all repos — mgba @ 40a22eba776e0e47658deaf7f3a97cc9eaa7812b

mGBA Game Boy Advance Emulator

src/gba/memory.c (view raw)

   1/* Copyright (c) 2013-2016 Jeffrey Pfau
   2 *
   3 * This Source Code Form is subject to the terms of the Mozilla Public
   4 * License, v. 2.0. If a copy of the MPL was not distributed with this
   5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
   6#include <mgba/internal/gba/memory.h>
   7
   8#include <mgba/internal/arm/decoder.h>
   9#include <mgba/internal/arm/macros.h>
  10#include <mgba/internal/gba/gba.h>
  11#include <mgba/internal/gba/dma.h>
  12#include <mgba/internal/gba/io.h>
  13#include <mgba/internal/gba/serialize.h>
  14#include "gba/hle-bios.h"
  15
  16#include <mgba-util/math.h>
  17#include <mgba-util/memory.h>
  18#include <mgba-util/vfs.h>
  19
  20#define IDLE_LOOP_THRESHOLD 10000
  21
  22mLOG_DEFINE_CATEGORY(GBA_MEM, "GBA Memory", "gba.memory");
  23
  24static void _pristineCow(struct GBA* gba);
  25static void _agbPrintStore(struct GBA* gba, uint32_t address, int16_t value);
  26static int16_t  _agbPrintLoad(struct GBA* gba, uint32_t address);
  27static uint8_t _deadbeef[4] = { 0x10, 0xB7, 0x10, 0xE7 }; // Illegal instruction on both ARM and Thumb
  28static uint8_t _agbPrintFunc[4] = { 0xFA, 0xDF /* swi 0xFF */, 0x70, 0x47 /* bx lr */ };
  29
  30static void GBASetActiveRegion(struct ARMCore* cpu, uint32_t region);
  31static int32_t GBAMemoryStall(struct ARMCore* cpu, int32_t wait);
  32
  33static const char GBA_BASE_WAITSTATES[16] = { 0, 0, 2, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4 };
  34static const char GBA_BASE_WAITSTATES_32[16] = { 0, 0, 5, 0, 0, 1, 1, 0, 7, 7, 9, 9, 13, 13, 9 };
  35static const char GBA_BASE_WAITSTATES_SEQ[16] = { 0, 0, 2, 0, 0, 0, 0, 0, 2, 2, 4, 4, 8, 8, 4 };
  36static const char GBA_BASE_WAITSTATES_SEQ_32[16] = { 0, 0, 5, 0, 0, 1, 1, 0, 5, 5, 9, 9, 17, 17, 9 };
  37static const char GBA_ROM_WAITSTATES[] = { 4, 3, 2, 8 };
  38static const char GBA_ROM_WAITSTATES_SEQ[] = { 2, 1, 4, 1, 8, 1 };
  39
  40void GBAMemoryInit(struct GBA* gba) {
  41	struct ARMCore* cpu = gba->cpu;
  42	cpu->memory.load32 = GBALoad32;
  43	cpu->memory.load16 = GBALoad16;
  44	cpu->memory.load8 = GBALoad8;
  45	cpu->memory.loadMultiple = GBALoadMultiple;
  46	cpu->memory.store32 = GBAStore32;
  47	cpu->memory.store16 = GBAStore16;
  48	cpu->memory.store8 = GBAStore8;
  49	cpu->memory.storeMultiple = GBAStoreMultiple;
  50	cpu->memory.stall = GBAMemoryStall;
  51
  52	gba->memory.bios = (uint32_t*) hleBios;
  53	gba->memory.fullBios = 0;
  54	gba->memory.wram = 0;
  55	gba->memory.iwram = 0;
  56	gba->memory.rom = 0;
  57	gba->memory.romSize = 0;
  58	gba->memory.romMask = 0;
  59	gba->memory.hw.p = gba;
  60
  61	int i;
  62	for (i = 0; i < 16; ++i) {
  63		gba->memory.waitstatesNonseq16[i] = GBA_BASE_WAITSTATES[i];
  64		gba->memory.waitstatesSeq16[i] = GBA_BASE_WAITSTATES_SEQ[i];
  65		gba->memory.waitstatesNonseq32[i] = GBA_BASE_WAITSTATES_32[i];
  66		gba->memory.waitstatesSeq32[i] = GBA_BASE_WAITSTATES_SEQ_32[i];
  67	}
  68	for (; i < 256; ++i) {
  69		gba->memory.waitstatesNonseq16[i] = 0;
  70		gba->memory.waitstatesSeq16[i] = 0;
  71		gba->memory.waitstatesNonseq32[i] = 0;
  72		gba->memory.waitstatesSeq32[i] = 0;
  73	}
  74
  75	gba->memory.activeRegion = -1;
  76	cpu->memory.activeRegion = 0;
  77	cpu->memory.activeMask = 0;
  78	cpu->memory.setActiveRegion = GBASetActiveRegion;
  79	cpu->memory.activeSeqCycles32 = 0;
  80	cpu->memory.activeSeqCycles16 = 0;
  81	cpu->memory.activeNonseqCycles32 = 0;
  82	cpu->memory.activeNonseqCycles16 = 0;
  83	gba->memory.biosPrefetch = 0;
  84	gba->memory.mirroring = false;
  85
  86	gba->memory.agbPrint = 0;
  87	memset(&gba->memory.agbPrintCtx, 0, sizeof(gba->memory.agbPrintCtx));
  88	gba->memory.agbPrintBuffer = NULL;
  89
  90	gba->memory.wram = anonymousMemoryMap(SIZE_WORKING_RAM + SIZE_WORKING_IRAM);
  91	gba->memory.iwram = &gba->memory.wram[SIZE_WORKING_RAM >> 2];
  92
  93	GBADMAInit(gba);
  94	GBAVFameInit(&gba->memory.vfame);
  95}
  96
  97void GBAMemoryDeinit(struct GBA* gba) {
  98	mappedMemoryFree(gba->memory.wram, SIZE_WORKING_RAM + SIZE_WORKING_IRAM);
  99	if (gba->memory.rom) {
 100		mappedMemoryFree(gba->memory.rom, gba->memory.romSize);
 101	}
 102	if (gba->memory.agbPrintBuffer) {
 103		mappedMemoryFree(gba->memory.agbPrintBuffer, SIZE_AGB_PRINT);
 104	}
 105}
 106
 107void GBAMemoryReset(struct GBA* gba) {
 108	if (gba->memory.wram && gba->memory.rom) {
 109		memset(gba->memory.wram, 0, SIZE_WORKING_RAM);
 110	}
 111
 112	if (gba->memory.iwram) {
 113		memset(gba->memory.iwram, 0, SIZE_WORKING_IRAM);
 114	}
 115
 116	memset(gba->memory.io, 0, sizeof(gba->memory.io));
 117	GBAAdjustWaitstates(gba, 0);
 118
 119	gba->memory.agbPrint = 0;
 120	memset(&gba->memory.agbPrintCtx, 0, sizeof(gba->memory.agbPrintCtx));
 121	if (gba->memory.agbPrintBuffer) {
 122		gba->memory.agbPrintBuffer = NULL;
 123	}
 124
 125	gba->memory.prefetch = false;
 126	gba->memory.lastPrefetchedPc = 0;
 127
 128	if (!gba->memory.wram || !gba->memory.iwram) {
 129		GBAMemoryDeinit(gba);
 130		mLOG(GBA_MEM, FATAL, "Could not map memory");
 131	}
 132
 133	GBADMAReset(gba);
 134	memset(&gba->memory.matrix, 0, sizeof(gba->memory.matrix));
 135}
 136
 137static void _analyzeForIdleLoop(struct GBA* gba, struct ARMCore* cpu, uint32_t address) {
 138	struct ARMInstructionInfo info;
 139	uint32_t nextAddress = address;
 140	memset(gba->taintedRegisters, 0, sizeof(gba->taintedRegisters));
 141	if (cpu->executionMode == MODE_THUMB) {
 142		while (true) {
 143			uint16_t opcode;
 144			LOAD_16(opcode, nextAddress & cpu->memory.activeMask, cpu->memory.activeRegion);
 145			ARMDecodeThumb(opcode, &info);
 146			switch (info.branchType) {
 147			case ARM_BRANCH_NONE:
 148				if (info.operandFormat & ARM_OPERAND_MEMORY_2) {
 149					if (info.mnemonic == ARM_MN_STR || gba->taintedRegisters[info.memory.baseReg]) {
 150						gba->idleDetectionStep = -1;
 151						return;
 152					}
 153					uint32_t loadAddress = gba->cachedRegisters[info.memory.baseReg];
 154					uint32_t offset = 0;
 155					if (info.memory.format & ARM_MEMORY_IMMEDIATE_OFFSET) {
 156						offset = info.memory.offset.immediate;
 157					} else if (info.memory.format & ARM_MEMORY_REGISTER_OFFSET) {
 158						int reg = info.memory.offset.reg;
 159						if (gba->cachedRegisters[reg]) {
 160							gba->idleDetectionStep = -1;
 161							return;
 162						}
 163						offset = gba->cachedRegisters[reg];
 164					}
 165					if (info.memory.format & ARM_MEMORY_OFFSET_SUBTRACT) {
 166						loadAddress -= offset;
 167					} else {
 168						loadAddress += offset;
 169					}
 170					if ((loadAddress >> BASE_OFFSET) == REGION_IO && !GBAIOIsReadConstant(loadAddress)) {
 171						gba->idleDetectionStep = -1;
 172						return;
 173					}
 174					if ((loadAddress >> BASE_OFFSET) < REGION_CART0 || (loadAddress >> BASE_OFFSET) > REGION_CART2_EX) {
 175						gba->taintedRegisters[info.op1.reg] = true;
 176					} else {
 177						switch (info.memory.width) {
 178						case 1:
 179							gba->cachedRegisters[info.op1.reg] = GBALoad8(cpu, loadAddress, 0);
 180							break;
 181						case 2:
 182							gba->cachedRegisters[info.op1.reg] = GBALoad16(cpu, loadAddress, 0);
 183							break;
 184						case 4:
 185							gba->cachedRegisters[info.op1.reg] = GBALoad32(cpu, loadAddress, 0);
 186							break;
 187						}
 188					}
