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mGBA Game Boy Advance Emulator

src/gba/core.c (view raw)

  1/* Copyright (c) 2013-2016 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include <mgba/gba/core.h>
  7
  8#include <mgba/core/core.h>
  9#include <mgba/core/log.h>
 10#include <mgba/internal/arm/debugger/debugger.h>
 11#include <mgba/internal/gba/cheats.h>
 12#include <mgba/internal/gba/gba.h>
 13#include <mgba/internal/gba/extra/cli.h>
 14#include <mgba/internal/gba/overrides.h>
 15#ifndef DISABLE_THREADING
 16#include <mgba/internal/gba/renderers/thread-proxy.h>
 17#endif
 18#include <mgba/internal/gba/renderers/video-software.h>
 19#include <mgba/internal/gba/savedata.h>
 20#include <mgba/internal/gba/serialize.h>
 21#include <mgba-util/memory.h>
 22#include <mgba-util/patch.h>
 23#include <mgba-util/vfs.h>
 24
 25struct GBACore {
 26	struct mCore d;
 27	struct GBAVideoSoftwareRenderer renderer;
 28#ifndef DISABLE_THREADING
 29	struct GBAVideoThreadProxyRenderer threadProxy;
 30	int threadedVideo;
 31#endif
 32	int keys;
 33	struct mCPUComponent* components[CPU_COMPONENT_MAX];
 34	const struct Configuration* overrides;
 35	struct mDebuggerPlatform* debuggerPlatform;
 36	struct mCheatDevice* cheatDevice;
 37};
 38
 39static bool _GBACoreInit(struct mCore* core) {
 40	struct GBACore* gbacore = (struct GBACore*) core;
 41
 42	struct ARMCore* cpu = anonymousMemoryMap(sizeof(struct ARMCore));
 43	struct GBA* gba = anonymousMemoryMap(sizeof(struct GBA));
 44	if (!cpu || !gba) {
 45		free(cpu);
 46		free(gba);
 47		return false;
 48	}
 49	core->cpu = cpu;
 50	core->board = gba;
 51	core->debugger = NULL;
 52	gbacore->overrides = NULL;
 53	gbacore->debuggerPlatform = NULL;
 54	gbacore->cheatDevice = NULL;
 55
 56	GBACreate(gba);
 57	// TODO: Restore cheats
 58	memset(gbacore->components, 0, sizeof(gbacore->components));
 59	ARMSetComponents(cpu, &gba->d, CPU_COMPONENT_MAX, gbacore->components);
 60	ARMInit(cpu);
 61
 62	GBAVideoSoftwareRendererCreate(&gbacore->renderer);
 63	gbacore->renderer.outputBuffer = NULL;
 64
 65#ifndef DISABLE_THREADING
 66	gbacore->threadedVideo = false;
 67	GBAVideoThreadProxyRendererCreate(&gbacore->threadProxy, &gbacore->renderer.d);
 68#endif
 69
 70	gbacore->keys = 0;
 71	gba->keySource = &gbacore->keys;
 72
 73#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 74	mDirectorySetInit(&core->dirs);
 75#endif
 76	
 77	return true;
 78}
 79
 80static void _GBACoreDeinit(struct mCore* core) {
 81	ARMDeinit(core->cpu);
 82	GBADestroy(core->board);
 83	mappedMemoryFree(core->cpu, sizeof(struct ARMCore));
 84	mappedMemoryFree(core->board, sizeof(struct GBA));
 85#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 86	mDirectorySetDeinit(&core->dirs);
 87#endif
 88
 89	struct GBACore* gbacore = (struct GBACore*) core;
 90	free(gbacore->debuggerPlatform);
 91	if (gbacore->cheatDevice) {
 92		mCheatDeviceDestroy(gbacore->cheatDevice);
 93	}
 94	free(gbacore->cheatDevice);
 95	mCoreConfigFreeOpts(&core->opts);
 96	free(core);
 97}
 98
 99static enum mPlatform _GBACorePlatform(const struct mCore* core) {
100	UNUSED(core);
101	return PLATFORM_GBA;
102}
103
104static void _GBACoreSetSync(struct mCore* core, struct mCoreSync* sync) {
