogView* m_logView;
166#ifdef USE_DEBUGGERS
167 DebuggerConsoleController* m_console;
168#endif
169 LoadSaveState* m_stateWindow;
170 WindowBackground* m_screenWidget;
171 QPixmap m_logo;
172 ConfigController* m_config;
173 InputController m_inputController;
174 QList<QDateTime> m_frameList;
175 QTimer m_fpsTimer;
176 QList<QString> m_mruFiles;
177 QMenu* m_mruMenu;
178 QMenu* m_videoLayers;
179 QMenu* m_audioChannels;
180 ShortcutController* m_shortcutController;
181 ShaderSelector* m_shaderView;
182 bool m_fullscreenOnStart;
183 QTimer m_focusCheck;
184 bool m_autoresume;
185 bool m_wasOpened;
186
187 bool m_hitUnimplementedBiosCall;
188
189#ifdef USE_FFMPEG
190 VideoView* m_videoView;
191#endif
192
193#ifdef USE_MAGICK
194 GIFView* m_gifView;
195#endif
196
197#ifdef USE_GDB_STUB
198 GDBController* m_gdbController;
199#endif
200
201#ifdef USE_SQLITE3
202 LibraryView* m_libraryView;
203#endif
204};
205
206class WindowBackground : public QLabel {
207Q_OBJECT
208
209public:
210 WindowBackground(QWidget* parent = 0);
211
212 void setSizeHint(const QSize& size);
213 virtual QSize sizeHint() const override;
214 void setLockAspectRatio(int width, int height);
215 void setLockIntegerScaling(bool lock);
216
217protected:
218 virtual void paintEvent(QPaintEvent*) override;
219
220private:
221 QSize m_sizeHint;
222 int m_aspectWidth;
223 int m_aspectHeight;
224 bool m_lockIntegerScaling;
225};
226
227}
228
229#endif