all repos — mgba @ 3ccffdc29eab88906a6cbb9d686f474261da4e16

mGBA Game Boy Advance Emulator

src/gba/video.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include <mgba/internal/gba/video.h>
  7
  8#include <mgba/core/sync.h>
  9#include <mgba/core/cache-set.h>
 10#include <mgba/internal/arm/macros.h>
 11#include <mgba/internal/gba/dma.h>
 12#include <mgba/internal/gba/gba.h>
 13#include <mgba/internal/gba/io.h>
 14#include <mgba/internal/gba/renderers/cache-set.h>
 15#include <mgba/internal/gba/serialize.h>
 16
 17#include <mgba-util/memory.h>
 18
 19mLOG_DEFINE_CATEGORY(GBA_VIDEO, "GBA Video", "gba.video");
 20
 21static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer);
 22static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer);
 23static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer);
 24static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 25static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address);
 26static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 27static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam);
 28static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y);
 29static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer);
 30static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels);
 31static void GBAVideoDummyRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels);
 32
 33static void _startHblank(struct mTiming*, void* context, uint32_t cyclesLate);
 34static void _midHblank(struct mTiming*, void* context, uint32_t cyclesLate);
 35static void _startHdraw(struct mTiming*, void* context, uint32_t cyclesLate);
 36
 37static uint16_t _zeroes[0x2000] = {0};
 38
 39MGBA_EXPORT const int GBAVideoObjSizes[16][2] = {
 40	{ 8, 8 },
 41	{ 16, 16 },
 42	{ 32, 32 },
 43	{ 64, 64 },
 44	{ 16, 8 },
 45	{ 32, 8 },
 46	{ 32, 16 },
 47	{ 64, 32 },
 48	{ 8, 16 },
 49	{ 8, 32 },
 50	{ 16, 32 },
 51	{ 32, 64 },
 52	{ 0, 0 },
 53	{ 0, 0 },
 54	{ 0, 0 },
 55	{ 0, 0 },
 56};
 57
 58static struct GBAVideoRenderer dummyRenderer = {
 59	.init = GBAVideoDummyRendererInit,
 60	.reset = GBAVideoDummyRendererReset,
 61	.deinit = GBAVideoDummyRendererDeinit,
 62	.writeVideoRegister = GBAVideoDummyRendererWriteVideoRegister,
 63	.writeVRAM = GBAVideoDummyRendererWriteVRAM,
 64	.writePalette = GBAVideoDummyRendererWritePalette,
 65	.writeOAM = GBAVideoDummyRendererWriteOAM,
 66	.drawScanline = GBAVideoDummyRendererDrawScanline,
 67	.finishFrame = GBAVideoDummyRendererFinishFrame,
 68	.getPixels = GBAVideoDummyRendererGetPixels,
 69	.putPixels = GBAVideoDummyRendererPutPixels,
 70};
 71
 72void GBAVideoInit(struct GBAVideo* video) {
 73	video->renderer = &dummyRenderer;
 74	video->renderer->cache = NULL;
 75	video->vram = anonymousMemoryMap(SIZE_VRAM);
 76	video->frameskip = 0;
 77	video->event.name = "GBA Video";
 78	video->event.callback = NULL;
 79	video->event.context = video;
 80	video->event.priority = 8;
 81}
 82
 83void GBAVideoReset(struct GBAVideo* video) {
 84	int32_t nextEvent = VIDEO_HDRAW_LENGTH;
 85	if (video->p->memory.fullBios) {
 86		video->vcount = 0;
 87	} else {
 88		// TODO: Verify exact scanline on hardware
 89		video->vcount = 0x7E;
 90		nextEvent = 170;
 91	}
 92	video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
 93
 94	video->event.callback = _startHblank;
 95	mTimingSchedule(&video->p->timing, &video->event, nextEvent);
 96
