all repos — mgba @ 3c18fe162c2c76eca80692d37083f6809bae4c8d

mGBA Game Boy Advance Emulator

src/platform/qt/GBAKeyEditor.h (view raw)

 1/* Copyright (c) 2013-2015 Jeffrey Pfau
 2 *
 3 * This Source Code Form is subject to the terms of the Mozilla Public
 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 6#ifndef QGBA_GBA_KEY_EDITOR
 7#define QGBA_GBA_KEY_EDITOR
 8
 9#include <QList>
10#include <QPicture>
11#include <QSet>
12#include <QWidget>
13
14extern "C" {
15#include "gba/input.h"
16}
17
18class QComboBox;
19class QTimer;
20
21namespace QGBA {
22
23class InputController;
24class KeyEditor;
25
26class GBAKeyEditor : public QWidget {
27Q_OBJECT
28
29public:
30	GBAKeyEditor(InputController* controller, int type, const QString& profile = QString(), QWidget* parent = nullptr);
31
32public slots:
33	void setAll();
34
35protected:
36	virtual void resizeEvent(QResizeEvent*) override;
37	virtual void paintEvent(QPaintEvent*) override;
38
39private slots:
40	void setNext();
41	void save();
42	void refresh();
43#ifdef BUILD_SDL
44	void setAxisValue(int axis, int32_t value);
45#endif
46
47private:
48	static const qreal DPAD_CENTER_X;
49	static const qreal DPAD_CENTER_Y;
50	static const qreal DPAD_WIDTH;
51	static const qreal DPAD_HEIGHT;
52
53	void setLocation(QWidget* widget, qreal x, qreal y);
54
55	void lookupBinding(const GBAInputMap*, KeyEditor*, GBAKey);
56	void bindKey(const KeyEditor*, GBAKey);
57
58	bool findFocus();
59
60#ifdef BUILD_SDL
61	void lookupAxes(const GBAInputMap*);
62#endif
63
64	KeyEditor* keyById(GBAKey);
65
66	QComboBox* m_profileSelect;
67	QWidget* m_buttons;
68	KeyEditor* m_keyDU;
69	KeyEditor* m_keyDD;
70	KeyEditor* m_keyDL;
71	KeyEditor* m_keyDR;
72	KeyEditor* m_keySelect;
73	KeyEditor* m_keyStart;
74	KeyEditor* m_keyA;
75	KeyEditor* m_keyB;
76	KeyEditor* m_keyL;
77	KeyEditor* m_keyR;
78	QList<KeyEditor*> m_keyOrder;
79	QList<KeyEditor*>::iterator m_currentKey;
80
81	uint32_t m_type;
82	QString m_profile;
83	InputController* m_controller;
84
85	QPicture m_background;
86};
87
88}
89
90#endif