all repos — mgba @ 3cfdad192c2e54ad6a94430008bf8f99c1c831cc

mGBA Game Boy Advance Emulator

src/gb/video.c (view raw)

  1/* Copyright (c) 2013-2016 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "video.h"
  7
  8#include "core/sync.h"
  9#include "core/thread.h"
 10#include "gb/gb.h"
 11#include "gb/io.h"
 12#include "gb/serialize.h"
 13
 14#include "util/memory.h"
 15
 16static void GBVideoDummyRendererInit(struct GBVideoRenderer* renderer, enum GBModel model);
 17static void GBVideoDummyRendererDeinit(struct GBVideoRenderer* renderer);
 18static uint8_t GBVideoDummyRendererWriteVideoRegister(struct GBVideoRenderer* renderer, uint16_t address, uint8_t value);
 19static void GBVideoDummyRendererWritePalette(struct GBVideoRenderer* renderer, int index, uint16_t value);
 20static void GBVideoDummyRendererDrawRange(struct GBVideoRenderer* renderer, int startX, int endX, int y, struct GBObj* obj, size_t oamMax);
 21static void GBVideoDummyRendererFinishScanline(struct GBVideoRenderer* renderer, int y);
 22static void GBVideoDummyRendererFinishFrame(struct GBVideoRenderer* renderer);
 23static void GBVideoDummyRendererGetPixels(struct GBVideoRenderer* renderer, size_t* stride, const void** pixels);
 24static void GBVideoDummyRendererPutPixels(struct GBVideoRenderer* renderer, size_t stride, const void* pixels);
 25
 26static void _cleanOAM(struct GBVideo* video, int y);
 27
 28static struct GBVideoRenderer dummyRenderer = {
 29	.init = GBVideoDummyRendererInit,
 30	.deinit = GBVideoDummyRendererDeinit,
 31	.writeVideoRegister = GBVideoDummyRendererWriteVideoRegister,
 32	.writePalette = GBVideoDummyRendererWritePalette,
 33	.drawRange = GBVideoDummyRendererDrawRange,
 34	.finishScanline = GBVideoDummyRendererFinishScanline,
 35	.finishFrame = GBVideoDummyRendererFinishFrame,
 36	.getPixels = GBVideoDummyRendererGetPixels,
 37	.putPixels = GBVideoDummyRendererPutPixels,
 38};
 39
 40void GBVideoInit(struct GBVideo* video) {
 41	video->renderer = &dummyRenderer;
 42	video->vram = 0;
 43	video->frameskip = 0;
 44}
 45
 46void GBVideoReset(struct GBVideo* video) {
 47	video->ly = 0;
 48	video->x = 0;
 49	video->mode = 1;
 50	video->stat = 1;
 51
 52	video->nextEvent = INT_MAX;
 53	video->eventDiff = 0;
 54
 55	video->nextMode = INT_MAX;
 56	video->dotCounter = INT_MIN;
 57	video->nextFrame = INT_MAX;
 58
 59	video->frameCounter = 0;
 60	video->frameskipCounter = 0;
 61
 62	if (video->vram) {
 63		mappedMemoryFree(video->vram, GB_SIZE_VRAM);
 64	}
 65	video->vram = anonymousMemoryMap(GB_SIZE_VRAM);
 66	GBVideoSwitchBank(video, 0);
 67	video->renderer->vram = video->vram;
 68	memset(&video->oam, 0, sizeof(video->oam));
 69	video->renderer->oam = &video->oam;
 70	memset(&video->palette, 0, sizeof(video->palette));
 71
 72	video->renderer->deinit(video->renderer);
 73	video->renderer->init(video->renderer, video->p->model);
 74}
 75
 76void GBVideoDeinit(struct GBVideo* video) {
 77	GBVideoAssociateRenderer(video, &dummyRenderer);
 78	mappedMemoryFree(video->vram, GB_SIZE_VRAM);
 79}
 80
 81void GBVideoAssociateRenderer(struct GBVideo* video, struct GBVideoRenderer* renderer) {
 82	video->renderer->deinit(video->renderer);
 83	video->renderer = renderer;
 84	renderer->vram = video->vram;
 85	video->renderer->init(video->renderer, video->p->model);
 86}
 87
 88int32_t GBVideoProcessEvents(struct GBVideo* video, int32_t cycles) {
 89	video->eventDiff += cycles;
 90	if (video->nextEvent != INT_MAX) {
 91		video->nextEvent -= cycles;
 92	}
 93	if (video->nextEvent <= 0) {
 94		if (video->nextMode != INT_MAX) {
 95			video->nextMode -= video->eventDiff;