 189				} else if (info.operandFormat & ARM_OPERAND_AFFECTED_1) {
 190					gba->taintedRegisters[info.op1.reg] = true;
 191				}
 192				nextAddress += WORD_SIZE_THUMB;
 193				break;
 194			case ARM_BRANCH:
 195				if ((uint32_t) info.op1.immediate + nextAddress + WORD_SIZE_THUMB * 2 == address) {
 196					gba->idleLoop = address;
 197					gba->idleOptimization = IDLE_LOOP_REMOVE;
 198				}
 199				gba->idleDetectionStep = -1;
 200				return;
 201			default:
 202				gba->idleDetectionStep = -1;
 203				return;
 204			}
 205		}
 206	} else {
 207		gba->idleDetectionStep = -1;
 208	}
 209}
 210
 211static void GBASetActiveRegion(struct ARMCore* cpu, uint32_t address) {
 212	struct GBA* gba = (struct GBA*) cpu->master;
 213	struct GBAMemory* memory = &gba->memory;
 214
 215	int newRegion = address >> BASE_OFFSET;
 216	if (gba->idleOptimization >= IDLE_LOOP_REMOVE && memory->activeRegion != REGION_BIOS) {
 217		if (address == gba->idleLoop) {
 218			if (gba->haltPending) {
 219				gba->haltPending = false;
 220				GBAHalt(gba);
 221			} else {
 222				gba->haltPending = true;
 223			}
 224		} else if (gba->idleOptimization >= IDLE_LOOP_DETECT && newRegion == memory->activeRegion) {
 225			if (address == gba->lastJump) {
 226				switch (gba->idleDetectionStep) {
 227				case 0:
 228					memcpy(gba->cachedRegisters, cpu->gprs, sizeof(gba->cachedRegisters));
 229					++gba->idleDetectionStep;
 230					break;
 231				case 1:
 232					if (memcmp(gba->cachedRegisters, cpu->gprs, sizeof(gba->cachedRegisters))) {
 233						gba->idleDetectionStep = -1;
 234						++gba->idleDetectionFailures;
 235						if (gba->idleDetectionFailures > IDLE_LOOP_THRESHOLD) {
 236							gba->idleOptimization = IDLE_LOOP_IGNORE;
 237						}
 238						break;
 239					}
 240					_analyzeForIdleLoop(gba, cpu, address);
 241					break;
 242				}
 243			} else {
 244				gba->idleDetectionStep = 0;
 245			}
 246		}
 247	}
 248
 249	gba->lastJump = address;
 250	memory->lastPrefetchedPc = 0;
 251	if (newRegion == memory->activeRegion) {
 252		if (newRegion < REGION_CART0 || (address & (SIZE_CART0 - 1)) < memory->romSize) {
 253			return;
 254		}
 255		if (memory->mirroring && (address & memory->romMask) < memory->romSize) {
 256			return;
 257		}
 258	}
 259
 260	if (memory->activeRegion == REGION_BIOS) {
 261		memory->biosPrefetch = cpu->prefetch[1];
 262	}
 263	memory->activeRegion = newRegion;
 264	switch (newRegion) {
 265	case REGION_BIOS:
 266		cpu->memory.activeRegion = memory->bios;
 267		cpu->memory.activeMask = SIZE_BIOS - 1;
 268		break;
 269	case REGION_WORKING_RAM:
 270		cpu->memory.activeRegion = memory->wram;
 271		cpu->memory.activeMask = SIZE_WORKING_RAM - 1;
 272		break;
 273	case REGION_WORKING_IRAM:
 274		cpu->memory.activeRegion = memory->iwram;
 275		cpu->memory.activeMask = SIZE_WORKING_IRAM - 1;
 276		break;
 277	case REGION_PALETTE_RAM:
 278		cpu->memory.activeRegion = (uint32_t*) gba->video.palette;
 279		cpu->memory.activeMask = SIZE_PALETTE_RAM - 1;
 280		break;
 281	case REGION_VRAM:
 282		if (address & 0x10000) {
 283			cpu->memory.activeRegion = (uint32_t*) &gba->video.vram[0x8000];
 284			cpu->memory.activeMask = 0x00007FFF;
 285		} else {
 286			cpu->memory.activeRegion = (uint32_t*) gba->video.vram;
 287			cpu->memory.activeMask = 0x0000FFFF;
 288		}
 289		break;
 290	case REGION_OAM:
 291		cpu->memory.activeRegion = (uint32_t*) gba->video.oam.raw;
 292		cpu->memory.activeMask = SIZE_OAM - 1;
 293		break;
 294	case REGION_CART0:
 295	case REGION_CART0_EX:
 296	case REGION_CART1:
 297	case REGION_CART1_EX:
 298	case REGION_CART2:
 299	case REGION_CART2_EX:
 300		cpu->memory.activeRegion = memory->rom;
 301		cpu->memory.activeMask = memory->romMask;
 302		if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
 303			break;
 304		}
 305		if ((address & (SIZE_CART0 - 1)) == AGB_PRINT_FLUSH_ADDR && memory->agbPrint == 0x20) {
 306			cpu->memory.activeRegion = (uint32_t*) _agbPrintFunc;
 307			cpu->memory.activeMask = sizeof(_agbPrintFunc) - 1;
 308			break;
 309		}
 310	// Fall through
 311	default:
 312		memory->activeRegion = -1;
 313		cpu->memory.activeRegion = (uint32_t*) _deadbeef;
 314		cpu->memory.activeMask = 0;
 315
 316		if (!gba->yankedRomSize && mCoreCallbacksListSize(&gba->coreCallbacks)) {
 317			size_t c;
 318			for (c = 0; c < mCoreCallbacksListSize(&gba->coreCallbacks); ++c) {
 319				struct mCoreCallbacks* callbacks = mCoreCallbacksListGetPointer(&gba->coreCallbacks, c);
 320				if (callbacks->coreCrashed) {
 321					callbacks->coreCrashed(callbacks->context);
 322				}
 323			}
 324		}
 325
 326		if (gba->yankedRomSize || !gba->hardCrash) {
 327			mLOG(GBA_MEM, GAME_ERROR, "Jumped to invalid address: %08X", address);
 328		} else {
 329			mLOG(GBA_MEM, FATAL, "Jumped to invalid address: %08X", address);
 330		}
 331		return;
 332	}
 333	cpu->memory.activeSeqCycles32 = memory->waitstatesSeq32[memory->activeRegion];
 334	cpu->memory.activeSeqCycles16 = memory->waitstatesSeq16[memory->activeRegion];
 335	cpu->memory.activeNonseqCycles32 = memory->waitstatesNonseq32[memory->activeRegion];
 336	cpu->memory.activeNonseqCycles16 = memory->waitstatesNonseq16[memory->activeRegion];
 337}
 338
 339#define LOAD_BAD \
 340	if (gba->performingDMA || cpu->gprs[ARM_PC] - gba->dmaPC == (gba->cpu->executionMode == MODE_THUMB ? WORD_SIZE_THUMB : WORD_SIZE_ARM)) { \
 341		value = gba->bus; \
 342	} else { \
 343		value = cpu->prefetch[1]; \
 344		if (cpu->executionMode == MODE_THUMB) { \
 345			/* http://ngemu.com/threads/gba-open-bus.170809/ */ \
 346			switch (cpu->gprs[ARM_PC] >> BASE_OFFSET) { \
 347			case REGION_BIOS: \
 348			case REGION_OAM: \
 349				/* This isn't right half the time, but we don't have $+6 handy */ \
 350				value <<= 16; \
 351				value |= cpu->prefetch[0]; \
 352				break; \
 353			case REGION_WORKING_IRAM: \
 354				/* This doesn't handle prefetch clobbering */ \
 355				if (cpu->gprs[ARM_PC] & 2) { \
 356					value <<= 16; \
 357					value |= cpu->prefetch[0]; \
 358				} else { \
 359					value |= cpu->prefetch[0] << 16; \
 360				} \
 361				break; \
 362			default: \
 363				value |= value << 16; \
 364			} \
 365		} \
 366	}
 367
 368#define LOAD_BIOS \
 369	if (address < SIZE_BIOS) { \
 370		if (memory->activeRegion == REGION_BIOS) { \
 371			LOAD_32(value, address & -4, memory->bios); \
 372		} else { \
 373			mLOG(GBA_MEM, GAME_ERROR, "Bad BIOS Load32: 0x%08X", address); \
 374			value = memory->biosPrefetch; \
 375		} \
 376	} else { \
 377		mLOG(GBA_MEM, GAME_ERROR, "Bad memory Load32: 0x%08X", address); \
 378		LOAD_BAD; \
 379	}
 380
 381#define LOAD_WORKING_RAM \
 382	LOAD_32(value, address & (SIZE_WORKING_RAM - 4), memory->wram); \
 383	wait += waitstatesRegion[REGION_WORKING_RAM];
 384
 385#define LOAD_WORKING_IRAM LOAD_32(value, address & (SIZE_WORKING_IRAM - 4), memory->iwram);
 386#define LOAD_IO value = GBAIORead(gba, address & OFFSET_MASK & ~2) | (GBAIORead(gba, (address & OFFSET_MASK) | 2) << 16);
 387
 388#define LOAD_PALETTE_RAM \
 389	LOAD_32(value, address & (SIZE_PALETTE_RAM - 4), gba->video.palette); \
 390	wait += waitstatesRegion[REGION_PALETTE_RAM];
 391
 392#define LOAD_VRAM \
 393	if ((address & 0x0001FFFF) >= SIZE_VRAM) { \
 394		if ((address & (SIZE_VRAM | 0x00014000)) == SIZE_VRAM && (GBARegisterDISPCNTGetMode(gba->memory.io[REG_DISPCNT >> 1]) >= 3)) { \
 395			mLOG(GBA_MEM, GAME_ERROR, "Bad VRAM Load32: 0x%08X", address); \
 396			value = 0; \
 397		} else { \