 97	video->frameCounter = 0;
 98	video->frameskipCounter = 0;
 99
100	memset(video->renderer->vramBG, 0, sizeof(video->renderer->vramBG));
101	video->renderer->vramBG[0] = &video->vram[0x0000];
102	video->renderer->vramBG[1] = &video->vram[0x2000];
103	video->renderer->vramBG[2] = &video->vram[0x4000];
104	video->renderer->vramBG[3] = &video->vram[0x6000];
105	memset(video->renderer->vramOBJ, 0, sizeof(video->renderer->vramOBJ));
106	video->renderer->vramOBJ[0] = &video->vram[0x8000];
107	video->renderer->vramOBJ[1] = &video->vram[0xA000];
108	video->renderer->vramOBJ[2] = _zeroes;
109	video->renderer->vramOBJ[3] = _zeroes;
110	video->shouldStall = 0;
111
112	memset(video->palette, 0, sizeof(video->palette));
113	memset(video->oam.raw, 0, sizeof(video->oam.raw));
114
115	video->renderer->reset(video->renderer);
116}
117
118void GBAVideoDeinit(struct GBAVideo* video) {
119	video->renderer->deinit(video->renderer);
120	mappedMemoryFree(video->vram, SIZE_VRAM);
121}
122
123void GBAVideoAssociateRenderer(struct GBAVideo* video, struct GBAVideoRenderer* renderer) {
124	video->renderer->deinit(video->renderer);
125	renderer->cache = video->renderer->cache;
126	video->renderer = renderer;
127	renderer->palette = video->palette;
128	memset(renderer->vramBG, 0, sizeof(renderer->vramBG));
129	renderer->vramBG[0] = &video->vram[0x0000];
130	renderer->vramBG[1] = &video->vram[0x2000];
131	renderer->vramBG[2] = &video->vram[0x4000];
132	renderer->vramBG[3] = &video->vram[0x6000];
133	memset(renderer->vramOBJ, 0, sizeof(renderer->vramOBJ));
134	renderer->vramOBJ[0] = &video->vram[0x8000];
135	renderer->vramOBJ[1] = &video->vram[0xA000];
136	renderer->vramOBJ[2] = _zeroes;
137	renderer->vramOBJ[3] = _zeroes;
138	renderer->oam = &video->oam;
139	video->renderer->init(video->renderer);
140}
141
142void _midHblank(struct mTiming* timing, void* context, uint32_t cyclesLate) {
143	struct GBAVideo* video = context;
144	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
145	dispstat = GBARegisterDISPSTATClearInHblank(dispstat);
146	video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
147	video->event.callback = _startHdraw;
148	mTimingSchedule(timing, &video->event, VIDEO_HBLANK_FLIP - cyclesLate);
149}
150
151void _startHdraw(struct mTiming* timing, void* context, uint32_t cyclesLate) {
152	struct GBAVideo* video = context;
153	video->event.callback = _startHblank;
154	mTimingSchedule(timing, &video->event, VIDEO_HDRAW_LENGTH - cyclesLate);
155
156	++video->vcount;
157	if (video->vcount == VIDEO_VERTICAL_TOTAL_PIXELS) {
158		video->vcount = 0;
159	}
160	video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
161
162	if (video->vcount < GBA_VIDEO_VERTICAL_PIXELS && video->frameskipCounter <= 0) {
163		video->renderer->drawScanline(video->renderer, video->vcount);
164		video->shouldStall = 1;
165	}
166
167	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
168	if (video->vcount == GBARegisterDISPSTATGetVcountSetting(dispstat)) {
169		dispstat = GBARegisterDISPSTATFillVcounter(dispstat);
170		if (GBARegisterDISPSTATIsVcounterIRQ(dispstat)) {
171			GBARaiseIRQ(video->p, IRQ_VCOUNTER, cyclesLate);
172		}
173	} else {
174		dispstat = GBARegisterDISPSTATClearVcounter(dispstat);
175	}
176	video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
177
178	// Note: state may be recorded during callbacks, so ensure it is consistent!
