all repos — mgba @ 3a7350c8d2d7332713630b7b4cf47f6f11a74b8e

mGBA Game Boy Advance Emulator

src/platform/libretro/libretro.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "libretro.h"
  7
  8#include "util/common.h"
  9
 10#include "gba/cheats.h"
 11#include "gba/renderers/video-software.h"
 12#include "gba/serialize.h"
 13#include "gba/context/context.h"
 14#include "util/circle-buffer.h"
 15#include "util/memory.h"
 16#include "util/vfs.h"
 17
 18#define SAMPLES 1024
 19#define RUMBLE_PWM 35
 20
 21#define SOLAR_SENSOR_LEVEL "mgba_solar_sensor_level"
 22#define ALLOW_OPPOSING_DIRECTIONS "mgba_allow_opposing_directions"
 23
 24static retro_environment_t environCallback;
 25static retro_video_refresh_t videoCallback;
 26static retro_audio_sample_batch_t audioCallback;
 27static retro_input_poll_t inputPollCallback;
 28static retro_input_state_t inputCallback;
 29static retro_log_printf_t logCallback;
 30static retro_set_rumble_state_t rumbleCallback;
 31
 32static void GBARetroLog(struct GBAThread* thread, enum GBALogLevel level, const char* format, va_list args);
 33
 34static void _postAudioBuffer(struct GBAAVStream*, struct GBAAudio* audio);
 35static void _setRumble(struct GBARumble* rumble, int enable);
 36static uint8_t _readLux(struct GBALuminanceSource* lux);
 37static void _updateLux(struct GBALuminanceSource* lux);
 38
 39static struct GBAContext context;
 40static struct GBAVideoSoftwareRenderer renderer;
 41static void* data;
 42static size_t dataSize;
 43static void* savedata;
 44static struct GBAAVStream stream;
 45static int rumbleLevel;
 46static struct CircleBuffer rumbleHistory;
 47static struct GBARumble rumble;
 48static struct GBALuminanceSource lux;
 49static int luxLevel;
 50static struct GBACheatDevice cheats;
 51static struct GBACheatSet cheatSet;
 52
 53unsigned retro_api_version(void) {
 54   return RETRO_API_VERSION;
 55}
 56
 57void retro_set_environment(retro_environment_t env) {
 58	environCallback = env;
 59
 60	struct retro_variable vars[] = {
 61		{ SOLAR_SENSOR_LEVEL, "Solar sensor level; 0|1|2|3|4|5|6|7|8|9|10" },
 62		{ ALLOW_OPPOSING_DIRECTIONS, "Allow opposing directional input; no|yes" },
 63		{ 0, 0 }
 64	};
 65
 66	environCallback(RETRO_ENVIRONMENT_SET_VARIABLES, vars);
 67}
 68
 69void retro_set_video_refresh(retro_video_refresh_t video) {
 70	videoCallback = video;
 71}
 72
 73void retro_set_audio_sample(retro_audio_sample_t audio) {
 74	UNUSED(audio);
 75}
 76
 77void retro_set_audio_sample_batch(retro_audio_sample_batch_t audioBatch) {
 78	audioCallback = audioBatch;
 79}
 80
 81void retro_set_input_poll(retro_input_poll_t inputPoll) {
 82	inputPollCallback = inputPoll;
 83}
 84
 85void retro_set_input_state(retro_input_state_t input) {
 86	inputCallback = input;
 87}
 88
 89void retro_get_system_info(struct retro_system_info* info) {
 90   info->need_fullpath = false;
 91   info->valid_extensions = "gba";
 92   info->library_version = projectVersion;
 93   info->library_name = projectName;
 94   info->block_extract = false;
 95}
 96
 97void retro_get_system_av_info(struct retro_system_av_info* info) {
 98   info->geometry.base_width = VIDEO_HORIZONTAL_PIXELS;
 99   info->geometry.base_height = VIDEO_VERTICAL_PIXELS;
100   info->geometry.max_width = VIDEO_HORIZONTAL_PIXELS;
101   info->geometry.max_height = VIDEO_VERTICAL_PIXELS;
102   info->timing.fps =  GBA_ARM7TDMI_FREQUENCY / (float) VIDEO_TOTAL_LENGTH;
103   info->timing.sample_rate = 32768;
104}
105
106void retro_init(void) {
107	enum retro_pixel_format fmt;
108#ifdef COLOR_16_BIT
109#ifdef COLOR_5_6_5
110	fmt = RETRO_PIXEL_FORMAT_RGB565;
111#else
112#warning This pixel format is unsupported. Please use -DCOLOR_16-BIT -DCOLOR_5_6_5
113	fmt = RETRO_PIXEL_FORMAT_0RGB1555;
114#endif
115#else
116#warning This pixel format is unsupported. Please use -DCOLOR_16-BIT -DCOLOR_5_6_5
117	fmt = RETRO_PIXEL_FORMAT_XRGB8888;
118#endif
