all repos — mgba @ 3c100a5e310f6031fb156cd8d9da262d6d1da663

mGBA Game Boy Advance Emulator

src/gba/gba.c (view raw)

  1#include "gba.h"
  2
  3#include "gba-bios.h"
  4#include "gba-io.h"
  5#include "gba-thread.h"
  6#include "memory.h"
  7
  8#include "debugger.h"
  9
 10#include <limits.h>
 11#include <stdarg.h>
 12#include <stdio.h>
 13#include <stdlib.h>
 14#include <string.h>
 15#include <sys/stat.h>
 16
 17const uint32_t GBA_ARM7TDMI_FREQUENCY = 0x1000000;
 18
 19enum {
 20	SP_BASE_SYSTEM = 0x03FFFF00,
 21	SP_BASE_IRQ = 0x03FFFFA0,
 22	SP_BASE_SUPERVISOR = 0x03FFFFE0
 23};
 24
 25struct GBACartridgeOverride {
 26	uint32_t id;
 27	enum SavedataType type;
 28	int gpio;
 29};
 30
 31static const struct GBACartridgeOverride _overrides[] = {
 32	// Boktai: The Sun is in Your Hand
 33	{ 'EI3U', SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR },
 34	{ 'PI3U', SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR },
 35
 36	// Boktai 2: Solar Boy Django
 37	{ 'E23U', SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR },
 38	{ 'P23U', SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR },
 39
 40	// Drill Dozer
 41	{ 'J94V', SAVEDATA_SRAM, GPIO_RUMBLE },
 42	{ 'E94V', SAVEDATA_SRAM, GPIO_RUMBLE },
 43
 44	// Pokemon Ruby
 45	{ 'JVXA', SAVEDATA_FLASH1M, GPIO_RTC },
 46	{ 'EVXA', SAVEDATA_FLASH1M, GPIO_RTC },
 47	{ 'PVXA', SAVEDATA_FLASH1M, GPIO_RTC },
 48	{ 'IVXA', SAVEDATA_FLASH1M, GPIO_RTC },
 49	{ 'SVXA', SAVEDATA_FLASH1M, GPIO_RTC },
 50	{ 'DVXA', SAVEDATA_FLASH1M, GPIO_RTC },
 51	{ 'FVXA', SAVEDATA_FLASH1M, GPIO_RTC },
 52
 53	// Pokemon Sapphire
 54	{ 'JPXA', SAVEDATA_FLASH1M, GPIO_RTC },
 55	{ 'EPXA', SAVEDATA_FLASH1M, GPIO_RTC },
 56	{ 'PPXA', SAVEDATA_FLASH1M, GPIO_RTC },
 57	{ 'IPXA', SAVEDATA_FLASH1M, GPIO_RTC },
 58	{ 'SPXA', SAVEDATA_FLASH1M, GPIO_RTC },
 59	{ 'DPXA', SAVEDATA_FLASH1M, GPIO_RTC },
 60	{ 'FPXA', SAVEDATA_FLASH1M, GPIO_RTC },
 61
 62	// Pokemon Emerald
 63	{ 'JEPB', SAVEDATA_FLASH1M, GPIO_RTC },
 64	{ 'EEPB', SAVEDATA_FLASH1M, GPIO_RTC },
 65	{ 'PEPB', SAVEDATA_FLASH1M, GPIO_RTC },
 66	{ 'IEPB', SAVEDATA_FLASH1M, GPIO_RTC },
 67	{ 'SEPB', SAVEDATA_FLASH1M, GPIO_RTC },
 68	{ 'DEPB', SAVEDATA_FLASH1M, GPIO_RTC },
 69	{ 'FEPB', SAVEDATA_FLASH1M, GPIO_RTC },
 70
 71	// Pokemon FireRed
 72	{ 'JRPB', SAVEDATA_FLASH1M, GPIO_NONE },
 73	{ 'ERPB', SAVEDATA_FLASH1M, GPIO_NONE },
 74	{ 'PRPB', SAVEDATA_FLASH1M, GPIO_NONE },
 75
 76	// Pokemon LeafGreen
 77	{ 'JGPB', SAVEDATA_FLASH1M, GPIO_NONE },
 78	{ 'EGPB', SAVEDATA_FLASH1M, GPIO_NONE },
 79	{ 'PGPB', SAVEDATA_FLASH1M, GPIO_NONE },
 80
 81	// RockMan EXE 4.5 - Real Operation
 82	{ 'J4RB', SAVEDATA_FLASH512, GPIO_RTC },
 83
 84	// Super Mario Advance 4
 85	{ 'J4XA', SAVEDATA_FLASH1M, GPIO_NONE },
 86	{ 'E4XA', SAVEDATA_FLASH1M, GPIO_NONE },
 87	{ 'P4XA', SAVEDATA_FLASH1M, GPIO_NONE },
 88
 89	// Wario Ware Twisted
 90	{ 'JWZR', SAVEDATA_SRAM, GPIO_RUMBLE | GPIO_GYRO },
 91	{ 'EWZR', SAVEDATA_SRAM, GPIO_RUMBLE | GPIO_GYRO },
