all repos — mgba @ 3e0675f539218973801f40d1abcacc2ffbf89e6c

mGBA Game Boy Advance Emulator

src/gba/core.c (view raw)

   1/* Copyright (c) 2013-2016 Jeffrey Pfau
   2 *
   3 * This Source Code Form is subject to the terms of the Mozilla Public
   4 * License, v. 2.0. If a copy of the MPL was not distributed with this
   5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
   6#include <mgba/gba/core.h>
   7
   8#include <mgba/core/core.h>
   9#include <mgba/core/log.h>
  10#include <mgba/internal/arm/debugger/debugger.h>
  11#include <mgba/internal/debugger/symbols.h>
  12#include <mgba/internal/gba/cheats.h>
  13#include <mgba/internal/gba/gba.h>
  14#include <mgba/internal/gba/io.h>
  15#include <mgba/internal/gba/extra/cli.h>
  16#include <mgba/internal/gba/overrides.h>
  17#ifndef DISABLE_THREADING
  18#include <mgba/feature/thread-proxy.h>
  19#endif
  20#include <mgba/internal/gba/renderers/gl.h>
  21#include <mgba/internal/gba/renderers/proxy.h>
  22#include <mgba/internal/gba/renderers/video-software.h>
  23#include <mgba/internal/gba/savedata.h>
  24#include <mgba/internal/gba/serialize.h>
  25#ifdef USE_ELF
  26#include <mgba-util/elf-read.h>
  27#endif
  28#include <mgba-util/memory.h>
  29#include <mgba-util/patch.h>
  30#include <mgba-util/vfs.h>
  31
  32static const struct mCoreChannelInfo _GBAVideoLayers[] = {
  33	{ 0, "bg0", "Background 0", NULL },
  34	{ 1, "bg1", "Background 1", NULL },
  35	{ 2, "bg2", "Background 2", NULL },
  36	{ 3, "bg3", "Background 3", NULL },
  37	{ 4, "obj", "Objects", NULL },
  38};
  39
  40static const struct mCoreChannelInfo _GBAAudioChannels[] = {
  41	{ 0, "ch1", "PSG Channel 1", "Square/Sweep" },
  42	{ 1, "ch2", "PSG Channel 2", "Square" },
  43	{ 2, "ch3", "PSG Channel 3", "PCM" },
  44	{ 3, "ch4", "PSG Channel 4", "Noise" },
  45	{ 4, "chA", "FIFO Channel A", NULL },
  46	{ 5, "chB", "FIFO Channel B", NULL },
  47};
  48
  49static const struct mCoreMemoryBlock _GBAMemoryBlocks[] = {
  50	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  51	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  52	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  53	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  54	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  55	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  56	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  57	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  58	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  59	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  60	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  61};
  62
  63static const struct mCoreMemoryBlock _GBAMemoryBlocksSRAM[] = {
  64	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  65	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  66	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  67	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  68	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  69	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  70	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  71	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  72	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  73	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  74	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  75	{ REGION_CART_SRAM, "sram", "SRAM", "Static RAM (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_SRAM, SIZE_CART_SRAM, true },
  76};
  77
  78static const struct mCoreMemoryBlock _GBAMemoryBlocksFlash512[] = {
  79	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  80	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  81	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  82	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  83	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  84	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  85	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  86	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  87	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  88	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  89	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  90	{ REGION_CART_SRAM, "sram", "Flash", "Flash Memory (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_FLASH512, SIZE_CART_FLASH512, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  91};
  92
  93static const struct mCoreMemoryBlock _GBAMemoryBlocksFlash1M[] = {
  94	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  95	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  96	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  97	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  98	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  99	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 100	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 101	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 102	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 103	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 104	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 105	{ REGION_CART_SRAM, "sram", "Flash", "Flash Memory (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_FLASH512, SIZE_CART_FLASH1M, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED, 1 },