119	environCallback(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt);
120
121	struct retro_input_descriptor inputDescriptors[] = {
122		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
123		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
124		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
125		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
126		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "Right" },
127		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "Left" },
128		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "Up" },
129		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "Down" },
130		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R" },
131		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L" },
132		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "Brighten Solar Sensor" },
133		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "Darken Solar Sensor" }
134	};
135	environCallback(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, &inputDescriptors);
136
137	// TODO: RETRO_ENVIRONMENT_SET_SUPPORT_NO_GAME when BIOS booting is supported
138
139	struct retro_rumble_interface rumbleInterface;
140	if (environCallback(RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE, &rumbleInterface)) {
141		rumbleCallback = rumbleInterface.set_rumble_state;
142		CircleBufferInit(&rumbleHistory, RUMBLE_PWM);
143		rumble.setRumble = _setRumble;
144	} else {
145		rumbleCallback = 0;
146	}
147
148	luxLevel = 0;
149	lux.readLuminance = _readLux;
150	lux.sample = _updateLux;
151	_updateLux(&lux);
152
153	struct retro_log_callback log;
154	if (environCallback(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log)) {
155		logCallback = log.log;
156	} else {
157		logCallback = 0;
158	}
159
160	stream.postAudioFrame = 0;
161	stream.postAudioBuffer = _postAudioBuffer;
162	stream.postVideoFrame = 0;
163
164	GBAContextInit(&context, 0);
165	struct GBAOptions opts = {
166		.useBios = true,
167		.idleOptimization = IDLE_LOOP_REMOVE
168	};
169	GBAConfigLoadDefaults(&context.config, &opts);
170	context.gba->logHandler = GBARetroLog;
171	context.gba->stream = &stream;
172	if (rumbleCallback) {
173		context.gba->rumble = &rumble;
174	}
175	context.gba->luminanceSource = &lux;
176
177	const char* sysDir = 0;
178	if (environCallback(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &sysDir)) {
179		char biosPath[PATH_MAX];
180		snprintf(biosPath, sizeof(biosPath), "%s%s%s", sysDir, PATH_SEP, "gba_bios.bin");
181		struct VFile* bios = VFileOpen(biosPath, O_RDONLY);
182		if (bios) {
183			GBAContextLoadBIOSFromVFile(&context, bios);
184		}
185	}
186
187	GBAVideoSoftwareRendererCreate(&renderer);
188	renderer.outputBuffer = malloc(256 * VIDEO_VERTICAL_PIXELS * BYTES_PER_PIXEL);
189	renderer.outputBufferStride = 256;
190	context.renderer = &renderer.d;
191
192	GBAAudioResizeBuffer(&context.gba->audio, SAMPLES);
193
194#if RESAMPLE_LIBRARY == RESAMPLE_BLIP_BUF
195	blip_set_rates(context.gba->audio.left,  GBA_ARM7TDMI_FREQUENCY, 32768);
196	blip_set_rates(context.gba->audio.right, GBA_ARM7TDMI_FREQUENCY, 32768);
197#endif
198
199	GBACheatDeviceCreate(&cheats);
200	GBACheatAttachDevice(context.gba, &cheats);
201	GBACheatSetInit(&cheatSet, "libretro");
202	GBACheatAddSet(&cheats, &cheatSet);
203}
204
205void retro_deinit(void) {
206	GBAContextDeinit(&context);
207	GBACheatRemoveSet(&cheats, &cheatSet);
208	GBACheatDeviceDestroy(&cheats);
209	GBACheatSetDeinit(&cheatSet);
210	free(renderer.outputBuffer);
211}
212
213void retro_run(void) {
214	uint16_t keys;
215	inputPollCallback();
216
217	struct retro_variable var = {
218		.key = ALLOW_OPPOSING_DIRECTIONS,
219		.value = 0
220	};
221
222	bool updated = false;
223	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated) {
224		if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
225			context.gba->allowOpposingDirections = strcmp(var.value, "yes") == 0;
226		}