 92	{ 'PWZR', SAVEDATA_SRAM, GPIO_RUMBLE | GPIO_GYRO },
 93
 94	{ 0, 0, 0 }
 95};
 96
 97static void GBAProcessEvents(struct ARMBoard* board);
 98static int32_t GBATimersProcessEvents(struct GBA* gba, int32_t cycles);
 99static void GBAHitStub(struct ARMBoard* board, uint32_t opcode);
100static void GBAIllegal(struct ARMBoard* board, uint32_t opcode);
101
102static void _checkOverrides(struct GBA* gba, uint32_t code);
103
104void GBAInit(struct GBA* gba) {
105	gba->debugger = 0;
106	gba->savefile = 0;
107
108	ARMInit(&gba->cpu);
109
110	gba->memory.p = gba;
111	GBAMemoryInit(&gba->memory);
112	ARMAssociateMemory(&gba->cpu, &gba->memory.d);
113
114	gba->board.p = gba;
115	GBABoardInit(&gba->board);
116	ARMAssociateBoard(&gba->cpu, &gba->board.d);
117
118	gba->video.p = gba;
119	GBAVideoInit(&gba->video);
120
121	gba->audio.p = gba;
122	GBAAudioInit(&gba->audio);
123
124	GBAIOInit(gba);
125
126	gba->timersEnabled = 0;
127	memset(gba->timers, 0, sizeof(gba->timers));
128
129	gba->springIRQ = 0;
130	gba->keySource = 0;
131	gba->rotationSource = 0;
132	gba->rumble = 0;
133
134	gba->logLevel = GBA_LOG_INFO | GBA_LOG_WARN | GBA_LOG_ERROR;
135
136	gba->biosChecksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
137
138	ARMReset(&gba->cpu);
139}
140
141void GBADeinit(struct GBA* gba) {
142	GBAMemoryDeinit(&gba->memory);
143	GBAVideoDeinit(&gba->video);
144	GBAAudioDeinit(&gba->audio);
145}
146
147void GBABoardInit(struct GBABoard* board) {
148	board->d.reset = GBABoardReset;
149	board->d.processEvents = GBAProcessEvents;
150	board->d.swi16 = GBASwi16;
151	board->d.swi32 = GBASwi32;
152	board->d.hitIllegal = GBAIllegal;
153	board->d.readCPSR = GBATestIRQ;
154	board->d.hitStub = GBAHitStub;
155}
156
157void GBABoardReset(struct ARMBoard* board) {
158	struct ARMCore* cpu = board->cpu;
159	ARMSetPrivilegeMode(cpu, MODE_IRQ);
160	cpu->gprs[ARM_SP] = SP_BASE_IRQ;
161	ARMSetPrivilegeMode(cpu, MODE_SUPERVISOR);
162	cpu->gprs[ARM_SP] = SP_BASE_SUPERVISOR;
163	ARMSetPrivilegeMode(cpu, MODE_SYSTEM);
164	cpu->gprs[ARM_SP] = SP_BASE_SYSTEM;
165}
166
167static void GBAProcessEvents(struct ARMBoard* board) {
168	struct GBABoard* gbaBoard = (struct GBABoard*) board;
169	int32_t cycles = board->cpu->cycles;
170	int32_t nextEvent = INT_MAX;
171	int32_t testEvent;
172
173	if (gbaBoard->p->springIRQ) {
174		ARMRaiseIRQ(&gbaBoard->p->cpu);
175		gbaBoard->p->springIRQ = 0;
176	}
177
178	testEvent = GBAVideoProcessEvents(&gbaBoard->p->video, cycles);
179	if (testEvent < nextEvent) {
180		nextEvent = testEvent;
181	}
182
183	testEvent = GBAAudioProcessEvents(&gbaBoard->p->audio, cycles);
184	if (testEvent < nextEvent) {
185		nextEvent = testEvent;
186	}
187
188	testEvent = GBAMemoryProcessEvents(&gbaBoard->p->memory, cycles);
189	if (testEvent < nextEvent) {
190		nextEvent = testEvent;
191	}
192
193	testEvent = GBATimersProcessEvents(gbaBoard->p, cycles);
194	if (testEvent < nextEvent) {