 106};
 107
 108static const struct mCoreMemoryBlock _GBAMemoryBlocksEEPROM[] = {
 109	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
 110	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 111	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 112	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 113	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 114	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 115	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 116	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 117	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 118	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 119	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 120	{ REGION_CART_SRAM_MIRROR, "eeprom", "EEPROM", "EEPROM (8kiB)", 0, SIZE_CART_EEPROM, SIZE_CART_EEPROM, mCORE_MEMORY_RW },
 121};
 122
 123struct mVideoLogContext;
 124struct GBACore {
 125	struct mCore d;
 126	struct GBAVideoSoftwareRenderer renderer;
 127	struct GBAVideoGLRenderer glRenderer;
 128	struct GBAVideoProxyRenderer proxyRenderer;
 129	struct mVideoLogContext* logContext;
 130	struct mCoreCallbacks logCallbacks;
 131#ifndef DISABLE_THREADING
 132	struct mVideoThreadProxy threadProxy;
 133#endif
 134	int keys;
 135	struct mCPUComponent* components[CPU_COMPONENT_MAX];
 136	const struct Configuration* overrides;
 137	struct mDebuggerPlatform* debuggerPlatform;
 138	struct mCheatDevice* cheatDevice;
 139};
 140
 141static bool _GBACoreInit(struct mCore* core) {
 142	struct GBACore* gbacore = (struct GBACore*) core;
 143
 144	struct ARMCore* cpu = anonymousMemoryMap(sizeof(struct ARMCore));
 145	struct GBA* gba = anonymousMemoryMap(sizeof(struct GBA));
 146	if (!cpu || !gba) {
 147		free(cpu);
 148		free(gba);
 149		return false;
 150	}
 151	core->cpu = cpu;
 152	core->board = gba;
 153	core->timing = &gba->timing;
 154	core->debugger = NULL;
 155	core->symbolTable = NULL;
 156	core->videoLogger = NULL;
 157	gbacore->overrides = NULL;
 158	gbacore->debuggerPlatform = NULL;
 159	gbacore->cheatDevice = NULL;
 160	gbacore->logContext = NULL;
 161
 162	GBACreate(gba);
 163	// TODO: Restore cheats
 164	memset(gbacore->components, 0, sizeof(gbacore->components));
 165	ARMSetComponents(cpu, &gba->d, CPU_COMPONENT_MAX, gbacore->components);
 166	ARMInit(cpu);
 167	mRTCGenericSourceInit(&core->rtc, core);
 168	gba->rtcSource = &core->rtc.d;
 169
 170	GBAVideoSoftwareRendererCreate(&gbacore->renderer);
 171	GBAVideoGLRendererCreate(&gbacore->glRenderer);
 172	gbacore->renderer.outputBuffer = NULL;
 173
 174#ifndef DISABLE_THREADING
 175	mVideoThreadProxyCreate(&gbacore->threadProxy);
 176#endif
 177	gbacore->proxyRenderer.logger = NULL;
 178
 179	gbacore->keys = 0;
 180	gba->keySource = &gbacore->keys;
 181
 182#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 183	mDirectorySetInit(&core->dirs);
 184#endif
 185	
 186	return true;
 187}
 188
 189static void _GBACoreDeinit(struct mCore* core) {
 190	ARMDeinit(core->cpu);
 191	GBADestroy(core->board);
 192	mappedMemoryFree(core->cpu, sizeof(struct ARMCore));
 193	mappedMemoryFree(core->board, sizeof(struct GBA));
 194#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 195	mDirectorySetDeinit(&core->dirs);
 196#endif
 197
 198	struct GBACore* gbacore = (struct GBACore*) core;
 199	free(gbacore->debuggerPlatform);
 200	if (gbacore->cheatDevice) {
 201		mCheatDeviceDestroy(gbacore->cheatDevice);
 202	}
 203	free(gbacore->cheatDevice);
 204	mCoreConfigFreeOpts(&core->opts);
 205	free(core);
 206}
 207
 208static enum mPlatform _GBACorePlatform(const struct mCore* core) {
 209	UNUSED(core);
 210	return PLATFORM_GBA;
 211}
 212
 213static void _GBACoreSetSync(struct mCore* core, struct mCoreSync* sync) {
 214	struct GBA* gba = core->board;
 215	gba->sync = sync;
 216}
 217
 218static void _GBACoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
 219	struct GBA* gba = core->board;
 220	if (core->opts.mute) {
 221		gba->audio.masterVolume = 0;
 222	} else {
 223		gba->audio.masterVolume = core->opts.volume;
 224	}
 225	gba->video.frameskip = core->opts.frameskip;
 226
 227#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 228	struct GBACore* gbacore = (struct GBACore*) core;
 229	gbacore->overrides = mCoreConfigGetOverridesConst(config);
 230#endif
 231
 232	const char* idleOptimization = mCoreConfigGetValue(config, "idleOptimization");
 233	if (idleOptimization) {
 234		if (strcasecmp(idleOptimization, "ignore") == 0) {