105	struct GBA* gba = core->board;
106	gba->sync = sync;
107}
108
109static void _GBACoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
110	struct GBA* gba = core->board;
111	if (core->opts.mute) {
112		gba->audio.masterVolume = 0;
113	} else {
114		gba->audio.masterVolume = core->opts.volume;
115	}
116	gba->video.frameskip = core->opts.frameskip;
117
118#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
119	struct GBACore* gbacore = (struct GBACore*) core;
120	gbacore->overrides = mCoreConfigGetOverridesConst(config);
121#endif
122
123	const char* idleOptimization = mCoreConfigGetValue(config, "idleOptimization");
124	if (idleOptimization) {
125		if (strcasecmp(idleOptimization, "ignore") == 0) {
126			gba->idleOptimization = IDLE_LOOP_IGNORE;
127		} else if (strcasecmp(idleOptimization, "remove") == 0) {
128			gba->idleOptimization = IDLE_LOOP_REMOVE;
129		} else if (strcasecmp(idleOptimization, "detect") == 0) {
130			if (gba->idleLoop == IDLE_LOOP_NONE) {
131				gba->idleOptimization = IDLE_LOOP_DETECT;
132			} else {
133				gba->idleOptimization = IDLE_LOOP_REMOVE;
134			}
135		}
136	}
137
138#ifndef DISABLE_THREADING
139	mCoreConfigGetIntValue(config, "threadedVideo", &gbacore->threadedVideo);
140#endif
141}
142
143static void _GBACoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
144	UNUSED(core);
145	*width = VIDEO_HORIZONTAL_PIXELS;
146	*height = VIDEO_VERTICAL_PIXELS;
147}
148
149static void _GBACoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
150	struct GBACore* gbacore = (struct GBACore*) core;
151	gbacore->renderer.outputBuffer = buffer;
152	gbacore->renderer.outputBufferStride = stride;
153}
154
155static void _GBACoreGetPixels(struct mCore* core, const void** buffer, size_t* stride) {
156	struct GBACore* gbacore = (struct GBACore*) core;
157	gbacore->renderer.d.getPixels(&gbacore->renderer.d, stride, buffer);
158}
159
160static void _GBACorePutPixels(struct mCore* core, const void* buffer, size_t stride) {
161	struct GBACore* gbacore = (struct GBACore*) core;
162	gbacore->renderer.d.putPixels(&gbacore->renderer.d, stride, buffer);
163}
164
165static struct blip_t* _GBACoreGetAudioChannel(struct mCore* core, int ch) {
166	struct GBA* gba = core->board;
167	switch (ch) {
168	case 0:
169		return gba->audio.psg.left;
170	case 1:
171		return gba->audio.psg.right;
172	default:
173		return NULL;
174	}
175}
176
177static void _GBACoreSetAudioBufferSize(struct mCore* core, size_t samples) {
178	struct GBA* gba = core->board;
179	GBAAudioResizeBuffer(&gba->audio, samples);
180}
181
182static size_t _GBACoreGetAudioBufferSize(struct mCore* core) {
183	struct GBA* gba = core->board;
184	return gba->audio.samples;
185}
186
187static void _GBACoreSetCoreCallbacks(struct mCore* core, struct mCoreCallbacks* coreCallbacks) {
188	struct GBA* gba = core->board;
189	gba->coreCallbacks = coreCallbacks;
190}
191
192static void _GBACoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
193	struct GBA* gba = core->board;
194	gba->stream = stream;
195	if (stream && stream->videoDimensionsChanged) {
196		stream->videoDimensionsChanged(stream, VIDEO_HORIZONTAL_PIXELS, VIDEO_VERTICAL_PIXELS);
197	}
198}
199
200static bool _GBACoreLoadROM(struct mCore* core, struct VFile* vf) {