179	switch (video->vcount) {
180	case 0:
181		GBAFrameStarted(video->p);
182		break;
183	case GBA_VIDEO_VERTICAL_PIXELS:
184		video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATFillInVblank(dispstat);
185		if (video->frameskipCounter <= 0) {
186			video->renderer->finishFrame(video->renderer);
187		}
188		GBADMARunVblank(video->p, -cyclesLate);
189		if (GBARegisterDISPSTATIsVblankIRQ(dispstat)) {
190			GBARaiseIRQ(video->p, IRQ_VBLANK, cyclesLate);
191		}
192		GBAFrameEnded(video->p);
193		mCoreSyncPostFrame(video->p->sync);
194		--video->frameskipCounter;
195		if (video->frameskipCounter < 0) {
196			video->frameskipCounter = video->frameskip;
197		}
198		++video->frameCounter;
199		break;
200	case VIDEO_VERTICAL_TOTAL_PIXELS - 1:
201		video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATClearInVblank(dispstat);
202		break;
203	}
204}
205
206void _startHblank(struct mTiming* timing, void* context, uint32_t cyclesLate) {
207	struct GBAVideo* video = context;
208	video->event.callback = _midHblank;
209	mTimingSchedule(timing, &video->event, VIDEO_HBLANK_LENGTH - VIDEO_HBLANK_FLIP - cyclesLate);
210
211	// Begin Hblank
212	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
213	dispstat = GBARegisterDISPSTATFillInHblank(dispstat);
214
215	if (video->vcount < GBA_VIDEO_VERTICAL_PIXELS) {
216		GBADMARunHblank(video->p, -cyclesLate);
217	}
218	if (video->vcount >= 2 && video->vcount < GBA_VIDEO_VERTICAL_PIXELS + 2) {
219		GBADMARunDisplayStart(video->p, -cyclesLate);
220	}
221	if (GBARegisterDISPSTATIsHblankIRQ(dispstat)) {
222		GBARaiseIRQ(video->p, IRQ_HBLANK, cyclesLate);
223	}
224	video->shouldStall = 0;
225	video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
226}
227
228void GBAVideoWriteDISPSTAT(struct GBAVideo* video, uint16_t value) {
229	video->p->memory.io[REG_DISPSTAT >> 1] &= 0x7;
230	video->p->memory.io[REG_DISPSTAT >> 1] |= value;
231	// TODO: Does a VCounter IRQ trigger on write?
232}
233
234static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer) {
235	UNUSED(renderer);
236	// Nothing to do
237}
238
239static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer) {
240	UNUSED(renderer);
241	// Nothing to do
242}
243
244static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer) {
245	UNUSED(renderer);
246	// Nothing to do
247}
248
249static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
250	if (renderer->cache) {
251		GBAVideoCacheWriteVideoRegister(renderer->cache, address, value);
252	}
253	switch (address) {
254	case REG_DISPCNT:
255		value &= 0xFFF7;
256		break;
257	case REG_BG0CNT:
258	case REG_BG1CNT:
259		value &= 0xDFFF;
260		break;
261	case REG_BG2CNT:
262	case REG_BG3CNT:
263		value &= 0xFFFF;
264		break;
265	case REG_BG0HOFS:
266	case REG_BG0VOFS:
267	case REG_BG1HOFS:
268	case REG_BG1VOFS:
269	case REG_BG2HOFS:
270	case REG_BG2VOFS:
271	case REG_BG3HOFS:
272	case REG_BG3VOFS:
273		value &= 0x01FF;
274		break;
275	case REG_BLDCNT:
276		value &= 0x3FFF;
277		break;
278	case REG_BLDALPHA:
279		value &= 0x1F1F;
280		break;
281	case REG_WININ:
282	case REG_WINOUT:
283		value &= 0x3F3F;
284		break;
285	default:
286		break;
287	}
288	return value;
289}
290
291static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address) {