 235			gba->idleOptimization = IDLE_LOOP_IGNORE;
 236		} else if (strcasecmp(idleOptimization, "remove") == 0) {
 237			gba->idleOptimization = IDLE_LOOP_REMOVE;
 238		} else if (strcasecmp(idleOptimization, "detect") == 0) {
 239			if (gba->idleLoop == IDLE_LOOP_NONE) {
 240				gba->idleOptimization = IDLE_LOOP_DETECT;
 241			} else {
 242				gba->idleOptimization = IDLE_LOOP_REMOVE;
 243			}
 244		}
 245	}
 246
 247	int fakeBool = 0;
 248	mCoreConfigGetIntValue(config, "allowOpposingDirections", &fakeBool);
 249	gba->allowOpposingDirections = fakeBool;
 250
 251	mCoreConfigCopyValue(&core->config, config, "allowOpposingDirections");
 252	mCoreConfigCopyValue(&core->config, config, "gba.bios");
 253
 254#ifndef DISABLE_THREADING
 255	mCoreConfigCopyValue(&core->config, config, "threadedVideo");
 256#endif
 257	mCoreConfigCopyValue(&core->config, config, "hwaccelVideo");
 258}
 259
 260static void _GBACoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
 261	UNUSED(core);
 262	*width = GBA_VIDEO_HORIZONTAL_PIXELS;
 263	*height = GBA_VIDEO_VERTICAL_PIXELS;
 264}
 265
 266static void _GBACoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
 267	struct GBACore* gbacore = (struct GBACore*) core;
 268	gbacore->renderer.outputBuffer = buffer;
 269	gbacore->renderer.outputBufferStride = stride;
 270	gbacore->glRenderer.outputBuffer = buffer;
 271	gbacore->glRenderer.outputBufferStride = stride;
 272	memset(gbacore->renderer.scanlineDirty, 0xFFFFFFFF, sizeof(gbacore->renderer.scanlineDirty));
 273}
 274
 275static void _GBACoreGetPixels(struct mCore* core, const void** buffer, size_t* stride) {
 276	struct GBACore* gbacore = (struct GBACore*) core;
 277	gbacore->renderer.d.getPixels(&gbacore->renderer.d, stride, buffer);
 278}
 279
 280static void _GBACorePutPixels(struct mCore* core, const void* buffer, size_t stride) {
 281	struct GBACore* gbacore = (struct GBACore*) core;
 282	gbacore->renderer.d.putPixels(&gbacore->renderer.d, stride, buffer);
 283}
 284
 285static struct blip_t* _GBACoreGetAudioChannel(struct mCore* core, int ch) {
 286	struct GBA* gba = core->board;
 287	switch (ch) {
 288	case 0:
 289		return gba->audio.psg.left;
 290	case 1:
 291		return gba->audio.psg.right;
 292	default:
 293		return NULL;
 294	}
 295}
 296
 297static void _GBACoreSetAudioBufferSize(struct mCore* core, size_t samples) {
 298	struct GBA* gba = core->board;
 299	GBAAudioResizeBuffer(&gba->audio, samples);
 300}
 301
 302static size_t _GBACoreGetAudioBufferSize(struct mCore* core) {
 303	struct GBA* gba = core->board;
 304	return gba->audio.samples;
 305}
 306
 307static void _GBACoreAddCoreCallbacks(struct mCore* core, struct mCoreCallbacks* coreCallbacks) {
 308	struct GBA* gba = core->board;
 309	*mCoreCallbacksListAppend(&gba->coreCallbacks) = *coreCallbacks;
 310}
 311
 312static void _GBACoreClearCoreCallbacks(struct mCore* core) {
 313	struct GBA* gba = core->board;
 314	mCoreCallbacksListClear(&gba->coreCallbacks);
 315}
 316
 317static void _GBACoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
 318	struct GBA* gba = core->board;
 319	gba->stream = stream;
 320	if (stream && stream->videoDimensionsChanged) {
 321		stream->videoDimensionsChanged(stream, GBA_VIDEO_HORIZONTAL_PIXELS, GBA_VIDEO_VERTICAL_PIXELS);
 322	}
 323}
 324
 325static bool _GBACoreLoadROM(struct mCore* core, struct VFile* vf) {
 326#ifdef USE_ELF
 327	struct ELF* elf = ELFOpen(vf);
 328	if (elf) {
 329		GBALoadNull(core->board);
 330		bool success = mCoreLoadELF(core, elf);
 331		ELFClose(elf);
 332		return success;
 333	}
 334#endif
 335	if (GBAIsMB(vf)) {
 336		return GBALoadMB(core->board, vf);
 337	}
 338	return GBALoadROM(core->board, vf);
 339}
 340
 341static bool _GBACoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
 342	UNUSED(type);
 343	if (!GBAIsBIOS(vf)) {
 344		return false;
 345	}
 346	GBALoadBIOS(core->board, vf);
 347	return true;
 348}
 349
 350static bool _GBACoreLoadSave(struct mCore* core, struct VFile* vf) {
 351	return GBALoadSave(core->board, vf);
 352}
 353
 354static bool _GBACoreLoadTemporarySave(struct mCore* core, struct VFile* vf) {
 355	struct GBA* gba = core->board;
 356	GBASavedataMask(&gba->memory.savedata, vf, false);
 357	return true; // TODO: Return a real value
 358}
 359
 360static bool _GBACoreLoadPatch(struct mCore* core, struct VFile* vf) {
 361	if (!vf) {
 362		return false;
 363	}
 364	struct Patch patch;
 365	if (!loadPatch(vf, &patch)) {
 366		return false;
 367	}
 368	GBAApplyPatch(core->board, &patch);
 369	return true;
 370}
 371
 372static void _GBACoreUnloadROM(struct mCore* core) {
 373	struct GBACore* gbacore = (struct GBACore*) core;
 374	struct ARMCore* cpu = core->cpu;
 375	if (gbacore->cheatDevice) {
 376		ARMHotplugDetach(cpu, CPU_COMPONENT_CHEAT_DEVICE);
 377		cpu->components[CPU_COMPONENT_CHEAT_DEVICE] = NULL;
 378		mCheatDeviceDestroy(gbacore->cheatDevice);