 398			LOAD_32(value, address & 0x00017FFC, gba->video.vram); \
 399		} \
 400	} else { \
 401		LOAD_32(value, address & 0x0001FFFC, gba->video.vram); \
 402	} \
 403	wait += waitstatesRegion[REGION_VRAM];
 404
 405#define LOAD_OAM LOAD_32(value, address & (SIZE_OAM - 4), gba->video.oam.raw);
 406
 407#define LOAD_CART \
 408	wait += waitstatesRegion[address >> BASE_OFFSET]; \
 409	if ((address & (SIZE_CART0 - 1)) < memory->romSize) { \
 410		LOAD_32(value, address & (SIZE_CART0 - 4), memory->rom); \
 411	} else if (memory->mirroring && (address & memory->romMask) < memory->romSize) { \
 412		LOAD_32(value, address & memory->romMask & -4, memory->rom); \
 413	} else if (memory->vfame.cartType) { \
 414		value = GBAVFameGetPatternValue(address, 32); \
 415	} else { \
 416		mLOG(GBA_MEM, GAME_ERROR, "Out of bounds ROM Load32: 0x%08X", address); \
 417		value = ((address & ~3) >> 1) & 0xFFFF; \
 418		value |= (((address & ~3) + 2) >> 1) << 16; \
 419	}
 420
 421#define LOAD_SRAM \
 422	wait = memory->waitstatesNonseq16[address >> BASE_OFFSET]; \
 423	value = GBALoad8(cpu, address, 0); \
 424	value |= value << 8; \
 425	value |= value << 16;
 426
 427uint32_t GBALoadBad(struct ARMCore* cpu) {
 428	struct GBA* gba = (struct GBA*) cpu->master;
 429	uint32_t value = 0;
 430	LOAD_BAD;
 431	return value;
 432}
 433
 434uint32_t GBALoad32(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
 435	struct GBA* gba = (struct GBA*) cpu->master;
 436	struct GBAMemory* memory = &gba->memory;
 437	uint32_t value = 0;
 438	int wait = 0;
 439	char* waitstatesRegion = memory->waitstatesNonseq32;
 440
 441	switch (address >> BASE_OFFSET) {
 442	case REGION_BIOS:
 443		LOAD_BIOS;
 444		break;
 445	case REGION_WORKING_RAM:
 446		LOAD_WORKING_RAM;
 447		break;
 448	case REGION_WORKING_IRAM:
 449		LOAD_WORKING_IRAM;
 450		break;
 451	case REGION_IO:
 452		LOAD_IO;
 453		break;
 454	case REGION_PALETTE_RAM:
 455		LOAD_PALETTE_RAM;
 456		break;
 457	case REGION_VRAM:
 458		LOAD_VRAM;
 459		break;
 460	case REGION_OAM:
 461		LOAD_OAM;
 462		break;
 463	case REGION_CART0:
 464	case REGION_CART0_EX:
 465	case REGION_CART1:
 466	case REGION_CART1_EX:
 467	case REGION_CART2:
 468	case REGION_CART2_EX:
 469		LOAD_CART;
 470		break;
 471	case REGION_CART_SRAM:
 472	case REGION_CART_SRAM_MIRROR:
 473		LOAD_SRAM;
 474		break;
 475	default:
 476		mLOG(GBA_MEM, GAME_ERROR, "Bad memory Load32: 0x%08X", address);
 477		LOAD_BAD;
 478		break;
 479	}
 480
 481	if (cycleCounter) {
 482		wait += 2;
 483		if (address >> BASE_OFFSET < REGION_CART0) {
 484			wait = GBAMemoryStall(cpu, wait);
 485		}
 486		*cycleCounter += wait;
 487	}
 488	// Unaligned 32-bit loads are "rotated" so they make some semblance of sense
 489	int rotate = (address & 3) << 3;
 490	return ROR(value, rotate);
 491}
 492
 493uint32_t GBALoad16(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
 494	struct GBA* gba = (struct GBA*) cpu->master;
 495	struct GBAMemory* memory = &gba->memory;
 496	uint32_t value = 0;
 497	int wait = 0;
 498
 499	switch (address >> BASE_OFFSET) {
 500	case REGION_BIOS:
 501		if (address < SIZE_BIOS) {
 502			if (memory->activeRegion == REGION_BIOS) {
 503				LOAD_16(value, address & -2, memory->bios);
 504			} else {
 505				mLOG(GBA_MEM, GAME_ERROR, "Bad BIOS Load16: 0x%08X", address);
 506				value = (memory->biosPrefetch >> ((address & 2) * 8)) & 0xFFFF;
 507			}
 508		} else {
 509			mLOG(GBA_MEM, GAME_ERROR, "Bad memory Load16: 0x%08X", address);
 510			LOAD_BAD;
 511			value = (value >> ((address & 2) * 8)) & 0xFFFF;
 512		}
 513		break;
 514	case REGION_WORKING_RAM:
 515		LOAD_16(value, address & (SIZE_WORKING_RAM - 2), memory->wram);
 516		wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
 517		break;
 518	case REGION_WORKING_IRAM:
 519		LOAD_16(value, address & (SIZE_WORKING_IRAM - 2), memory->iwram);
 520		break;
 521	case REGION_IO:
 522		value = GBAIORead(gba, address & (OFFSET_MASK - 1));
 523		break;
 524	case REGION_PALETTE_RAM:
 525		LOAD_16(value, address & (SIZE_PALETTE_RAM - 2), gba->video.palette);
 526		break;
 527	case REGION_VRAM:
 528		if ((address & 0x0001FFFF) >= SIZE_VRAM) {
 529			if ((address & (SIZE_VRAM | 0x00014000)) == SIZE_VRAM && (GBARegisterDISPCNTGetMode(gba->memory.io[REG_DISPCNT >> 1]) >= 3)) {
 530				mLOG(GBA_MEM, GAME_ERROR, "Bad VRAM Load16: 0x%08X", address);
 531				value = 0;
 532				break;
 533			}
 534			LOAD_16(value, address & 0x00017FFE, gba->video.vram);
 535		} else {
 536			LOAD_16(value, address & 0x0001FFFE, gba->video.vram);
 537		}
 538		break;
 539	case REGION_OAM:
 540		LOAD_16(value, address & (SIZE_OAM - 2), gba->video.oam.raw);
 541		break;
 542	case REGION_CART0:
 543	case REGION_CART0_EX:
 544	case REGION_CART1:
 545	case REGION_CART1_EX:
 546	case REGION_CART2:
 547		wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
 548		if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
 549			LOAD_16(value, address & (SIZE_CART0 - 2), memory->rom);
 550		} else if (memory->mirroring && (address & memory->romMask) < memory->romSize) {
 551			LOAD_16(value, address & memory->romMask, memory->rom);
 552		} else if (memory->vfame.cartType) {
 553			value = GBAVFameGetPatternValue(address, 16);
 554		} else if ((address & (SIZE_CART0 - 1)) >= AGB_PRINT_BASE) {
 555			uint32_t agbPrintAddr = address & 0x00FFFFFF;
 556			if (agbPrintAddr == AGB_PRINT_PROTECT) {
 557				value = memory->agbPrint;
 558			} else if (agbPrintAddr < AGB_PRINT_TOP || (agbPrintAddr & 0x00FFFFF8) == (AGB_PRINT_STRUCT & 0x00FFFFF8)) {
 559				value = _agbPrintLoad(gba, address);
 560			} else {
 561				mLOG(GBA_MEM, GAME_ERROR, "Out of bounds ROM Load16: 0x%08X", address);
 562				value = (address >> 1) & 0xFFFF;
 563			}
 564		} else {
 565			mLOG(GBA_MEM, GAME_ERROR, "Out of bounds ROM Load16: 0x%08X", address);
 566			value = (address >> 1) & 0xFFFF;
 567		}
 568		break;
 569	case REGION_CART2_EX:
 570		wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
 571		if (memory->savedata.type == SAVEDATA_EEPROM || memory->savedata.type == SAVEDATA_EEPROM512) {
 572			value = GBASavedataReadEEPROM(&memory->savedata);
 573		} else if ((address & 0x0DFC0000) >= 0x0DF80000 && memory->hw.devices & HW_EREADER) {
 574			value = GBAHardwareEReaderRead(&memory->hw, address);
 575		} else if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
 576			LOAD_16(value, address & (SIZE_CART0 - 2), memory->rom);
 577		} else if (memory->mirroring && (address & memory->romMask) < memory->romSize) {
 578			LOAD_16(value, address & memory->romMask, memory->rom);
 579		} else if (memory->vfame.cartType) {
 580			value = GBAVFameGetPatternValue(address, 16);
 581		} else {
 582			mLOG(GBA_MEM, GAME_ERROR, "Out of bounds ROM Load16: 0x%08X", address);
 583			value = (address >> 1) & 0xFFFF;
 584		}
 585		break;
 586	case REGION_CART_SRAM:
 587	case REGION_CART_SRAM_MIRROR:
 588		wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
 589		value = GBALoad8(cpu, address, 0);
 590		value |= value << 8;
 591		break;
 592	default:
 593		mLOG(GBA_MEM, GAME_ERROR, "Bad memory Load16: 0x%08X", address);
 594		LOAD_BAD;
 595		value = (value >> ((address & 2) * 8)) & 0xFFFF;
 596		break;
 597	}
 598
 599	if (cycleCounter) {
 600		wait += 2;
 601		if (address >> BASE_OFFSET < REGION_CART0) {
 602			wait = GBAMemoryStall(cpu, wait);
 603		}
 604		*cycleCounter += wait;
 605	}
 606	// Unaligned 16-bit loads are "unpredictable", but the GBA rotates them, so we have to, too.