201	if (GBAIsMB(vf)) {
202		return GBALoadMB(core->board, vf);
203	}
204	return GBALoadROM(core->board, vf);
205}
206
207static bool _GBACoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
208	UNUSED(type);
209	if (!GBAIsBIOS(vf)) {
210		return false;
211	}
212	GBALoadBIOS(core->board, vf);
213	return true;
214}
215
216static bool _GBACoreLoadSave(struct mCore* core, struct VFile* vf) {
217	return GBALoadSave(core->board, vf);
218}
219
220static bool _GBACoreLoadTemporarySave(struct mCore* core, struct VFile* vf) {
221	struct GBA* gba = core->board;
222	GBASavedataMask(&gba->memory.savedata, vf, false);
223	return true; // TODO: Return a real value
224}
225
226static bool _GBACoreLoadPatch(struct mCore* core, struct VFile* vf) {
227	if (!vf) {
228		return false;
229	}
230	struct Patch patch;
231	if (!loadPatch(vf, &patch)) {
232		return false;
233	}
234	GBAApplyPatch(core->board, &patch);
235	return true;
236}
237
238static void _GBACoreUnloadROM(struct mCore* core) {
239	struct GBACore* gbacore = (struct GBACore*) core;
240	struct ARMCore* cpu = core->cpu;
241	if (gbacore->cheatDevice) {
242		ARMHotplugDetach(cpu, CPU_COMPONENT_CHEAT_DEVICE);
243		cpu->components[CPU_COMPONENT_CHEAT_DEVICE] = NULL;
244		mCheatDeviceDestroy(gbacore->cheatDevice);
245		gbacore->cheatDevice = NULL;
246	}
247	return GBAUnloadROM(core->board);
248}
249
250static void _GBACoreReset(struct mCore* core) {
251	struct GBACore* gbacore = (struct GBACore*) core;
252	struct GBA* gba = (struct GBA*) core->board;
253	if (gbacore->renderer.outputBuffer) {
254		struct GBAVideoRenderer* renderer = &gbacore->renderer.d;
255#ifndef DISABLE_THREADING
256		if (gbacore->threadedVideo) {
257			renderer = &gbacore->threadProxy.d;
258		}
259#endif
260		GBAVideoAssociateRenderer(&gba->video, renderer);
261	}
262
263	struct GBACartridgeOverride override;
264	const struct GBACartridge* cart = (const struct GBACartridge*) gba->memory.rom;
265	if (cart) {
266		memcpy(override.id, &cart->id, sizeof(override.id));
267		if (GBAOverrideFind(gbacore->overrides, &override)) {
268			GBAOverrideApply(gba, &override);
269		}
270	}
271
272#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
273	struct VFile* bios = 0;
274	if (core->opts.useBios) {
275		if (!core->opts.bios) {
276			char path[PATH_MAX];
277			mCoreConfigDirectory(path, PATH_MAX);
278			strncat(path, PATH_SEP "gba_bios.bin", PATH_MAX - strlen(path));
279			bios = VFileOpen(path, O_RDONLY);
280		} else {
281			bios = VFileOpen(core->opts.bios, O_RDONLY);
282		}
283	}
284	if (bios) {
285		GBALoadBIOS(gba, bios);
286	}
287#endif
288
289	ARMReset(core->cpu);
290	if (core->opts.skipBios && gba->pristineRom) {
291		GBASkipBIOS(core->board);
292	}
293}
294
295static void _GBACoreRunFrame(struct mCore* core) {
296	struct GBA* gba = core->board;
297	int32_t frameCounter = gba->video.frameCounter;
298	while (gba->video.frameCounter == frameCounter) {
299		ARMRunLoop(core->cpu);
300	}
301}
302
303static void _GBACoreRunLoop(struct mCore* core) {
304	ARMRunLoop(core->cpu);
305}
306
307static void _GBACoreStep(struct mCore* core) {
308	ARMRun(core->cpu);
309}
310
311static size_t _GBACoreStateSize(struct mCore* core) {
312	UNUSED(core);