 379		gbacore->cheatDevice = NULL;
 380	}
 381	return GBAUnloadROM(core->board);
 382}
 383
 384static void _GBACoreChecksum(const struct mCore* core, void* data, enum mCoreChecksumType type) {
 385	struct GBA* gba = (struct GBA*) core->board;
 386	switch (type) {
 387	case CHECKSUM_CRC32:
 388		memcpy(data, &gba->romCrc32, sizeof(gba->romCrc32));
 389		break;
 390	}
 391	return;
 392}
 393
 394static void _GBACoreReset(struct mCore* core) {
 395	struct GBACore* gbacore = (struct GBACore*) core;
 396	struct GBA* gba = (struct GBA*) core->board;
 397	if (gbacore->renderer.outputBuffer) {
 398		struct GBAVideoRenderer* renderer = &gbacore->renderer.d;
 399		int fakeBool;
 400#ifndef DISABLE_THREADING
 401		if (mCoreConfigGetIntValue(&core->config, "threadedVideo", &fakeBool) && fakeBool) {
 402			if (!core->videoLogger) {
 403				core->videoLogger = &gbacore->threadProxy.d;
 404			}
 405		}
 406#endif
 407		if (mCoreConfigGetIntValue(&core->config, "hwaccelVideo", &fakeBool) && fakeBool) {
 408			renderer = &gbacore->glRenderer.d;
 409		}
 410		if (core->videoLogger) {
 411			gbacore->proxyRenderer.logger = core->videoLogger;
 412			GBAVideoProxyRendererCreate(&gbacore->proxyRenderer, renderer);
 413			renderer = &gbacore->proxyRenderer.d;
 414		}
 415		GBAVideoAssociateRenderer(&gba->video, renderer);
 416	}
 417
 418	GBAOverrideApplyDefaults(gba, gbacore->overrides);
 419
 420#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 421	if (!gba->biosVf && core->opts.useBios) {
 422		struct VFile* bios = NULL;
 423		bool found = false;
 424		if (core->opts.bios) {
 425			bios = VFileOpen(core->opts.bios, O_RDONLY);
 426			if (bios && GBAIsBIOS(bios)) {
 427				found = true;
 428			} else if (bios) {
 429				bios->close(bios);
 430				bios = NULL;
 431			}
 432		}
 433		if (!found) {
 434			const char* configPath = mCoreConfigGetValue(&core->config, "gba.bios");
 435			if (configPath) {
 436				bios = VFileOpen(configPath, O_RDONLY);
 437			}
 438			if (bios && GBAIsBIOS(bios)) {
 439				found = true;
 440			} else if (bios) {
 441				bios->close(bios);
 442				bios = NULL;
 443			}
 444		}
 445		if (!found) {
 446			char path[PATH_MAX];
 447			mCoreConfigDirectory(path, PATH_MAX);
 448			strncat(path, PATH_SEP "gba_bios.bin", PATH_MAX - strlen(path));
 449			bios = VFileOpen(path, O_RDONLY);
 450			if (bios && GBAIsBIOS(bios)) {
 451				found = true;
 452			} else if (bios) {
 453				bios->close(bios);
 454				bios = NULL;
 455			}
 456		}
 457		if (bios) {
 458			GBALoadBIOS(gba, bios);
 459		}
 460	}
 461#endif
 462
 463	ARMReset(core->cpu);
 464	if (core->opts.skipBios && gba->isPristine) {
 465		GBASkipBIOS(core->board);
 466	}
 467}
 468
 469static void _GBACoreRunFrame(struct mCore* core) {
 470	struct GBA* gba = core->board;
 471	int32_t frameCounter = gba->video.frameCounter;
 472	while (gba->video.frameCounter == frameCounter) {
 473		ARMRunLoop(core->cpu);
 474	}
 475}
 476
 477static void _GBACoreRunLoop(struct mCore* core) {
 478	ARMRunLoop(core->cpu);
 479}
 480
 481static void _GBACoreStep(struct mCore* core) {
 482	ARMRun(core->cpu);
 483}
 484
 485static size_t _GBACoreStateSize(struct mCore* core) {
 486	UNUSED(core);
 487	return sizeof(struct GBASerializedState);
 488}
 489
 490static bool _GBACoreLoadState(struct mCore* core, const void* state) {
 491	return GBADeserialize(core->board, state);
 492}
 493
 494static bool _GBACoreSaveState(struct mCore* core, void* state) {
 495	GBASerialize(core->board, state);
 496	return true;
 497}
 498
 499static void _GBACoreSetKeys(struct mCore* core, uint32_t keys) {
 500	struct GBACore* gbacore = (struct GBACore*) core;
 501	gbacore->keys = keys;
 502	GBATestKeypadIRQ(core->board);
 503}
 504
 505static void _GBACoreAddKeys(struct mCore* core, uint32_t keys) {
 506	struct GBACore* gbacore = (struct GBACore*) core;
 507	gbacore->keys |= keys;
 508	GBATestKeypadIRQ(core->board);
 509}
 510
 511static void _GBACoreClearKeys(struct mCore* core, uint32_t keys) {
 512	struct GBACore* gbacore = (struct GBACore*) core;
 513	gbacore->keys &= ~keys;
 514}
 515
 516static int32_t _GBACoreFrameCounter(const struct mCore* core) {
 517	const struct GBA* gba = core->board;
 518	return gba->video.frameCounter;
 519}
 520
 521static int32_t _GBACoreFrameCycles(const struct mCore* core) {
 522	UNUSED(core);
 523	return VIDEO_TOTAL_LENGTH;
 524}
 525
 526static int32_t _GBACoreFrequency(const struct mCore* core) {
 527	UNUSED(core);
 528	return GBA_ARM7TDMI_FREQUENCY;
 529}
 530
 531static void _GBACoreGetGameTitle(const struct mCore* core, char* title) {
 532	GBAGetGameTitle(core->board, title);
 533}
 534
 535static void _GBACoreGetGameCode(const struct mCore* core, char* title) {
 536	GBAGetGameCode(core->board, title);
 537}
 538
 539static void _GBACoreSetPeripheral(struct mCore* core, int type, void* periph) {
 540	struct GBA* gba = core->board;
 541	switch (type) {
