all repos — mgba @ 3f59175a8173214691f599feb6c959de90095b0c

mGBA Game Boy Advance Emulator

include/mgba/core/scripting.h (view raw)

 1/* Copyright (c) 2013-2017 Jeffrey Pfau
 2 *
 3 * This Source Code Form is subject to the terms of the Mozilla Public
 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 6#ifndef M_SCRIPTING_H
 7#define M_SCRIPTING_H
 8
 9#include <mgba-util/common.h>
10
11CXX_GUARD_START
12
13#ifdef USE_DEBUGGERS
14#include <mgba/debugger/debugger.h>
15#endif
16
17struct mScriptBridge;
18struct VFile;
19struct mScriptEngine {
20	const char* (*name)(struct mScriptEngine*);
21
22	bool (*init)(struct mScriptEngine*, struct mScriptBridge*);
23	void (*deinit)(struct mScriptEngine*);
24	bool (*isScript)(struct mScriptEngine*, const char* name, struct VFile* vf);
25	bool (*loadScript)(struct mScriptEngine*, const char* name, struct VFile* vf);
26	void (*run)(struct mScriptEngine*);
27
28#ifdef USE_DEBUGGERS
29	void (*debuggerEntered)(struct mScriptEngine*, enum mDebuggerEntryReason, struct mDebuggerEntryInfo*);
30#endif
31};
32
33struct mScriptBridge* mScriptBridgeCreate(void);
34void mScriptBridgeDestroy(struct mScriptBridge*);
35
36void mScriptBridgeInstallEngine(struct mScriptBridge*, struct mScriptEngine*);
37
38#ifdef USE_DEBUGGERS
39void mScriptBridgeSetDebugger(struct mScriptBridge*, struct mDebugger*);
40struct mDebugger* mScriptBridgeGetDebugger(struct mScriptBridge*);
41void mScriptBridgeDebuggerEntered(struct mScriptBridge*, enum mDebuggerEntryReason, struct mDebuggerEntryInfo*);
42#endif
43
44void mScriptBridgeRun(struct mScriptBridge*);
45bool mScriptBridgeLoadScript(struct mScriptBridge*, const char* name);
46
47CXX_GUARD_END
48
49#endif