all repos — mgba @ 3d440658265d2b9e90bb21f6b19005cc1700bf7e

mGBA Game Boy Advance Emulator

src/gba/cheats.h (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#ifndef GBA_CHEATS_H
  7#define GBA_CHEATS_H
  8
  9#include "util/common.h"
 10
 11#include "arm.h"
 12#include "util/vector.h"
 13
 14#define MAX_ROM_PATCHES 4
 15
 16enum GBACheatType {
 17	CHEAT_ASSIGN,
 18	CHEAT_AND,
 19	CHEAT_ADD,
 20	CHEAT_OR,
 21	CHEAT_IF_EQ,
 22	CHEAT_IF_NE,
 23	CHEAT_IF_LT,
 24	CHEAT_IF_GT,
 25	CHEAT_IF_ULT,
 26	CHEAT_IF_UGT,
 27	CHEAT_IF_AND,
 28	CHEAT_IF_LAND
 29};
 30
 31enum GBACodeBreakerType {
 32	CB_GAME_ID = 0x0,
 33	CB_HOOK = 0x1,
 34	CB_OR_2 = 0x2,
 35	CB_ASSIGN_1 = 0x3,
 36	CB_FILL = 0x4,
 37	CB_FILL_8 = 0x5,
 38	CB_AND_2 = 0x6,
 39	CB_IF_EQ = 0x7,
 40	CB_ASSIGN_2 = 0x8,
 41	CB_ENCRYPT = 0x9,
 42	CB_IF_NE = 0xA,
 43	CB_IF_GT = 0xB,
 44	CB_IF_LT = 0xC,
 45	CB_IF_SPECIAL = 0xD,
 46	CB_ADD_2 = 0xE,
 47	CB_IF_AND = 0xF,
 48};
 49
 50enum GBAGameSharkType {
 51	GSA_ASSIGN_1 = 0x0,
 52	GSA_ASSIGN_2 = 0x1,
 53	GSA_ASSIGN_4 = 0x2,
 54	GSA_ASSIGN_LIST = 0x3,
 55	GSA_PATCH = 0x6,
 56	GSA_BUTTON = 0x8,
 57	GSA_IF_EQ = 0xD,
 58	GSA_IF_EQ_RANGE = 0xE,
 59	GSA_HOOK = 0xF
 60};
 61
 62enum GBAActionReplay3Condition {
 63	PAR3_COND_OTHER = 0x00000000,
 64	PAR3_COND_EQ = 0x08000000,
 65	PAR3_COND_NE = 0x10000000,
 66	PAR3_COND_LT = 0x18000000,
 67	PAR3_COND_GT = 0x20000000,
 68	PAR3_COND_ULT = 0x28000000,
 69	PAR3_COND_UGT = 0x30000000,
 70	PAR3_COND_LAND = 0x38000000,
 71};
 72
 73enum GBAActionReplay3Width {
 74	PAR3_WIDTH_1 = 0x00000000,
 75	PAR3_WIDTH_2 = 0x02000000,
 76	PAR3_WIDTH_4 = 0x04000000,
 77	PAR3_WIDTH_FALSE = 0x06000000,
 78};
 79
 80enum GBAActionReplay3Action {
 81	PAR3_ACTION_NEXT = 0x00000000,
 82	PAR3_ACTION_NEXT_TWO = 0x40000000,
 83	PAR3_ACTION_BLOCK = 0x80000000,
 84	PAR3_ACTION_DISABLE = 0xC0000000,
 85};
 86
 87enum GBAActionReplay3Base {
 88	PAR3_BASE_ASSIGN_1 = 0x00000000,
 89	PAR3_BASE_ASSIGN_2 = 0x02000000,
 90	PAR3_BASE_ASSIGN_4 = 0x04000000,
 91	PAR3_BASE_INDIRECT_1 = 0x40000000,
 92	PAR3_BASE_INDIRECT_2 = 0x42000000,
 93	PAR3_BASE_INDIRECT_4 = 0x44000000,
 94	PAR3_BASE_ADD_1 = 0x80000000,
 95	PAR3_BASE_ADD_2 = 0x82000000,
 96	PAR3_BASE_ADD_4 = 0x84000000,
 97	PAR3_BASE_HOOK = 0xC4000000,
 98	PAR3_BASE_IO_2 = 0xC6000000,
 99	PAR3_BASE_IO_3 = 0xC7000000,
100};
101
102enum GBAActionReplay3Other {
103	PAR3_OTHER_END = 0x00000000,
104	PAR3_OTHER_SLOWDOWN = 0x08000000,
105	PAR3_OTHER_BUTTON_1 = 0x10000000,
106	PAR3_OTHER_BUTTON_2 = 0x12000000,
107	PAR3_OTHER_BUTTON_4 = 0x14000000,
108	PAR3_OTHER_PATCH_1 = 0x18000000,
109	PAR3_OTHER_PATCH_2 = 0x1A000000,
110	PAR3_OTHER_PATCH_3 = 0x1C000000,
111	PAR3_OTHER_PATCH_4 = 0x1E000000,
112	PAR3_OTHER_ENDIF = 0x40000000,
113	PAR3_OTHER_ELSE = 0x60000000,
114	PAR3_OTHER_FILL_1 = 0x80000000,
115	PAR3_OTHER_FILL_2 = 0x82000000,
116	PAR3_OTHER_FILL_4 = 0x84000000,
117};
118
119enum {
120	PAR3_COND = 0x38000000,
121	PAR3_WIDTH = 0x06000000,
122	PAR3_ACTION = 0xC0000000
123};
124
125struct GBACheat {
126	enum GBACheatType type;
127	int width;
128	uint32_t address;
129	uint32_t operand;
130	uint32_t repeat;
131
132	int32_t addressOffset;
133	int32_t operandOffset;
134};
135
136DECLARE_VECTOR(GBACheatList, struct GBACheat);
137
138struct GBACheatSet {
139	uint32_t hookAddress;
140	enum ExecutionMode hookMode;
141	struct GBACheatList list;
142
143	struct GBACheat* incompleteCheat;
144	uint32_t patchedOpcode;
145
146	struct GBACheatPatch {
147		uint32_t address;
148		int16_t newValue;
149		int16_t oldValue;
150		bool applied;
151		bool exists;
152	} romPatches[MAX_ROM_PATCHES];
153
154	int gsaVersion;
155	uint32_t gsaSeeds[4];
156	int remainingAddresses;
157};
158
159struct GBACheatDevice {
160	struct ARMComponent d;
161	struct GBA* p;
162
163	struct GBACheatSet* cheats;
164};
165
166void GBACheatDeviceCreate(struct GBACheatDevice*);
167
168void GBACheatSetInit(struct GBACheatSet*);
169void GBACheatSetDeinit(struct GBACheatSet*);
170
171void GBACheatAttachDevice(struct GBA* gba, struct GBACheatDevice*);
172void GBACheatInstallSet(struct GBACheatDevice*, struct GBACheatSet*);
173
174bool GBACheatAddCodeBreaker(struct GBACheatSet*, uint32_t op1, uint16_t op2);
175bool GBACheatAddCodeBreakerLine(struct GBACheatSet*, const char* line);
176
177bool GBACheatAddGameShark(struct GBACheatSet*, uint32_t op1, uint32_t op2);
178bool GBACheatAddGameSharkLine(struct GBACheatSet*, const char* line);
179
180bool GBACheatAddLine(struct GBACheatSet*, const char* line);
181
182void GBACheatRefresh(struct GBACheatDevice*);
183
184#endif