 542	case mPERIPH_ROTATION:
 543		gba->rotationSource = periph;
 544		break;
 545	case mPERIPH_RUMBLE:
 546		gba->rumble = periph;
 547		break;
 548	case mPERIPH_GBA_LUMINANCE:
 549		gba->luminanceSource = periph;
 550		break;
 551	case mPERIPH_GBA_BATTLECHIP_GATE:
 552		GBASIOSetDriver(&gba->sio, periph, SIO_MULTI);
 553		GBASIOSetDriver(&gba->sio, periph, SIO_NORMAL_32);
 554		break;
 555	default:
 556		return;
 557	}
 558}
 559
 560static uint32_t _GBACoreBusRead8(struct mCore* core, uint32_t address) {
 561	struct ARMCore* cpu = core->cpu;
 562	return cpu->memory.load8(cpu, address, 0);
 563}
 564
 565static uint32_t _GBACoreBusRead16(struct mCore* core, uint32_t address) {
 566	struct ARMCore* cpu = core->cpu;
 567	return cpu->memory.load16(cpu, address, 0);
 568
 569}
 570
 571static uint32_t _GBACoreBusRead32(struct mCore* core, uint32_t address) {
 572	struct ARMCore* cpu = core->cpu;
 573	return cpu->memory.load32(cpu, address, 0);
 574}
 575
 576static void _GBACoreBusWrite8(struct mCore* core, uint32_t address, uint8_t value) {
 577	struct ARMCore* cpu = core->cpu;
 578	cpu->memory.store8(cpu, address, value, 0);
 579}
 580
 581static void _GBACoreBusWrite16(struct mCore* core, uint32_t address, uint16_t value) {
 582	struct ARMCore* cpu = core->cpu;
 583	cpu->memory.store16(cpu, address, value, 0);
 584}
 585
 586static void _GBACoreBusWrite32(struct mCore* core, uint32_t address, uint32_t value) {
 587	struct ARMCore* cpu = core->cpu;
 588	cpu->memory.store32(cpu, address, value, 0);
 589}
 590
 591static uint32_t _GBACoreRawRead8(struct mCore* core, uint32_t address, int segment) {
 592	UNUSED(segment);
 593	struct ARMCore* cpu = core->cpu;
 594	return GBAView8(cpu, address);
 595}
 596
 597static uint32_t _GBACoreRawRead16(struct mCore* core, uint32_t address, int segment) {
 598	UNUSED(segment);
 599	struct ARMCore* cpu = core->cpu;
 600	return GBAView16(cpu, address);
 601}
 602
 603static uint32_t _GBACoreRawRead32(struct mCore* core, uint32_t address, int segment) {
 604	UNUSED(segment);
 605	struct ARMCore* cpu = core->cpu;
 606	return GBAView32(cpu, address);
 607}
 608
 609static void _GBACoreRawWrite8(struct mCore* core, uint32_t address, int segment, uint8_t value) {
 610	UNUSED(segment);
 611	struct ARMCore* cpu = core->cpu;
 612	GBAPatch8(cpu, address, value, NULL);
 613}
 614
 615static void _GBACoreRawWrite16(struct mCore* core, uint32_t address, int segment, uint16_t value) {
 616	UNUSED(segment);
 617	struct ARMCore* cpu = core->cpu;
 618	GBAPatch16(cpu, address, value, NULL);
 619}
 620
 621static void _GBACoreRawWrite32(struct mCore* core, uint32_t address, int segment, uint32_t value) {
 622	UNUSED(segment);
 623	struct ARMCore* cpu = core->cpu;
 624	GBAPatch32(cpu, address, value, NULL);
 625}
 626
 627size_t _GBAListMemoryBlocks(const struct mCore* core, const struct mCoreMemoryBlock** blocks) {
 628	const struct GBA* gba = core->board;
 629	switch (gba->memory.savedata.type) {
 630	case SAVEDATA_SRAM:
 631		*blocks = _GBAMemoryBlocksSRAM;
 632		return sizeof(_GBAMemoryBlocksSRAM) / sizeof(*_GBAMemoryBlocksSRAM);
 633	case SAVEDATA_FLASH512:
 634		*blocks = _GBAMemoryBlocksFlash512;
 635		return sizeof(_GBAMemoryBlocksFlash512) / sizeof(*_GBAMemoryBlocksFlash512);
 636	case SAVEDATA_FLASH1M:
 637		*blocks = _GBAMemoryBlocksFlash1M;
 638		return sizeof(_GBAMemoryBlocksFlash1M) / sizeof(*_GBAMemoryBlocksFlash1M);
 639	case SAVEDATA_EEPROM:
 640		*blocks = _GBAMemoryBlocksEEPROM;
 641		return sizeof(_GBAMemoryBlocksEEPROM) / sizeof(*_GBAMemoryBlocksEEPROM);
 642	default:
 643		*blocks = _GBAMemoryBlocks;
 644		return sizeof(_GBAMemoryBlocks) / sizeof(*_GBAMemoryBlocks);
 645	}
 646}
 647
 648void* _GBAGetMemoryBlock(struct mCore* core, size_t id, size_t* sizeOut) {
 649	struct GBA* gba = core->board;
 650	switch (id) {
 651	default:
 652		return NULL;
 653	case REGION_BIOS:
 654		*sizeOut = SIZE_BIOS;
 655		return gba->memory.bios;
 656	case REGION_WORKING_RAM:
 657		*sizeOut = SIZE_WORKING_RAM;
 658		return gba->memory.wram;
 659	case REGION_WORKING_IRAM:
 660		*sizeOut = SIZE_WORKING_IRAM;
 661		return gba->memory.iwram;
 662	case REGION_PALETTE_RAM:
 663		*sizeOut = SIZE_PALETTE_RAM;
 664		return gba->video.palette;
 665	case REGION_VRAM:
 666		*sizeOut = SIZE_VRAM;
 667		return gba->video.vram;
 668	case REGION_OAM:
 669		*sizeOut = SIZE_OAM;
 670		return gba->video.oam.raw;
 671	case REGION_CART0:
 672	case REGION_CART1:
 673	case REGION_CART2:
 674		*sizeOut = gba->memory.romSize;
 675		return gba->memory.rom;
 676	case REGION_CART_SRAM:
 677		if (gba->memory.savedata.type == SAVEDATA_FLASH1M) {
 678			*sizeOut = SIZE_CART_FLASH1M;
 679			return gba->memory.savedata.currentBank;
 680		}
 681		// Fall through
 682	case REGION_CART_SRAM_MIRROR:
 683		*sizeOut = GBASavedataSize(&gba->memory.savedata);
 684		return gba->memory.savedata.data;
 685	}
 686}
 687
