src/platform/qt/SettingsView.cpp (view raw)
1/* Copyright (c) 2013-2014 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "SettingsView.h"
7
8#include "AudioProcessor.h"
9#include "ConfigController.h"
10#include "Display.h"
11#include "GBAApp.h"
12#include "GBAKeyEditor.h"
13#include "InputController.h"
14#include "RotatedHeaderView.h"
15#include "ShaderSelector.h"
16#include "ShortcutView.h"
17
18#ifdef M_CORE_GB
19#include "GameBoy.h"
20#endif
21
22#include <mgba/core/serialize.h>
23#include <mgba/core/version.h>
24#include <mgba/internal/gba/gba.h>
25
26using namespace QGBA;
27
28SettingsView::SettingsView(ConfigController* controller, InputController* inputController, ShortcutController* shortcutController, LogController* logController, QWidget* parent)
29 : QDialog(parent, Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint)
30 , m_controller(controller)
31 , m_logModel(logController)
32{
33 m_ui.setupUi(this);
34
35#ifdef M_CORE_GB
36 m_ui.gbModel->setItemData(0, GB_MODEL_AUTODETECT);
37 m_ui.sgbModel->setItemData(0, GB_MODEL_AUTODETECT);
38 m_ui.cgbModel->setItemData(0, GB_MODEL_AUTODETECT);
39
40 for (auto model : GameBoy::modelList()) {
41 m_ui.gbModel->addItem(GameBoy::modelName(model), model);
42 m_ui.sgbModel->addItem(GameBoy::modelName(model), model);
43 m_ui.cgbModel->addItem(GameBoy::modelName(model), model);
44 }
45#endif
46
47 reloadConfig();
48
49 connect(m_ui.volume, static_cast<void (QSlider::*)(int)>(&QSlider::valueChanged), [this](int v) {
50 if (v < m_ui.volumeFf->value()) {
51 m_ui.volumeFf->setValue(v);
52 }
53 });
54
55 connect(m_ui.mute, &QAbstractButton::toggled, [this](bool e) {
56 if (e) {
57 m_ui.muteFf->setChecked(e);
58 }
59 });
60
61 connect(m_ui.nativeGB, &QAbstractButton::pressed, [this]() {
62 m_ui.fpsTarget->setValue(double(GBA_ARM7TDMI_FREQUENCY) / double(VIDEO_TOTAL_LENGTH));
63 });
64
65 if (m_ui.savegamePath->text().isEmpty()) {
66 m_ui.savegameSameDir->setChecked(true);
67 }
68 connect(m_ui.savegameSameDir, &QAbstractButton::toggled, [this] (bool e) {
69 if (e) {
70 m_ui.savegamePath->clear();
71 }
72 });
73 connect(m_ui.savegameBrowse, &QAbstractButton::pressed, [this] () {
74 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
75 if (!path.isNull()) {
76 m_ui.savegameSameDir->setChecked(false);
77 m_ui.savegamePath->setText(path);
78 }
79 });
80
81 if (m_ui.savestatePath->text().isEmpty()) {
82 m_ui.savestateSameDir->setChecked(true);
83 }
84 connect(m_ui.savestateSameDir, &QAbstractButton::toggled, [this] (bool e) {
85 if (e) {
86 m_ui.savestatePath->clear();
87 }
88 });
89 connect(m_ui.savestateBrowse, &QAbstractButton::pressed, [this] () {
90 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
91 if (!path.isNull()) {
92 m_ui.savestateSameDir->setChecked(false);
93 m_ui.savestatePath->setText(path);
94 }
95 });
96
97 if (m_ui.screenshotPath->text().isEmpty()) {
98 m_ui.screenshotSameDir->setChecked(true);
99 }
100 connect(m_ui.screenshotSameDir, &QAbstractButton::toggled, [this] (bool e) {
101 if (e) {
102 m_ui.screenshotPath->clear();
103 }
104 });
105 connect(m_ui.screenshotBrowse, &QAbstractButton::pressed, [this] () {
106 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
107 if (!path.isNull()) {
108 m_ui.screenshotSameDir->setChecked(false);
109 m_ui.screenshotPath->setText(path);
110 }
111 });
112
113 if (m_ui.patchPath->text().isEmpty()) {
114 m_ui.patchSameDir->setChecked(true);
115 }
116 connect(m_ui.patchSameDir, &QAbstractButton::toggled, [this] (bool e) {
117 if (e) {
118 m_ui.patchPath->clear();
119 }
120 });
121 connect(m_ui.patchBrowse, &QAbstractButton::pressed, [this] () {