 607	int rotate = (address & 1) << 3;
 608	return ROR(value, rotate);
 609}
 610
 611uint32_t GBALoad8(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
 612	struct GBA* gba = (struct GBA*) cpu->master;
 613	struct GBAMemory* memory = &gba->memory;
 614	uint32_t value = 0;
 615	int wait = 0;
 616
 617	switch (address >> BASE_OFFSET) {
 618	case REGION_BIOS:
 619		if (address < SIZE_BIOS) {
 620			if (memory->activeRegion == REGION_BIOS) {
 621				value = ((uint8_t*) memory->bios)[address];
 622			} else {
 623				mLOG(GBA_MEM, GAME_ERROR, "Bad BIOS Load8: 0x%08X", address);
 624				value = (memory->biosPrefetch >> ((address & 3) * 8)) & 0xFF;
 625			}
 626		} else {
 627			mLOG(GBA_MEM, GAME_ERROR, "Bad memory Load8: 0x%08x", address);
 628			LOAD_BAD;
 629			value = (value >> ((address & 3) * 8)) & 0xFF;
 630		}
 631		break;
 632	case REGION_WORKING_RAM:
 633		value = ((uint8_t*) memory->wram)[address & (SIZE_WORKING_RAM - 1)];
 634		wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
 635		break;
 636	case REGION_WORKING_IRAM:
 637		value = ((uint8_t*) memory->iwram)[address & (SIZE_WORKING_IRAM - 1)];
 638		break;
 639	case REGION_IO:
 640		value = (GBAIORead(gba, address & 0xFFFE) >> ((address & 0x0001) << 3)) & 0xFF;
 641		break;
 642	case REGION_PALETTE_RAM:
 643		value = ((uint8_t*) gba->video.palette)[address & (SIZE_PALETTE_RAM - 1)];
 644		break;
 645	case REGION_VRAM:
 646		if ((address & 0x0001FFFF) >= SIZE_VRAM) {
 647			if ((address & (SIZE_VRAM | 0x00014000)) == SIZE_VRAM && (GBARegisterDISPCNTGetMode(gba->memory.io[REG_DISPCNT >> 1]) >= 3)) {
 648				mLOG(GBA_MEM, GAME_ERROR, "Bad VRAM Load8: 0x%08X", address);
 649				value = 0;
 650				break;
 651			}
 652			value = ((uint8_t*) gba->video.vram)[address & 0x00017FFF];
 653		} else {
 654			value = ((uint8_t*) gba->video.vram)[address & 0x0001FFFF];
 655		}
 656		break;
 657	case REGION_OAM:
 658		value = ((uint8_t*) gba->video.oam.raw)[address & (SIZE_OAM - 1)];
 659		break;
 660	case REGION_CART0:
 661	case REGION_CART0_EX:
 662	case REGION_CART1:
 663	case REGION_CART1_EX:
 664	case REGION_CART2:
 665	case REGION_CART2_EX:
 666		wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
 667		if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
 668			value = ((uint8_t*) memory->rom)[address & (SIZE_CART0 - 1)];
 669		} else if (memory->mirroring && (address & memory->romMask) < memory->romSize) {
 670			value = ((uint8_t*) memory->rom)[address & memory->romMask];
 671		} else if (memory->vfame.cartType) {
 672			value = GBAVFameGetPatternValue(address, 8);
 673		} else {
 674			mLOG(GBA_MEM, GAME_ERROR, "Out of bounds ROM Load8: 0x%08X", address);
 675			value = (address >> 1) & 0xFF;
 676		}
 677		break;
 678	case REGION_CART_SRAM:
 679	case REGION_CART_SRAM_MIRROR:
 680		wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
 681		if (memory->savedata.type == SAVEDATA_AUTODETECT) {
 682			mLOG(GBA_MEM, INFO, "Detected SRAM savegame");
 683			GBASavedataInitSRAM(&memory->savedata);
 684		}
 685		if (gba->performingDMA == 1) {
 686			break;
 687		}
 688		if (memory->hw.devices & HW_EREADER && (address & 0xE00FF80) >= 0xE00FF80) {
 689			value = GBAHardwareEReaderReadFlash(&memory->hw, address);
 690		} else if (memory->savedata.type == SAVEDATA_SRAM) {
 691			value = memory->savedata.data[address & (SIZE_CART_SRAM - 1)];
 692		} else if (memory->savedata.type == SAVEDATA_FLASH512 || memory->savedata.type == SAVEDATA_FLASH1M) {
 693			value = GBASavedataReadFlash(&memory->savedata, address);
 694		} else if (memory->hw.devices & HW_TILT) {
 695			value = GBAHardwareTiltRead(&memory->hw, address & OFFSET_MASK);
 696		} else {
 697			mLOG(GBA_MEM, GAME_ERROR, "Reading from non-existent SRAM: 0x%08X", address);
 698			value = 0xFF;
 699		}
 700		value &= 0xFF;
 701		break;
 702	default:
 703		mLOG(GBA_MEM, GAME_ERROR, "Bad memory Load8: 0x%08x", address);
 704		LOAD_BAD;
 705		value = (value >> ((address & 3) * 8)) & 0xFF;
 706		break;
 707	}
 708
 709	if (cycleCounter) {
 710		wait += 2;
 711		if (address >> BASE_OFFSET < REGION_CART0) {
 712			wait = GBAMemoryStall(cpu, wait);
 713		}
 714		*cycleCounter += wait;
 715	}
 716	return value;
 717}
 718
 719#define STORE_WORKING_RAM \
 720	STORE_32(value, address & (SIZE_WORKING_RAM - 4), memory->wram); \
 721	wait += waitstatesRegion[REGION_WORKING_RAM];
 722
 723#define STORE_WORKING_IRAM \
 724	STORE_32(value, address & (SIZE_WORKING_IRAM - 4), memory->iwram);
 725
 726#define STORE_IO \
 727	GBAIOWrite32(gba, address & (OFFSET_MASK - 3), value);
 728
 729#define STORE_PALETTE_RAM \
 730	LOAD_32(oldValue, address & (SIZE_PALETTE_RAM - 4), gba->video.palette); \
 731	if (oldValue != value) { \
 732		STORE_32(value, address & (SIZE_PALETTE_RAM - 4), gba->video.palette); \
 733		gba->video.renderer->writePalette(gba->video.renderer, (address & (SIZE_PALETTE_RAM - 4)) + 2, value >> 16); \
 734		gba->video.renderer->writePalette(gba->video.renderer, address & (SIZE_PALETTE_RAM - 4), value); \
 735	} \
 736	wait += waitstatesRegion[REGION_PALETTE_RAM];
 737
 738#define STORE_VRAM \
 739	if ((address & 0x0001FFFF) >= SIZE_VRAM) { \
 740		if ((address & (SIZE_VRAM | 0x00014000)) == SIZE_VRAM && (GBARegisterDISPCNTGetMode(gba->memory.io[REG_DISPCNT >> 1]) >= 3)) { \
 741			mLOG(GBA_MEM, GAME_ERROR, "Bad VRAM Store32: 0x%08X", address); \
 742		} else { \
 743			LOAD_32(oldValue, address & 0x00017FFC, gba->video.vram); \
 744			if (oldValue != value) { \
 745				STORE_32(value, address & 0x00017FFC, gba->video.vram); \
 746				gba->video.renderer->writeVRAM(gba->video.renderer, (address & 0x00017FFC) + 2); \
 747				gba->video.renderer->writeVRAM(gba->video.renderer, (address & 0x00017FFC)); \
 748			} \
 749		} \
 750	} else { \
 751		LOAD_32(oldValue, address & 0x0001FFFC, gba->video.vram); \
 752		if (oldValue != value) { \
 753			STORE_32(value, address & 0x0001FFFC, gba->video.vram); \
 754			gba->video.renderer->writeVRAM(gba->video.renderer, (address & 0x0001FFFC) + 2); \
 755			gba->video.renderer->writeVRAM(gba->video.renderer, (address & 0x0001FFFC)); \
 756		} \
 757	} \
 758	wait += waitstatesRegion[REGION_VRAM];
 759
 760#define STORE_OAM \
 761	LOAD_32(oldValue, address & (SIZE_OAM - 4), gba->video.oam.raw); \
 762	if (oldValue != value) { \
 763		STORE_32(value, address & (SIZE_OAM - 4), gba->video.oam.raw); \
 764		gba->video.renderer->writeOAM(gba->video.renderer, (address & (SIZE_OAM - 4)) >> 1); \
 765		gba->video.renderer->writeOAM(gba->video.renderer, ((address & (SIZE_OAM - 4)) >> 1) + 1); \
 766	}
 767
 768#define STORE_CART \
 769	wait += waitstatesRegion[address >> BASE_OFFSET]; \
 770	if (memory->matrix.size && (address & 0x01FFFF00) == 0x00800100) { \
 771		GBAMatrixWrite(gba, address & 0x3C, value); \
 772		break; \
 773	} \
 774	mLOG(GBA_MEM, STUB, "Unimplemented memory Store32: 0x%08X", address);
 775
 776#define STORE_SRAM \
 777	if (address & 0x3) { \
 778		mLOG(GBA_MEM, GAME_ERROR, "Unaligned SRAM Store32: 0x%08X", address); \
 779	} else { \
 780		GBAStore8(cpu, address, value, cycleCounter); \
 781		GBAStore8(cpu, address | 1, value, cycleCounter); \
 782		GBAStore8(cpu, address | 2, value, cycleCounter); \
 783		GBAStore8(cpu, address | 3, value, cycleCounter); \
 784	}
 785
 786#define STORE_BAD \
 787	mLOG(GBA_MEM, GAME_ERROR, "Bad memory Store32: 0x%08X", address);
 788
 789void GBAStore32(struct ARMCore* cpu, uint32_t address, int32_t value, int* cycleCounter) {
 790	struct GBA* gba = (struct GBA*) cpu->master;
 791	struct GBAMemory* memory = &gba->memory;
 792	int wait = 0;
 793	int32_t oldValue;
 794	char* waitstatesRegion = memory->waitstatesNonseq32;
 795
 796	switch (address >> BASE_OFFSET) {
 797	case REGION_WORKING_RAM:
 798		STORE_WORKING_RAM;
 799		break;
 800	case REGION_WORKING_IRAM:
 801		STORE_WORKING_IRAM
 802		break;
 803	case REGION_IO:
 804		STORE_IO;
 805		break;
 806	case REGION_PALETTE_RAM:
 807		STORE_PALETTE_RAM;
 808		break;
 809	case REGION_VRAM:
 810		STORE_VRAM;
 811		break;
 812	case REGION_OAM:
 813		STORE_OAM;
 814		break;
 815	case REGION_CART0:
 816	case REGION_CART0_EX:
 817	case REGION_CART1:
 818	case REGION_CART1_EX:
