all repos — mgba @ 3a31577cab0794a929e738f02687c9fc4e40c46a

mGBA Game Boy Advance Emulator

src/platform/libretro/libretro.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "libretro.h"
  7
  8#include "util/common.h"
  9
 10#include "gba/gba.h"
 11#include "gba/interface.h"
 12#include "gba/renderers/video-software.h"
 13#include "gba/serialize.h"
 14#include "gba/supervisor/overrides.h"
 15#include "gba/video.h"
 16#include "util/circle-buffer.h"
 17#include "util/vfs.h"
 18
 19#define SAMPLES 1024
 20#define RUMBLE_PWM 35
 21
 22#define SOLAR_SENSOR_LEVEL "mgba_solar_sensor_level"
 23
 24static retro_environment_t environCallback;
 25static retro_video_refresh_t videoCallback;
 26static retro_audio_sample_batch_t audioCallback;
 27static retro_input_poll_t inputPollCallback;
 28static retro_input_state_t inputCallback;
 29static retro_log_printf_t logCallback;
 30static retro_set_rumble_state_t rumbleCallback;
 31
 32static void GBARetroLog(struct GBAThread* thread, enum GBALogLevel level, const char* format, va_list args);
 33
 34static void _postAudioBuffer(struct GBAAVStream*, struct GBAAudio* audio);
 35static void _postVideoFrame(struct GBAAVStream*, struct GBAVideoRenderer* renderer);
 36static void _setRumble(struct GBARumble* rumble, int enable);
 37static uint8_t _readLux(struct GBALuminanceSource* lux);
 38static void _updateLux(struct GBALuminanceSource* lux);
 39
 40static struct GBA gba;
 41static struct ARMCore cpu;
 42static struct GBAVideoSoftwareRenderer renderer;
 43static struct VFile* rom;
 44static void* data;
 45static struct VFile* save;
 46static void* savedata;
 47static struct VFile* bios;
 48static struct GBAAVStream stream;
 49static int rumbleLevel;
 50static struct CircleBuffer rumbleHistory;
 51static struct GBARumble rumble;
 52static struct GBALuminanceSource lux;
 53static int luxLevel;
 54
 55unsigned retro_api_version(void) {
 56   return RETRO_API_VERSION;
 57}
 58
 59void retro_set_environment(retro_environment_t env) {
 60	environCallback = env;
 61
 62	struct retro_variable vars[] = {
 63		{ SOLAR_SENSOR_LEVEL, "Solar sensor level; 0|1|2|3|4|5|6|7|8|9|10" },
 64		{ 0, 0 }
 65	};
 66
 67	environCallback(RETRO_ENVIRONMENT_SET_VARIABLES, vars);
 68}
 69
 70void retro_set_video_refresh(retro_video_refresh_t video) {
 71	videoCallback = video;
 72}
 73
 74void retro_set_audio_sample(retro_audio_sample_t audio) {
 75	UNUSED(audio);
 76}
 77
 78void retro_set_audio_sample_batch(retro_audio_sample_batch_t audioBatch) {
 79	audioCallback = audioBatch;
 80}
 81
 82void retro_set_input_poll(retro_input_poll_t inputPoll) {
 83	inputPollCallback = inputPoll;
 84}
 85
 86void retro_set_input_state(retro_input_state_t input) {
 87	inputCallback = input;
 88}
 89
 90void retro_get_system_info(struct retro_system_info* info) {
 91   info->need_fullpath = false;
 92   info->valid_extensions = "gba";
 93   info->library_version = projectVersion;
 94   info->library_name = projectName;
 95   info->block_extract = false;
 96}
 97
 98void retro_get_system_av_info(struct retro_system_av_info* info) {
 99   info->geometry.base_width = VIDEO_HORIZONTAL_PIXELS;
100   info->geometry.base_height = VIDEO_VERTICAL_PIXELS;
101   info->geometry.max_width = VIDEO_HORIZONTAL_PIXELS;
102   info->geometry.max_height = VIDEO_VERTICAL_PIXELS;
103   info->timing.fps =  GBA_ARM7TDMI_FREQUENCY / (float) VIDEO_TOTAL_LENGTH;