122 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
123 if (!path.isNull()) {
124 m_ui.patchSameDir->setChecked(false);
125 m_ui.patchPath->setText(path);
126 }
127 });
128
129 if (m_ui.cheatsPath->text().isEmpty()) {
130 m_ui.cheatsSameDir->setChecked(true);
131 }
132 connect(m_ui.cheatsSameDir, &QAbstractButton::toggled, [this] (bool e) {
133 if (e) {
134 m_ui.cheatsPath->clear();
135 }
136 });
137 connect(m_ui.cheatsBrowse, &QAbstractButton::pressed, [this] () {
138 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
139 if (!path.isNull()) {
140 m_ui.cheatsSameDir->setChecked(false);
141 m_ui.cheatsPath->setText(path);
142 }
143 });
144 connect(m_ui.clearCache, &QAbstractButton::pressed, this, &SettingsView::libraryCleared);
145
146 // TODO: Move to reloadConfig()
147 QVariant audioDriver = m_controller->getQtOption("audioDriver");
148#ifdef BUILD_QT_MULTIMEDIA
149 m_ui.audioDriver->addItem(tr("Qt Multimedia"), static_cast<int>(AudioProcessor::Driver::QT_MULTIMEDIA));
150 if (!audioDriver.isNull() && audioDriver.toInt() == static_cast<int>(AudioProcessor::Driver::QT_MULTIMEDIA)) {
151 m_ui.audioDriver->setCurrentIndex(m_ui.audioDriver->count() - 1);
152 }
153#endif
154
155#ifdef BUILD_SDL
156 m_ui.audioDriver->addItem(tr("SDL"), static_cast<int>(AudioProcessor::Driver::SDL));
157 if (audioDriver.isNull() || audioDriver.toInt() == static_cast<int>(AudioProcessor::Driver::SDL)) {
158 m_ui.audioDriver->setCurrentIndex(m_ui.audioDriver->count() - 1);
159 }
160#endif
161
162 // TODO: Move to reloadConfig()
163 QVariant displayDriver = m_controller->getQtOption("displayDriver");
164 m_ui.displayDriver->addItem(tr("Software (Qt)"), static_cast<int>(Display::Driver::QT));
165 if (!displayDriver.isNull() && displayDriver.toInt() == static_cast<int>(Display::Driver::QT)) {
166 m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
167 }
168
169#if defined(BUILD_GL) || defined(BUILD_GLES2) || defined(USE_EPOXY)
170 m_ui.displayDriver->addItem(tr("OpenGL"), static_cast<int>(Display::Driver::OPENGL));
171 if (displayDriver.isNull() || displayDriver.toInt() == static_cast<int>(Display::Driver::OPENGL)) {
172 m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
173 }
174#endif
175
176#ifdef BUILD_GL
177 m_ui.displayDriver->addItem(tr("OpenGL (force version 1.x)"), static_cast<int>(Display::Driver::OPENGL1));
178 if (!displayDriver.isNull() && displayDriver.toInt() == static_cast<int>(Display::Driver::OPENGL1)) {
179 m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
180 }
181#endif
182
183 // TODO: Move to reloadConfig()
184 QVariant cameraDriver = m_controller->getQtOption("cameraDriver");
185 m_ui.cameraDriver->addItem(tr("None (Still Image)"), static_cast<int>(InputController::CameraDriver::NONE));
186 if (cameraDriver.isNull() || cameraDriver.toInt() == static_cast<int>(InputController::CameraDriver::NONE)) {
187 m_ui.cameraDriver->setCurrentIndex(m_ui.cameraDriver->count() - 1);
188 m_ui.camera->setEnabled(false);
189 }
190
191#ifdef BUILD_QT_MULTIMEDIA
192 m_ui.cameraDriver->addItem(tr("Qt Multimedia"), static_cast<int>(InputController::CameraDriver::QT_MULTIMEDIA));
193 if (!cameraDriver.isNull() && cameraDriver.toInt() == static_cast<int>(InputController::CameraDriver::QT_MULTIMEDIA)) {
194 m_ui.cameraDriver->setCurrentIndex(m_ui.cameraDriver->count() - 1);
195 m_ui.camera->setEnabled(true);
196 }
197 QList<QPair<QByteArray, QString>> cameras = inputController->listCameras();
198 QByteArray currentCamera = m_controller->getQtOption("camera").toByteArray();
199 for (const auto& camera : cameras) {