 96		}
 97		if (video->nextFrame != INT_MAX) {
 98			video->nextFrame -= video->eventDiff;
 99		}
100		video->nextEvent = INT_MAX;
101		GBVideoProcessDots(video);
102		if (video->nextMode <= 0) {
103			int lyc = video->p->memory.io[REG_LYC];
104			switch (video->mode) {
105			case 0:
106				if (video->frameskipCounter <= 0) {
107					video->renderer->finishScanline(video->renderer, video->ly);
108				}
109				++video->ly;
110				video->p->memory.io[REG_LY] = video->ly;
111				video->stat = GBRegisterSTATSetLYC(video->stat, lyc == video->ly);
112				if (video->ly < GB_VIDEO_VERTICAL_PIXELS) {
113					video->nextMode = GB_VIDEO_MODE_2_LENGTH + (video->p->memory.io[REG_SCX] & 7);
114					video->mode = 2;
115					if (!GBRegisterSTATIsHblankIRQ(video->stat) && GBRegisterSTATIsOAMIRQ(video->stat)) {
116						video->p->memory.io[REG_IF] |= (1 << GB_IRQ_LCDSTAT);
117					}
118				} else {
119					video->nextMode = GB_VIDEO_HORIZONTAL_LENGTH;
120					video->mode = 1;
121
122					if (video->nextFrame != 0) {
123						video->nextFrame = 0;
124					}
125
126					if (GBRegisterSTATIsVblankIRQ(video->stat) || GBRegisterSTATIsOAMIRQ(video->stat)) {
127						video->p->memory.io[REG_IF] |= (1 << GB_IRQ_LCDSTAT);
128					}
129					video->p->memory.io[REG_IF] |= (1 << GB_IRQ_VBLANK);
130
131					struct mCoreThread* thread = mCoreThreadGet();
132					mCoreThreadFrameEnded(thread);
133				}
134				if (GBRegisterSTATIsLYCIRQ(video->stat) && lyc == video->ly) {
135					video->p->memory.io[REG_IF] |= (1 << GB_IRQ_LCDSTAT);
136				}
137				GBUpdateIRQs(video->p);
138				break;
139			case 1:
140				// TODO: One M-cycle delay
141				++video->ly;
142				if (video->ly == GB_VIDEO_VERTICAL_TOTAL_PIXELS + 1) {
143					video->ly = 0;
144					video->p->memory.io[REG_LY] = video->ly;
145					// TODO: Cache SCX & 7 in case it changes during mode 2
146					video->nextMode = GB_VIDEO_MODE_2_LENGTH + (video->p->memory.io[REG_SCX] & 7);
147					video->mode = 2;
148					if (GBRegisterSTATIsOAMIRQ(video->stat)) {
149						video->p->memory.io[REG_IF] |= (1 << GB_IRQ_LCDSTAT);
150						GBUpdateIRQs(video->p);
151					}
152					video->renderer->finishFrame(video->renderer);
153					if (video->p->memory.mbcType == GB_MBC7 && video->p->memory.rotation && video->p->memory.rotation->sample) {
154						video->p->memory.rotation->sample(video->p->memory.rotation);
155					}
156					break;
157				} else if (video->ly == GB_VIDEO_VERTICAL_TOTAL_PIXELS) {
158					video->p->memory.io[REG_LY] = 0;
159					video->nextMode = GB_VIDEO_HORIZONTAL_LENGTH - 8;
160				} else if (video->ly == GB_VIDEO_VERTICAL_TOTAL_PIXELS - 1) {
161					video->p->memory.io[REG_LY] = video->ly;
162					video->nextMode = 8;
163				} else {
164					video->p->memory.io[REG_LY] = video->ly;
165					video->nextMode = GB_VIDEO_HORIZONTAL_LENGTH;
166				}
167
168				video->stat = GBRegisterSTATSetLYC(video->stat, lyc == video->p->memory.io[REG_LY]);
169				if (GBRegisterSTATIsLYCIRQ(video->stat) && lyc == video->p->memory.io[REG_LY]) {
170					video->p->memory.io[REG_IF] |= (1 << GB_IRQ_LCDSTAT);
171					GBUpdateIRQs(video->p);
172				}
173				break;
174			case 2:
175				_cleanOAM(video, video->ly);
176				video->dotCounter = 0;
177				video->nextEvent = GB_VIDEO_HORIZONTAL_LENGTH;
178				video->x = 0;
179				// TODO: Estimate sprite timings better
180				video->nextMode = GB_VIDEO_MODE_3_LENGTH_BASE + video->objMax * 11 - (video->p->memory.io[REG_SCX] & 7);
181				video->mode = 3;
182				break;
183			case 3:
184				video->nextMode = GB_VIDEO_MODE_0_LENGTH_BASE - video->objMax * 11;
185				video->mode = 0;
