all repos — mgba @ 3f9abf2b05396e7219a7e9a6034c95b74cb0c055

mGBA Game Boy Advance Emulator

src/gba/gba.h (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#ifndef GBA_H
  7#define GBA_H
  8
  9#include "util/common.h"
 10
 11#include "arm.h"
 12#include "debugger/debugger.h"
 13
 14#include "gba/memory.h"
 15#include "gba/video.h"
 16#include "gba/audio.h"
 17#include "gba/sio.h"
 18
 19extern const uint32_t GBA_ARM7TDMI_FREQUENCY;
 20
 21enum GBAIRQ {
 22	IRQ_VBLANK = 0x0,
 23	IRQ_HBLANK = 0x1,
 24	IRQ_VCOUNTER = 0x2,
 25	IRQ_TIMER0 = 0x3,
 26	IRQ_TIMER1 = 0x4,
 27	IRQ_TIMER2 = 0x5,
 28	IRQ_TIMER3 = 0x6,
 29	IRQ_SIO = 0x7,
 30	IRQ_DMA0 = 0x8,
 31	IRQ_DMA1 = 0x9,
 32	IRQ_DMA2 = 0xA,
 33	IRQ_DMA3 = 0xB,
 34	IRQ_KEYPAD = 0xC,
 35	IRQ_GAMEPAK = 0xD
 36};
 37
 38enum GBALogLevel {
 39	GBA_LOG_FATAL = 0x01,
 40	GBA_LOG_ERROR = 0x02,
 41	GBA_LOG_WARN = 0x04,
 42	GBA_LOG_INFO = 0x08,
 43	GBA_LOG_DEBUG = 0x10,
 44	GBA_LOG_STUB = 0x20,
 45
 46	GBA_LOG_GAME_ERROR = 0x100,
 47	GBA_LOG_SWI = 0x200,
 48
 49	GBA_LOG_ALL = 0x33F,
 50
 51#ifdef NDEBUG
 52	GBA_LOG_DANGER = GBA_LOG_ERROR
 53#else
 54	GBA_LOG_DANGER = GBA_LOG_FATAL
 55#endif
 56};
 57
 58enum GBAKey {
 59	GBA_KEY_A = 0,
 60	GBA_KEY_B = 1,
 61	GBA_KEY_SELECT = 2,
 62	GBA_KEY_START = 3,
 63	GBA_KEY_RIGHT = 4,
 64	GBA_KEY_LEFT = 5,
 65	GBA_KEY_UP = 6,
 66	GBA_KEY_DOWN = 7,
 67	GBA_KEY_R = 8,
 68	GBA_KEY_L = 9,
 69	GBA_KEY_MAX,
 70	GBA_KEY_NONE = -1
 71};
 72
 73enum GBAComponent {
 74	GBA_COMPONENT_DEBUGGER,
 75	GBA_COMPONENT_CHEAT_DEVICE,
 76	GBA_COMPONENT_MAX
 77};
 78
 79enum GBAIdleLoopOptimization {
 80	IDLE_LOOP_IGNORE = -1,
 81	IDLE_LOOP_REMOVE = 0,
 82	IDLE_LOOP_DETECT
 83};
 84
 85enum {
 86	SP_BASE_SYSTEM = 0x03007F00,
 87	SP_BASE_IRQ = 0x03007FA0,
 88	SP_BASE_SUPERVISOR = 0x03007FE0
 89};
 90
 91struct GBA;
 92struct GBARotationSource;
 93struct Patch;
 94struct VFile;
 95
 96struct GBATimer {
 97	uint16_t reload;
 98	uint16_t oldReload;
 99	int32_t lastEvent;
100	int32_t nextEvent;
101	int32_t overflowInterval;
102	unsigned prescaleBits : 4;
103	unsigned countUp : 1;
104	unsigned doIrq : 1;
105	unsigned enable : 1;
106};
107
108struct GBA {
109	struct ARMComponent d;
110
111	struct ARMCore* cpu;
112	struct GBAMemory memory;
113	struct GBAVideo video;
114	struct GBAAudio audio;
115	struct GBASIO sio;
116
117	struct GBASync* sync;
118
119	struct ARMDebugger* debugger;
120
121	uint32_t bus;
122	bool performingDMA;
123
124	int timersEnabled;
125	struct GBATimer timers[4];
126
127	int springIRQ;
128	uint32_t biosChecksum;
129	int* keySource;
130	struct GBARotationSource* rotationSource;
131	struct GBALuminanceSource* luminanceSource;
132	struct GBARTCSource* rtcSource;
133	struct GBARumble* rumble;
134
135	struct GBARRContext* rr;
136	void* pristineRom;
137	size_t pristineRomSize;
138	uint32_t romCrc32;
139	struct VFile* romVf;
140	struct VFile* biosVf;
141
142	const char* activeFile;
143
144	int logLevel;
145
146	enum GBAIdleLoopOptimization idleOptimization;
147	uint32_t idleLoop;
148	uint32_t lastJump;
149	int idleDetectionStep;
150	int idleDetectionFailures;
151	int32_t cachedRegisters[16];
152	bool taintedRegisters[16];
153};
154
155struct GBACartridge {
156	uint32_t entry;
157	uint8_t logo[156];
158	char title[12];
159	uint32_t id;
160	uint16_t maker;
161	uint8_t type;
162	uint8_t unit;
163	uint8_t device;
164	uint8_t reserved[7];
165	uint8_t version;
166	uint8_t checksum;
167	// And ROM data...
168};
169
170void GBACreate(struct GBA* gba);
171void GBADestroy(struct GBA* gba);
172
173void GBAReset(struct ARMCore* cpu);
174void GBASkipBIOS(struct ARMCore* cpu);
175
176void GBATimerUpdateRegister(struct GBA* gba, int timer);
177void GBATimerWriteTMCNT_LO(struct GBA* gba, int timer, uint16_t value);
178void GBATimerWriteTMCNT_HI(struct GBA* gba, int timer, uint16_t value);
179
180void GBAWriteIE(struct GBA* gba, uint16_t value);
181void GBAWriteIME(struct GBA* gba, uint16_t value);
182void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq);
183void GBATestIRQ(struct ARMCore* cpu);
184void GBAHalt(struct GBA* gba);
185
186void GBAAttachDebugger(struct GBA* gba, struct ARMDebugger* debugger);
187void GBADetachDebugger(struct GBA* gba);
188
189void GBASetBreakpoint(struct GBA* gba, struct ARMComponent* component, uint32_t address, enum ExecutionMode mode, uint32_t* opcode);
190void GBAClearBreakpoint(struct GBA* gba, uint32_t address, enum ExecutionMode mode, uint32_t opcode);
191
192void GBALoadROM(struct GBA* gba, struct VFile* vf, struct VFile* sav, const char* fname);
193void GBALoadBIOS(struct GBA* gba, struct VFile* vf);
194void GBAApplyPatch(struct GBA* gba, struct Patch* patch);
195
196bool GBAIsROM(struct VFile* vf);
197bool GBAIsBIOS(struct VFile* vf);
198void GBAGetGameCode(struct GBA* gba, char* out);
199void GBAGetGameTitle(struct GBA* gba, char* out);
200
201void GBAFrameStarted(struct GBA* gba);
202void GBAFrameEnded(struct GBA* gba);
203
204__attribute__((format (printf, 3, 4)))
205void GBALog(struct GBA* gba, enum GBALogLevel level, const char* format, ...);
206
207__attribute__((format (printf, 3, 4)))
208void GBADebuggerLogShim(struct ARMDebugger* debugger, enum DebuggerLogLevel level, const char* format, ...);
209
210#endif