200 m_ui.camera->addItem(camera.second, camera.first);
201 if (camera.first == currentCamera) {
202 m_ui.camera->setCurrentIndex(m_ui.camera->count() - 1);
203 }
204 }
205#endif
206
207#ifdef M_CORE_GBA
208 connect(m_ui.gbaBiosBrowse, &QPushButton::clicked, [this]() {
209 selectBios(m_ui.gbaBios);
210 });
211#else
212 m_ui.gbaBiosBrowse->hide();
213#endif
214
215#ifdef M_CORE_GB
216 connect(m_ui.gbBiosBrowse, &QPushButton::clicked, [this]() {
217 selectBios(m_ui.gbBios);
218 });
219 connect(m_ui.gbcBiosBrowse, &QPushButton::clicked, [this]() {
220 selectBios(m_ui.gbcBios);
221 });
222 connect(m_ui.sgbBiosBrowse, &QPushButton::clicked, [this]() {
223 selectBios(m_ui.sgbBios);
224 });
225
226 QList<QColor> defaultColors;
227 defaultColors.append(QColor(0xF8, 0xF8, 0xF8));
228 defaultColors.append(QColor(0xA8, 0xA8, 0xA8));
229 defaultColors.append(QColor(0x50, 0x50, 0x50));
230 defaultColors.append(QColor(0x00, 0x00, 0x00));
231 defaultColors.append(QColor(0xF8, 0xF8, 0xF8));
232 defaultColors.append(QColor(0xA8, 0xA8, 0xA8));
233 defaultColors.append(QColor(0x50, 0x50, 0x50));
234 defaultColors.append(QColor(0x00, 0x00, 0x00));
235 defaultColors.append(QColor(0xF8, 0xF8, 0xF8));
236 defaultColors.append(QColor(0xA8, 0xA8, 0xA8));
237 defaultColors.append(QColor(0x50, 0x50, 0x50));
238 defaultColors.append(QColor(0x00, 0x00, 0x00));
239 QList<QWidget*> colors{
240 m_ui.color0,
241 m_ui.color1,
242 m_ui.color2,
243 m_ui.color3,
244 m_ui.color4,
245 m_ui.color5,
246 m_ui.color6,
247 m_ui.color7,
248 m_ui.color8,
249 m_ui.color9,
250 m_ui.color10,
251 m_ui.color11
252 };
253 for (int colorId = 0; colorId < 12; ++colorId) {
254 bool ok;
255 uint color = m_controller->getOption(QString("gb.pal[%0]").arg(colorId)).toUInt(&ok);
256 if (ok) {
257 defaultColors[colorId] = QColor::fromRgb(color);
258 m_gbColors[colorId] = color | 0xFF000000;
259 } else {
260 m_gbColors[colorId] = defaultColors[colorId].rgb() & ~0xFF000000;
261 }
262 m_colorPickers[colorId] = ColorPicker(colors[colorId], defaultColors[colorId]);
263 connect(&m_colorPickers[colorId], &ColorPicker::colorChanged, this, [this, colorId](const QColor& color) {
264 m_gbColors[colorId] = color.rgb();
265 });
266 }
267#else
268 m_ui.gbBiosBrowse->hide();
269 m_ui.gbcBiosBrowse->hide();
270 m_ui.sgbBiosBrowse->hide();
271 m_ui.gb->hide();
272#endif
273
274 GBAKeyEditor* editor = new GBAKeyEditor(inputController, InputController::KEYBOARD, QString(), this);
275 m_ui.stackedWidget->addWidget(editor);
276 m_ui.tabs->addItem(tr("Keyboard"));
277 connect(m_ui.buttonBox, &QDialogButtonBox::accepted, editor, &GBAKeyEditor::save);
278
279 GBAKeyEditor* buttonEditor = nullptr;
280#ifdef BUILD_SDL
281 inputController->recalibrateAxes();
282 const char* profile = inputController->profileForType(SDL_BINDING_BUTTON);
283 buttonEditor = new GBAKeyEditor(inputController, SDL_BINDING_BUTTON, profile);
284 m_ui.stackedWidget->addWidget(buttonEditor);
285 m_ui.tabs->addItem(tr("Controllers"));
286 connect(m_ui.buttonBox, &QDialogButtonBox::accepted, buttonEditor, &GBAKeyEditor::save);
287#endif
288
289 connect(m_ui.buttonBox, &QDialogButtonBox::accepted, this, &SettingsView::updateConfig);
290 connect(m_ui.buttonBox, &QDialogButtonBox::clicked, [this, editor, buttonEditor](QAbstractButton* button) {
291 if (m_ui.buttonBox->buttonRole(button) == QDialogButtonBox::ApplyRole) {
292 updateConfig();
293 editor->save();
294 if (buttonEditor) {
295 buttonEditor->save();
296 }
297 }
298 });
299
300 m_ui.languages->setItemData(0, QLocale("en"));
301 QDir ts(":/translations/");