 819	case REGION_CART2:
 820	case REGION_CART2_EX:
 821		STORE_CART;
 822		break;
 823	case REGION_CART_SRAM:
 824	case REGION_CART_SRAM_MIRROR:
 825		STORE_SRAM;
 826		break;
 827	default:
 828		STORE_BAD;
 829		break;
 830	}
 831
 832	if (cycleCounter) {
 833		++wait;
 834		if (address >> BASE_OFFSET < REGION_CART0) {
 835			wait = GBAMemoryStall(cpu, wait);
 836		}
 837		*cycleCounter += wait;
 838	}
 839}
 840
 841void GBAStore16(struct ARMCore* cpu, uint32_t address, int16_t value, int* cycleCounter) {
 842	struct GBA* gba = (struct GBA*) cpu->master;
 843	struct GBAMemory* memory = &gba->memory;
 844	int wait = 0;
 845	int16_t oldValue;
 846
 847	switch (address >> BASE_OFFSET) {
 848	case REGION_WORKING_RAM:
 849		STORE_16(value, address & (SIZE_WORKING_RAM - 2), memory->wram);
 850		wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
 851		break;
 852	case REGION_WORKING_IRAM:
 853		STORE_16(value, address & (SIZE_WORKING_IRAM - 2), memory->iwram);
 854		break;
 855	case REGION_IO:
 856		GBAIOWrite(gba, address & (OFFSET_MASK - 1), value);
 857		break;
 858	case REGION_PALETTE_RAM:
 859		LOAD_16(oldValue, address & (SIZE_PALETTE_RAM - 2), gba->video.palette);
 860		if (oldValue != value) {
 861			STORE_16(value, address & (SIZE_PALETTE_RAM - 2), gba->video.palette);
 862			gba->video.renderer->writePalette(gba->video.renderer, address & (SIZE_PALETTE_RAM - 2), value);
 863		}
 864		break;
 865	case REGION_VRAM:
 866		if ((address & 0x0001FFFF) >= SIZE_VRAM) {
 867			if ((address & (SIZE_VRAM | 0x00014000)) == SIZE_VRAM && (GBARegisterDISPCNTGetMode(gba->memory.io[REG_DISPCNT >> 1]) >= 3)) {
 868				mLOG(GBA_MEM, GAME_ERROR, "Bad VRAM Store16: 0x%08X", address);
 869				break;
 870			}
 871			LOAD_16(oldValue, address & 0x00017FFE, gba->video.vram);
 872			if (value != oldValue) {
 873				STORE_16(value, address & 0x00017FFE, gba->video.vram);
 874				gba->video.renderer->writeVRAM(gba->video.renderer, address & 0x00017FFE);
 875			}
 876		} else {
 877			LOAD_16(oldValue, address & 0x0001FFFE, gba->video.vram);
 878			if (value != oldValue) {
 879				STORE_16(value, address & 0x0001FFFE, gba->video.vram);
 880				gba->video.renderer->writeVRAM(gba->video.renderer, address & 0x0001FFFE);
 881			}
 882		}
 883		break;
 884	case REGION_OAM:
 885		LOAD_16(oldValue, address & (SIZE_OAM - 2), gba->video.oam.raw);
 886		if (value != oldValue) {
 887			STORE_16(value, address & (SIZE_OAM - 2), gba->video.oam.raw);
 888			gba->video.renderer->writeOAM(gba->video.renderer, (address & (SIZE_OAM - 2)) >> 1);
 889		}
 890		break;
 891	case REGION_CART0:
 892		if (memory->hw.devices != HW_NONE && IS_GPIO_REGISTER(address & 0xFFFFFE)) {
 893			uint32_t reg = address & 0xFFFFFE;
 894			GBAHardwareGPIOWrite(&memory->hw, reg, value);
 895			break;
 896		}
 897		if (memory->matrix.size && (address & 0x01FFFF00) == 0x00800100) {
 898			GBAMatrixWrite16(gba, address & 0x3C, value);
 899			break;
 900		}
 901		// Fall through
 902	case REGION_CART0_EX:
 903		if ((address & 0x00FFFFFF) >= AGB_PRINT_BASE) {
 904			uint32_t agbPrintAddr = address & 0x00FFFFFF;
 905			if (agbPrintAddr == AGB_PRINT_PROTECT) {
 906				memory->agbPrint = value;
 907				_agbPrintStore(gba, address, value);
 908				break;
 909			}
 910			if (memory->agbPrint == 0x20 && (agbPrintAddr < AGB_PRINT_TOP || (agbPrintAddr & 0x00FFFFF8) == (AGB_PRINT_STRUCT & 0x00FFFFF8))) {
 911				_agbPrintStore(gba, address, value);
 912				break;
 913			}
 914		}
 915		mLOG(GBA_MEM, GAME_ERROR, "Bad cartridge Store16: 0x%08X", address);
 916		break;
 917	case REGION_CART2_EX:
 918		if ((address & 0x0DFC0000) >= 0x0DF80000 && memory->hw.devices & HW_EREADER) {
 919			GBAHardwareEReaderWrite(&memory->hw, address, value);
 920		} else if (memory->savedata.type == SAVEDATA_AUTODETECT) {
 921			mLOG(GBA_MEM, INFO, "Detected EEPROM savegame");
 922			GBASavedataInitEEPROM(&memory->savedata);
 923		}
 924		if (memory->savedata.type == SAVEDATA_EEPROM512 || memory->savedata.type == SAVEDATA_EEPROM) {
 925			GBASavedataWriteEEPROM(&memory->savedata, value, 1);
 926			break;
 927		}
 928		mLOG(GBA_MEM, GAME_ERROR, "Bad memory Store16: 0x%08X", address);
 929		break;
 930	case REGION_CART_SRAM:
 931	case REGION_CART_SRAM_MIRROR:
 932		if (address & 1) {
 933			mLOG(GBA_MEM, GAME_ERROR, "Unaligned SRAM Store16: 0x%08X", address);
 934			break;
 935		}
 936		GBAStore8(cpu, address, value, cycleCounter);
 937		GBAStore8(cpu, address | 1, value, cycleCounter);
 938		break;
 939	default:
 940		mLOG(GBA_MEM, GAME_ERROR, "Bad memory Store16: 0x%08X", address);
 941		break;
 942	}
 943
 944	if (cycleCounter) {
 945		++wait;
 946		if (address >> BASE_OFFSET < REGION_CART0) {
 947			wait = GBAMemoryStall(cpu, wait);
 948		}
 949		*cycleCounter += wait;
 950	}
 951}
 952
 953void GBAStore8(struct ARMCore* cpu, uint32_t address, int8_t value, int* cycleCounter) {
 954	struct GBA* gba = (struct GBA*) cpu->master;
 955	struct GBAMemory* memory = &gba->memory;
 956	int wait = 0;
 957	uint16_t oldValue;
 958
 959	switch (address >> BASE_OFFSET) {
 960	case REGION_WORKING_RAM:
 961		((int8_t*) memory->wram)[address & (SIZE_WORKING_RAM - 1)] = value;
 962		wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
 963		break;
 964	case REGION_WORKING_IRAM:
 965		((int8_t*) memory->iwram)[address & (SIZE_WORKING_IRAM - 1)] = value;
 966		break;
 967	case REGION_IO:
 968		GBAIOWrite8(gba, address & OFFSET_MASK, value);
 969		break;
 970	case REGION_PALETTE_RAM:
 971		GBAStore16(cpu, address & ~1, ((uint8_t) value) | ((uint8_t) value << 8), cycleCounter);
 972		break;
 973	case REGION_VRAM:
 974		if ((address & 0x0001FFFF) >= ((GBARegisterDISPCNTGetMode(gba->memory.io[REG_DISPCNT >> 1]) >= 3) ? 0x00014000 : 0x00010000)) {
 975			mLOG(GBA_MEM, GAME_ERROR, "Cannot Store8 to OBJ: 0x%08X", address);
 976			break;
 977		}
 978		oldValue = gba->video.renderer->vram[(address & 0x1FFFE) >> 1];
 979		if (oldValue != (((uint8_t) value) | (value << 8))) {
 980			gba->video.renderer->vram[(address & 0x1FFFE) >> 1] = ((uint8_t) value) | (value << 8);
 981			gba->video.renderer->writeVRAM(gba->video.renderer, address & 0x0001FFFE);
 982		}
 983		break;
 984	case REGION_OAM:
 985		mLOG(GBA_MEM, GAME_ERROR, "Cannot Store8 to OAM: 0x%08X", address);
 986		break;
 987	case REGION_CART0:
 988		mLOG(GBA_MEM, STUB, "Unimplemented memory Store8: 0x%08X", address);
 989		break;
 990	case REGION_CART_SRAM:
 991	case REGION_CART_SRAM_MIRROR:
 992		if (memory->savedata.type == SAVEDATA_AUTODETECT) {
 993			if (address == SAVEDATA_FLASH_BASE) {
 994				mLOG(GBA_MEM, INFO, "Detected Flash savegame");
 995				GBASavedataInitFlash(&memory->savedata);
 996			} else {
 997				mLOG(GBA_MEM, INFO, "Detected SRAM savegame");
 998				GBASavedataInitSRAM(&memory->savedata);
 999			}
1000		}
1001		if (memory->hw.devices & HW_EREADER && (address & 0xE00FF80) >= 0xE00FF80) {
1002			GBAHardwareEReaderWriteFlash(&memory->hw, address, value);
1003		} else if (memory->savedata.type == SAVEDATA_FLASH512 || memory->savedata.type == SAVEDATA_FLASH1M) {
1004			GBASavedataWriteFlash(&memory->savedata, address, value);
1005		} else if (memory->savedata.type == SAVEDATA_SRAM) {
1006			if (memory->vfame.cartType) {
1007				GBAVFameSramWrite(&memory->vfame, address, value, memory->savedata.data);
1008			} else {
1009				memory->savedata.data[address & (SIZE_CART_SRAM - 1)] = value;
1010			}
1011			memory->savedata.dirty |= SAVEDATA_DIRT_NEW;
1012		} else if (memory->hw.devices & HW_TILT) {
1013			GBAHardwareTiltWrite(&memory->hw, address & OFFSET_MASK, value);
1014		} else {
1015			mLOG(GBA_MEM, GAME_ERROR, "Writing to non-existent SRAM: 0x%08X", address);
1016		}
1017		wait = memory->waitstatesNonseq16[REGION_CART_SRAM];
1018		break;
1019	default:
1020		mLOG(GBA_MEM, GAME_ERROR, "Bad memory Store8: 0x%08X", address);
1021		break;
1022	}
1023
1024	if (cycleCounter) {
1025		++wait;
1026		if (address >> BASE_OFFSET < REGION_CART0) {
1027			wait = GBAMemoryStall(cpu, wait);
1028		}
1029		*cycleCounter += wait;
1030	}
1031}
1032
1033uint32_t GBAView32(struct ARMCore* cpu, uint32_t address) {
1034	struct GBA* gba = (struct GBA*) cpu->master;