104   info->timing.sample_rate = 32768;
105}
106
107void retro_init(void) {
108	enum retro_pixel_format fmt;
109#ifdef COLOR_16_BIT
110#ifdef COLOR_5_6_5
111	fmt = RETRO_PIXEL_FORMAT_RGB565;
112#else
113#warning This pixel format is unsupported. Please use -DCOLOR_16-BIT -DCOLOR_5_6_5
114	fmt = RETRO_PIXEL_FORMAT_0RGB1555;
115#endif
116#else
117#warning This pixel format is unsupported. Please use -DCOLOR_16-BIT -DCOLOR_5_6_5
118	fmt = RETRO_PIXEL_FORMAT_XRGB8888;
119#endif
120	environCallback(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt);
121
122	struct retro_input_descriptor inputDescriptors[] = {
123		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
124		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
125		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
126		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
127		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "Right" },
128		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "Left" },
129		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "Up" },
130		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "Down" },
131		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R" },
132		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L" }
133	};
134	environCallback(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, &inputDescriptors);
135
136	// TODO: RETRO_ENVIRONMENT_SET_SUPPORT_NO_GAME when BIOS booting is supported
137
138	struct retro_rumble_interface rumbleInterface;
139	if (environCallback(RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE, &rumbleInterface)) {
140		rumbleCallback = rumbleInterface.set_rumble_state;
141		CircleBufferInit(&rumbleHistory, RUMBLE_PWM);
142		rumble.setRumble = _setRumble;
143	} else {
144		rumbleCallback = 0;
145	}
146
147	luxLevel = 0;
148	lux.readLuminance = _readLux;
149	lux.sample = _updateLux;
150	_updateLux(&lux);
151
152	struct retro_log_callback log;
153	if (environCallback(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log)) {
154		logCallback = log.log;
155	} else {
156		logCallback = 0;
157	}
158
159	stream.postAudioFrame = 0;
160	stream.postAudioBuffer = _postAudioBuffer;
161	stream.postVideoFrame = _postVideoFrame;
162
163	GBACreate(&gba);
164	ARMSetComponents(&cpu, &gba.d, 0, 0);
165	ARMInit(&cpu);
166	gba.logLevel = 0; // TODO: Settings
167	gba.logHandler = GBARetroLog;
168	gba.stream = &stream;
169	gba.idleOptimization = IDLE_LOOP_REMOVE; // TODO: Settings
170	if (rumbleCallback) {
171		gba.rumble = &rumble;
172	}
173	gba.luminanceSource = &lux;
174	rom = 0;
175
176	const char* sysDir = 0;
177	if (environCallback(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &sysDir)) {
178		char biosPath[PATH_MAX];
179		snprintf(biosPath, sizeof(biosPath), "%s%s%s", sysDir, PATH_SEP, "gba_bios.bin");
180		bios = VFileOpen(biosPath, O_RDONLY);
181		if (bios) {
182			GBALoadBIOS(&gba, bios);
183		}
184	}
185
186	GBAVideoSoftwareRendererCreate(&renderer);
187	renderer.outputBuffer = malloc(256 * VIDEO_VERTICAL_PIXELS * BYTES_PER_PIXEL);
188	renderer.outputBufferStride = 256;
189	GBAVideoAssociateRenderer(&gba.video, &renderer.d);
190
191	GBAAudioResizeBuffer(&gba.audio, SAMPLES);
192
193#if RESAMPLE_LIBRARY == RESAMPLE_BLIP_BUF
194	blip_set_rates(gba.audio.left,  GBA_ARM7TDMI_FREQUENCY, 32768);
195	blip_set_rates(gba.audio.right, GBA_ARM7TDMI_FREQUENCY, 32768);
196#endif
197}
198
199void retro_deinit(void) {