195		nextEvent = testEvent;
196	}
197
198	board->cpu->cycles = 0;
199	board->cpu->nextEvent = nextEvent;
200}
201
202static int32_t GBATimersProcessEvents(struct GBA* gba, int32_t cycles) {
203	int32_t nextEvent = INT_MAX;
204	if (gba->timersEnabled) {
205		struct GBATimer* timer;
206		struct GBATimer* nextTimer;
207
208		timer = &gba->timers[0];
209		if (timer->enable) {
210			timer->nextEvent -= cycles;
211			timer->lastEvent -= cycles;
212			if (timer->nextEvent <= 0) {
213				timer->lastEvent = timer->nextEvent;
214				timer->nextEvent += timer->overflowInterval;
215				gba->memory.io[REG_TM0CNT_LO >> 1] = timer->reload;
216				timer->oldReload = timer->reload;
217
218				if (timer->doIrq) {
219					GBARaiseIRQ(gba, IRQ_TIMER0);
220				}
221
222				if (gba->audio.enable) {
223					if ((gba->audio.chALeft || gba->audio.chARight) && gba->audio.chATimer == 0) {
224						GBAAudioSampleFIFO(&gba->audio, 0);
225					}
226
227					if ((gba->audio.chBLeft || gba->audio.chBRight) && gba->audio.chBTimer == 0) {
228						GBAAudioSampleFIFO(&gba->audio, 1);
229					}
230				}
231
232				nextTimer = &gba->timers[1];
233				if (nextTimer->countUp) {
234					++gba->memory.io[REG_TM1CNT_LO >> 1];
235					if (!gba->memory.io[REG_TM1CNT_LO >> 1]) {
236						nextTimer->nextEvent = 0;
237					}
238				}
239			}
240			nextEvent = timer->nextEvent;
241		}
242
243		timer = &gba->timers[1];
244		if (timer->enable) {
245			timer->nextEvent -= cycles;
246			timer->lastEvent -= cycles;
247			if (timer->nextEvent <= 0) {
248				timer->lastEvent = timer->nextEvent;
249				timer->nextEvent += timer->overflowInterval;
250				gba->memory.io[REG_TM1CNT_LO >> 1] = timer->reload;
251				timer->oldReload = timer->reload;
252
253				if (timer->doIrq) {
254					GBARaiseIRQ(gba, IRQ_TIMER1);
255				}
256
257				if (gba->audio.enable) {
258					if ((gba->audio.chALeft || gba->audio.chARight) && gba->audio.chATimer == 1) {
259						GBAAudioSampleFIFO(&gba->audio, 0);
260					}
261
262					if ((gba->audio.chBLeft || gba->audio.chBRight) && gba->audio.chBTimer == 1) {
263						GBAAudioSampleFIFO(&gba->audio, 1);
264					}
265				}
266
267				if (timer->countUp) {
268					timer->nextEvent = INT_MAX;
269				}
270
271				nextTimer = &gba->timers[2];
272				if (nextTimer->countUp) {
273					++gba->memory.io[REG_TM2CNT_LO >> 1];
274					if (!gba->memory.io[REG_TM2CNT_LO >> 1]) {
275						nextTimer->nextEvent = 0;
276					}
277				}
278			}
279			if (timer->nextEvent < nextEvent) {
280				nextEvent = timer->nextEvent;
281			}
282		}
283
284		timer = &gba->timers[2];
285		if (timer->enable) {
286			timer->nextEvent -= cycles;
287			timer->lastEvent -= cycles;
288			nextEvent = timer->nextEvent;
289			if (timer->nextEvent <= 0) {
290				timer->lastEvent = timer->nextEvent;
291				timer->nextEvent += timer->overflowInterval;
292				gba->memory.io[REG_TM2CNT_LO >> 1] = timer->reload;
293				timer->oldReload = timer->reload;
294