292	if (renderer->cache) {
293		mCacheSetWriteVRAM(renderer->cache, address);
294	}
295}
296
297static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
298	if (renderer->cache) {
299		mCacheSetWritePalette(renderer->cache, address >> 1, mColorFrom555(value));
300	}
301}
302
303static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam) {
304	UNUSED(renderer);
305	UNUSED(oam);
306	// Nothing to do
307}
308
309static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y) {
310	UNUSED(renderer);
311	UNUSED(y);
312	// Nothing to do
313}
314
315static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer) {
316	UNUSED(renderer);
317	// Nothing to do
318}
319
320static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels) {
321	UNUSED(renderer);
322	UNUSED(stride);
323	UNUSED(pixels);
324	// Nothing to do
325}
326
327static void GBAVideoDummyRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels) {
328	UNUSED(renderer);
329	UNUSED(stride);
330	UNUSED(pixels);
331	// Nothing to do
332}
333
334void GBAVideoSerialize(const struct GBAVideo* video, struct GBASerializedState* state) {
335	memcpy(state->vram, video->vram, SIZE_VRAM);
336	memcpy(state->oam, video->oam.raw, SIZE_OAM);
337	memcpy(state->pram, video->palette, SIZE_PALETTE_RAM);
338	STORE_32(video->event.when - mTimingCurrentTime(&video->p->timing), 0, &state->video.nextEvent);
339	int32_t flags = 0;
340	if (video->event.callback == _startHdraw) {
341		flags = GBASerializedVideoFlagsSetMode(flags, 1);
342	} else if (video->event.callback == _startHblank) {
343		flags = GBASerializedVideoFlagsSetMode(flags, 2);
344	} else if (video->event.callback == _midHblank) {
345		flags = GBASerializedVideoFlagsSetMode(flags, 3);
346	}
347	STORE_32(flags, 0, &state->video.flags);
348	STORE_32(video->frameCounter, 0, &state->video.frameCounter);
349}
350
351void GBAVideoDeserialize(struct GBAVideo* video, const struct GBASerializedState* state) {
352	memcpy(video->vram, state->vram, SIZE_VRAM);
353	uint16_t value;
354	int i;
355	for (i = 0; i < SIZE_OAM; i += 2) {
356		LOAD_16(value, i, state->oam);
357		GBAStore16(video->p->cpu, BASE_OAM | i, value, 0);
358	}
359	for (i = 0; i < SIZE_PALETTE_RAM; i += 2) {
360		LOAD_16(value, i, state->pram);
361		GBAStore16(video->p->cpu, BASE_PALETTE_RAM | i, value, 0);
362	}
363	LOAD_32(video->frameCounter, 0, &state->video.frameCounter);
364
365	video->shouldStall = 0;
366	int32_t flags;
367	LOAD_32(flags, 0, &state->video.flags);
368	GBARegisterDISPSTAT dispstat = state->io[REG_DISPSTAT >> 1];
369	switch (GBASerializedVideoFlagsGetMode(flags)) {
370	case 0:
371		if (GBARegisterDISPSTATIsInHblank(dispstat)) {
372			video->event.callback = _startHdraw;
373		} else {
374			video->event.callback = _startHblank;
375		}
376		break;
377	case 1:
378		video->event.callback = _startHdraw;
379		break;
380	case 2:
381		video->event.callback = _startHblank;
382		video->shouldStall = 1;
383		break;
384	case 3:
385		video->event.callback = _midHblank;
386		break;
387	}
388	uint32_t when;
389	LOAD_32(when, 0, &state->video.nextEvent);
390	mTimingSchedule(&video->p->timing, &video->event, when);
391
392	LOAD_16(video->vcount, REG_VCOUNT, state->io);
393	video->renderer->reset(video->renderer);
394}