186				if (GBRegisterSTATIsHblankIRQ(video->stat)) {
187					video->p->memory.io[REG_IF] |= (1 << GB_IRQ_LCDSTAT);
188					GBUpdateIRQs(video->p);
189				}
190				if (video->ly < GB_VIDEO_VERTICAL_PIXELS && video->p->memory.isHdma && video->p->memory.io[REG_HDMA5] != 0xFF) {
191					video->p->memory.hdmaRemaining = 0x10;
192					video->p->memory.hdmaNext = video->p->cpu->cycles;
193				}
194				break;
195			}
196			video->stat = GBRegisterSTATSetMode(video->stat, video->mode);
197			video->p->memory.io[REG_STAT] = video->stat;
198		}
199		if (video->nextFrame <= 0) {
200			if (video->p->cpu->executionState == LR35902_CORE_FETCH) {
201				GBFrameEnded(video->p);
202				video->nextFrame = GB_VIDEO_TOTAL_LENGTH;
203				video->nextEvent = GB_VIDEO_TOTAL_LENGTH;
204
205				--video->frameskipCounter;
206				if (video->frameskipCounter < 0) {
207					mCoreSyncPostFrame(video->p->sync);
208					video->frameskipCounter = video->frameskip;
209				}
210				++video->frameCounter;
211
212				if (video->p->stream && video->p->stream->postVideoFrame) {
213					const color_t* pixels;
214					size_t stride;
215					video->renderer->getPixels(video->renderer, &stride, (const void**) &pixels);
216					video->p->stream->postVideoFrame(video->p->stream, pixels, stride);
217				}
218				struct mCoreThread* thread = mCoreThreadGet();
219				mCoreThreadFrameStarted(thread);
220			} else {
221				video->nextFrame = 4 - ((video->p->cpu->executionState + 1) & 3);
222				if (video->nextFrame < video->nextEvent) {
223					video->nextEvent = video->nextFrame;
224				}
225			}
226		}
227		if (video->nextMode < video->nextEvent) {
228			video->nextEvent = video->nextMode;
229		}
230		video->eventDiff = 0;
231	}
232	return video->nextEvent;
233}
234
235static void _cleanOAM(struct GBVideo* video, int y) {
236	// TODO: GBC differences
237	// TODO: Optimize
238	video->objMax = 0;
239	int spriteHeight = 8;
240	if (GBRegisterLCDCIsObjSize(video->p->memory.io[REG_LCDC])) {
241		spriteHeight = 16;
242	}
243	int o = 0;
244	int i;
245	for (i = 0; i < 40; ++i) {
246		uint8_t oy = video->oam.obj[i].y;
247		if (y < oy - 16 || y >= oy - 16 + spriteHeight) {
248			continue;
249		}
250		// TODO: Sort
251		video->objThisLine[o] = video->oam.obj[i];
252		++o;
253		if (o == 10) {
254			break;
255		}
256	}
257	video->objMax = o;
258}
259
260void GBVideoProcessDots(struct GBVideo* video) {
261	if (video->mode != 3 || video->dotCounter < 0) {
262		return;
263	}
264	int oldX = video->x;
265	video->x = video->dotCounter + video->eventDiff + (video->p->cpu->cycles >> video->p->doubleSpeed);
266	if (video->x > GB_VIDEO_HORIZONTAL_PIXELS) {
267		video->x = GB_VIDEO_HORIZONTAL_PIXELS;
268	} else if (video->x < 0) {
269		mLOG(GB, FATAL, "Video dot clock went negative!");
270		video->x = oldX;
271	}
272	if (video->x == GB_VIDEO_HORIZONTAL_PIXELS) {
273		video->dotCounter = INT_MIN;
274	}
275	if (video->frameskipCounter <= 0) {
276		video->renderer->drawRange(video->renderer, oldX, video->x, video->ly, video->objThisLine, video->objMax);
277	}
278}
279
280void GBVideoWriteLCDC(struct GBVideo* video, GBRegisterLCDC value) {
281	if (!GBRegisterLCDCIsEnable(video->p->memory.io[REG_LCDC]) && GBRegisterLCDCIsEnable(value)) {
282		video->mode = 2;
283		video->nextMode = GB_VIDEO_MODE_2_LENGTH - 5; // TODO: Why is this fudge factor needed? Might be related to T-cycles for load/store differing
284		video->nextEvent = video->nextMode;
285		video->eventDiff = -video->p->cpu->cycles >> video->p->doubleSpeed;
286		video->ly = 0;
287		video->p->memory.io[REG_LY] = 0;
288		// TODO: Does this read as 0 for 4 T-cycles?