227	}
228
229	keys = 0;
230	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A)) << 0;
231	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B)) << 1;
232	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT)) << 2;
233	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START)) << 3;
234	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT)) << 4;
235	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT)) << 5;
236	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP)) << 6;
237	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN)) << 7;
238	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R)) << 8;
239	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L)) << 9;
240
241	static bool wasAdjustingLux = false;
242	if (wasAdjustingLux) {
243		wasAdjustingLux = inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3) ||
244		                  inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3);
245	} else {
246		if (inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3)) {
247			++luxLevel;
248			if (luxLevel > 10) {
249				luxLevel = 10;
250			}
251			wasAdjustingLux = true;
252		} else if (inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3)) {
253			--luxLevel;
254			if (luxLevel < 0) {
255				luxLevel = 0;
256			}
257			wasAdjustingLux = true;
258		}
259	}
260
261	GBAContextFrame(&context, keys);
262	videoCallback(renderer.outputBuffer, VIDEO_HORIZONTAL_PIXELS, VIDEO_VERTICAL_PIXELS, BYTES_PER_PIXEL * renderer.outputBufferStride);
263}
264
265void retro_reset(void) {
266	ARMReset(context.cpu);
267
268	if (rumbleCallback) {
269		CircleBufferClear(&rumbleHistory);
270	}
271}
272
273bool retro_load_game(const struct retro_game_info* game) {
274	struct VFile* rom;
275	if (game->data) {
276		data = anonymousMemoryMap(game->size);
277		dataSize = game->size;
278		memcpy(data, game->data, game->size);
279		rom = VFileFromMemory(data, game->size);
280	} else {
281		data = 0;
282		rom = VFileOpen(game->path, O_RDONLY);
283	}
284	if (!rom) {
285		return false;
286	}
287	if (!GBAIsROM(rom)) {
288		rom->close(rom);
289		mappedMemoryFree(data, game->size);
290		return false;
291	}
292
293	savedata = anonymousMemoryMap(SIZE_CART_FLASH1M);
294	struct VFile* save = VFileFromMemory(savedata, SIZE_CART_FLASH1M);
295
296	GBAContextLoadROMFromVFile(&context, rom, save);
297	GBAContextStart(&context);
298	return true;
299}
300
301void retro_unload_game(void) {
302	GBAContextStop(&context);
303	mappedMemoryFree(data, dataSize);
304	data = 0;
305	mappedMemoryFree(savedata, SIZE_CART_FLASH1M);
306	savedata = 0;
307	CircleBufferDeinit(&rumbleHistory);
308}
309
310size_t retro_serialize_size(void) {
311	return sizeof(struct GBASerializedState);
312}
313
314bool retro_serialize(void* data, size_t size) {
315	if (size != retro_serialize_size()) {
316		return false;
317	}
318	GBASerialize(context.gba, data);
319	return true;
320}
321
322bool retro_unserialize(const void* data, size_t size) {
323	if (size != retro_serialize_size()) {
324		return false;
325	}
326	GBADeserialize(context.gba, data);
327	return true;
328}
329
330void retro_cheat_reset(void) {
331	GBACheatSetDeinit(&cheatSet);
332	GBACheatSetInit(&cheatSet, "libretro");
333}
334
335void retro_cheat_set(unsigned index, bool enabled, const char* code) {
336	UNUSED(index);
337	UNUSED(enabled);
338	// Convert the super wonky unportable libretro format to something normal
339	char realCode[] = "XXXXXXXX XXXXXXXX";
340	size_t len = strlen(code) + 1; // Include null terminator
341	size_t i, pos;
342	for (i = 0, pos = 0; i < len; ++i) {
343		if (isspace((int) code[i]) || code[i] == '+') {
344			realCode[pos] = ' ';
345		} else {
346			realCode[pos] = code[i];
347		}
348		if ((pos == 13 && (realCode[pos] == ' ' || !realCode[pos])) || pos == 17) {
349			realCode[pos] = '\0';
350			GBACheatAddLine(&cheatSet, realCode);
351			pos = 0;
352			continue;
353		}
354		++pos;
355	}
356}
357