295				if (timer->doIrq) {
296					GBARaiseIRQ(gba, IRQ_TIMER2);
297				}
298
299				if (timer->countUp) {
300					timer->nextEvent = INT_MAX;
301				}
302
303				nextTimer = &gba->timers[3];
304				if (nextTimer->countUp) {
305					++gba->memory.io[REG_TM3CNT_LO >> 1];
306					if (!gba->memory.io[REG_TM3CNT_LO >> 1]) {
307						nextTimer->nextEvent = 0;
308					}
309				}
310			}
311			if (timer->nextEvent < nextEvent) {
312				nextEvent = timer->nextEvent;
313			}
314		}
315
316		timer = &gba->timers[3];
317		if (timer->enable) {
318			timer->nextEvent -= cycles;
319			timer->lastEvent -= cycles;
320			nextEvent = timer->nextEvent;
321			if (timer->nextEvent <= 0) {
322				timer->lastEvent = timer->nextEvent;
323				timer->nextEvent += timer->overflowInterval;
324				gba->memory.io[REG_TM3CNT_LO >> 1] = timer->reload;
325				timer->oldReload = timer->reload;
326
327				if (timer->doIrq) {
328					GBARaiseIRQ(gba, IRQ_TIMER3);
329				}
330
331				if (timer->countUp) {
332					timer->nextEvent = INT_MAX;
333				}
334			}
335			if (timer->nextEvent < nextEvent) {
336				nextEvent = timer->nextEvent;
337			}
338		}
339	}
340	return nextEvent;
341}
342
343#ifdef USE_DEBUGGER
344void GBAAttachDebugger(struct GBA* gba, struct ARMDebugger* debugger) {
345	ARMDebuggerInit(debugger, &gba->cpu);
346	gba->debugger = debugger;
347}
348#endif
349
350void GBALoadROM(struct GBA* gba, int fd, const char* fname) {
351	struct stat info;
352	gba->memory.rom = fileMemoryMap(fd, SIZE_CART0, MEMORY_READ);
353	gba->activeFile = fname;
354	fstat(fd, &info);
355	gba->memory.romSize = info.st_size;
356	if (gba->savefile) {
357		GBASavedataInit(&gba->memory.savedata, gba->savefile);
358	}
359	GBAGPIOInit(&gba->memory.gpio, &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1]);
360	_checkOverrides(gba, ((struct GBACartridge*) gba->memory.rom)->id);
361	// TODO: error check
362}
363
364void GBALoadBIOS(struct GBA* gba, int fd) {
365	gba->memory.bios = fileMemoryMap(fd, SIZE_BIOS, MEMORY_READ);
366	gba->memory.fullBios = 1;
367	uint32_t checksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
368	GBALog(gba, GBA_LOG_DEBUG, "BIOS Checksum: 0x%X", checksum);
369	if (checksum == GBA_BIOS_CHECKSUM) {
370		GBALog(gba, GBA_LOG_INFO, "Official GBA BIOS detected");
371	} else if (checksum == GBA_DS_BIOS_CHECKSUM) {
372		GBALog(gba, GBA_LOG_INFO, "Official GBA (DS) BIOS detected");
373	} else {
374		GBALog(gba, GBA_LOG_WARN, "BIOS checksum incorrect");
375	}
376	gba->biosChecksum = checksum;
377	if ((gba->cpu.gprs[ARM_PC] >> BASE_OFFSET) == BASE_BIOS) {
378		gba->memory.d.setActiveRegion(&gba->memory.d, gba->cpu.gprs[ARM_PC]);
379	}
380	// TODO: error check
381}
382
383void GBATimerUpdateRegister(struct GBA* gba, int timer) {
384	struct GBATimer* currentTimer = &gba->timers[timer];
385	if (currentTimer->enable && !currentTimer->countUp) {
386		gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->oldReload + ((gba->cpu.cycles - currentTimer->lastEvent) >> currentTimer->prescaleBits);