200	if (bios) {
201		bios->close(bios);
202		bios = 0;
203	}
204	GBADestroy(&gba);
205}
206
207void retro_run(void) {
208	int keys;
209	gba.keySource = &keys;
210	inputPollCallback();
211
212	keys = 0;
213	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A)) << 0;
214	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B)) << 1;
215	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT)) << 2;
216	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START)) << 3;
217	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT)) << 4;
218	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT)) << 5;
219	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP)) << 6;
220	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN)) << 7;
221	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R)) << 8;
222	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L)) << 9;
223
224	int frameCount = gba.video.frameCounter;
225	while (gba.video.frameCounter == frameCount) {
226		ARMRunLoop(&cpu);
227	}
228}
229
230void retro_reset(void) {
231	ARMReset(&cpu);
232
233	if (rumbleCallback) {
234		CircleBufferClear(&rumbleHistory);
235	}
236}
237
238bool retro_load_game(const struct retro_game_info* game) {
239	if (game->data) {
240		data = malloc(game->size);
241		memcpy(data, game->data, game->size);
242		rom = VFileFromMemory(data, game->size);
243	} else {
244		data = 0;
245		rom = VFileOpen(game->path, O_RDONLY);
246	}
247	if (!rom) {
248		return false;
249	}
250	if (!GBAIsROM(rom)) {
251		return false;
252	}
253
254	savedata = malloc(SIZE_CART_FLASH1M);
255	save = VFileFromMemory(savedata, SIZE_CART_FLASH1M);
256
257	GBALoadROM(&gba, rom, save, game->path);
258	GBAOverrideApplyDefaults(&gba);
259
260	ARMReset(&cpu);
261	return true;
262}
263
264void retro_unload_game(void) {
265	rom->close(rom);
266	rom = 0;
267	free(data);
268	data = 0;
269	save->close(save);
270	save = 0;
271	free(savedata);
272	savedata = 0;
273	CircleBufferDeinit(&rumbleHistory);
274}
275
276size_t retro_serialize_size(void) {
277	return sizeof(struct GBASerializedState);
278}
279
280bool retro_serialize(void* data, size_t size) {
281	if (size != retro_serialize_size()) {
282		return false;
283	}
284	GBASerialize(&gba, data);
285	return true;
286}
287
288bool retro_unserialize(const void* data, size_t size) {
289	if (size != retro_serialize_size()) {
290		return false;
291	}
292	GBADeserialize(&gba, data);
293	return true;
294}
295
296void retro_cheat_reset(void) {
297	// TODO: Cheats
298}
299
300void retro_cheat_set(unsigned index, bool enabled, const char* code) {
301	// TODO: Cheats
302	UNUSED(index);
303	UNUSED(enabled);
304	UNUSED(code);
305}
306
307unsigned retro_get_region(void) {
308	return RETRO_REGION_NTSC; // TODO: This isn't strictly true
309}
310
311void retro_set_controller_port_device(unsigned port, unsigned device) {
312	UNUSED(port);
313	UNUSED(device);
314}
315
316bool retro_load_game_special(unsigned game_type, const struct retro_game_info* info, size_t num_info) {
317	UNUSED(game_type);
318	UNUSED(info);
319	UNUSED(num_info);
320	return false;
321}
322
323void* retro_get_memory_data(unsigned id) {
324	if (id != RETRO_MEMORY_SAVE_RAM) {
325		return 0;
326	}
327	return savedata;
328}
329
330size_t retro_get_memory_size(unsigned id) {
331	if (id != RETRO_MEMORY_SAVE_RAM) {
332		return 0;
333	}
334	switch (gba.memory.savedata.type) {
335	case SAVEDATA_AUTODETECT:
