all repos — mgba @ 39203a0dafcb93542227e86b86229d7ad7ac7f00

mGBA Game Boy Advance Emulator

src/gba/video.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include <mgba/internal/gba/video.h>
  7
  8#include <mgba/core/sync.h>
  9#include <mgba/core/cache-set.h>
 10#include <mgba/internal/arm/macros.h>
 11#include <mgba/internal/gba/dma.h>
 12#include <mgba/internal/gba/gba.h>
 13#include <mgba/internal/gba/io.h>
 14#include <mgba/internal/gba/renderers/cache-set.h>
 15#include <mgba/internal/gba/serialize.h>
 16
 17#include <mgba-util/memory.h>
 18
 19mLOG_DEFINE_CATEGORY(GBA_VIDEO, "GBA Video", "gba.video");
 20
 21static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer);
 22static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer);
 23static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer);
 24static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 25static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address);
 26static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 27static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam);
 28static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y);
 29static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer);
 30static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels);
 31static void GBAVideoDummyRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels);
 32
 33static void _startHblank(struct mTiming*, void* context, uint32_t cyclesLate);
 34static void _midHblank(struct mTiming*, void* context, uint32_t cyclesLate);
 35static void _startHdraw(struct mTiming*, void* context, uint32_t cyclesLate);
 36
 37MGBA_EXPORT const int GBAVideoObjSizes[16][2] = {
 38	{ 8, 8 },
 39	{ 16, 16 },
 40	{ 32, 32 },
 41	{ 64, 64 },
 42	{ 16, 8 },
 43	{ 32, 8 },
 44	{ 32, 16 },
 45	{ 64, 32 },
 46	{ 8, 16 },
 47	{ 8, 32 },
 48	{ 16, 32 },
 49	{ 32, 64 },
 50	{ 0, 0 },
 51	{ 0, 0 },
 52	{ 0, 0 },
 53	{ 0, 0 },
 54};
 55
 56static struct GBAVideoRenderer dummyRenderer = {
 57	.init = GBAVideoDummyRendererInit,
 58	.reset = GBAVideoDummyRendererReset,
 59	.deinit = GBAVideoDummyRendererDeinit,
 60	.writeVideoRegister = GBAVideoDummyRendererWriteVideoRegister,
 61	.writeVRAM = GBAVideoDummyRendererWriteVRAM,
 62	.writePalette = GBAVideoDummyRendererWritePalette,
 63	.writeOAM = GBAVideoDummyRendererWriteOAM,
 64	.drawScanline = GBAVideoDummyRendererDrawScanline,
 65	.finishFrame = GBAVideoDummyRendererFinishFrame,
 66	.getPixels = GBAVideoDummyRendererGetPixels,
 67	.putPixels = GBAVideoDummyRendererPutPixels,
 68};
 69
 70void GBAVideoInit(struct GBAVideo* video) {
 71	video->renderer = &dummyRenderer;
 72	video->renderer->cache = NULL;
 73	video->vram = anonymousMemoryMap(SIZE_VRAM);
 74	video->frameskip = 0;
 75	video->event.name = "GBA Video";
 76	video->event.callback = NULL;
 77	video->event.context = video;
 78	video->event.priority = 8;
 79}
 80
 81void GBAVideoReset(struct GBAVideo* video) {
 82	int32_t nextEvent = VIDEO_HDRAW_LENGTH;
 83	if (video->p->memory.fullBios) {
 84		video->vcount = 0;
 85	} else {
 86		// TODO: Verify exact scanline on hardware
 87		video->vcount = 0x7E;
 88		nextEvent = 170;
 89	}
 90	video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
 91
 92	video->event.callback = _startHblank;
 93	mTimingSchedule(&video->p->timing, &video->event, nextEvent);
 94
 95	video->frameCounter = 0;
 96	video->frameskipCounter = 0;
 97	video->renderer->vram = video->vram;
 98	video->shouldStall = 0;
 99
100	memset(video->palette, 0, sizeof(video->palette));
101	memset(video->oam.raw, 0, sizeof(video->oam.raw));
102
103	video->renderer->reset(video->renderer);
104}
105
106void GBAVideoDeinit(struct GBAVideo* video) {
107	video->renderer->deinit(video->renderer);
108	mappedMemoryFree(video->vram, SIZE_VRAM);
109}
110
111void GBAVideoAssociateRenderer(struct GBAVideo* video, struct GBAVideoRenderer* renderer) {