289		video->stat = GBRegisterSTATSetMode(video->stat, 2);
290		video->stat = GBRegisterSTATSetLYC(video->stat, video->ly == video->p->memory.io[REG_LYC]);
291		if (GBRegisterSTATIsLYCIRQ(video->stat) && video->ly == video->p->memory.io[REG_LYC]) {
292			video->p->memory.io[REG_IF] |= (1 << GB_IRQ_LCDSTAT);
293			GBUpdateIRQs(video->p);
294		}
295		video->p->memory.io[REG_STAT] = video->stat;
296
297		if (video->p->cpu->cycles + (video->nextEvent << video->p->doubleSpeed) < video->p->cpu->nextEvent) {
298			video->p->cpu->nextEvent = video->p->cpu->cycles + (video->nextEvent << video->p->doubleSpeed);
299		}
300		return;
301	}
302	if (GBRegisterLCDCIsEnable(video->p->memory.io[REG_LCDC]) && !GBRegisterLCDCIsEnable(value)) {
303		video->mode = 0;
304		video->nextMode = INT_MAX;
305		video->nextEvent = video->nextFrame;
306		video->stat = GBRegisterSTATSetMode(video->stat, video->mode);
307		video->p->memory.io[REG_STAT] = video->stat;
308		video->ly = 0;
309		video->p->memory.io[REG_LY] = 0;
310	}
311}
312
313void GBVideoWriteSTAT(struct GBVideo* video, GBRegisterSTAT value) {
314	video->stat = (video->stat & 0x7) | (value & 0x78);
315	if (video->p->model == GB_MODEL_DMG && video->mode == 1) {
316		video->p->memory.io[REG_IF] |= (1 << GB_IRQ_LCDSTAT);
317		GBUpdateIRQs(video->p);
318	}
319}
320
321void GBVideoWriteLYC(struct GBVideo* video, uint8_t value) {
322	if (video->mode == 2) {
323		video->stat = GBRegisterSTATSetLYC(video->stat, value == video->ly);
324		if (GBRegisterSTATIsLYCIRQ(video->stat) && value == video->ly) {
325			video->p->memory.io[REG_IF] |= (1 << GB_IRQ_LCDSTAT);
326			GBUpdateIRQs(video->p);
327		}
328	}
329}
330
331void GBVideoWritePalette(struct GBVideo* video, uint16_t address, uint8_t value) {
332	static const uint16_t dmgPalette[4] = { 0x7FFF, 0x56B5, 0x294A, 0x0000};
333	if (video->p->model < GB_MODEL_CGB) {
334		switch (address) {
335		case REG_BGP:
336			video->palette[0] = dmgPalette[value & 3];
337			video->palette[1] = dmgPalette[(value >> 2) & 3];
338			video->palette[2] = dmgPalette[(value >> 4) & 3];
339			video->palette[3] = dmgPalette[(value >> 6) & 3];
340			video->renderer->writePalette(video->renderer, 0, video->palette[0]);
341			video->renderer->writePalette(video->renderer, 1, video->palette[1]);
342			video->renderer->writePalette(video->renderer, 2, video->palette[2]);
343			video->renderer->writePalette(video->renderer, 3, video->palette[3]);
344			break;
345		case REG_OBP0:
346			video->palette[8 * 4 + 0] = dmgPalette[value & 3];
347			video->palette[8 * 4 + 1] = dmgPalette[(value >> 2) & 3];
348			video->palette[8 * 4 + 2] = dmgPalette[(value >> 4) & 3];
349			video->palette[8 * 4 + 3] = dmgPalette[(value >> 6) & 3];
350			video->renderer->writePalette(video->renderer, 8 * 4 + 0, video->palette[8 * 4 + 0]);
351			video->renderer->writePalette(video->renderer, 8 * 4 + 1, video->palette[8 * 4 + 1]);
352			video->renderer->writePalette(video->renderer, 8 * 4 + 2, video->palette[8 * 4 + 2]);
353			video->renderer->writePalette(video->renderer, 8 * 4 + 3, video->palette[8 * 4 + 3]);
354			break;
355		case REG_OBP1:
356			video->palette[9 * 4 + 0] = dmgPalette[value & 3];
357			video->palette[9 * 4 + 1] = dmgPalette[(value >> 2) & 3];
358			video->palette[9 * 4 + 2] = dmgPalette[(value >> 4) & 3];
