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mGBA Game Boy Advance Emulator

src/gba/dma.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include <mgba/internal/gba/dma.h>
  7
  8#include <mgba/internal/gba/gba.h>
  9#include <mgba/internal/gba/io.h>
 10
 11static void _dmaEvent(struct mTiming* timing, void* context, uint32_t cyclesLate);
 12
 13static void GBADMAService(struct GBA* gba, int number, struct GBADMA* info);
 14
 15static const int DMA_OFFSET[] = { 1, -1, 0, 1 };
 16
 17void GBADMAInit(struct GBA* gba) {
 18	gba->memory.dmaEvent.name = "GBA DMA";
 19	gba->memory.dmaEvent.callback = _dmaEvent;
 20	gba->memory.dmaEvent.context = gba;
 21	gba->memory.dmaEvent.priority = 0x40;
 22}
 23
 24void GBADMAReset(struct GBA* gba) {
 25	memset(gba->memory.dma, 0, sizeof(gba->memory.dma));
 26	int i;
 27	for (i = 0; i < 4; ++i) {
 28		gba->memory.dma[i].count = 0x4000;
 29	}
 30	gba->memory.dma[3].count = 0x10000;
 31	gba->memory.activeDMA = -1;
 32}
 33static bool _isValidDMASAD(int dma, uint32_t address) {
 34	if (dma == 0 && address >= BASE_CART0 && address < BASE_CART_SRAM) {
 35		return false;
 36	}
 37	return address >= BASE_WORKING_RAM;
 38}
 39
 40static bool _isValidDMADAD(int dma, uint32_t address) {
 41	return dma == 3 || address < BASE_CART0;
 42}
 43
 44uint32_t GBADMAWriteSAD(struct GBA* gba, int dma, uint32_t address) {
 45	struct GBAMemory* memory = &gba->memory;
 46	address &= 0x0FFFFFFE;
 47	if (_isValidDMASAD(dma, address)) {
 48		memory->dma[dma].source = address;
 49	} else {
 50		memory->dma[dma].source = 0;
 51	}
 52	return memory->dma[dma].source;
 53}
 54
 55uint32_t GBADMAWriteDAD(struct GBA* gba, int dma, uint32_t address) {
 56	struct GBAMemory* memory = &gba->memory;
 57	address &= 0x0FFFFFFE;
 58	if (_isValidDMADAD(dma, address)) {
 59		memory->dma[dma].dest = address;
 60	}
 61	return memory->dma[dma].dest;
 62}
 63
 64void GBADMAWriteCNT_LO(struct GBA* gba, int dma, uint16_t count) {
 65	struct GBAMemory* memory = &gba->memory;
 66	memory->dma[dma].count = count ? count : (dma == 3 ? 0x10000 : 0x4000);
 67}
 68
 69uint16_t GBADMAWriteCNT_HI(struct GBA* gba, int dma, uint16_t control) {
 70	struct GBAMemory* memory = &gba->memory;
 71	struct GBADMA* currentDma = &memory->dma[dma];
 72	int wasEnabled = GBADMARegisterIsEnable(currentDma->reg);
 73	if (dma < 3) {
 74		control &= 0xF7E0;
 75	} else {
 76		control &= 0xFFE0;
 77	}
 78	currentDma->reg = control;
 79
 80	if (GBADMARegisterIsDRQ(currentDma->reg)) {
 81		mLOG(GBA_MEM, STUB, "DRQ not implemented");
 82	}
 83
 84	if (!wasEnabled && GBADMARegisterIsEnable(currentDma->reg)) {
 85		currentDma->nextSource = currentDma->source;
 86		if (currentDma->nextSource >= BASE_CART0 && currentDma->nextSource < BASE_CART_SRAM && GBADMARegisterGetSrcControl(currentDma->reg) < 3) {
 87			currentDma->reg = GBADMARegisterClearSrcControl(currentDma->reg);
 88		}
 89		currentDma->nextDest = currentDma->dest;
 90
 91		uint32_t width = 2 << GBADMARegisterGetWidth(currentDma->reg);
 92		if (currentDma->nextSource & (width - 1)) {
 93			mLOG(GBA_MEM, GAME_ERROR, "Misaligned DMA source address: 0x%08X", currentDma->nextSource);
 94		}
 95		if (currentDma->nextDest & (width - 1)) {
 96			mLOG(GBA_MEM, GAME_ERROR, "Misaligned DMA destination address: 0x%08X", currentDma->nextDest);
 97		}
 98
 99		GBADMASchedule(gba, dma, currentDma);
100	}