302 for (auto name : ts.entryList()) {
303 if (!name.endsWith(".qm") || !name.startsWith(binaryName)) {
304 continue;
305 }
306 QLocale locale(name.remove(QString("%0-").arg(binaryName)).remove(".qm"));
307 if (locale.language() == QLocale::English) {
308 continue;
309 }
310 m_ui.languages->addItem(locale.nativeLanguageName(), locale);
311 if (locale.bcp47Name() == QLocale().bcp47Name()) {
312 m_ui.languages->setCurrentIndex(m_ui.languages->count() - 1);
313 }
314 }
315
316 m_ui.loggingView->setModel(&m_logModel);
317 m_ui.loggingView->setHorizontalHeader(new RotatedHeaderView(Qt::Horizontal));
318 m_ui.loggingView->horizontalHeader()->setSectionResizeMode(QHeaderView::ResizeToContents);
319 m_ui.loggingView->verticalHeader()->setSectionResizeMode(QHeaderView::ResizeToContents);
320
321 connect(m_ui.logFileBrowse, &QAbstractButton::pressed, [this] () {
322 QString path = GBAApp::app()->getSaveFileName(this, "Select log file");
323 if (!path.isNull()) {
324 m_ui.logFile->setText(path);
325 }
326 });
327
328 ShortcutView* shortcutView = new ShortcutView();
329 shortcutView->setController(shortcutController);
330 shortcutView->setInputController(inputController);
331 m_ui.stackedWidget->addWidget(shortcutView);
332 m_ui.tabs->addItem(tr("Shortcuts"));
333}
334
335SettingsView::~SettingsView() {
336#if defined(BUILD_GL) || defined(BUILD_GLES2)
337 setShaderSelector(nullptr);
338#endif
339}
340
341void SettingsView::setShaderSelector(ShaderSelector* shaderSelector) {
342#if defined(BUILD_GL) || defined(BUILD_GLES2)
343 if (m_shader) {
344 auto items = m_ui.tabs->findItems(tr("Shaders"), Qt::MatchFixedString);
345 for (const auto& item : items) {
346 m_ui.tabs->removeItemWidget(item);
347 }
348 m_ui.stackedWidget->removeWidget(m_shader);
349 m_shader->setParent(nullptr);
350 }
351 m_shader = shaderSelector;
352 if (shaderSelector) {
353 m_ui.stackedWidget->addWidget(m_shader);
354 m_ui.tabs->addItem(tr("Shaders"));
355 connect(m_ui.buttonBox, &QDialogButtonBox::accepted, m_shader, &ShaderSelector::saved);
356 }
357#endif
358}
359
360void SettingsView::selectBios(QLineEdit* bios) {
361 QString filename = GBAApp::app()->getOpenFileName(this, tr("Select BIOS"));
362 if (!filename.isEmpty()) {
363 bios->setText(filename);
364 }
365}
366
367void SettingsView::updateConfig() {
368 saveSetting("gba.bios", m_ui.gbaBios);
369 saveSetting("gb.bios", m_ui.gbBios);
370 saveSetting("gbc.bios", m_ui.gbcBios);
371 saveSetting("sgb.bios", m_ui.sgbBios);
372 saveSetting("sgb.borders", m_ui.sgbBorders);
373 saveSetting("useCgbColors", m_ui.useCgbColors);
374 saveSetting("useBios", m_ui.useBios);
375 saveSetting("skipBios", m_ui.skipBios);
376 saveSetting("sampleRate", m_ui.sampleRate);
377 saveSetting("videoSync", m_ui.videoSync);
378 saveSetting("audioSync", m_ui.audioSync);
379 saveSetting("frameskip", m_ui.frameskip);
380 saveSetting("autofireThreshold", m_ui.autofireThreshold);
381 saveSetting("lockAspectRatio", m_ui.lockAspectRatio);
382 saveSetting("lockIntegerScaling", m_ui.lockIntegerScaling);
383 saveSetting("interframeBlending", m_ui.interframeBlending);
384 saveSetting("showOSD", m_ui.showOSD);
385 saveSetting("volume", m_ui.volume);
386 saveSetting("mute", m_ui.mute);
387 saveSetting("fastForwardVolume", m_ui.volumeFf);
388 saveSetting("fastForwardMute", m_ui.muteFf);
389 saveSetting("rewindEnable", m_ui.rewind);
390 saveSetting("rewindBufferCapacity", m_ui.rewindCapacity);
391 saveSetting("resampleVideo", m_ui.resampleVideo);
392 saveSetting("allowOpposingDirections", m_ui.allowOpposingDirections);
393 saveSetting("suspendScreensaver", m_ui.suspendScreensaver);