359			video->palette[9 * 4 + 3] = dmgPalette[(value >> 6) & 3];
360			video->renderer->writePalette(video->renderer, 9 * 4 + 0, video->palette[9 * 4 + 0]);
361			video->renderer->writePalette(video->renderer, 9 * 4 + 1, video->palette[9 * 4 + 1]);
362			video->renderer->writePalette(video->renderer, 9 * 4 + 2, video->palette[9 * 4 + 2]);
363			video->renderer->writePalette(video->renderer, 9 * 4 + 3, video->palette[9 * 4 + 3]);
364			break;
365		}
366	} else {
367		switch (address) {
368		case REG_BCPD:
369			if (video->bcpIndex & 1) {
370				video->palette[video->bcpIndex >> 1] &= 0x00FF;
371				video->palette[video->bcpIndex >> 1] |= value << 8;
372			} else {
373				video->palette[video->bcpIndex >> 1] &= 0xFF00;
374				video->palette[video->bcpIndex >> 1] |= value;
375			}
376			video->renderer->writePalette(video->renderer, video->bcpIndex >> 1, video->palette[video->bcpIndex >> 1]);
377			if (video->bcpIncrement) {
378				++video->bcpIndex;
379				video->bcpIndex &= 0x3F;
380				video->p->memory.io[REG_BCPS] &= 0x80;
381				video->p->memory.io[REG_BCPS] |= video->bcpIndex;
382			}
383			video->p->memory.io[REG_BCPD] = video->palette[video->bcpIndex >> 1] >> (8 * (video->bcpIndex & 1));
384			break;
385		case REG_OCPD:
386			if (video->ocpIndex & 1) {
387				video->palette[8 * 4 + (video->ocpIndex >> 1)] &= 0x00FF;
388				video->palette[8 * 4 + (video->ocpIndex >> 1)] |= value << 8;
389			} else {
390				video->palette[8 * 4 + (video->ocpIndex >> 1)] &= 0xFF00;
391				video->palette[8 * 4 + (video->ocpIndex >> 1)] |= value;
392			}
393			video->renderer->writePalette(video->renderer, 8 * 4 + (video->ocpIndex >> 1), video->palette[8 * 4 + (video->ocpIndex >> 1)]);
394			if (video->ocpIncrement) {
395				++video->ocpIndex;
396				video->ocpIndex &= 0x3F;
397				video->p->memory.io[REG_OCPS] &= 0x80;
398				video->p->memory.io[REG_OCPS] |= video->ocpIndex;
399			}
400			video->p->memory.io[REG_OCPD] = video->palette[8 * 4 + (video->ocpIndex >> 1)] >> (8 * (video->ocpIndex & 1));
401			break;
402		}
403	}
404}
405
406void GBVideoSwitchBank(struct GBVideo* video, uint8_t value) {
407	value &= 1;
408	video->vramBank = &video->vram[value * GB_SIZE_VRAM_BANK0];
409	video->vramCurrentBank = value;
410}
411
412static void GBVideoDummyRendererInit(struct GBVideoRenderer* renderer, enum GBModel model) {
413	UNUSED(renderer);
414	UNUSED(model);
415	// Nothing to do
416}
417
418static void GBVideoDummyRendererDeinit(struct GBVideoRenderer* renderer) {
419	UNUSED(renderer);
420	// Nothing to do
421}
422
423static uint8_t GBVideoDummyRendererWriteVideoRegister(struct GBVideoRenderer* renderer, uint16_t address, uint8_t value) {
424	UNUSED(renderer);
425	UNUSED(address);
426	return value;
427}
428
429static void GBVideoDummyRendererWritePalette(struct GBVideoRenderer* renderer, int index, uint16_t value) {
430	UNUSED(renderer);
431	UNUSED(index);
432	UNUSED(value);
433}
434
435static void GBVideoDummyRendererDrawRange(struct GBVideoRenderer* renderer, int startX, int endX, int y, struct GBObj* obj, size_t oamMax) {
436	UNUSED(renderer);
437	UNUSED(endX);
438	UNUSED(startX);
439	UNUSED(y);
440	UNUSED(obj);
441	UNUSED(oamMax);
442	// Nothing to do
443}
444