 688#ifdef USE_DEBUGGERS
 689static bool _GBACoreSupportsDebuggerType(struct mCore* core, enum mDebuggerType type) {
 690	UNUSED(core);
 691	switch (type) {
 692	case DEBUGGER_CLI:
 693		return true;
 694#ifdef USE_GDB_STUB
 695	case DEBUGGER_GDB:
 696		return true;
 697#endif
 698	default:
 699		return false;
 700	}
 701}
 702
 703static struct mDebuggerPlatform* _GBACoreDebuggerPlatform(struct mCore* core) {
 704	struct GBACore* gbacore = (struct GBACore*) core;
 705	if (!gbacore->debuggerPlatform) {
 706		gbacore->debuggerPlatform = ARMDebuggerPlatformCreate();
 707	}
 708	return gbacore->debuggerPlatform;
 709}
 710
 711static struct CLIDebuggerSystem* _GBACoreCliDebuggerSystem(struct mCore* core) {
 712	return &GBACLIDebuggerCreate(core)->d;
 713}
 714
 715static void _GBACoreAttachDebugger(struct mCore* core, struct mDebugger* debugger) {
 716	if (core->debugger) {
 717		GBADetachDebugger(core->board);
 718	}
 719	GBAAttachDebugger(core->board, debugger);
 720	core->debugger = debugger;
 721}
 722
 723static void _GBACoreDetachDebugger(struct mCore* core) {
 724	GBADetachDebugger(core->board);
 725	core->debugger = NULL;
 726}
 727
 728static void _GBACoreLoadSymbols(struct mCore* core, struct VFile* vf) {
 729	bool closeAfter = false;
 730	core->symbolTable = mDebuggerSymbolTableCreate();
 731#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 732#ifdef USE_ELF
 733	if (!vf) {
 734		closeAfter = true;
 735		vf = mDirectorySetOpenSuffix(&core->dirs, core->dirs.base, ".elf", O_RDONLY);
 736	}
 737#endif
 738	if (!vf) {
 739		closeAfter = true;
 740		vf = mDirectorySetOpenSuffix(&core->dirs, core->dirs.base, ".sym", O_RDONLY);
 741	}
 742#endif
 743	if (!vf) {
 744		return;
 745	}
 746#ifdef USE_ELF
 747	struct ELF* elf = ELFOpen(vf);
 748	if (elf) {
 749#ifdef USE_DEBUGGERS
 750		mCoreLoadELFSymbols(core->symbolTable, elf);
 751#endif
 752		ELFClose(elf);
 753	} else
 754#endif
 755	{
 756		mDebuggerLoadARMIPSSymbols(core->symbolTable, vf);
 757	}
 758	if (closeAfter) {
 759		vf->close(vf);
 760	}
 761}
 762
 763static bool _GBACoreLookupIdentifier(struct mCore* core, const char* name, int32_t* value, int* segment) {
 764	UNUSED(core);
 765	*segment = -1;
 766	int i;
 767	for (i = 0; i < REG_MAX; i += 2) {
 768		const char* reg = GBAIORegisterNames[i >> 1];
 769		if (reg && strcasecmp(reg, name) == 0) {
 770			*value = BASE_IO | i;
 771			return true;
 772		}
 773	}
 774	return false;
 775}
 776#endif
 777
 778static struct mCheatDevice* _GBACoreCheatDevice(struct mCore* core) {
 779	struct GBACore* gbacore = (struct GBACore*) core;
 780	if (!gbacore->cheatDevice) {
 781		gbacore->cheatDevice = GBACheatDeviceCreate();
 782		((struct ARMCore*) core->cpu)->components[CPU_COMPONENT_CHEAT_DEVICE] = &gbacore->cheatDevice->d;
 783		ARMHotplugAttach(core->cpu, CPU_COMPONENT_CHEAT_DEVICE);
 784		gbacore->cheatDevice->p = core;
 785	}
 786	return gbacore->cheatDevice;
 787}
 788
 789static size_t _GBACoreSavedataClone(struct mCore* core, void** sram) {
 790	struct GBA* gba = core->board;
 791	size_t size = GBASavedataSize(&gba->memory.savedata);
 792	if (!size) {
 793		*sram = NULL;
 794		return 0;
 795	}
 796	*sram = malloc(size);
 797	struct VFile* vf = VFileFromMemory(*sram, size);
 798	if (!vf) {
 799		free(*sram);
 800		*sram = NULL;
 801		return 0;
 802	}
 803	bool success = GBASavedataClone(&gba->memory.savedata, vf);
 804	vf->close(vf);
 805	if (!success) {
 806		free(*sram);
 807		*sram = NULL;
 808		return 0;
 809	}
 810	return size;
 811}
 812
 813static bool _GBACoreSavedataRestore(struct mCore* core, const void* sram, size_t size, bool writeback) {
 814	struct VFile* vf = VFileMemChunk(sram, size);
 815	if (!vf) {
 816		return false;
 817	}
 818	struct GBA* gba = core->board;
 819	bool success = true;
 820	if (writeback) {
 821		success = GBASavedataLoad(&gba->memory.savedata, vf);
 822		vf->close(vf);
 823	} else {
 824		GBASavedataMask(&gba->memory.savedata, vf, true);
 825	}
 826	return success;
 827}
 828
 829static size_t _GBACoreListVideoLayers(const struct mCore* core, const struct mCoreChannelInfo** info) {
 830	UNUSED(core);
 831	if (info) {
 832		*info = _GBAVideoLayers;
 833	}
 834	return sizeof(_GBAVideoLayers) / sizeof(*_GBAVideoLayers);
 835}
 836
 837static size_t _GBACoreListAudioChannels(const struct mCore* core, const struct mCoreChannelInfo** info) {
 838	UNUSED(core);
 839	if (info) {
 840		*info = _GBAAudioChannels;
 841	}
 842	return sizeof(_GBAAudioChannels) / sizeof(*_GBAAudioChannels);
 843}
 844
 845static void _GBACoreEnableVideoLayer(struct mCore* core, size_t id, bool enable) {
 846	struct GBA* gba = core->board;
 847	switch (id) {
 848	case 0:
 849	case 1:
 850	case 2:
 851	case 3:
 852		gba->video.renderer->disableBG[id] = !enable;
 853		break;
 854	case 4:
 855		gba->video.renderer->disableOBJ = !enable;
 856		break;
 857	default:
 858		break;
 859	}
 860}