313	return sizeof(struct GBASerializedState);
314}
315
316static bool _GBACoreLoadState(struct mCore* core, const void* state) {
317	return GBADeserialize(core->board, state);
318}
319
320static bool _GBACoreSaveState(struct mCore* core, void* state) {
321	GBASerialize(core->board, state);
322	return true;
323}
324
325static void _GBACoreSetKeys(struct mCore* core, uint32_t keys) {
326	struct GBACore* gbacore = (struct GBACore*) core;
327	gbacore->keys = keys;
328}
329
330static void _GBACoreAddKeys(struct mCore* core, uint32_t keys) {
331	struct GBACore* gbacore = (struct GBACore*) core;
332	gbacore->keys |= keys;
333}
334
335static void _GBACoreClearKeys(struct mCore* core, uint32_t keys) {
336	struct GBACore* gbacore = (struct GBACore*) core;
337	gbacore->keys &= ~keys;
338}
339
340static int32_t _GBACoreFrameCounter(const struct mCore* core) {
341	const struct GBA* gba = core->board;
342	return gba->video.frameCounter;
343}
344
345static int32_t _GBACoreFrameCycles(const struct mCore* core) {
346	UNUSED(core);
347	return VIDEO_TOTAL_LENGTH;
348}
349
350static int32_t _GBACoreFrequency(const struct mCore* core) {
351	UNUSED(core);
352	return GBA_ARM7TDMI_FREQUENCY;
353}
354
355static void _GBACoreGetGameTitle(const struct mCore* core, char* title) {
356	GBAGetGameTitle(core->board, title);
357}
358
359static void _GBACoreGetGameCode(const struct mCore* core, char* title) {
360	GBAGetGameCode(core->board, title);
361}
362
363static void _GBACoreSetRTC(struct mCore* core, struct mRTCSource* rtc) {
364	struct GBA* gba = core->board;
365	gba->rtcSource = rtc;
366}
367
368static void _GBACoreSetRotation(struct mCore* core, struct mRotationSource* rotation) {
369	struct GBA* gba = core->board;
370	gba->rotationSource = rotation;
371}
372
373static void _GBACoreSetRumble(struct mCore* core, struct mRumble* rumble) {
374	struct GBA* gba = core->board;
375	gba->rumble = rumble;
376}
377
378static uint32_t _GBACoreBusRead8(struct mCore* core, uint32_t address) {
379	struct ARMCore* cpu = core->cpu;
380	return cpu->memory.load8(cpu, address, 0);
381}
382
383static uint32_t _GBACoreBusRead16(struct mCore* core, uint32_t address) {
384	struct ARMCore* cpu = core->cpu;
385	return cpu->memory.load16(cpu, address, 0);
386
387}
388
389static uint32_t _GBACoreBusRead32(struct mCore* core, uint32_t address) {
390	struct ARMCore* cpu = core->cpu;
391	return cpu->memory.load32(cpu, address, 0);
392}
393
394static void _GBACoreBusWrite8(struct mCore* core, uint32_t address, uint8_t value) {
395	struct ARMCore* cpu = core->cpu;
396	cpu->memory.store8(cpu, address, value, 0);
397}
398
399static void _GBACoreBusWrite16(struct mCore* core, uint32_t address, uint16_t value) {
400	struct ARMCore* cpu = core->cpu;
401	cpu->memory.store16(cpu, address, value, 0);
402}
403
404static void _GBACoreBusWrite32(struct mCore* core, uint32_t address, uint32_t value) {
405	struct ARMCore* cpu = core->cpu;
406	cpu->memory.store32(cpu, address, value, 0);
407}
408
409static uint32_t _GBACoreRawRead8(struct mCore* core, uint32_t address, int segment) {
410	UNUSED(segment);
411	struct ARMCore* cpu = core->cpu;
412	return GBAView8(cpu, address);
413}
414
415static uint32_t _GBACoreRawRead16(struct mCore* core, uint32_t address, int segment) {