101	// If the DMA has already occurred, this value might have changed since the function started
102	return currentDma->reg;
103};
104
105void GBADMASchedule(struct GBA* gba, int number, struct GBADMA* info) {
106	switch (GBADMARegisterGetTiming(info->reg)) {
107	case GBA_DMA_TIMING_NOW:
108		info->when = mTimingCurrentTime(&gba->timing) + 3; // DMAs take 3 cycles to start
109		info->nextCount = info->count;
110		break;
111	case GBA_DMA_TIMING_HBLANK:
112	case GBA_DMA_TIMING_VBLANK:
113		// Handled implicitly
114		return;
115	case GBA_DMA_TIMING_CUSTOM:
116		switch (number) {
117		case 0:
118			mLOG(GBA_MEM, WARN, "Discarding invalid DMA0 scheduling");
119			return;
120		case 1:
121		case 2:
122			GBAAudioScheduleFifoDma(&gba->audio, number, info);
123			break;
124		case 3:
125			// Handled implicitly
126			break;
127		}
128	}
129	GBADMAUpdate(gba);
130}
131
132void GBADMARunHblank(struct GBA* gba, int32_t cycles) {
133	struct GBAMemory* memory = &gba->memory;
134	struct GBADMA* dma;
135	int i;
136	for (i = 0; i < 4; ++i) {
137		dma = &memory->dma[i];
138		if (GBADMARegisterIsEnable(dma->reg) && GBADMARegisterGetTiming(dma->reg) == GBA_DMA_TIMING_HBLANK && !dma->nextCount) {
139			dma->when = mTimingCurrentTime(&gba->timing) + 3 + cycles;
140			dma->nextCount = dma->count;
141		}
142	}
143	GBADMAUpdate(gba);
144}
145
146void GBADMARunVblank(struct GBA* gba, int32_t cycles) {
147	struct GBAMemory* memory = &gba->memory;
148	struct GBADMA* dma;
149	int i;
150	for (i = 0; i < 4; ++i) {
151		dma = &memory->dma[i];
152		if (GBADMARegisterIsEnable(dma->reg) && GBADMARegisterGetTiming(dma->reg) == GBA_DMA_TIMING_VBLANK && !dma->nextCount) {
153			dma->when = mTimingCurrentTime(&gba->timing) + 3 + cycles;
154			dma->nextCount = dma->count;
155		}
156	}
157	GBADMAUpdate(gba);
158}
159
160void GBADMARunDisplayStart(struct GBA* gba, int32_t cycles) {
161	struct GBAMemory* memory = &gba->memory;
162	struct GBADMA* dma = &memory->dma[3];
163	if (GBADMARegisterIsEnable(dma->reg) && GBADMARegisterGetTiming(dma->reg) == GBA_DMA_TIMING_CUSTOM && !dma->nextCount) {
164		dma->when = mTimingCurrentTime(&gba->timing) + 3 + cycles;
165		dma->nextCount = dma->count;
166		GBADMAUpdate(gba);
167	}
168}
169
170void _dmaEvent(struct mTiming* timing, void* context, uint32_t cyclesLate) {
171	UNUSED(timing);
172	UNUSED(cyclesLate);
173	struct GBA* gba = context;
174	struct GBAMemory* memory = &gba->memory;
175	struct GBADMA* dma = &memory->dma[memory->activeDMA];
176	if (dma->nextCount == dma->count) {
177		dma->when = mTimingCurrentTime(&gba->timing);
178	}
179	if (dma->nextCount & 0xFFFFF) {
180		GBADMAService(gba, memory->activeDMA, dma);
181	} else {
182		dma->nextCount = 0;
183		bool noRepeat = !GBADMARegisterIsRepeat(dma->reg);
184		noRepeat |= GBADMARegisterGetTiming(dma->reg) == GBA_DMA_TIMING_NOW;
185		noRepeat |= memory->activeDMA == 3 && GBADMARegisterGetTiming(dma->reg) == GBA_DMA_TIMING_CUSTOM && gba->video.vcount == GBA_VIDEO_VERTICAL_PIXELS + 1;
186		if (noRepeat) {
187			dma->reg = GBADMARegisterClearEnable(dma->reg);
188
189			// Clear the enable bit in memory
190			memory->io[(REG_DMA0CNT_HI + memory->activeDMA * (REG_DMA1CNT_HI - REG_DMA0CNT_HI)) >> 1] &= 0x7FE0;
191		}
192		if (GBADMARegisterGetDestControl(dma->reg) == GBA_DMA_INCREMENT_RELOAD) {
193			dma->nextDest = dma->dest;
194		}
195		if (GBADMARegisterIsDoIRQ(dma->reg)) {