 861
 862static void _GBACoreEnableAudioChannel(struct mCore* core, size_t id, bool enable) {
 863	struct GBA* gba = core->board;
 864	switch (id) {
 865	case 0:
 866	case 1:
 867	case 2:
 868	case 3:
 869		gba->audio.psg.forceDisableCh[id] = !enable;
 870		break;
 871	case 4:
 872		gba->audio.forceDisableChA = !enable;
 873		break;
 874	case 5:
 875		gba->audio.forceDisableChB = !enable;
 876		break;
 877	default:
 878		break;
 879	}
 880}
 881
 882static void _GBACoreAdjustVideoLayer(struct mCore* core, size_t id, int32_t x, int32_t y) {
 883	struct GBACore* gbacore = (struct GBACore*) core;
 884	switch (id) {
 885	case 0:
 886	case 1:
 887	case 2:
 888	case 3:
 889		gbacore->renderer.bg[id].offsetX = x;
 890		gbacore->renderer.bg[id].offsetY = y;
 891		break;
 892	case 4:
 893		gbacore->renderer.objOffsetX = x;
 894		gbacore->renderer.objOffsetY = y;
 895		gbacore->renderer.oamDirty = 1;
 896		break;
 897	default:
 898		return;
 899	}
 900	memset(gbacore->renderer.scanlineDirty, 0xFFFFFFFF, sizeof(gbacore->renderer.scanlineDirty));
 901}
 902
 903#ifndef MINIMAL_CORE
 904static void _GBACoreStartVideoLog(struct mCore* core, struct mVideoLogContext* context) {
 905	struct GBACore* gbacore = (struct GBACore*) core;
 906	struct GBA* gba = core->board;
 907	gbacore->logContext = context;
 908
 909	struct GBASerializedState* state = mVideoLogContextInitialState(context, NULL);
 910	state->id = 0;
 911	state->cpu.gprs[ARM_PC] = BASE_WORKING_RAM;
 912
 913	int channelId = mVideoLoggerAddChannel(context);
 914	gbacore->proxyRenderer.logger = malloc(sizeof(struct mVideoLogger));
 915	mVideoLoggerRendererCreate(gbacore->proxyRenderer.logger, false);
 916	mVideoLoggerAttachChannel(gbacore->proxyRenderer.logger, context, channelId);
 917	gbacore->proxyRenderer.logger->block = false;
 918
 919	GBAVideoProxyRendererCreate(&gbacore->proxyRenderer, &gbacore->renderer.d);
 920	GBAVideoProxyRendererShim(&gba->video, &gbacore->proxyRenderer);
 921}
 922
 923static void _GBACoreEndVideoLog(struct mCore* core) {
 924	struct GBACore* gbacore = (struct GBACore*) core;
 925	struct GBA* gba = core->board;
 926	GBAVideoProxyRendererUnshim(&gba->video, &gbacore->proxyRenderer);
 927	free(gbacore->proxyRenderer.logger);
 928	gbacore->proxyRenderer.logger = NULL;
 929}
 930#endif
 931
 932struct mCore* GBACoreCreate(void) {
 933	struct GBACore* gbacore = malloc(sizeof(*gbacore));
 934	struct mCore* core = &gbacore->d;
 935	memset(&core->opts, 0, sizeof(core->opts));
 936	core->cpu = NULL;
 937	core->board = NULL;
 938	core->debugger = NULL;
 939	core->init = _GBACoreInit;
 940	core->deinit = _GBACoreDeinit;
 941	core->platform = _GBACorePlatform;
 942	core->setSync = _GBACoreSetSync;
 943	core->loadConfig = _GBACoreLoadConfig;
 944	core->desiredVideoDimensions = _GBACoreDesiredVideoDimensions;
 945	core->setVideoBuffer = _GBACoreSetVideoBuffer;
 946	core->getPixels = _GBACoreGetPixels;
 947	core->putPixels = _GBACorePutPixels;
 948	core->getAudioChannel = _GBACoreGetAudioChannel;
 949	core->setAudioBufferSize = _GBACoreSetAudioBufferSize;
 950	core->getAudioBufferSize = _GBACoreGetAudioBufferSize;
 951	core->addCoreCallbacks = _GBACoreAddCoreCallbacks;
 952	core->clearCoreCallbacks = _GBACoreClearCoreCallbacks;
 953	core->setAVStream = _GBACoreSetAVStream;
 954	core->isROM = GBAIsROM;
 955	core->loadROM = _GBACoreLoadROM;
 956	core->loadBIOS = _GBACoreLoadBIOS;
 957	core->loadSave = _GBACoreLoadSave;
 958	core->loadTemporarySave = _GBACoreLoadTemporarySave;
 959	core->loadPatch = _GBACoreLoadPatch;
 960	core->unloadROM = _GBACoreUnloadROM;
 961	core->checksum = _GBACoreChecksum;
 962	core->reset = _GBACoreReset;
 963	core->runFrame = _GBACoreRunFrame;
 964	core->runLoop = _GBACoreRunLoop;
 965	core->step = _GBACoreStep;
 966	core->stateSize = _GBACoreStateSize;
 967	core->loadState = _GBACoreLoadState;
 968	core->saveState = _GBACoreSaveState;
 969	core->setKeys = _GBACoreSetKeys;
 970	core->addKeys = _GBACoreAddKeys;
 971	core->clearKeys = _GBACoreClearKeys;
 972	core->frameCounter = _GBACoreFrameCounter;
 973	core->frameCycles = _GBACoreFrameCycles;
 974	core->frequency = _GBACoreFrequency;
 975	core->getGameTitle = _GBACoreGetGameTitle;
 976	core->getGameCode = _GBACoreGetGameCode;
 977	core->setPeripheral = _GBACoreSetPeripheral;
 978	core->busRead8 = _GBACoreBusRead8;
 979	core->busRead16 = _GBACoreBusRead16;
 980	core->busRead32 = _GBACoreBusRead32;
 981	core->busWrite8 = _GBACoreBusWrite8;
 982	core->busWrite16 = _GBACoreBusWrite16;
 983	core->busWrite32 = _GBACoreBusWrite32;
 984	core->rawRead8 = _GBACoreRawRead8;
 985	core->rawRead16 = _GBACoreRawRead16;
 986	core->rawRead32 = _GBACoreRawRead32;
 987	core->rawWrite8 = _GBACoreRawWrite8;
 988	core->rawWrite16 = _GBACoreRawWrite16;
 989	core->rawWrite32 = _GBACoreRawWrite32;
 990	core->listMemoryBlocks = _GBAListMemoryBlocks;
 991	core->getMemoryBlock = _GBAGetMemoryBlock;
