all repos — mgba @ 3fcdbd0d8983c024a1c88d85a1cc137e9c9482db

mGBA Game Boy Advance Emulator

include/mgba/internal/ds/gx.h (view raw)

  1/* Copyright (c) 2013-2017 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#ifndef DS_GX_H
  7#define DS_GX_H
  8
  9#include <mgba-util/common.h>
 10
 11CXX_GUARD_START
 12
 13#include <mgba/core/interface.h>
 14#include <mgba/core/log.h>
 15#include <mgba/core/timing.h>
 16#include <mgba/internal/ds/matrix.h>
 17#include <mgba-util/circle-buffer.h>
 18
 19mLOG_DECLARE_CATEGORY(DS_GX);
 20
 21#define DS_GX_POLYGON_BUFFER_SIZE 2048
 22#define DS_GX_VERTEX_BUFFER_SIZE 6144
 23
 24DECL_BITFIELD(DSRegGXSTAT, uint32_t);
 25DECL_BIT(DSRegGXSTAT, TestBusy, 0);
 26DECL_BIT(DSRegGXSTAT, BoxTestResult, 1);
 27DECL_BITS(DSRegGXSTAT, PVMatrixStackLevel, 8, 5);
 28DECL_BIT(DSRegGXSTAT, ProjMatrixStackLevel, 13);
 29DECL_BIT(DSRegGXSTAT, MatrixStackBusy, 14);
 30DECL_BIT(DSRegGXSTAT, MatrixStackError, 15);
 31DECL_BITS(DSRegGXSTAT, FIFOEntries, 16, 9);
 32DECL_BIT(DSRegGXSTAT, FIFOFull, 24);
 33DECL_BIT(DSRegGXSTAT, FIFOLtHalf, 25);
 34DECL_BIT(DSRegGXSTAT, FIFOEmpty, 26);
 35DECL_BIT(DSRegGXSTAT, Busy, 27);
 36DECL_BITS(DSRegGXSTAT, DoIRQ, 30, 2);
 37
 38enum DSGXCommand {
 39	DS_GX_CMD_NOP = 0,
 40	DS_GX_CMD_MTX_MODE = 0x10,
 41	DS_GX_CMD_MTX_PUSH = 0x11,
 42	DS_GX_CMD_MTX_POP = 0x12,
 43	DS_GX_CMD_MTX_STORE = 0x13,
 44	DS_GX_CMD_MTX_RESTORE = 0x14,
 45	DS_GX_CMD_MTX_IDENTITY = 0x15,
 46	DS_GX_CMD_MTX_LOAD_4x4 = 0x16,
 47	DS_GX_CMD_MTX_LOAD_4x3 = 0x17,
 48	DS_GX_CMD_MTX_MULT_4x4 = 0x18,
 49	DS_GX_CMD_MTX_MULT_4x3 = 0x19,
 50	DS_GX_CMD_MTX_MULT_3x3 = 0x1A,
 51	DS_GX_CMD_MTX_SCALE = 0x1B,
 52	DS_GX_CMD_MTX_TRANS = 0x1C,
 53	DS_GX_CMD_COLOR = 0x20,
 54	DS_GX_CMD_NORMAL = 0x21,
 55	DS_GX_CMD_TEXCOORD = 0x22,
 56	DS_GX_CMD_VTX_16 = 0x23,
 57	DS_GX_CMD_VTX_10 = 0x24,
 58	DS_GX_CMD_VTX_XY = 0x25,
 59	DS_GX_CMD_VTX_XZ = 0x26,
 60	DS_GX_CMD_VTX_YZ = 0x27,
 61	DS_GX_CMD_VTX_DIFF = 0x28,
 62	DS_GX_CMD_POLYGON_ATTR = 0x29,
 63	DS_GX_CMD_TEXIMAGE_PARAM = 0x2A,
 64	DS_GX_CMD_PLTT_BASE = 0x2B,
 65	DS_GX_CMD_DIF_AMB = 0x30,
 66	DS_GX_CMD_SPE_EMI = 0x31,
 67	DS_GX_CMD_LIGHT_VECTOR = 0x32,
 68	DS_GX_CMD_LIGHT_COLOR = 0x33,
 69	DS_GX_CMD_SHININESS = 0x34,
 70	DS_GX_CMD_BEGIN_VTXS = 0x40,
 71	DS_GX_CMD_END_VTXS = 0x41,
 72	DS_GX_CMD_SWAP_BUFFERS = 0x50,
 73	DS_GX_CMD_VIEWPORT = 0x60,
 74	DS_GX_CMD_BOX_TEST = 0x70,
 75	DS_GX_CMD_POS_TEST = 0x71,
 76	DS_GX_CMD_VEC_TEST = 0x72,
 77
 78	DS_GX_CMD_MAX
 79};
 80
 81#pragma pack(push, 1)
 82struct DSGXEntry {
 83	uint8_t command;
 84	uint8_t params[4];