358unsigned retro_get_region(void) {
359	return RETRO_REGION_NTSC; // TODO: This isn't strictly true
360}
361
362void retro_set_controller_port_device(unsigned port, unsigned device) {
363	UNUSED(port);
364	UNUSED(device);
365}
366
367bool retro_load_game_special(unsigned game_type, const struct retro_game_info* info, size_t num_info) {
368	UNUSED(game_type);
369	UNUSED(info);
370	UNUSED(num_info);
371	return false;
372}
373
374void* retro_get_memory_data(unsigned id) {
375	if (id != RETRO_MEMORY_SAVE_RAM) {
376		return 0;
377	}
378	return savedata;
379}
380
381size_t retro_get_memory_size(unsigned id) {
382	if (id != RETRO_MEMORY_SAVE_RAM) {
383		return 0;
384	}
385	switch (context.gba->memory.savedata.type) {
386	case SAVEDATA_AUTODETECT:
387	case SAVEDATA_FLASH1M:
388		return SIZE_CART_FLASH1M;
389	case SAVEDATA_FLASH512:
390		return SIZE_CART_FLASH512;
391	case SAVEDATA_EEPROM:
392		return SIZE_CART_EEPROM;
393	case SAVEDATA_SRAM:
394		return SIZE_CART_SRAM;
395	case SAVEDATA_FORCE_NONE:
396		return 0;
397	}
398	return 0;
399}
400
401void GBARetroLog(struct GBAThread* thread, enum GBALogLevel level, const char* format, va_list args) {
402	UNUSED(thread);
403	if (!logCallback) {
404		return;
405	}
406
407	char message[128];
408	vsnprintf(message, sizeof(message), format, args);
409
410	enum retro_log_level retroLevel = RETRO_LOG_INFO;
411	switch (level) {
412	case GBA_LOG_ALL:
413	case GBA_LOG_ERROR:
414	case GBA_LOG_FATAL:
415		retroLevel = RETRO_LOG_ERROR;
416		break;
417	case GBA_LOG_WARN:
418		retroLevel = RETRO_LOG_WARN;
419		break;
420	case GBA_LOG_INFO:
421	case GBA_LOG_GAME_ERROR:
422	case GBA_LOG_SWI:
423	case GBA_LOG_STATUS:
424		retroLevel = RETRO_LOG_INFO;
425		break;
426	case GBA_LOG_DEBUG:
427	case GBA_LOG_STUB:
428	case GBA_LOG_SIO:
429		retroLevel = RETRO_LOG_DEBUG;
430		break;
431	}
432	logCallback(retroLevel, "%s\n", message);
433}
434
435static void _postAudioBuffer(struct GBAAVStream* stream, struct GBAAudio* audio) {
436	UNUSED(stream);
437	int16_t samples[SAMPLES * 2];
438#if RESAMPLE_LIBRARY == RESAMPLE_BLIP_BUF
439	blip_read_samples(audio->left, samples, SAMPLES, true);
440	blip_read_samples(audio->right, samples + 1, SAMPLES, true);
441#else
442	int16_t samplesR[SAMPLES];
443	GBAAudioCopy(audio, &samples[SAMPLES], samplesR, SAMPLES);
444	size_t i;
445	for (i = 0; i < SAMPLES; ++i) {
446		samples[i * 2] = samples[SAMPLES + i];
447		samples[i * 2 + 1] = samplesR[i];
448	}
449#endif
450	audioCallback(samples, SAMPLES);
451}
452
453static void _setRumble(struct GBARumble* rumble, int enable) {
454	UNUSED(rumble);
455	if (!rumbleCallback) {
456		return;
457	}
458	rumbleLevel += enable;
459	if (CircleBufferSize(&rumbleHistory) == RUMBLE_PWM) {
460		int8_t oldLevel;
461		CircleBufferRead8(&rumbleHistory, &oldLevel);
462		rumbleLevel -= oldLevel;
463	}
464	CircleBufferWrite8(&rumbleHistory, enable);
465	rumbleCallback(0, RETRO_RUMBLE_STRONG, rumbleLevel * 0xFFFF / RUMBLE_PWM);
466	rumbleCallback(0, RETRO_RUMBLE_WEAK, rumbleLevel * 0xFFFF / RUMBLE_PWM);
467}
468
469static void _updateLux(struct GBALuminanceSource* lux) {
470	UNUSED(lux);
471	struct retro_variable var = {
472		.key = SOLAR_SENSOR_LEVEL,
473		.value = 0
474	};
475
476	bool updated = false;
477	if (!environCallback(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) || !updated) {
478		return;
479	}
480	if (!environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || !var.value) {
481		return;
482	}
483
484	char* end;
485	int newLuxLevel = strtol(var.value, &end, 10);
486	if (!*end) {
487		if (newLuxLevel > 10) {
488			luxLevel = 10;
489		} else if (newLuxLevel < 0) {
490			luxLevel = 0;
491		} else {
492			luxLevel = newLuxLevel;
493		}
494	}
495}
496
497static uint8_t _readLux(struct GBALuminanceSource* lux) {
498	UNUSED(lux);
499	int value = 0x16;
500	if (luxLevel > 0) {
501		value += GBA_LUX_LEVELS[luxLevel - 1];
502	}
503	return 0xFF - value;
504}