112	video->renderer->deinit(video->renderer);
113	renderer->cache = video->renderer->cache;
114	video->renderer = renderer;
115	renderer->palette = video->palette;
116	renderer->vram = video->vram;
117	renderer->oam = &video->oam;
118	video->renderer->init(video->renderer);
119}
120
121void _midHblank(struct mTiming* timing, void* context, uint32_t cyclesLate) {
122	struct GBAVideo* video = context;
123	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
124	dispstat = GBARegisterDISPSTATClearInHblank(dispstat);
125	video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
126	video->event.callback = _startHdraw;
127	mTimingSchedule(timing, &video->event, VIDEO_HBLANK_FLIP - cyclesLate);
128}
129
130void _startHdraw(struct mTiming* timing, void* context, uint32_t cyclesLate) {
131	struct GBAVideo* video = context;
132	video->event.callback = _startHblank;
133	mTimingSchedule(timing, &video->event, VIDEO_HDRAW_LENGTH - cyclesLate);
134
135	++video->vcount;
136	if (video->vcount == VIDEO_VERTICAL_TOTAL_PIXELS) {
137		video->vcount = 0;
138	}
139	video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
140
141	if (video->vcount < GBA_VIDEO_VERTICAL_PIXELS && video->frameskipCounter <= 0) {
142		video->renderer->drawScanline(video->renderer, video->vcount);
143		video->shouldStall = 1;
144	}
145
146	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
147	if (video->vcount == GBARegisterDISPSTATGetVcountSetting(dispstat)) {
148		dispstat = GBARegisterDISPSTATFillVcounter(dispstat);
149		if (GBARegisterDISPSTATIsVcounterIRQ(dispstat)) {
150			GBARaiseIRQ(video->p, IRQ_VCOUNTER, cyclesLate);
151		}
152	} else {
153		dispstat = GBARegisterDISPSTATClearVcounter(dispstat);
154	}
155	video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
156
157	// Note: state may be recorded during callbacks, so ensure it is consistent!
158	switch (video->vcount) {
159	case 0:
160		GBAFrameStarted(video->p);
161		break;
162	case GBA_VIDEO_VERTICAL_PIXELS:
163		video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATFillInVblank(dispstat);
164		if (video->frameskipCounter <= 0) {
165			video->renderer->finishFrame(video->renderer);
166		}
167		GBADMARunVblank(video->p, -cyclesLate);
168		if (GBARegisterDISPSTATIsVblankIRQ(dispstat)) {
169			GBARaiseIRQ(video->p, IRQ_VBLANK, cyclesLate);
170		}
171		GBAFrameEnded(video->p);
172		mCoreSyncPostFrame(video->p->sync);
173		--video->frameskipCounter;
174		if (video->frameskipCounter < 0) {
175			video->frameskipCounter = video->frameskip;
176		}
177		++video->frameCounter;
178		break;
179	case VIDEO_VERTICAL_TOTAL_PIXELS - 1:
180		video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATClearInVblank(dispstat);
181		break;
182	}
183}
184
185void _startHblank(struct mTiming* timing, void* context, uint32_t cyclesLate) {
186	struct GBAVideo* video = context;
187	video->event.callback = _midHblank;
188	mTimingSchedule(timing, &video->event, VIDEO_HBLANK_LENGTH - VIDEO_HBLANK_FLIP - cyclesLate);
189
190	// Begin Hblank
191	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
192	dispstat = GBARegisterDISPSTATFillInHblank(dispstat);
193
194	if (video->vcount < GBA_VIDEO_VERTICAL_PIXELS) {
195		GBADMARunHblank(video->p, -cyclesLate);
196	}
197	if (video->vcount >= 2 && video->vcount < GBA_VIDEO_VERTICAL_PIXELS + 2) {
198		GBADMARunDisplayStart(video->p, -cyclesLate);
199	}
200	if (GBARegisterDISPSTATIsHblankIRQ(dispstat)) {
201		GBARaiseIRQ(video->p, IRQ_HBLANK, cyclesLate);
202	}
203	video->shouldStall = 0;
204	video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
205}
206
207void GBAVideoWriteDISPSTAT(struct GBAVideo* video, uint16_t value) {
208	video->p->memory.io[REG_DISPSTAT >> 1] &= 0x7;
209	video->p->memory.io[REG_DISPSTAT >> 1] |= value;
210	// TODO: Does a VCounter IRQ trigger on write?