394 saveSetting("pauseOnFocusLost", m_ui.pauseOnFocusLost);
395 saveSetting("pauseOnMinimize", m_ui.pauseOnMinimize);
396 saveSetting("savegamePath", m_ui.savegamePath);
397 saveSetting("savestatePath", m_ui.savestatePath);
398 saveSetting("screenshotPath", m_ui.screenshotPath);
399 saveSetting("patchPath", m_ui.patchPath);
400 saveSetting("cheatsPath", m_ui.cheatsPath);
401 saveSetting("libraryStyle", m_ui.libraryStyle->currentIndex());
402 saveSetting("showLibrary", m_ui.showLibrary);
403 saveSetting("preload", m_ui.preload);
404 saveSetting("showFps", m_ui.showFps);
405 saveSetting("cheatAutoload", m_ui.cheatAutoload);
406 saveSetting("cheatAutosave", m_ui.cheatAutosave);
407 saveSetting("showFilename", m_ui.showFilename);
408 saveSetting("autoload", m_ui.autoload);
409 saveSetting("autosave", m_ui.autosave);
410 saveSetting("logToFile", m_ui.logToFile);
411 saveSetting("logToStdout", m_ui.logToStdout);
412 saveSetting("logFile", m_ui.logFile);
413 saveSetting("useDiscordPresence", m_ui.useDiscordPresence);
414 saveSetting("gba.audioHle", m_ui.audioHle);
415
416 if (m_ui.audioBufferSize->currentText().toInt() > 8192) {
417 m_ui.audioBufferSize->setCurrentText("8192");
418 }
419 saveSetting("audioBuffers", m_ui.audioBufferSize);
420
421 if (m_ui.fastForwardUnbounded->isChecked()) {
422 saveSetting("fastForwardRatio", "-1");
423 } else {
424 saveSetting("fastForwardRatio", m_ui.fastForwardRatio);
425 }
426
427 double nativeFps = double(GBA_ARM7TDMI_FREQUENCY) / double(VIDEO_TOTAL_LENGTH);
428 if (fabs(nativeFps - m_ui.fpsTarget->value()) < 0.0001) {
429 m_controller->setOption("fpsTarget", QVariant(nativeFps));
430 } else {
431 saveSetting("fpsTarget", m_ui.fpsTarget);
432 }
433
434 if (m_ui.fastForwardHeldUnbounded->isChecked()) {
435 saveSetting("fastForwardHeldRatio", "-1");
436 } else {
437 saveSetting("fastForwardHeldRatio", m_ui.fastForwardHeldRatio);
438 }
439
440 switch (m_ui.idleOptimization->currentIndex() + IDLE_LOOP_IGNORE) {
441 case IDLE_LOOP_IGNORE:
442 saveSetting("idleOptimization", "ignore");
443 break;
444 case IDLE_LOOP_REMOVE:
445 saveSetting("idleOptimization", "remove");
446 break;
447 case IDLE_LOOP_DETECT:
448 saveSetting("idleOptimization", "detect");
449 break;
450 }
451
452 int loadState = SAVESTATE_RTC;
453 loadState |= m_ui.loadStateScreenshot->isChecked() ? SAVESTATE_SCREENSHOT : 0;
454 loadState |= m_ui.loadStateSave->isChecked() ? SAVESTATE_SAVEDATA : 0;
455 loadState |= m_ui.loadStateCheats->isChecked() ? SAVESTATE_CHEATS : 0;
456 saveSetting("loadStateExtdata", loadState);
457
458 int saveState = SAVESTATE_RTC | SAVESTATE_METADATA;
459 saveState |= m_ui.saveStateScreenshot->isChecked() ? SAVESTATE_SCREENSHOT : 0;
460 saveState |= m_ui.saveStateSave->isChecked() ? SAVESTATE_SAVEDATA : 0;
461 saveState |= m_ui.saveStateCheats->isChecked() ? SAVESTATE_CHEATS : 0;
462 saveSetting("saveStateExtdata", saveState);
463
464 QVariant audioDriver = m_ui.audioDriver->itemData(m_ui.audioDriver->currentIndex());
465 if (audioDriver != m_controller->getQtOption("audioDriver")) {
466 m_controller->setQtOption("audioDriver", audioDriver);
467 AudioProcessor::setDriver(static_cast<AudioProcessor::Driver>(audioDriver.toInt()));
468 emit audioDriverChanged();
469 }
470
471 QVariant displayDriver = m_ui.displayDriver->itemData(m_ui.displayDriver->currentIndex());
472 if (displayDriver != m_controller->getQtOption("displayDriver")) {
473 m_controller->setQtOption("displayDriver", displayDriver);
474 Display::setDriver(static_cast<Display::Driver>(displayDriver.toInt()));