416	UNUSED(segment);
417	struct ARMCore* cpu = core->cpu;
418	return GBAView16(cpu, address);
419}
420
421static uint32_t _GBACoreRawRead32(struct mCore* core, uint32_t address, int segment) {
422	UNUSED(segment);
423	struct ARMCore* cpu = core->cpu;
424	return GBAView32(cpu, address);
425}
426
427static void _GBACoreRawWrite8(struct mCore* core, uint32_t address, int segment, uint8_t value) {
428	UNUSED(segment);
429	struct ARMCore* cpu = core->cpu;
430	GBAPatch8(cpu, address, value, NULL);
431}
432
433static void _GBACoreRawWrite16(struct mCore* core, uint32_t address, int segment, uint16_t value) {
434	UNUSED(segment);
435	struct ARMCore* cpu = core->cpu;
436	GBAPatch16(cpu, address, value, NULL);
437}
438
439static void _GBACoreRawWrite32(struct mCore* core, uint32_t address, int segment, uint32_t value) {
440	UNUSED(segment);
441	struct ARMCore* cpu = core->cpu;
442	GBAPatch32(cpu, address, value, NULL);
443}
444
445#ifdef USE_DEBUGGERS
446static bool _GBACoreSupportsDebuggerType(struct mCore* core, enum mDebuggerType type) {
447	UNUSED(core);
448	switch (type) {
449	case DEBUGGER_CLI:
450		return true;
451#ifdef USE_GDB_STUB
452	case DEBUGGER_GDB:
453		return true;
454#endif
455	default:
456		return false;
457	}
458}
459
460static struct mDebuggerPlatform* _GBACoreDebuggerPlatform(struct mCore* core) {
461	struct GBACore* gbacore = (struct GBACore*) core;
462	if (!gbacore->debuggerPlatform) {
463		gbacore->debuggerPlatform = ARMDebuggerPlatformCreate();
464	}
465	return gbacore->debuggerPlatform;
466}
467
468static struct CLIDebuggerSystem* _GBACoreCliDebuggerSystem(struct mCore* core) {
469	return &GBACLIDebuggerCreate(core)->d;
470}
471
472static void _GBACoreAttachDebugger(struct mCore* core, struct mDebugger* debugger) {
473	if (core->debugger) {
474		GBADetachDebugger(core->board);
475	}
476	GBAAttachDebugger(core->board, debugger);
477	core->debugger = debugger;
478}
479
480static void _GBACoreDetachDebugger(struct mCore* core) {
481	GBADetachDebugger(core->board);
482	core->debugger = NULL;
483}
484#endif
485
486static struct mCheatDevice* _GBACoreCheatDevice(struct mCore* core) {
487	struct GBACore* gbacore = (struct GBACore*) core;
488	if (!gbacore->cheatDevice) {
489		gbacore->cheatDevice = GBACheatDeviceCreate();
490		((struct ARMCore*) core->cpu)->components[CPU_COMPONENT_CHEAT_DEVICE] = &gbacore->cheatDevice->d;
491		ARMHotplugAttach(core->cpu, CPU_COMPONENT_CHEAT_DEVICE);
492		gbacore->cheatDevice->p = core;
493	}
494	return gbacore->cheatDevice;
495}
496
497static size_t _GBACoreSavedataClone(struct mCore* core, void** sram) {
498	struct GBA* gba = core->board;
499	size_t size = GBASavedataSize(&gba->memory.savedata);
500	if (!size) {
501		*sram = NULL;
502		return 0;
503	}
504	*sram = malloc(size);
505	struct VFile* vf = VFileFromMemory(*sram, size);
506	if (!vf) {
507		free(*sram);
508		*sram = NULL;
509		return 0;
510	}
511	bool success = GBASavedataClone(&gba->memory.savedata, vf);
512	vf->close(vf);
513	if (!success) {
514		free(*sram);
515		*sram = NULL;
516		return 0;
517	}
518	return size;
519}
520
521static bool _GBACoreSavedataRestore(struct mCore* core, const void* sram, size_t size, bool writeback) {