 85};
 86#pragma pack(pop)
 87
 88struct DSGXVertex {
 89	// World coords
 90	int16_t x; // 4.12
 91	int16_t y; // 4.12
 92	int16_t z; // 4.12
 93
 94	// Viewport coords
 95	int32_t vx; // 16.16
 96	int32_t vy; // 16.16
 97	int32_t vz; // 16.16
 98	int32_t vw; // 16.16
 99
100	// Color/Texcoords
101	uint16_t color; // 5.5.5
102	int16_t s; // 12.4
103	int16_t t; // 12.4
104};
105
106struct DSGXPolygon {
107	uint32_t polyParams;
108	int verts;
109	unsigned vertIds[4];
110};
111
112struct DSGXRenderer {
113	void (*init)(struct DSGXRenderer* renderer);
114	void (*reset)(struct DSGXRenderer* renderer);
115	void (*deinit)(struct DSGXRenderer* renderer);
116
117	void (*setRAM)(struct DSGXRenderer* renderer, struct DSGXVertex* verts, struct DSGXPolygon* polys, unsigned polyCount);
118	void (*drawScanline)(struct DSGXRenderer* renderer, int y);
119	void (*getScanline)(struct DSGXRenderer* renderer, int y, color_t** output);
120};
121
122struct DS;
123struct DSGX {
124	struct DS* p;
125	struct DSGXRenderer* renderer;
126	struct CircleBuffer fifo;
127	struct CircleBuffer pipe;
128
129	struct mTimingEvent fifoEvent;
130
131	int outstandingParams[4];
132	uint8_t outstandingCommand[4];
133	struct DSGXEntry outstandingEntry;
134
135	int activeParams;
136	struct DSGXEntry activeEntries[32];
137
138	bool swapBuffers;
139	int bufferIndex;
140	int vertexIndex;
141	int polygonIndex;
142	struct DSGXVertex* vertexBuffer[2];
143	struct DSGXPolygon* polygonBuffer[2];
144
145	int mtxMode;
146	int pvMatrixPointer;
147	struct DSGXMatrix projMatrixStack;
148	struct DSGXMatrix texMatrixStack;
149	struct DSGXMatrix posMatrixStack[32];
150	struct DSGXMatrix vecMatrixStack[32];
151
152	struct DSGXMatrix projMatrix;
153	struct DSGXMatrix texMatrix;
154	struct DSGXMatrix posMatrix;
155	struct DSGXMatrix vecMatrix;
156
157	struct DSGXMatrix clipMatrix;
158
159	int viewportX1;
160	int viewportY1;
161	int viewportX2;
162	int viewportY2;
163	int viewportWidth;
164	int viewportHeight;
165
166	int vertexMode;
167	struct DSGXVertex currentVertex;
168	struct DSGXPolygon currentPoly;
169};
170
171void DSGXInit(struct DSGX*);
172void DSGXDeinit(struct DSGX*);
173void DSGXReset(struct DSGX*);
174void DSGXAssociateRenderer(struct DSGX* video, struct DSGXRenderer* renderer);
175
176uint16_t DSGXWriteRegister(struct DSGX*, uint32_t address, uint16_t value);
177uint32_t DSGXWriteRegister32(struct DSGX*, uint32_t address, uint32_t value);
178
179void DSGXSwapBuffers(struct DSGX*);
180void DSGXUpdateGXSTAT(struct DSGX*);
181
182CXX_GUARD_END
183
184#endif