src/gb/core.c (view raw)
1/* Copyright (c) 2013-2016 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "core.h"
7
8#include "core/core.h"
9#include "gb/gb.h"
10#include "gb/renderers/software.h"
11#include "util/memory.h"
12#include "util/patch.h"
13
14struct GBCore {
15 struct mCore d;
16 struct GBVideoSoftwareRenderer renderer;
17 uint8_t keys;
18};
19
20static bool _GBCoreInit(struct mCore* core) {
21 struct GBCore* gbcore = (struct GBCore*) core;
22
23 struct LR35902Core* cpu = anonymousMemoryMap(sizeof(struct LR35902Core));
24 struct GB* gb = anonymousMemoryMap(sizeof(struct GB));
25 if (!cpu || !gb) {
26 free(cpu);
27 free(gb);
28 return false;
29 }
30 core->cpu = cpu;
31 core->board = gb;
32
33 GBCreate(gb);
34 LR35902SetComponents(cpu, &gb->d, 0, 0);
35 LR35902Init(cpu);
36
37 GBVideoSoftwareRendererCreate(&gbcore->renderer);
38
39 gbcore->keys = 0;
40 gb->keySource = &gbcore->keys;
41
42#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
43 mDirectorySetInit(&core->dirs);
44#endif
45
46 return true;
47}
48
49static void _GBCoreDeinit(struct mCore* core) {
50 LR35902Deinit(core->cpu);
51 GBDestroy(core->board);
52 mappedMemoryFree(core->cpu, sizeof(struct LR35902Core));
53 mappedMemoryFree(core->board, sizeof(struct GB));
54#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
55 mDirectorySetDeinit(&core->dirs);
56#endif
57 free(core);
58}
59
60static enum mPlatform _GBCorePlatform(struct mCore* core) {
61 UNUSED(core);
62 return PLATFORM_GB;
63}
64
65static void _GBCoreSetSync(struct mCore* core, struct mCoreSync* sync) {
66 struct GB* gb = core->board;
67 gb->sync = sync;
68}
69
70static void _GBCoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
71 UNUSED(config);
72
73 struct GB* gb = core->board;
74 if (core->opts.mute) {
75 gb->audio.masterVolume = 0;
76 } else {
77 gb->audio.masterVolume = core->opts.volume;
78 }
79 gb->video.frameskip = core->opts.frameskip;
80}
81
82static void _GBCoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
83 UNUSED(core);
84 *width = GB_VIDEO_HORIZONTAL_PIXELS;
85 *height = GB_VIDEO_VERTICAL_PIXELS;
86}
87
88static void _GBCoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
89 struct GBCore* gbcore = (struct GBCore*) core;
90 gbcore->renderer.outputBuffer = buffer;
91 gbcore->renderer.outputBufferStride = stride;
92}
93
94static void _GBCoreGetVideoBuffer(struct mCore* core, color_t** buffer, size_t* stride) {
95 struct GBCore* gbcore = (struct GBCore*) core;
96 *buffer = gbcore->renderer.outputBuffer;
97 *stride = gbcore->renderer.outputBufferStride;
98}
99
100static struct blip_t* _GBCoreGetAudioChannel(struct mCore* core, int ch) {
101 struct GB* gb = core->board;
102 switch (ch) {
103 case 0:
104 return gb->audio.left;
105 case 1:
106 return gb->audio.right;
107 default:
108 return NULL;
109 }
110}
111
112static void _GBCoreSetAudioBufferSize(struct mCore* core, size_t samples) {
113 struct GB* gb = core->board;
114 GBAudioResizeBuffer(&gb->audio, samples);
115}
116
117static size_t _GBCoreGetAudioBufferSize(struct mCore* core) {
118 struct GB* gb = core->board;
119 return gb->audio.samples;
120}
121
122static void _GBCoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
123 struct GB* gb = core->board;
124 gb->stream = stream;
125 if (stream && stream->videoDimensionsChanged) {
126 stream->videoDimensionsChanged(stream, GB_VIDEO_HORIZONTAL_PIXELS, GB_VIDEO_VERTICAL_PIXELS);
127 }
128}
129
130static bool _GBCoreLoadROM(struct mCore* core, struct VFile* vf) {
131 return GBLoadROM(core->board, vf);
132}
133
134static bool _GBCoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
135 UNUSED(core);
136 UNUSED(vf);
137 UNUSED(type);
138 // TODO
139 return false;
140}
141
142static bool _GBCoreLoadSave(struct mCore* core, struct VFile* vf) {
143 return GBLoadSave(core->board, vf);
144}
145
146static bool _GBCoreLoadPatch(struct mCore* core, struct VFile* vf) {
147 if (!vf) {
148 return false;
149 }
150 struct Patch patch;
151 if (!loadPatch(vf, &patch)) {
152 return false;
153 }
154 GBApplyPatch(core->board, &patch);
155 return true;
156}
157
158static void _GBCoreUnloadROM(struct mCore* core) {
159 return GBUnloadROM(core->board);
160}
161
162static void _GBCoreReset(struct mCore* core) {
