src/platform/qt/GBAOverride.cpp (view raw)
1/* Copyright (c) 2013-2016 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "GBAOverride.h"
7
8#include <mgba/core/core.h>
9
10using namespace QGBA;
11
12void GBAOverride::apply(struct mCore* core) {
13 if (core->platform(core) != mPLATFORM_GBA) {
14 return;
15 }
16 GBAOverrideApply(static_cast<GBA*>(core->board), &override);
17}
18
19void GBAOverride::identify(const struct mCore* core) {
20 if (core->platform(core) != mPLATFORM_GBA) {
21 return;
22 }
23 char gameId[8];
24 core->getGameCode(core, gameId);
25 memcpy(override.id, &gameId[4], 4);
26}
27
28void GBAOverride::save(struct Configuration* config) const {
29 GBAOverrideSave(config, &override);
30}