include/mgba/internal/gba/gba.h (view raw)
1/* Copyright (c) 2013-2016 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#ifndef GBA_H
7#define GBA_H
8
9#include <mgba-util/common.h>
10
11CXX_GUARD_START
12
13#include <mgba/core/log.h>
14#include <mgba/core/timing.h>
15
16#include <mgba/internal/gba/memory.h>
17#include <mgba/internal/gba/video.h>
18#include <mgba/internal/gba/audio.h>
19#include <mgba/internal/gba/sio.h>
20#include <mgba/internal/gba/timer.h>
21
22#define GBA_ARM7TDMI_FREQUENCY 0x1000000U
23
24enum GBAIRQ {
25 IRQ_VBLANK = 0x0,
26 IRQ_HBLANK = 0x1,
27 IRQ_VCOUNTER = 0x2,
28 IRQ_TIMER0 = 0x3,
29 IRQ_TIMER1 = 0x4,
30 IRQ_TIMER2 = 0x5,
31 IRQ_TIMER3 = 0x6,
32 IRQ_SIO = 0x7,
33 IRQ_DMA0 = 0x8,
34 IRQ_DMA1 = 0x9,
35 IRQ_DMA2 = 0xA,
36 IRQ_DMA3 = 0xB,
37 IRQ_KEYPAD = 0xC,
38 IRQ_GAMEPAK = 0xD
39};
40
41enum GBAIdleLoopOptimization {
42 IDLE_LOOP_IGNORE = -1,
43 IDLE_LOOP_REMOVE = 0,
44 IDLE_LOOP_DETECT
45};
46
47enum {
48 SP_BASE_SYSTEM = 0x03007F00,
49 SP_BASE_IRQ = 0x03007FA0,
50 SP_BASE_SUPERVISOR = 0x03007FE0
51};
52
53struct ARMCore;
54struct GBA;
55struct Patch;
56struct VFile;
57
58mLOG_DECLARE_CATEGORY(GBA);
59mLOG_DECLARE_CATEGORY(GBA_DEBUG);
60
61DECL_BITFIELD(GBADebugFlags, uint16_t);
62DECL_BITS(GBADebugFlags, Level, 0, 3);
63DECL_BIT(GBADebugFlags, Send, 8);
64
65struct GBA {
66 struct mCPUComponent d;
67
68 struct ARMCore* cpu;
69 struct GBAMemory memory;
70 struct GBAVideo video;
71 struct GBAAudio audio;
72 struct GBASIO sio;
73
74 struct mCoreSync* sync;
75 struct mTiming timing;
76
77 struct ARMDebugger* debugger;
78
79 uint32_t bus;
80 int performingDMA;
81
82 struct GBATimer timers[4];
83
84 int springIRQ;
85 struct mTimingEvent irqEvent;
86
87 uint32_t biosChecksum;
88 int* keySource;
89 struct mRotationSource* rotationSource;
90 struct GBALuminanceSource* luminanceSource;
91 struct mRTCSource* rtcSource;
92 struct mRumble* rumble;
93
94 bool isPristine;
95 size_t pristineRomSize;
96 size_t yankedRomSize;
97 uint32_t romCrc32;
98 struct VFile* romVf;
99 struct VFile* biosVf;
100
101 struct mAVStream* stream;
102 struct mKeyCallback* keyCallback;
103 struct mCoreCallbacksList coreCallbacks;
104
105 enum GBAIdleLoopOptimization idleOptimization;
106 uint32_t idleLoop;
107 uint32_t lastJump;
108 bool haltPending;
109 bool cpuBlocked;
110 bool earlyExit;
111 uint32_t dmaPC;
112 uint32_t biosStall;
113
114 int idleDetectionStep;
115 int idleDetectionFailures;
116 int32_t cachedRegisters[16];
117 bool taintedRegisters[16];
118
119 bool hardCrash;
120 bool allowOpposingDirections;
121
122 bool debug;
123 char debugString[0x100];
124 GBADebugFlags debugFlags;
125};
126
127struct GBACartridge {
128 uint32_t entry;
129 uint8_t logo[156];
130 char title[12];
131 uint32_t id;
132 uint16_t maker;
133 uint8_t type;
134 uint8_t unit;
135 uint8_t device;
136 uint8_t reserved[7];
137 uint8_t version;
138 uint8_t checksum;
139 // And ROM data...
140};
141
142void GBACreate(struct GBA* gba);
143void GBADestroy(struct GBA* gba);
144
145void GBAReset(struct ARMCore* cpu);
146void GBASkipBIOS(struct GBA* gba);
147
148void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq, uint32_t cyclesLate);
149void GBATestIRQ(struct GBA* gba, uint32_t cyclesLate);
150void GBAHalt(struct GBA* gba);
151void GBAStop(struct GBA* gba);
152void GBADebug(struct GBA* gba, uint16_t value);
153
154#ifdef USE_DEBUGGERS
155struct mDebugger;
156void GBAAttachDebugger(struct GBA* gba, struct mDebugger* debugger);
157void GBADetachDebugger(struct GBA* gba);
158#endif
159
160void GBASetBreakpoint(struct GBA* gba, struct mCPUComponent* component, uint32_t address, enum ExecutionMode mode,
161 uint32_t* opcode);
162void GBAClearBreakpoint(struct GBA* gba, uint32_t address, enum ExecutionMode mode, uint32_t opcode);
163
164bool GBALoadROM(struct GBA* gba, struct VFile* vf);
165bool GBALoadSave(struct GBA* gba, struct VFile* sav);
166void GBAYankROM(struct GBA* gba);
167void GBAUnloadROM(struct GBA* gba);
168void GBALoadBIOS(struct GBA* gba, struct VFile* vf);
169void GBAApplyPatch(struct GBA* gba, struct Patch* patch);
170
171bool GBALoadMB(struct GBA* gba, struct VFile* vf);
172bool GBALoadNull(struct GBA* gba);
173
174void GBAGetGameCode(const struct GBA* gba, char* out);
175void GBAGetGameTitle(const struct GBA* gba, char* out);
176
177void GBATestKeypadIRQ(struct GBA* gba);
178
179void GBAFrameStarted(struct GBA* gba);
180void GBAFrameEnded(struct GBA* gba);
181
182CXX_GUARD_END
183
184#endif