336	case SAVEDATA_FLASH1M:
337		return SIZE_CART_FLASH1M;
338	case SAVEDATA_FLASH512:
339		return SIZE_CART_FLASH512;
340	case SAVEDATA_EEPROM:
341		return SIZE_CART_EEPROM;
342	case SAVEDATA_SRAM:
343		return SIZE_CART_SRAM;
344	case SAVEDATA_FORCE_NONE:
345		return 0;
346	}
347	return 0;
348}
349
350void GBARetroLog(struct GBAThread* thread, enum GBALogLevel level, const char* format, va_list args) {
351	UNUSED(thread);
352	if (!logCallback) {
353		return;
354	}
355
356	char message[128];
357	vsnprintf(message, sizeof(message), format, args);
358
359	enum retro_log_level retroLevel = RETRO_LOG_INFO;
360	switch (level) {
361	case GBA_LOG_ALL:
362	case GBA_LOG_ERROR:
363	case GBA_LOG_FATAL:
364		retroLevel = RETRO_LOG_ERROR;
365		break;
366	case GBA_LOG_WARN:
367		retroLevel = RETRO_LOG_WARN;
368		break;
369	case GBA_LOG_INFO:
370	case GBA_LOG_GAME_ERROR:
371	case GBA_LOG_SWI:
372	case GBA_LOG_STATUS:
373		retroLevel = RETRO_LOG_INFO;
374		break;
375	case GBA_LOG_DEBUG:
376	case GBA_LOG_STUB:
377	case GBA_LOG_SIO:
378		retroLevel = RETRO_LOG_DEBUG;
379		break;
380	}
381	logCallback(retroLevel, "%s\n", message);
382}
383
384static void _postAudioBuffer(struct GBAAVStream* stream, struct GBAAudio* audio) {
385	UNUSED(stream);
386	int16_t samples[SAMPLES * 2];
387#if RESAMPLE_LIBRARY == RESAMPLE_BLIP_BUF
388	blip_read_samples(audio->left, samples, SAMPLES, true);
389	blip_read_samples(audio->right, samples + 1, SAMPLES, true);
390#else
391	int16_t samplesR[SAMPLES];
392	GBAAudioCopy(audio, &samples[SAMPLES], samplesR, SAMPLES);
393	size_t i;
394	for (i = 0; i < SAMPLES; ++i) {
395		samples[i * 2] = samples[SAMPLES + i];
396		samples[i * 2 + 1] = samplesR[i];
397	}
398#endif
399	audioCallback(samples, SAMPLES);
400}
401
402static void _postVideoFrame(struct GBAAVStream* stream, struct GBAVideoRenderer* renderer) {
403	UNUSED(stream);
404	void* pixels;
405	unsigned stride;
406	renderer->getPixels(renderer, &stride, &pixels);
407	videoCallback(pixels, VIDEO_HORIZONTAL_PIXELS, VIDEO_VERTICAL_PIXELS, BYTES_PER_PIXEL * stride);
408}
409
410static void _setRumble(struct GBARumble* rumble, int enable) {
411	UNUSED(rumble);
412	if (!rumbleCallback) {
413		return;
414	}
415	rumbleLevel += enable;
416	if (CircleBufferSize(&rumbleHistory) == RUMBLE_PWM) {
417		int8_t oldLevel;
418		CircleBufferRead8(&rumbleHistory, &oldLevel);
419		rumbleLevel -= oldLevel;
420	}
421	CircleBufferWrite8(&rumbleHistory, enable);
422	rumbleCallback(0, RETRO_RUMBLE_STRONG, rumbleLevel * 0xFFFF / RUMBLE_PWM);
423}
424
425static void _updateLux(struct GBALuminanceSource* lux) {
426	UNUSED(lux);
427	struct retro_variable var = {
428		.key = SOLAR_SENSOR_LEVEL,
429		.value = 0
430	};
431
432	bool updated = false;
433	if (!environCallback(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) || !updated) {
434		return;
435	}
436	if (!environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || !var.value) {
437		return;
438	}
439
440	char* end;
441	int newLuxLevel = strtol(var.value, &end, 10);
442	if (!*end) {
443		if (newLuxLevel > 10) {
444			luxLevel = 10;
445		} else if (newLuxLevel < 0) {
446			luxLevel = 0;
447		} else {
448			luxLevel = newLuxLevel;
449		}
450	}
451}
452
453static uint8_t _readLux(struct GBALuminanceSource* lux) {
454	UNUSED(lux);
455	int value = 0x16;
456	if (luxLevel > 0) {
457		value += GBA_LUX_LEVELS[luxLevel - 1];
458	}
459	return 0xFF - value;
460}