163 struct GBCore* gbcore = (struct GBCore*) core;
164 struct GB* gb = (struct GB*) core->board;
165 if (gbcore->renderer.outputBuffer) {
166 GBVideoAssociateRenderer(&gb->video, &gbcore->renderer.d);
167 }
168 LR35902Reset(core->cpu);
169}
170
171static void _GBCoreRunFrame(struct mCore* core) {
172 struct GB* gb = core->board;
173 int32_t frameCounter = gb->video.frameCounter;
174 while (gb->video.frameCounter == frameCounter) {
175 LR35902Run(core->cpu);
176 }
177}
178
179static void _GBCoreRunLoop(struct mCore* core) {
180 LR35902Run(core->cpu);
181}
182
183static void _GBCoreStep(struct mCore* core) {
184 LR35902Tick(core->cpu);
185}
186
187static bool _GBCoreLoadState(struct mCore* core, struct VFile* vf, int flags) {
188 UNUSED(core);
189 UNUSED(vf);
190 UNUSED(flags);
191 // TODO
192 return false;
193}
194
195static bool _GBCoreSaveState(struct mCore* core, struct VFile* vf, int flags) {
196 UNUSED(core);
197 UNUSED(vf);
198 UNUSED(flags);
199 // TODO
200 return false;
201}
202
203static void _GBCoreSetKeys(struct mCore* core, uint32_t keys) {
204 struct GBCore* gbcore = (struct GBCore*) core;
205 gbcore->keys = keys;
206}
207
208static void _GBCoreAddKeys(struct mCore* core, uint32_t keys) {
209 struct GBCore* gbcore = (struct GBCore*) core;
210 gbcore->keys |= keys;
211}
212
213static void _GBCoreClearKeys(struct mCore* core, uint32_t keys) {
214 struct GBCore* gbcore = (struct GBCore*) core;
215 gbcore->keys &= ~keys;
216}
217
218static int32_t _GBCoreFrameCounter(struct mCore* core) {
219 struct GB* gb = core->board;
220 return gb->video.frameCounter;
221}
222
223static int32_t _GBCoreFrameCycles(struct mCore* core) {
224 UNUSED(core);
225 return GB_VIDEO_TOTAL_LENGTH;
226}
227
228static int32_t _GBCoreFrequency(struct mCore* core) {
229 UNUSED(core);
230 // TODO: GB differences
231 return DMG_LR35902_FREQUENCY;
232}
233
234static void _GBCoreGetGameTitle(struct mCore* core, char* title) {
235 GBGetGameTitle(core->board, title);
236}
237
238static void _GBCoreGetGameCode(struct mCore* core, char* title) {
239 GBGetGameCode(core->board, title);
240}
241
242static void _GBCoreSetRTC(struct mCore* core, struct mRTCSource* rtc) {
243 struct GB* gb = core->board;
244 gb->memory.rtc = rtc;
245}
246
247static void _GBCoreSetRotation(struct mCore* core, struct mRotationSource* rotation) {
248 struct GB* gb = core->board;
249 gb->memory.rotation = rotation;
250}
251
252static void _GBCoreSetRumble(struct mCore* core, struct mRumble* rumble) {
253 struct GB* gb = core->board;
254 gb->memory.rumble = rumble;
255}
256
257struct mCore* GBCoreCreate(void) {
258 struct GBCore* gbcore = malloc(sizeof(*gbcore));
259 struct mCore* core = &gbcore->d;
260 memset(&core->opts, 0, sizeof(core->opts));
261 core->cpu = 0;
262 core->board = 0;
263 core->init = _GBCoreInit;
264 core->deinit = _GBCoreDeinit;
265 core->platform = _GBCorePlatform;
266 core->setSync = _GBCoreSetSync;
267 core->loadConfig = _GBCoreLoadConfig;
268 core->desiredVideoDimensions = _GBCoreDesiredVideoDimensions;
269 core->setVideoBuffer = _GBCoreSetVideoBuffer;
270 core->getVideoBuffer = _GBCoreGetVideoBuffer;
271 core->getAudioChannel = _GBCoreGetAudioChannel;
272 core->setAudioBufferSize = _GBCoreSetAudioBufferSize;
273 core->getAudioBufferSize = _GBCoreGetAudioBufferSize;
274 core->setAVStream = _GBCoreSetAVStream;
275 core->isROM = GBIsROM;
276 core->loadROM = _GBCoreLoadROM;
277 core->loadBIOS = _GBCoreLoadBIOS;
278 core->loadSave = _GBCoreLoadSave;
279 core->loadPatch = _GBCoreLoadPatch;
280 core->unloadROM = _GBCoreUnloadROM;
281 core->reset = _GBCoreReset;
282 core->runFrame = _GBCoreRunFrame;
283 core->runLoop = _GBCoreRunLoop;
284 core->step = _GBCoreStep;
285 core->loadState = _GBCoreLoadState;
286 core->saveState = _GBCoreSaveState;
287 core->setKeys = _GBCoreSetKeys;
288 core->addKeys = _GBCoreAddKeys;
289 core->clearKeys = _GBCoreClearKeys;
290 core->frameCounter = _GBCoreFrameCounter;
291 core->frameCycles = _GBCoreFrameCycles;
292 core->frequency = _GBCoreFrequency;
293 core->getGameTitle = _GBCoreGetGameTitle;
294 core->getGameCode = _GBCoreGetGameCode;
295 core->setRTC = _GBCoreSetRTC;
296 core->setRotation = _GBCoreSetRotation;
297 core->setRumble = _GBCoreSetRumble;
298 return core;
299}