475 setShaderSelector(nullptr);
476 emit displayDriverChanged();
477 }
478
479 QVariant cameraDriver = m_ui.cameraDriver->itemData(m_ui.cameraDriver->currentIndex());
480 QVariant oldCameraDriver = m_controller->getQtOption("cameraDriver");
481 if (cameraDriver != oldCameraDriver) {
482 m_controller->setQtOption("cameraDriver", cameraDriver);
483 if (cameraDriver.toInt() != static_cast<int>(InputController::CameraDriver::NONE) || !oldCameraDriver.isNull()) {
484 emit cameraDriverChanged();
485 }
486 }
487
488 QVariant camera = m_ui.camera->itemData(m_ui.camera->currentIndex());
489 if (camera != m_controller->getQtOption("camera")) {
490 m_controller->setQtOption("camera", camera);
491 emit cameraChanged(camera.toByteArray());
492 }
493
494 QLocale language = m_ui.languages->itemData(m_ui.languages->currentIndex()).toLocale();
495 if (language != m_controller->getQtOption("language").toLocale() && !(language.bcp47Name() == QLocale::system().bcp47Name() && m_controller->getQtOption("language").isNull())) {
496 m_controller->setQtOption("language", language.bcp47Name());
497 emit languageChanged();
498 }
499
500 int videoScale = m_controller->getOption("videoScale", 1).toInt();
501 saveSetting("videoScale", m_ui.videoScale);
502
503 int hwaccelVideo = m_controller->getOption("hwaccelVideo").toInt();
504 saveSetting("hwaccelVideo", m_ui.hwaccelVideo->currentIndex());
505 if (hwaccelVideo != m_ui.hwaccelVideo->currentIndex()) {
506 emit videoRendererChanged();
507 }
508
509 m_logModel.save(m_controller);
510 m_logModel.logger()->setLogFile(m_ui.logFile->text());
511 m_logModel.logger()->logToFile(m_ui.logToFile->isChecked());
512 m_logModel.logger()->logToStdout(m_ui.logToStdout->isChecked());
513
514#ifdef M_CORE_GB
515 QVariant modelGB = m_ui.gbModel->currentData();
516 if (modelGB.isValid()) {
517 m_controller->setOption("gb.model", GBModelToName(static_cast<GBModel>(modelGB.toInt())));
518 }
519
520 QVariant modelSGB = m_ui.sgbModel->currentData();
521 if (modelSGB.isValid()) {
522 m_controller->setOption("sgb.model", GBModelToName(static_cast<GBModel>(modelSGB.toInt())));
523 }
524
525 QVariant modelCGB = m_ui.cgbModel->currentData();
526 if (modelCGB.isValid()) {
527 m_controller->setOption("cgb.model", GBModelToName(static_cast<GBModel>(modelCGB.toInt())));
528 }
529
530 for (int colorId = 0; colorId < 12; ++colorId) {
531 if (!(m_gbColors[colorId] & 0xFF000000)) {
532 continue;
533 }
534 QString color = QString("gb.pal[%0]").arg(colorId);
535 m_controller->setOption(color.toUtf8().constData(), m_gbColors[colorId] & ~0xFF000000);
536
537 }
538#endif
539
540 m_controller->write();
541
542 emit pathsChanged();
543 emit biosLoaded(PLATFORM_GBA, m_ui.gbaBios->text());
544}
545
546void SettingsView::reloadConfig() {
547 loadSetting("bios", m_ui.gbaBios);
548 loadSetting("gba.bios", m_ui.gbaBios);
549 loadSetting("gb.bios", m_ui.gbBios);
550 loadSetting("gbc.bios", m_ui.gbcBios);
551 loadSetting("sgb.bios", m_ui.sgbBios);
552 loadSetting("sgb.borders", m_ui.sgbBorders, true);
553 loadSetting("useCgbColors", m_ui.useCgbColors, true);
554 loadSetting("useBios", m_ui.useBios);
555 loadSetting("skipBios", m_ui.skipBios);
556 loadSetting("audioBuffers", m_ui.audioBufferSize);
557 loadSetting("sampleRate", m_ui.sampleRate);
558 loadSetting("videoSync", m_ui.videoSync);
559 loadSetting("audioSync", m_ui.audioSync);
560 loadSetting("frameskip", m_ui.frameskip);
561 loadSetting("fpsTarget", m_ui.fpsTarget);
562 loadSetting("autofireThreshold", m_ui.autofireThreshold);
563 loadSetting("lockAspectRatio", m_ui.lockAspectRatio);