211}
212
213static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer) {
214	UNUSED(renderer);
215	// Nothing to do
216}
217
218static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer) {
219	UNUSED(renderer);
220	// Nothing to do
221}
222
223static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer) {
224	UNUSED(renderer);
225	// Nothing to do
226}
227
228static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
229	if (renderer->cache) {
230		GBAVideoCacheWriteVideoRegister(renderer->cache, address, value);
231	}
232	switch (address) {
233	case REG_DISPCNT:
234		value &= 0xFFF7;
235		break;
236	case REG_BG0CNT:
237	case REG_BG1CNT:
238		value &= 0xDFFF;
239		break;
240	case REG_BG2CNT:
241	case REG_BG3CNT:
242		value &= 0xFFFF;
243		break;
244	case REG_BG0HOFS:
245	case REG_BG0VOFS:
246	case REG_BG1HOFS:
247	case REG_BG1VOFS:
248	case REG_BG2HOFS:
249	case REG_BG2VOFS:
250	case REG_BG3HOFS:
251	case REG_BG3VOFS:
252		value &= 0x01FF;
253		break;
254	case REG_BLDCNT:
255		value &= 0x3FFF;
256		break;
257	case REG_BLDALPHA:
258		value &= 0x1F1F;
259		break;
260	case REG_WININ:
261	case REG_WINOUT:
262		value &= 0x3F3F;
263		break;
264	default:
265		break;
266	}
267	return value;
268}
269
270static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address) {
271	if (renderer->cache) {
272		mCacheSetWriteVRAM(renderer->cache, address);
273	}
274}
275
276static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
277	if (renderer->cache) {
278		mCacheSetWritePalette(renderer->cache, address >> 1, mColorFrom555(value));
279	}
280}
281
282static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam) {
283	UNUSED(renderer);
284	UNUSED(oam);
285	// Nothing to do
286}
287
288static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y) {
289	UNUSED(renderer);
290	UNUSED(y);
291	// Nothing to do
292}
293
294static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer) {
295	UNUSED(renderer);
296	// Nothing to do
297}
298
299static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels) {
300	UNUSED(renderer);
301	UNUSED(stride);
302	UNUSED(pixels);
303	// Nothing to do
304}
305
306static void GBAVideoDummyRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels) {
307	UNUSED(renderer);
308	UNUSED(stride);
309	UNUSED(pixels);
310	// Nothing to do
311}
312
313void GBAVideoSerialize(const struct GBAVideo* video, struct GBASerializedState* state) {
314	memcpy(state->vram, video->vram, SIZE_VRAM);
315	memcpy(state->oam, video->oam.raw, SIZE_OAM);
316	memcpy(state->pram, video->palette, SIZE_PALETTE_RAM);
317	STORE_32(video->event.when - mTimingCurrentTime(&video->p->timing), 0, &state->video.nextEvent);
318	int32_t flags = 0;
319	if (video->event.callback == _startHdraw) {
320		flags = GBASerializedVideoFlagsSetMode(flags, 1);
321	} else if (video->event.callback == _startHblank) {
322		flags = GBASerializedVideoFlagsSetMode(flags, 2);
323	} else if (video->event.callback == _midHblank) {
324		flags = GBASerializedVideoFlagsSetMode(flags, 3);
325	}
326	STORE_32(flags, 0, &state->video.flags);
327	STORE_32(video->frameCounter, 0, &state->video.frameCounter);
328}
329
330void GBAVideoDeserialize(struct GBAVideo* video, const struct GBASerializedState* state) {
331	memcpy(video->vram, state->vram, SIZE_VRAM);
332	uint16_t value;
333	int i;
334	for (i = 0; i < SIZE_OAM; i += 2) {
335		LOAD_16(value, i, state->oam);
336		GBAStore16(video->p->cpu, BASE_OAM | i, value, 0);
337	}
338	for (i = 0; i < SIZE_PALETTE_RAM; i += 2) {
339		LOAD_16(value, i, state->pram);
340		GBAStore16(video->p->cpu, BASE_PALETTE_RAM | i, value, 0);
341	}
342	LOAD_32(video->frameCounter, 0, &state->video.frameCounter);
343
344	video->shouldStall = 0;
345	int32_t flags;
346	LOAD_32(flags, 0, &state->video.flags);
347	GBARegisterDISPSTAT dispstat = state->io[REG_DISPSTAT >> 1];
348	switch (GBASerializedVideoFlagsGetMode(flags)) {
349	case 0:
350		if (GBARegisterDISPSTATIsInHblank(dispstat)) {
351			video->event.callback = _startHdraw;
352		} else {
353			video->event.callback = _startHblank;
354		}
355		break;
356	case 1:
357		video->event.callback = _startHdraw;
358		break;
359	case 2:
360		video->event.callback = _startHblank;
361		video->shouldStall = 1;
362		break;
363	case 3:
364		video->event.callback = _midHblank;
365		break;
366	}
367	uint32_t when;
368	LOAD_32(when, 0, &state->video.nextEvent);
369	mTimingSchedule(&video->p->timing, &video->event, when);
370
371	LOAD_16(video->vcount, REG_VCOUNT, state->io);
372	video->renderer->reset(video->renderer);
373}