1035	uint32_t value = 0;
1036	address &= ~3;
1037	switch (address >> BASE_OFFSET) {
1038	case REGION_BIOS:
1039		if (address < SIZE_BIOS) {
1040			LOAD_32(value, address, gba->memory.bios);
1041		}
1042		break;
1043	case REGION_WORKING_RAM:
1044	case REGION_WORKING_IRAM:
1045	case REGION_PALETTE_RAM:
1046	case REGION_VRAM:
1047	case REGION_OAM:
1048	case REGION_CART0:
1049	case REGION_CART0_EX:
1050	case REGION_CART1:
1051	case REGION_CART1_EX:
1052	case REGION_CART2:
1053	case REGION_CART2_EX:
1054		value = GBALoad32(cpu, address, 0);
1055		break;
1056	case REGION_IO:
1057		if ((address & OFFSET_MASK) < REG_MAX) {
1058			value = gba->memory.io[(address & OFFSET_MASK) >> 1];
1059			value |= gba->memory.io[((address & OFFSET_MASK) >> 1) + 1] << 16;
1060		}
1061		break;
1062	case REGION_CART_SRAM:
1063		value = GBALoad8(cpu, address, 0);
1064		value |= GBALoad8(cpu, address + 1, 0) << 8;
1065		value |= GBALoad8(cpu, address + 2, 0) << 16;
1066		value |= GBALoad8(cpu, address + 3, 0) << 24;
1067		break;
1068	default:
1069		break;
1070	}
1071	return value;
1072}
1073
1074uint16_t GBAView16(struct ARMCore* cpu, uint32_t address) {
1075	struct GBA* gba = (struct GBA*) cpu->master;
1076	uint16_t value = 0;
1077	address &= ~1;
1078	switch (address >> BASE_OFFSET) {
1079	case REGION_BIOS:
1080		if (address < SIZE_BIOS) {
1081			LOAD_16(value, address, gba->memory.bios);
1082		}
1083		break;
1084	case REGION_WORKING_RAM:
1085	case REGION_WORKING_IRAM:
1086	case REGION_PALETTE_RAM:
1087	case REGION_VRAM:
1088	case REGION_OAM:
1089	case REGION_CART0:
1090	case REGION_CART0_EX:
1091	case REGION_CART1:
1092	case REGION_CART1_EX:
1093	case REGION_CART2:
1094	case REGION_CART2_EX:
1095		value = GBALoad16(cpu, address, 0);
1096		break;
1097	case REGION_IO:
1098		if ((address & OFFSET_MASK) < REG_MAX) {
1099			value = gba->memory.io[(address & OFFSET_MASK) >> 1];
1100		}
1101		break;
1102	case REGION_CART_SRAM:
1103		value = GBALoad8(cpu, address, 0);
1104		value |= GBALoad8(cpu, address + 1, 0) << 8;
1105		break;
1106	default:
1107		break;
1108	}
1109	return value;
1110}
1111
1112uint8_t GBAView8(struct ARMCore* cpu, uint32_t address) {
1113	struct GBA* gba = (struct GBA*) cpu->master;
1114	uint8_t value = 0;
1115	switch (address >> BASE_OFFSET) {
1116	case REGION_BIOS:
1117		if (address < SIZE_BIOS) {
1118			value = ((uint8_t*) gba->memory.bios)[address];
1119		}
1120		break;
1121	case REGION_WORKING_RAM:
1122	case REGION_WORKING_IRAM:
1123	case REGION_CART0:
1124	case REGION_CART0_EX:
1125	case REGION_CART1:
1126	case REGION_CART1_EX:
1127	case REGION_CART2:
1128	case REGION_CART2_EX:
1129	case REGION_CART_SRAM:
1130		value = GBALoad8(cpu, address, 0);
1131		break;
1132	case REGION_IO:
1133	case REGION_PALETTE_RAM:
1134	case REGION_VRAM:
1135	case REGION_OAM:
1136		value = GBAView16(cpu, address) >> ((address & 1) * 8);
1137		break;
1138	default:
1139		break;
1140	}
1141	return value;
1142}
1143
1144void GBAPatch32(struct ARMCore* cpu, uint32_t address, int32_t value, int32_t* old) {
1145	struct GBA* gba = (struct GBA*) cpu->master;
1146	struct GBAMemory* memory = &gba->memory;
1147	int32_t oldValue = -1;
1148
1149	switch (address >> BASE_OFFSET) {
1150	case REGION_WORKING_RAM:
1151		LOAD_32(oldValue, address & (SIZE_WORKING_RAM - 4), memory->wram);
1152		STORE_32(value, address & (SIZE_WORKING_RAM - 4), memory->wram);
1153		break;
1154	case REGION_WORKING_IRAM:
1155		LOAD_32(oldValue, address & (SIZE_WORKING_IRAM - 4), memory->iwram);
1156		STORE_32(value, address & (SIZE_WORKING_IRAM - 4), memory->iwram);
1157		break;
1158	case REGION_IO:
1159		mLOG(GBA_MEM, STUB, "Unimplemented memory Patch32: 0x%08X", address);
1160		break;
1161	case REGION_PALETTE_RAM:
1162		LOAD_32(oldValue, address & (SIZE_PALETTE_RAM - 1), gba->video.palette);
1163		STORE_32(value, address & (SIZE_PALETTE_RAM - 4), gba->video.palette);
1164		gba->video.renderer->writePalette(gba->video.renderer, address & (SIZE_PALETTE_RAM - 4), value);
1165		gba->video.renderer->writePalette(gba->video.renderer, (address & (SIZE_PALETTE_RAM - 4)) + 2, value >> 16);
1166		break;
1167	case REGION_VRAM:
1168		if ((address & 0x0001FFFF) < SIZE_VRAM) {
1169			LOAD_32(oldValue, address & 0x0001FFFC, gba->video.vram);
1170			STORE_32(value, address & 0x0001FFFC, gba->video.vram);
1171		} else {
1172			LOAD_32(oldValue, address & 0x00017FFC, gba->video.vram);
1173			STORE_32(value, address & 0x00017FFC, gba->video.vram);
1174		}
1175		break;
1176	case REGION_OAM:
1177		LOAD_32(oldValue, address & (SIZE_OAM - 4), gba->video.oam.raw);
1178		STORE_32(value, address & (SIZE_OAM - 4), gba->video.oam.raw);
1179		gba->video.renderer->writeOAM(gba->video.renderer, (address & (SIZE_OAM - 4)) >> 1);
1180		gba->video.renderer->writeOAM(gba->video.renderer, ((address & (SIZE_OAM - 4)) + 2) >> 1);
1181		break;
1182	case REGION_CART0:
1183	case REGION_CART0_EX:
1184	case REGION_CART1:
1185	case REGION_CART1_EX:
1186	case REGION_CART2:
1187	case REGION_CART2_EX:
1188		_pristineCow(gba);
1189		if ((address & (SIZE_CART0 - 4)) >= gba->memory.romSize) {
1190			gba->memory.romSize = (address & (SIZE_CART0 - 4)) + 4;
1191			gba->memory.romMask = toPow2(gba->memory.romSize) - 1;
1192		}
1193		LOAD_32(oldValue, address & (SIZE_CART0 - 4), gba->memory.rom);
1194		STORE_32(value, address & (SIZE_CART0 - 4), gba->memory.rom);
1195		break;
1196	case REGION_CART_SRAM:
1197	case REGION_CART_SRAM_MIRROR:
1198		if (memory->savedata.type == SAVEDATA_SRAM) {
1199			LOAD_32(oldValue, address & (SIZE_CART_SRAM - 4), memory->savedata.data);
1200			STORE_32(value, address & (SIZE_CART_SRAM - 4), memory->savedata.data);
1201		} else {
1202			mLOG(GBA_MEM, GAME_ERROR, "Writing to non-existent SRAM: 0x%08X", address);
1203		}
1204		break;
1205	default:
1206		mLOG(GBA_MEM, WARN, "Bad memory Patch16: 0x%08X", address);
1207		break;
1208	}
1209	if (old) {
1210		*old = oldValue;
1211	}
1212}
1213
1214void GBAPatch16(struct ARMCore* cpu, uint32_t address, int16_t value, int16_t* old) {
1215	struct GBA* gba = (struct GBA*) cpu->master;
1216	struct GBAMemory* memory = &gba->memory;
1217	int16_t oldValue = -1;
1218
1219	switch (address >> BASE_OFFSET) {
1220	case REGION_WORKING_RAM:
1221		LOAD_16(oldValue, address & (SIZE_WORKING_RAM - 2), memory->wram);
1222		STORE_16(value, address & (SIZE_WORKING_RAM - 2), memory->wram);
1223		break;
1224	case REGION_WORKING_IRAM:
1225		LOAD_16(oldValue, address & (SIZE_WORKING_IRAM - 2), memory->iwram);
1226		STORE_16(value, address & (SIZE_WORKING_IRAM - 2), memory->iwram);
1227		break;
1228	case REGION_IO:
1229		mLOG(GBA_MEM, STUB, "Unimplemented memory Patch16: 0x%08X", address);
1230		break;
1231	case REGION_PALETTE_RAM:
1232		LOAD_16(oldValue, address & (SIZE_PALETTE_RAM - 2), gba->video.palette);
1233		STORE_16(value, address & (SIZE_PALETTE_RAM - 2), gba->video.palette);
1234		gba->video.renderer->writePalette(gba->video.renderer, address & (SIZE_PALETTE_RAM - 2), value);
1235		break;
1236	case REGION_VRAM:
1237		if ((address & 0x0001FFFF) < SIZE_VRAM) {
1238			LOAD_16(oldValue, address & 0x0001FFFE, gba->video.vram);
1239			STORE_16(value, address & 0x0001FFFE, gba->video.vram);
1240		} else {
1241			LOAD_16(oldValue, address & 0x00017FFE, gba->video.vram);
1242			STORE_16(value, address & 0x00017FFE, gba->video.vram);
1243		}
1244		break;
1245	case REGION_OAM:
1246		LOAD_16(oldValue, address & (SIZE_OAM - 2), gba->video.oam.raw);
1247		STORE_16(value, address & (SIZE_OAM - 2), gba->video.oam.raw);
1248		gba->video.renderer->writeOAM(gba->video.renderer, (address & (SIZE_OAM - 2)) >> 1);
1249		break;
1250	case REGION_CART0:
1251	case REGION_CART0_EX:
1252	case REGION_CART1:
1253	case REGION_CART1_EX:
1254	case REGION_CART2:
1255	case REGION_CART2_EX:
1256		_pristineCow(gba);
1257		if ((address & (SIZE_CART0 - 1)) >= gba->memory.romSize) {
1258			gba->memory.romSize = (address & (SIZE_CART0 - 2)) + 2;
1259			gba->memory.romMask = toPow2(gba->memory.romSize) - 1;
1260		}
1261		LOAD_16(oldValue, address & (SIZE_CART0 - 2), gba->memory.rom);
1262		STORE_16(value, address & (SIZE_CART0 - 2), gba->memory.rom);
1263		break;
1264	case REGION_CART_SRAM:
1265	case REGION_CART_SRAM_MIRROR:
1266		if (memory->savedata.type == SAVEDATA_SRAM) {
1267			LOAD_16(oldValue, address & (SIZE_CART_SRAM - 2), memory->savedata.data);
1268			STORE_16(value, address & (SIZE_CART_SRAM - 2), memory->savedata.data);
1269		} else {
1270			mLOG(GBA_MEM, GAME_ERROR, "Writing to non-existent SRAM: 0x%08X", address);
1271		}
1272		break;
1273	default:
1274		mLOG(GBA_MEM, WARN, "Bad memory Patch16: 0x%08X", address);
1275		break;
1276	}
1277	if (old) {
1278		*old = oldValue;
1279	}
1280}
1281
1282void GBAPatch8(struct ARMCore* cpu, uint32_t address, int8_t value, int8_t* old) {
1283	struct GBA* gba = (struct GBA*) cpu->master;
1284	struct GBAMemory* memory = &gba->memory;
1285	int8_t oldValue = -1;
1286
1287	switch (address >> BASE_OFFSET) {
1288	case REGION_WORKING_RAM:
1289		oldValue = ((int8_t*) memory->wram)[address & (SIZE_WORKING_RAM - 1)];
1290		((int8_t*) memory->wram)[address & (SIZE_WORKING_RAM - 1)] = value;
1291		break;
1292	case REGION_WORKING_IRAM:
1293		oldValue = ((int8_t*) memory->iwram)[address & (SIZE_WORKING_IRAM - 1)];
1294		((int8_t*) memory->iwram)[address & (SIZE_WORKING_IRAM - 1)] = value;
1295		break;
1296	case REGION_IO:
1297		mLOG(GBA_MEM, STUB, "Unimplemented memory Patch8: 0x%08X", address);
1298		break;
1299	case REGION_PALETTE_RAM:
1300		mLOG(GBA_MEM, STUB, "Unimplemented memory Patch8: 0x%08X", address);
1301		break;
1302	case REGION_VRAM:
1303		mLOG(GBA_MEM, STUB, "Unimplemented memory Patch8: 0x%08X", address);
1304		break;
1305	case REGION_OAM:
1306		mLOG(GBA_MEM, STUB, "Unimplemented memory Patch8: 0x%08X", address);
1307		break;
1308	case REGION_CART0:
1309	case REGION_CART0_EX:
1310	case REGION_CART1:
1311	case REGION_CART1_EX:
1312	case REGION_CART2:
1313	case REGION_CART2_EX:
1314		_pristineCow(gba);
1315		if ((address & (SIZE_CART0 - 1)) >= gba->memory.romSize) {
1316			gba->memory.romSize = (address & (SIZE_CART0 - 2)) + 2;
1317			gba->memory.romMask = toPow2(gba->memory.romSize) - 1;
1318		}
1319		oldValue = ((int8_t*) memory->rom)[address & (SIZE_CART0 - 1)];
1320		((int8_t*) memory->rom)[address & (SIZE_CART0 - 1)] = value;
1321		break;
1322	case REGION_CART_SRAM:
1323	case REGION_CART_SRAM_MIRROR:
1324		if (memory->savedata.type == SAVEDATA_SRAM) {
1325			oldValue = ((int8_t*) memory->savedata.data)[address & (SIZE_CART_SRAM - 1)];
1326			((int8_t*) memory->savedata.data)[address & (SIZE_CART_SRAM - 1)] = value;
1327		} else {
1328			mLOG(GBA_MEM, GAME_ERROR, "Writing to non-existent SRAM: 0x%08X", address);
1329		}
1330		break;
1331	default:
1332		mLOG(GBA_MEM, WARN, "Bad memory Patch8: 0x%08X", address);
1333		break;
1334	}
1335	if (old) {
1336		*old = oldValue;
1337	}
1338}
1339
1340#define LDM_LOOP(LDM) \
1341	if (UNLIKELY(!mask)) { \
1342		LDM; \
1343		cpu->gprs[ARM_PC] = value; \
1344		wait += 16; \
1345		address += 64; \
1346	} \
1347	for (i = 0; i < 16; i += 4) { \
1348		if (UNLIKELY(mask & (1 << i))) { \
1349			LDM; \
1350			cpu->gprs[i] = value; \
1351			++wait; \
1352			address += 4; \
1353		} \
1354		if (UNLIKELY(mask & (2 << i))) { \
1355			LDM; \
1356			cpu->gprs[i + 1] = value; \
1357			++wait; \
1358			address += 4; \
1359		} \
1360		if (UNLIKELY(mask & (4 << i))) { \
1361			LDM; \
1362			cpu->gprs[i + 2] = value; \
1363			++wait; \
1364			address += 4; \
1365		} \
1366		if (UNLIKELY(mask & (8 << i))) { \
1367			LDM; \
1368			cpu->gprs[i + 3] = value; \
1369			++wait; \
1370			address += 4; \
1371		} \
1372	}
1373
1374uint32_t GBALoadMultiple(struct ARMCore* cpu, uint32_t address, int mask, enum LSMDirection direction, int* cycleCounter) {
1375	struct GBA* gba = (struct GBA*) cpu->master;
1376	struct GBAMemory* memory = &gba->memory;
1377	uint32_t value;
1378	char* waitstatesRegion = memory->waitstatesSeq32;
1379
1380	int i;
1381	int offset = 4;
1382	int popcount = 0;
1383	if (direction & LSM_D) {
1384		offset = -4;
1385		popcount = popcount32(mask);
1386		address -= (popcount << 2) - 4;
1387	}
1388
1389	if (direction & LSM_B) {
1390		address += offset;
1391	}
1392
1393	uint32_t addressMisalign = address & 0x3;
1394	int region = address >> BASE_OFFSET;
1395	if (region < REGION_CART_SRAM) {
1396		address &= 0xFFFFFFFC;
1397	}
1398	int wait = memory->waitstatesSeq32[region] - memory->waitstatesNonseq32[region];
1399
1400	switch (region) {
1401	case REGION_BIOS:
1402		LDM_LOOP(LOAD_BIOS);
1403		break;
1404	case REGION_WORKING_RAM:
1405		LDM_LOOP(LOAD_WORKING_RAM);
1406		break;
1407	case REGION_WORKING_IRAM:
1408		LDM_LOOP(LOAD_WORKING_IRAM);
1409		break;
1410	case REGION_IO:
1411		LDM_LOOP(LOAD_IO);
1412		break;
1413	case REGION_PALETTE_RAM:
1414		LDM_LOOP(LOAD_PALETTE_RAM);
1415		break;
1416	case REGION_VRAM:
1417		LDM_LOOP(LOAD_VRAM);
1418		break;
1419	case REGION_OAM:
1420		LDM_LOOP(LOAD_OAM);
1421		break;
1422	case REGION_CART0:
1423	case REGION_CART0_EX:
1424	case REGION_CART1:
1425	case REGION_CART1_EX:
1426	case REGION_CART2:
1427	case REGION_CART2_EX:
1428		LDM_LOOP(LOAD_CART);
1429		break;
1430	case REGION_CART_SRAM:
1431	case REGION_CART_SRAM_MIRROR:
1432		LDM_LOOP(LOAD_SRAM);
1433		break;
1434	default:
1435		LDM_LOOP(LOAD_BAD);
1436		break;
1437	}
1438
1439	if (cycleCounter) {
1440		++wait;
1441		if (address >> BASE_OFFSET < REGION_CART0) {
1442			wait = GBAMemoryStall(cpu, wait);
1443		}
1444		*cycleCounter += wait;
1445	}
1446
1447	if (direction & LSM_B) {
1448		address -= offset;
1449	}
1450
1451	if (direction & LSM_D) {
1452		address -= (popcount << 2) + 4;
1453	}
1454
1455	return address | addressMisalign;
1456}
1457
1458#define STM_LOOP(STM) \
1459	if (UNLIKELY(!mask)) { \
1460		value = cpu->gprs[ARM_PC] + (cpu->executionMode == MODE_ARM ? WORD_SIZE_ARM : WORD_SIZE_THUMB); \
1461		STM; \
1462		wait += 16; \
1463		address += 64; \
1464	} \
1465	for (i = 0; i < 16; i += 4) { \
1466		if (UNLIKELY(mask & (1 << i))) { \
1467			value = cpu->gprs[i]; \
1468			STM; \
1469			++wait; \
1470			address += 4; \
1471		} \
1472		if (UNLIKELY(mask & (2 << i))) { \
1473			value = cpu->gprs[i + 1]; \
1474			STM; \
1475			++wait; \
1476			address += 4; \
1477		} \
1478		if (UNLIKELY(mask & (4 << i))) { \
1479			value = cpu->gprs[i + 2]; \
1480			STM; \
1481			++wait; \
1482			address += 4; \
1483		} \
1484		if (UNLIKELY(mask & (8 << i))) { \
1485			value = cpu->gprs[i + 3]; \
1486			if (i + 3 == ARM_PC) { \
1487				value += WORD_SIZE_ARM; \
1488			} \
1489			STM; \
1490			++wait; \
1491			address += 4; \
1492		} \
1493	}
1494
1495uint32_t GBAStoreMultiple(struct ARMCore* cpu, uint32_t address, int mask, enum LSMDirection direction, int* cycleCounter) {
1496	struct GBA* gba = (struct GBA*) cpu->master;
1497	struct GBAMemory* memory = &gba->memory;
1498	uint32_t value;
1499	uint32_t oldValue;
1500	char* waitstatesRegion = memory->waitstatesSeq32;
1501
1502	int i;
1503	int offset = 4;
1504	int popcount = 0;
1505	if (direction & LSM_D) {
1506		offset = -4;
1507		popcount = popcount32(mask);
1508		address -= (popcount << 2) - 4;
1509	}
1510
1511	if (direction & LSM_B) {
1512		address += offset;
1513	}
1514
1515	uint32_t addressMisalign = address & 0x3;
1516	int region = address >> BASE_OFFSET;
1517	if (region < REGION_CART_SRAM) {
1518		address &= 0xFFFFFFFC;
1519	}
1520	int wait = memory->waitstatesSeq32[region] - memory->waitstatesNonseq32[region];
1521
1522	switch (region) {
1523	case REGION_WORKING_RAM:
1524		STM_LOOP(STORE_WORKING_RAM);
1525		break;
1526	case REGION_WORKING_IRAM:
1527		STM_LOOP(STORE_WORKING_IRAM);
1528		break;
1529	case REGION_IO:
1530		STM_LOOP(STORE_IO);
1531		break;
1532	case REGION_PALETTE_RAM:
1533		STM_LOOP(STORE_PALETTE_RAM);
1534		break;
1535	case REGION_VRAM:
1536		STM_LOOP(STORE_VRAM);
1537		break;
1538	case REGION_OAM:
1539		STM_LOOP(STORE_OAM);
1540		break;
1541	case REGION_CART0:
1542	case REGION_CART0_EX:
1543	case REGION_CART1:
1544	case REGION_CART1_EX:
1545	case REGION_CART2:
1546	case REGION_CART2_EX:
1547		STM_LOOP(STORE_CART);
1548		break;
1549	case REGION_CART_SRAM:
1550	case REGION_CART_SRAM_MIRROR:
1551		STM_LOOP(STORE_SRAM);
1552		break;
1553	default:
1554		STM_LOOP(STORE_BAD);
1555		break;
1556	}
1557
1558	if (cycleCounter) {
1559		if (address >> BASE_OFFSET < REGION_CART0) {
1560			wait = GBAMemoryStall(cpu, wait);