564 loadSetting("lockIntegerScaling", m_ui.lockIntegerScaling);
565 loadSetting("interframeBlending", m_ui.interframeBlending);
566 loadSetting("showOSD", m_ui.showOSD, true);
567 loadSetting("volume", m_ui.volume, 0x100);
568 loadSetting("mute", m_ui.mute, false);
569 loadSetting("fastForwardVolume", m_ui.volumeFf, m_ui.volume->value());
570 loadSetting("fastForwardMute", m_ui.muteFf, m_ui.mute->isChecked());
571 loadSetting("rewindEnable", m_ui.rewind);
572 loadSetting("rewindBufferCapacity", m_ui.rewindCapacity);
573 loadSetting("resampleVideo", m_ui.resampleVideo);
574 loadSetting("allowOpposingDirections", m_ui.allowOpposingDirections);
575 loadSetting("suspendScreensaver", m_ui.suspendScreensaver);
576 loadSetting("pauseOnFocusLost", m_ui.pauseOnFocusLost);
577 loadSetting("pauseOnMinimize", m_ui.pauseOnMinimize);
578 loadSetting("savegamePath", m_ui.savegamePath);
579 loadSetting("savestatePath", m_ui.savestatePath);
580 loadSetting("screenshotPath", m_ui.screenshotPath);
581 loadSetting("patchPath", m_ui.patchPath);
582 loadSetting("cheatsPath", m_ui.cheatsPath);
583 loadSetting("showLibrary", m_ui.showLibrary);
584 loadSetting("preload", m_ui.preload);
585 loadSetting("showFps", m_ui.showFps, true);
586 loadSetting("cheatAutoload", m_ui.cheatAutoload, true);
587 loadSetting("cheatAutosave", m_ui.cheatAutosave, true);
588 loadSetting("showFilename", m_ui.showFilename, false);
589 loadSetting("autoload", m_ui.autoload, true);
590 loadSetting("autosave", m_ui.autosave, false);
591 loadSetting("logToFile", m_ui.logToFile);
592 loadSetting("logToStdout", m_ui.logToStdout);
593 loadSetting("logFile", m_ui.logFile);
594 loadSetting("useDiscordPresence", m_ui.useDiscordPresence);
595 loadSetting("gba.audioHle", m_ui.audioHle);
596
597 m_ui.libraryStyle->setCurrentIndex(loadSetting("libraryStyle").toInt());
598
599 double fastForwardRatio = loadSetting("fastForwardRatio").toDouble();
600 if (fastForwardRatio <= 0) {
601 m_ui.fastForwardUnbounded->setChecked(true);
602 m_ui.fastForwardRatio->setEnabled(false);
603 } else {
604 m_ui.fastForwardUnbounded->setChecked(false);
605 m_ui.fastForwardRatio->setEnabled(true);
606 m_ui.fastForwardRatio->setValue(fastForwardRatio);
607 }
608
609 double fastForwardHeldRatio = loadSetting("fastForwardHeldRatio").toDouble();
610 if (fastForwardHeldRatio <= 0) {
611 m_ui.fastForwardHeldUnbounded->setChecked(true);
612 m_ui.fastForwardHeldRatio->setEnabled(false);
613 } else {
614 m_ui.fastForwardHeldUnbounded->setChecked(false);
615 m_ui.fastForwardHeldRatio->setEnabled(true);
616 m_ui.fastForwardHeldRatio->setValue(fastForwardHeldRatio);
617 }
618
619 QString idleOptimization = loadSetting("idleOptimization");
620 if (idleOptimization == "ignore") {
621 m_ui.idleOptimization->setCurrentIndex(0);
622 } else if (idleOptimization == "remove") {
623 m_ui.idleOptimization->setCurrentIndex(1);
624 } else if (idleOptimization == "detect") {
625 m_ui.idleOptimization->setCurrentIndex(2);
626 }
627
628 bool ok;
629 int loadState = loadSetting("loadStateExtdata").toInt(&ok);
630 if (!ok) {
631 loadState = SAVESTATE_SCREENSHOT | SAVESTATE_RTC;
632 }
633 m_ui.loadStateScreenshot->setChecked(loadState & SAVESTATE_SCREENSHOT);
634 m_ui.loadStateSave->setChecked(loadState & SAVESTATE_SAVEDATA);
635 m_ui.loadStateCheats->setChecked(loadState & SAVESTATE_CHEATS);
636
637 int saveState = loadSetting("saveStateExtdata").toInt(&ok);
638 if (!ok) {
639 saveState = SAVESTATE_SCREENSHOT | SAVESTATE_SAVEDATA | SAVESTATE_CHEATS | SAVESTATE_RTC | SAVESTATE_METADATA;
640 }
641 m_ui.saveStateScreenshot->setChecked(saveState & SAVESTATE_SCREENSHOT);