445static void GBVideoDummyRendererFinishScanline(struct GBVideoRenderer* renderer, int y) {
446	UNUSED(renderer);
447	UNUSED(y);
448	// Nothing to do
449}
450
451static void GBVideoDummyRendererFinishFrame(struct GBVideoRenderer* renderer) {
452	UNUSED(renderer);
453	// Nothing to do
454}
455
456static void GBVideoDummyRendererGetPixels(struct GBVideoRenderer* renderer, size_t* stride, const void** pixels) {
457	UNUSED(renderer);
458	UNUSED(stride);
459	UNUSED(pixels);
460	// Nothing to do
461}
462
463static void GBVideoDummyRendererPutPixels(struct GBVideoRenderer* renderer, size_t stride, const void* pixels) {
464	UNUSED(renderer);
465	UNUSED(stride);
466	UNUSED(pixels);
467	// Nothing to do
468}
469
470void GBVideoSerialize(const struct GBVideo* video, struct GBSerializedState* state) {
471	STORE_16LE(video->x, 0, &state->video.x);
472	STORE_16LE(video->ly, 0, &state->video.ly);
473	STORE_32LE(video->nextEvent, 0, &state->video.nextEvent);
474	STORE_32LE(video->eventDiff, 0, &state->video.eventDiff);
475	STORE_32LE(video->nextMode, 0, &state->video.nextMode);
476	STORE_32LE(video->dotCounter, 0, &state->video.dotCounter);
477	STORE_32LE(video->frameCounter, 0, &state->video.frameCounter);
478	state->video.vramCurrentBank = video->vramCurrentBank;
479
480	GBSerializedVideoFlags flags = 0;
481	flags = GBSerializedVideoFlagsSetBcpIncrement(flags, video->bcpIncrement);
482	flags = GBSerializedVideoFlagsSetOcpIncrement(flags, video->ocpIncrement);
483	flags = GBSerializedVideoFlagsSetMode(flags, video->mode);
484	state->video.flags = flags;
485	STORE_16LE(video->bcpIndex, 0, &state->video.bcpIndex);
486	STORE_16LE(video->ocpIndex, 0, &state->video.ocpIndex);
487
488	size_t i;
489	for (i = 0; i < 64; ++i) {
490		STORE_16LE(video->palette[i], i * 2, state->video.palette);
491	}
492
493	memcpy(state->vram, video->vram, GB_SIZE_VRAM);
494	memcpy(state->oam, &video->oam.raw, GB_SIZE_OAM);
495}
496
497void GBVideoDeserialize(struct GBVideo* video, const struct GBSerializedState* state) {
498	LOAD_16LE(video->x, 0, &state->video.x);
499	LOAD_16LE(video->ly, 0, &state->video.ly);
500	LOAD_32LE(video->nextEvent, 0, &state->video.nextEvent);
501	LOAD_32LE(video->eventDiff, 0, &state->video.eventDiff);
502	LOAD_32LE(video->nextMode, 0, &state->video.nextMode);
503	LOAD_32LE(video->dotCounter, 0, &state->video.dotCounter);
504	LOAD_32LE(video->frameCounter, 0, &state->video.frameCounter);
505	video->vramCurrentBank = state->video.vramCurrentBank;
506
507	GBSerializedVideoFlags flags = state->video.flags;
508	video->bcpIncrement = GBSerializedVideoFlagsGetBcpIncrement(flags);
509	video->ocpIncrement = GBSerializedVideoFlagsGetOcpIncrement(flags);
510	video->mode = GBSerializedVideoFlagsGetMode(flags);
511	LOAD_16LE(video->bcpIndex, 0, &state->video.bcpIndex);
512	video->bcpIndex &= 0x3F;
513	LOAD_16LE(video->ocpIndex, 0, &state->video.ocpIndex);
514	video->ocpIndex &= 0x3F;
515
516	size_t i;
517	for (i = 0; i < 64; ++i) {
518		LOAD_16LE(video->palette[i], i * 2, state->video.palette);
519		video->renderer->writePalette(video->renderer, i, video->palette[i]);
520	}
521
522	memcpy(video->vram, state->vram, GB_SIZE_VRAM);
523	memcpy(&video->oam.raw, state->oam, GB_SIZE_OAM);
524
525	_cleanOAM(video, video->ly);
526	GBVideoSwitchBank(video, video->vramCurrentBank);
527}