387	}
388}
389
390void GBATimerWriteTMCNT_LO(struct GBA* gba, int timer, uint16_t reload) {
391	gba->timers[timer].reload = reload;
392}
393
394void GBATimerWriteTMCNT_HI(struct GBA* gba, int timer, uint16_t control) {
395	struct GBATimer* currentTimer = &gba->timers[timer];
396	GBATimerUpdateRegister(gba, timer);
397
398	int oldPrescale = currentTimer->prescaleBits;
399	switch (control & 0x0003) {
400	case 0x0000:
401		currentTimer->prescaleBits = 0;
402		break;
403	case 0x0001:
404		currentTimer->prescaleBits = 6;
405		break;
406	case 0x0002:
407		currentTimer->prescaleBits = 8;
408		break;
409	case 0x0003:
410		currentTimer->prescaleBits = 10;
411		break;
412	}
413	currentTimer->countUp = !!(control & 0x0004);
414	currentTimer->doIrq = !!(control & 0x0040);
415	currentTimer->overflowInterval = (0x10000 - currentTimer->reload) << currentTimer->prescaleBits;
416	int wasEnabled = currentTimer->enable;
417	currentTimer->enable = !!(control & 0x0080);
418	if (!wasEnabled && currentTimer->enable) {
419		if (!currentTimer->countUp) {
420			currentTimer->nextEvent = gba->cpu.cycles + currentTimer->overflowInterval;
421		} else {
422			currentTimer->nextEvent = INT_MAX;
423		}
424		gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->reload;
425		currentTimer->oldReload = currentTimer->reload;
426		gba->timersEnabled |= 1 << timer;
427	} else if (wasEnabled && !currentTimer->enable) {
428		if (!currentTimer->countUp) {
429			gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->oldReload + ((gba->cpu.cycles - currentTimer->lastEvent) >> oldPrescale);
430		}
431		gba->timersEnabled &= ~(1 << timer);
432	} else if (currentTimer->prescaleBits != oldPrescale && !currentTimer->countUp) {
433		// FIXME: this might be before present
434		currentTimer->nextEvent = currentTimer->lastEvent + currentTimer->overflowInterval;
435	}
436
437	if (currentTimer->nextEvent < gba->cpu.nextEvent) {
438		gba->cpu.nextEvent = currentTimer->nextEvent;
439	}
440};
441
442void GBAWriteIE(struct GBA* gba, uint16_t value) {
443	if (value & (1 << IRQ_SIO)) {
444		GBALog(gba, GBA_LOG_STUB, "SIO interrupts not implemented");
445	}
446
447	if (value & (1 << IRQ_KEYPAD)) {
448		GBALog(gba, GBA_LOG_STUB, "Keypad interrupts not implemented");
449	}
450
451	if (value & (1 << IRQ_GAMEPAK)) {
452		GBALog(gba, GBA_LOG_STUB, "Gamepak interrupts not implemented");
453	}
454
455	if (gba->memory.io[REG_IME >> 1] && value & gba->memory.io[REG_IF >> 1]) {
456		ARMRaiseIRQ(&gba->cpu);
457	}
458}
459
460void GBAWriteIME(struct GBA* gba, uint16_t value) {
461	if (value && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
462		ARMRaiseIRQ(&gba->cpu);
463	}
464}
465
466void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq) {
467	gba->memory.io[REG_IF >> 1] |= 1 << irq;
468
469	if (gba->memory.io[REG_IME >> 1] && (gba->memory.io[REG_IE >> 1] & 1 << irq)) {
470		ARMRaiseIRQ(&gba->cpu);