642 m_ui.saveStateSave->setChecked(saveState & SAVESTATE_SAVEDATA);
643 m_ui.saveStateCheats->setChecked(saveState & SAVESTATE_CHEATS);
644
645 m_logModel.reset();
646
647#ifdef M_CORE_GB
648 QString modelGB = m_controller->getOption("gb.model");
649 if (!modelGB.isNull()) {
650 GBModel model = GBNameToModel(modelGB.toUtf8().constData());
651 int index = m_ui.gbModel->findData(model);
652 m_ui.gbModel->setCurrentIndex(index >= 0 ? index : 0);
653 }
654
655 QString modelSGB = m_controller->getOption("sgb.model");
656 if (!modelSGB.isNull()) {
657 GBModel model = GBNameToModel(modelSGB.toUtf8().constData());
658 int index = m_ui.sgbModel->findData(model);
659 m_ui.sgbModel->setCurrentIndex(index >= 0 ? index : 0);
660 }
661
662 QString modelCGB = m_controller->getOption("cgb.model");
663 if (!modelCGB.isNull()) {
664 GBModel model = GBNameToModel(modelCGB.toUtf8().constData());
665 int index = m_ui.cgbModel->findData(model);
666 m_ui.cgbModel->setCurrentIndex(index >= 0 ? index : 0);
667 }
668#endif
669
670 int hwaccelVideo = m_controller->getOption("hwaccelVideo", 0).toInt();
671 m_ui.hwaccelVideo->setCurrentIndex(hwaccelVideo);
672
673 connect(m_ui.videoScale, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), [this](int value) {
674 m_ui.videoScaleSize->setText(tr("(%1×%2)").arg(GBA_VIDEO_HORIZONTAL_PIXELS * value).arg(GBA_VIDEO_VERTICAL_PIXELS * value));
675 });
676 loadSetting("videoScale", m_ui.videoScale, 1);
677}
678
679void SettingsView::saveSetting(const char* key, const QAbstractButton* field) {
680 m_controller->setOption(key, field->isChecked());
681 m_controller->updateOption(key);
682}
683
684void SettingsView::saveSetting(const char* key, const QComboBox* field) {
685 saveSetting(key, field->lineEdit());
686}
687
688void SettingsView::saveSetting(const char* key, const QDoubleSpinBox* field) {
689 saveSetting(key, field->value());
690}
691
692void SettingsView::saveSetting(const char* key, const QLineEdit* field) {
693 saveSetting(key, field->text());
694}
695
696void SettingsView::saveSetting(const char* key, const QSlider* field) {
697 saveSetting(key, field->value());
698}
699
700void SettingsView::saveSetting(const char* key, const QSpinBox* field) {
701 saveSetting(key, field->value());
702}
703
704void SettingsView::saveSetting(const char* key, const QVariant& field) {
705 m_controller->setOption(key, field);
706 m_controller->updateOption(key);
707}
708
709void SettingsView::loadSetting(const char* key, QAbstractButton* field, bool defaultVal) {
710 QString option = loadSetting(key);
711 field->setChecked(option.isNull() ? defaultVal : option != "0");
712}
713
714void SettingsView::loadSetting(const char* key, QComboBox* field) {
715 loadSetting(key, field->lineEdit());
716}
717
718void SettingsView::loadSetting(const char* key, QDoubleSpinBox* field) {
719 QString option = loadSetting(key);
720 field->setValue(option.toDouble());
721}
722
723void SettingsView::loadSetting(const char* key, QLineEdit* field) {
724 QString option = loadSetting(key);
725 field->setText(option);
726}
727
728void SettingsView::loadSetting(const char* key, QSlider* field, int defaultVal) {
729 QString option = loadSetting(key);
730 field->setValue(option.isNull() ? defaultVal : option.toInt());
731}
732
733void SettingsView::loadSetting(const char* key, QSpinBox* field, int defaultVal) {
734 QString option = loadSetting(key);
735 field->setValue(option.isNull() ? defaultVal : option.toInt());
736}
737
738QString SettingsView::loadSetting(const char* key) {
739 return m_controller->getOption(key);
740}