 992#ifdef USE_DEBUGGERS
 993	core->supportsDebuggerType = _GBACoreSupportsDebuggerType;
 994	core->debuggerPlatform = _GBACoreDebuggerPlatform;
 995	core->cliDebuggerSystem = _GBACoreCliDebuggerSystem;
 996	core->attachDebugger = _GBACoreAttachDebugger;
 997	core->detachDebugger = _GBACoreDetachDebugger;
 998	core->loadSymbols = _GBACoreLoadSymbols;
 999	core->lookupIdentifier = _GBACoreLookupIdentifier;
1000#endif
1001	core->cheatDevice = _GBACoreCheatDevice;
1002	core->savedataClone = _GBACoreSavedataClone;
1003	core->savedataRestore = _GBACoreSavedataRestore;
1004	core->listVideoLayers = _GBACoreListVideoLayers;
1005	core->listAudioChannels = _GBACoreListAudioChannels;
1006	core->enableVideoLayer = _GBACoreEnableVideoLayer;
1007	core->enableAudioChannel = _GBACoreEnableAudioChannel;
1008	core->adjustVideoLayer = _GBACoreAdjustVideoLayer;
1009#ifndef MINIMAL_CORE
1010	core->startVideoLog = _GBACoreStartVideoLog;
1011	core->endVideoLog = _GBACoreEndVideoLog;
1012#endif
1013	return core;
1014}
1015
1016#ifndef MINIMAL_CORE
1017static void _GBAVLPStartFrameCallback(void *context) {
1018	struct mCore* core = context;
1019	struct GBACore* gbacore = (struct GBACore*) core;
1020	struct GBA* gba = core->board;
1021
1022	if (!mVideoLoggerRendererRun(gbacore->proxyRenderer.logger, true)) {
1023		GBAVideoProxyRendererUnshim(&gba->video, &gbacore->proxyRenderer);
1024		mVideoLogContextRewind(gbacore->logContext, core);
1025		GBAVideoProxyRendererShim(&gba->video, &gbacore->proxyRenderer);
1026	}
1027}
1028
1029static bool _GBAVLPInit(struct mCore* core) {
1030	struct GBACore* gbacore = (struct GBACore*) core;
1031	if (!_GBACoreInit(core)) {
1032		return false;
1033	}
1034	gbacore->proxyRenderer.logger = malloc(sizeof(struct mVideoLogger));
1035	mVideoLoggerRendererCreate(gbacore->proxyRenderer.logger, true);
1036	GBAVideoProxyRendererCreate(&gbacore->proxyRenderer, NULL);
1037	memset(&gbacore->logCallbacks, 0, sizeof(gbacore->logCallbacks));
1038	gbacore->logCallbacks.videoFrameStarted = _GBAVLPStartFrameCallback;
1039	gbacore->logCallbacks.context = core;
1040	core->addCoreCallbacks(core, &gbacore->logCallbacks);
1041	return true;
1042}
1043
1044static void _GBAVLPDeinit(struct mCore* core) {
1045	struct GBACore* gbacore = (struct GBACore*) core;
1046	if (gbacore->logContext) {
1047		mVideoLogContextDestroy(core, gbacore->logContext);
1048	}
1049	_GBACoreDeinit(core);
1050}
1051
1052static void _GBAVLPReset(struct mCore* core) {
1053	struct GBACore* gbacore = (struct GBACore*) core;
1054	struct GBA* gba = (struct GBA*) core->board;
1055	if (gba->video.renderer == &gbacore->proxyRenderer.d) {
1056		GBAVideoProxyRendererUnshim(&gba->video, &gbacore->proxyRenderer);
1057	} else if (gbacore->renderer.outputBuffer) {
1058		struct GBAVideoRenderer* renderer = &gbacore->renderer.d;
1059		GBAVideoAssociateRenderer(&gba->video, renderer);
1060	}
1061
1062	ARMReset(core->cpu);
1063	mVideoLogContextRewind(gbacore->logContext, core);
1064	GBAVideoProxyRendererShim(&gba->video, &gbacore->proxyRenderer);
1065
1066	// Make sure CPU loop never spins
1067	GBAHalt(gba);
1068	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IME, 0, NULL);
1069	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IE, 0, NULL);
1070}
1071
1072static bool _GBAVLPLoadROM(struct mCore* core, struct VFile* vf) {
1073	struct GBACore* gbacore = (struct GBACore*) core;
1074	gbacore->logContext = mVideoLogContextCreate(NULL);
1075	if (!mVideoLogContextLoad(gbacore->logContext, vf)) {
1076		mVideoLogContextDestroy(core, gbacore->logContext);
1077		gbacore->logContext = NULL;
1078		return false;
1079	}
1080	mVideoLoggerAttachChannel(gbacore->proxyRenderer.logger, gbacore->logContext, 0);
1081	return true;
1082}
1083
1084static bool _GBAVLPLoadState(struct mCore* core, const void* state) {
1085	struct GBA* gba = (struct GBA*) core->board;
1086
1087	gba->timing.root = NULL;
1088	gba->cpu->gprs[ARM_PC] = BASE_WORKING_RAM;
1089	gba->cpu->memory.setActiveRegion(gba->cpu, gba->cpu->gprs[ARM_PC]);
1090
1091	// Make sure CPU loop never spins
1092	GBAHalt(gba);
1093	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IME, 0, NULL);
1094	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IE, 0, NULL);
1095	GBAVideoDeserialize(&gba->video, state);
1096	GBAIODeserialize(gba, state);
1097	GBAAudioReset(&gba->audio);
1098
1099	return true;
1100}
1101
1102static bool _returnTrue(struct VFile* vf) {
1103	UNUSED(vf);
1104	return true;
1105}
1106
1107struct mCore* GBAVideoLogPlayerCreate(void) {
1108	struct mCore* core = GBACoreCreate();
1109	core->init = _GBAVLPInit;
1110	core->deinit = _GBAVLPDeinit;
1111	core->reset = _GBAVLPReset;
1112	core->loadROM = _GBAVLPLoadROM;
1113	core->loadState = _GBAVLPLoadState;
1114	core->isROM = _returnTrue;
1115	return core;
1116}
1117#else
1118struct mCore* GBAVideoLogPlayerCreate(void) {
1119	return false;
1120}
1121#endif