522	struct VFile* vf = VFileMemChunk(sram, size);
523	if (!vf) {
524		return false;
525	}
526	struct GBA* gba = core->board;
527	bool success = true;
528	if (writeback) {
529		success = GBASavedataLoad(&gba->memory.savedata, vf);
530		vf->close(vf);
531	} else {
532		GBASavedataMask(&gba->memory.savedata, vf, true);
533	}
534	return success;
535}
536
537struct mCore* GBACoreCreate(void) {
538	struct GBACore* gbacore = malloc(sizeof(*gbacore));
539	struct mCore* core = &gbacore->d;
540	memset(&core->opts, 0, sizeof(core->opts));
541	core->cpu = NULL;
542	core->board = NULL;
543	core->debugger = NULL;
544	core->init = _GBACoreInit;
545	core->deinit = _GBACoreDeinit;
546	core->platform = _GBACorePlatform;
547	core->setSync = _GBACoreSetSync;
548	core->loadConfig = _GBACoreLoadConfig;
549	core->desiredVideoDimensions = _GBACoreDesiredVideoDimensions;
550	core->setVideoBuffer = _GBACoreSetVideoBuffer;
551	core->getPixels = _GBACoreGetPixels;
552	core->putPixels = _GBACorePutPixels;
553	core->getAudioChannel = _GBACoreGetAudioChannel;
554	core->setAudioBufferSize = _GBACoreSetAudioBufferSize;
555	core->getAudioBufferSize = _GBACoreGetAudioBufferSize;
556	core->setCoreCallbacks = _GBACoreSetCoreCallbacks;
557	core->setAVStream = _GBACoreSetAVStream;
558	core->isROM = GBAIsROM;
559	core->loadROM = _GBACoreLoadROM;
560	core->loadBIOS = _GBACoreLoadBIOS;
561	core->loadSave = _GBACoreLoadSave;
562	core->loadTemporarySave = _GBACoreLoadTemporarySave;
563	core->loadPatch = _GBACoreLoadPatch;
564	core->unloadROM = _GBACoreUnloadROM;
565	core->reset = _GBACoreReset;
566	core->runFrame = _GBACoreRunFrame;
567	core->runLoop = _GBACoreRunLoop;
568	core->step = _GBACoreStep;
569	core->stateSize = _GBACoreStateSize;
570	core->loadState = _GBACoreLoadState;
571	core->saveState = _GBACoreSaveState;
572	core->setKeys = _GBACoreSetKeys;
573	core->addKeys = _GBACoreAddKeys;
574	core->clearKeys = _GBACoreClearKeys;
575	core->frameCounter = _GBACoreFrameCounter;
576	core->frameCycles = _GBACoreFrameCycles;
577	core->frequency = _GBACoreFrequency;
578	core->getGameTitle = _GBACoreGetGameTitle;
579	core->getGameCode = _GBACoreGetGameCode;
580	core->setRTC = _GBACoreSetRTC;
581	core->setRotation = _GBACoreSetRotation;
582	core->setRumble = _GBACoreSetRumble;
583	core->busRead8 = _GBACoreBusRead8;
584	core->busRead16 = _GBACoreBusRead16;
585	core->busRead32 = _GBACoreBusRead32;
586	core->busWrite8 = _GBACoreBusWrite8;
587	core->busWrite16 = _GBACoreBusWrite16;
588	core->busWrite32 = _GBACoreBusWrite32;
589	core->rawRead8 = _GBACoreRawRead8;
590	core->rawRead16 = _GBACoreRawRead16;
591	core->rawRead32 = _GBACoreRawRead32;
592	core->rawWrite8 = _GBACoreRawWrite8;
593	core->rawWrite16 = _GBACoreRawWrite16;
594	core->rawWrite32 = _GBACoreRawWrite32;
595#ifdef USE_DEBUGGERS
596	core->supportsDebuggerType = _GBACoreSupportsDebuggerType;
597	core->debuggerPlatform = _GBACoreDebuggerPlatform;
598	core->cliDebuggerSystem = _GBACoreCliDebuggerSystem;
599	core->attachDebugger = _GBACoreAttachDebugger;
600	core->detachDebugger = _GBACoreDetachDebugger;
601#endif
602	core->cheatDevice = _GBACoreCheatDevice;
603	core->savedataClone = _GBACoreSavedataClone;
604	core->savedataRestore = _GBACoreSavedataRestore;
605	return core;
606}