471	}
472}
473
474void GBATestIRQ(struct ARMBoard* board) {
475	struct GBABoard* gbaBoard = (struct GBABoard*) board;
476	struct GBA* gba = gbaBoard->p;
477	if (gba->memory.io[REG_IME >> 1] && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
478		gba->springIRQ = 1;
479		gba->cpu.nextEvent = 0;
480	}
481}
482
483int GBAWaitForIRQ(struct GBA* gba) {
484	int irqs = gba->memory.io[REG_IF >> 1];
485	int newIRQs = 0;
486	gba->memory.io[REG_IF >> 1] = 0;
487	while (1) {
488		if (gba->cpu.nextEvent == INT_MAX) {
489			break;
490		} else {
491			gba->cpu.cycles = gba->cpu.nextEvent;
492			GBAProcessEvents(&gba->board.d);
493			if (gba->memory.io[REG_IF >> 1]) {
494				newIRQs = gba->memory.io[REG_IF >> 1];
495				break;
496			}
497		}
498	}
499	gba->memory.io[REG_IF >> 1] = newIRQs | irqs;
500	return newIRQs;
501}
502
503int GBAHalt(struct GBA* gba) {
504	return GBAWaitForIRQ(gba);
505}
506
507void GBALog(struct GBA* gba, enum GBALogLevel level, const char* format, ...) {
508	if (!gba) {
509		struct GBAThread* threadContext = GBAThreadGetContext();
510		if (threadContext) {
511			gba = threadContext->gba;
512		}
513	}
514	if (gba && !(level & gba->logLevel)) {
515		return;
516	}
517	va_list args;
518	va_start(args, format);
519	vprintf(format, args);
520	va_end(args);
521	printf("\n");
522}
523
524void GBAHitStub(struct ARMBoard* board, uint32_t opcode) {
525	struct GBABoard* gbaBoard = (struct GBABoard*) board;
526	GBALog(gbaBoard->p, GBA_LOG_STUB, "Stub opcode: %08x", opcode);
527#ifdef USE_DEBUGGER
528	if (!gbaBoard->p->debugger) {
529		abort();
530	} else {
531		ARMDebuggerEnter(gbaBoard->p->debugger);
532	}
533#else
534	abort();
535#endif
536}
537
538void GBAIllegal(struct ARMBoard* board, uint32_t opcode) {
539	struct GBABoard* gbaBoard = (struct GBABoard*) board;
540	GBALog(gbaBoard->p, GBA_LOG_WARN, "Illegal opcode: %08x", opcode);
541#ifdef USE_DEBUGGER
542	if (gbaBoard->p->debugger) {
543		ARMDebuggerEnter(gbaBoard->p->debugger);
544	}
545#endif
546}
547
548void _checkOverrides(struct GBA* gba, uint32_t id) {
549	int i;
550	for (i = 0; _overrides[i].id; ++i) {
551		if (_overrides[i].id == id) {
552			switch (_overrides[i].type) {
553				case SAVEDATA_FLASH512:
554				case SAVEDATA_FLASH1M:
555					gba->memory.savedata.type = _overrides[i].type;
556					GBASavedataInitFlash(&gba->memory.savedata);
557					break;
558				case SAVEDATA_EEPROM:
559					GBASavedataInitEEPROM(&gba->memory.savedata);
560					break;
561				case SAVEDATA_SRAM:
562					GBASavedataInitSRAM(&gba->memory.savedata);
563					break;
564				case SAVEDATA_NONE:
565					break;
566			}
567
568			if (_overrides[i].gpio & GPIO_RTC) {
569				GBAGPIOInitRTC(&gba->memory.gpio);
570			}
571
572			if (_overrides[i].gpio & GPIO_GYRO) {
573				GBAGPIOInitGyro(&gba->memory.gpio);
574			}
575
576			if (_overrides[i].gpio & GPIO_RUMBLE) {
577				GBAGPIOInitRumble(&gba->memory.gpio);
578			}
579			return;
580		}
581	}
582}