1561		}
1562		*cycleCounter += wait;
1563	}
1564
1565	if (direction & LSM_B) {
1566		address -= offset;
1567	}
1568
1569	if (direction & LSM_D) {
1570		address -= (popcount << 2) + 4;
1571	}
1572
1573	return address | addressMisalign;
1574}
1575
1576void GBAAdjustWaitstates(struct GBA* gba, uint16_t parameters) {
1577	struct GBAMemory* memory = &gba->memory;
1578	struct ARMCore* cpu = gba->cpu;
1579	int sram = parameters & 0x0003;
1580	int ws0 = (parameters & 0x000C) >> 2;
1581	int ws0seq = (parameters & 0x0010) >> 4;
1582	int ws1 = (parameters & 0x0060) >> 5;
1583	int ws1seq = (parameters & 0x0080) >> 7;
1584	int ws2 = (parameters & 0x0300) >> 8;
1585	int ws2seq = (parameters & 0x0400) >> 10;
1586	int prefetch = parameters & 0x4000;
1587
1588	memory->waitstatesNonseq16[REGION_CART_SRAM] = memory->waitstatesNonseq16[REGION_CART_SRAM_MIRROR] = GBA_ROM_WAITSTATES[sram];
1589	memory->waitstatesSeq16[REGION_CART_SRAM] = memory->waitstatesSeq16[REGION_CART_SRAM_MIRROR] = GBA_ROM_WAITSTATES[sram];
1590	memory->waitstatesNonseq32[REGION_CART_SRAM] = memory->waitstatesNonseq32[REGION_CART_SRAM_MIRROR] = 2 * GBA_ROM_WAITSTATES[sram] + 1;
1591	memory->waitstatesSeq32[REGION_CART_SRAM] = memory->waitstatesSeq32[REGION_CART_SRAM_MIRROR] = 2 * GBA_ROM_WAITSTATES[sram] + 1;
1592
1593	memory->waitstatesNonseq16[REGION_CART0] = memory->waitstatesNonseq16[REGION_CART0_EX] = GBA_ROM_WAITSTATES[ws0];
1594	memory->waitstatesNonseq16[REGION_CART1] = memory->waitstatesNonseq16[REGION_CART1_EX] = GBA_ROM_WAITSTATES[ws1];
1595	memory->waitstatesNonseq16[REGION_CART2] = memory->waitstatesNonseq16[REGION_CART2_EX] = GBA_ROM_WAITSTATES[ws2];
1596
1597	memory->waitstatesSeq16[REGION_CART0] = memory->waitstatesSeq16[REGION_CART0_EX] = GBA_ROM_WAITSTATES_SEQ[ws0seq];
1598	memory->waitstatesSeq16[REGION_CART1] = memory->waitstatesSeq16[REGION_CART1_EX] = GBA_ROM_WAITSTATES_SEQ[ws1seq + 2];
1599	memory->waitstatesSeq16[REGION_CART2] = memory->waitstatesSeq16[REGION_CART2_EX] = GBA_ROM_WAITSTATES_SEQ[ws2seq + 4];
1600
1601	memory->waitstatesNonseq32[REGION_CART0] = memory->waitstatesNonseq32[REGION_CART0_EX] = memory->waitstatesNonseq16[REGION_CART0] + 1 + memory->waitstatesSeq16[REGION_CART0];
1602	memory->waitstatesNonseq32[REGION_CART1] = memory->waitstatesNonseq32[REGION_CART1_EX] = memory->waitstatesNonseq16[REGION_CART1] + 1 + memory->waitstatesSeq16[REGION_CART1];
1603	memory->waitstatesNonseq32[REGION_CART2] = memory->waitstatesNonseq32[REGION_CART2_EX] = memory->waitstatesNonseq16[REGION_CART2] + 1 + memory->waitstatesSeq16[REGION_CART2];
1604
1605	memory->waitstatesSeq32[REGION_CART0] = memory->waitstatesSeq32[REGION_CART0_EX] = 2 * memory->waitstatesSeq16[REGION_CART0] + 1;
1606	memory->waitstatesSeq32[REGION_CART1] = memory->waitstatesSeq32[REGION_CART1_EX] = 2 * memory->waitstatesSeq16[REGION_CART1] + 1;
1607	memory->waitstatesSeq32[REGION_CART2] = memory->waitstatesSeq32[REGION_CART2_EX] = 2 * memory->waitstatesSeq16[REGION_CART2] + 1;
1608
1609	memory->prefetch = prefetch;
1610
1611	cpu->memory.activeSeqCycles32 = memory->waitstatesSeq32[memory->activeRegion];
1612	cpu->memory.activeSeqCycles16 = memory->waitstatesSeq16[memory->activeRegion];
1613
1614	cpu->memory.activeNonseqCycles32 = memory->waitstatesNonseq32[memory->activeRegion];
1615	cpu->memory.activeNonseqCycles16 = memory->waitstatesNonseq16[memory->activeRegion];
1616}
1617
1618int32_t GBAMemoryStall(struct ARMCore* cpu, int32_t wait) {
1619	struct GBA* gba = (struct GBA*) cpu->master;
1620	struct GBAMemory* memory = &gba->memory;
1621
1622	if (memory->activeRegion < REGION_CART0 || !memory->prefetch) {
1623		// The wait is the stall
1624		return wait;
1625	}
1626
1627	int32_t previousLoads = 0;
1628
1629	// Don't prefetch too much if we're overlapping with a previous prefetch
1630	uint32_t dist = (memory->lastPrefetchedPc - cpu->gprs[ARM_PC]);
1631	int32_t maxLoads = 8;
1632	if (dist < 16) {
1633		previousLoads = dist >> 1;
1634		maxLoads -= previousLoads;
1635	}
1636
1637	int32_t s = cpu->memory.activeSeqCycles16;
1638	int32_t n2s = cpu->memory.activeNonseqCycles16 - cpu->memory.activeSeqCycles16 + 1;
1639
1640	// Figure out how many sequential loads we can jam in
1641	int32_t stall = s + 1;
1642	int32_t loads = 1;
1643
1644	while (stall < wait && loads < maxLoads) {
1645		stall += s;
1646		++loads;
1647	}
1648	memory->lastPrefetchedPc = cpu->gprs[ARM_PC] + WORD_SIZE_THUMB * (loads + previousLoads - 1);
1649
1650	if (stall > wait) {
1651		// The wait cannot take less time than the prefetch stalls
1652		wait = stall;
1653	}
1654
1655	// This instruction used to have an N, convert it to an S.
1656	wait -= n2s;
1657
1658	// The next |loads|S waitstates disappear entirely, so long as they're all in a row
1659	wait -= stall - 1;
1660
1661	return wait;
1662}
1663
1664void GBAMemorySerialize(const struct GBAMemory* memory, struct GBASerializedState* state) {
1665	memcpy(state->wram, memory->wram, SIZE_WORKING_RAM);
1666	memcpy(state->iwram, memory->iwram, SIZE_WORKING_IRAM);
1667}
1668
1669void GBAMemoryDeserialize(struct GBAMemory* memory, const struct GBASerializedState* state) {
1670	memcpy(memory->wram, state->wram, SIZE_WORKING_RAM);
1671	memcpy(memory->iwram, state->iwram, SIZE_WORKING_IRAM);
1672}
1673
1674void _pristineCow(struct GBA* gba) {
1675	if (!gba->isPristine) {
1676		return;
1677	}
1678#if !defined(FIXED_ROM_BUFFER) && !defined(__wii__)
1679	void* newRom = anonymousMemoryMap(SIZE_CART0);
1680	memcpy(newRom, gba->memory.rom, gba->memory.romSize);
1681	memset(((uint8_t*) newRom) + gba->memory.romSize, 0xFF, SIZE_CART0 - gba->memory.romSize);
1682	if (gba->cpu->memory.activeRegion == gba->memory.rom) {
1683		gba->cpu->memory.activeRegion = newRom;
1684	}
1685	if (gba->romVf) {
1686		gba->romVf->unmap(gba->romVf, gba->memory.rom, gba->memory.romSize);
1687		gba->romVf->close(gba->romVf);
1688		gba->romVf = NULL;
1689	}
1690	gba->memory.rom = newRom;
1691	gba->memory.hw.gpioBase = &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1];
1692#endif
1693	gba->isPristine = false;
1694}
1695
1696void GBAPrintFlush(struct GBA* gba) {
1697	if (!gba->memory.agbPrintBuffer) {
1698		return;
1699	}
1700
1701	char oolBuf[0x101];
1702	size_t i;
1703	for (i = 0; gba->memory.agbPrintCtx.get != gba->memory.agbPrintCtx.put && i < 0x100; ++i) {
1704		int16_t value;
1705		LOAD_16(value, gba->memory.agbPrintCtx.get & -2, gba->memory.agbPrintBuffer);
1706		if (gba->memory.agbPrintCtx.get & 1) {
1707			value >>= 8;
1708		} else {
1709			value &= 0xFF;
1710		}
1711		oolBuf[i] = value;
1712		oolBuf[i + 1] = 0;
1713		++gba->memory.agbPrintCtx.get;
1714	}
1715	_agbPrintStore(gba, AGB_PRINT_STRUCT + 4, gba->memory.agbPrintCtx.get);
1716
1717	mLOG(GBA_DEBUG, INFO, "%s", oolBuf);
1718}
1719
1720static void _agbPrintStore(struct GBA* gba, uint32_t address, int16_t value) {
1721	struct GBAMemory* memory = &gba->memory;
1722	if ((address & 0x00FFFFFF) < AGB_PRINT_TOP) {
1723		if (!memory->agbPrintBuffer) {
1724			memory->agbPrintBuffer = anonymousMemoryMap(SIZE_AGB_PRINT);
1725		}
1726		STORE_16(value, address & (SIZE_AGB_PRINT - 2), memory->agbPrintBuffer);
1727	} else if ((address & 0x00FFFFF8) == (AGB_PRINT_STRUCT & 0x00FFFFF8)) {
1728		(&memory->agbPrintCtx.request)[(address & 7) >> 1] = value;
1729	}
1730	if (memory->romSize == SIZE_CART0) {
1731		_pristineCow(gba);
1732		memcpy(&memory->rom[AGB_PRINT_FLUSH_ADDR >> 2], _agbPrintFunc, sizeof(_agbPrintFunc));
1733		STORE_16(value, address & (SIZE_CART0 - 2), memory->rom);
1734	} else if (memory->agbPrintCtx.bank == 0xFD && memory->romSize >= SIZE_CART0 / 2) {
1735		_pristineCow(gba);
1736		STORE_16(value, address & (SIZE_CART0 / 2 - 2), memory->rom);
1737	}
1738}
1739
1740static int16_t _agbPrintLoad(struct GBA* gba, uint32_t address) {
1741	struct GBAMemory* memory = &gba->memory;
1742	int16_t value = address >> 1;
1743	if (address < AGB_PRINT_TOP && memory->agbPrintBuffer) {
1744		LOAD_16(value, address & (SIZE_AGB_PRINT - 1), memory->agbPrintBuffer);
1745	} else if ((address & 0x00FFFFF8) == (AGB_PRINT_STRUCT & 0x00FFFFF8)) {
1746		value = (&memory->agbPrintCtx.request)[(address & 7) >> 1];
1747	}
1748	return value;
1749}