196			GBARaiseIRQ(gba, IRQ_DMA0 + memory->activeDMA, cyclesLate);
197		}
198		GBADMAUpdate(gba);
199	}
200}
201
202void GBADMAUpdate(struct GBA* gba) {
203	int i;
204	struct GBAMemory* memory = &gba->memory;
205	uint32_t currentTime = mTimingCurrentTime(&gba->timing);
206	int32_t leastTime = INT_MAX;
207	memory->activeDMA = -1;
208	for (i = 0; i < 4; ++i) {
209		struct GBADMA* dma = &memory->dma[i];
210		if (GBADMARegisterIsEnable(dma->reg) && dma->nextCount) {
211			int32_t time = dma->when - currentTime;
212			if (memory->activeDMA == -1 || (dma->count == dma->nextCount && time < leastTime)) {
213				leastTime = time;
214				memory->activeDMA = i;
215			}
216		}
217	}
218
219	if (memory->activeDMA >= 0) {
220		mTimingDeschedule(&gba->timing, &memory->dmaEvent);
221		mTimingSchedule(&gba->timing, &memory->dmaEvent, memory->dma[memory->activeDMA].when - currentTime);
222	} else {
223		gba->cpuBlocked = false;
224	}
225}
226
227void GBADMAService(struct GBA* gba, int number, struct GBADMA* info) {
228	struct GBAMemory* memory = &gba->memory;
229	struct ARMCore* cpu = gba->cpu;
230	uint32_t width = 2 << GBADMARegisterGetWidth(info->reg);
231	int32_t wordsRemaining = info->nextCount;
232	uint32_t source = info->nextSource;
233	uint32_t dest = info->nextDest;
234	uint32_t sourceRegion = source >> BASE_OFFSET;
235	uint32_t destRegion = dest >> BASE_OFFSET;
236	int32_t cycles = 2;
237
238	gba->cpuBlocked = true;
239	if (info->count == info->nextCount) {
240		if (width == 4) {
241			cycles += memory->waitstatesNonseq32[sourceRegion] + memory->waitstatesNonseq32[destRegion];
242		} else {
243			cycles += memory->waitstatesNonseq16[sourceRegion] + memory->waitstatesNonseq16[destRegion];
244		}
245		source &= -width;
246		dest &= -width;
247	} else {
248		if (width == 4) {
249			cycles += memory->waitstatesSeq32[sourceRegion] + memory->waitstatesSeq32[destRegion];
250		} else {
251			cycles += memory->waitstatesSeq16[sourceRegion] + memory->waitstatesSeq16[destRegion];
252		}
253	}
254	info->when += cycles;
255
256	gba->performingDMA = 1 | (number << 1);
257	if (width == 4) {
258		if (source) {
259			memory->dmaTransferRegister = cpu->memory.load32(cpu, source, 0);
260		}
261		gba->bus = memory->dmaTransferRegister;
262		cpu->memory.store32(cpu, dest, memory->dmaTransferRegister, 0);
263	} else {
264		if (sourceRegion == REGION_CART2_EX && (memory->savedata.type == SAVEDATA_EEPROM || memory->savedata.type == SAVEDATA_EEPROM512)) {
265			memory->dmaTransferRegister = GBASavedataReadEEPROM(&memory->savedata);
266			memory->dmaTransferRegister |= memory->dmaTransferRegister << 16;
267		} else if (source) {
268			memory->dmaTransferRegister = cpu->memory.load16(cpu, source, 0);
269			memory->dmaTransferRegister |= memory->dmaTransferRegister << 16;
270		}
271		if (destRegion == REGION_CART2_EX) {
272			if (memory->savedata.type == SAVEDATA_AUTODETECT) {
273				mLOG(GBA_MEM, INFO, "Detected EEPROM savegame");
274				GBASavedataInitEEPROM(&memory->savedata);
275			}
276			if (memory->savedata.type == SAVEDATA_EEPROM512 || memory->savedata.type == SAVEDATA_EEPROM) {
277				GBASavedataWriteEEPROM(&memory->savedata, memory->dmaTransferRegister, wordsRemaining);
278			}
279		} else {
280			cpu->memory.store16(cpu, dest, memory->dmaTransferRegister, 0);
281
282		}
283		gba->bus = memory->dmaTransferRegister;
284	}
285	int sourceOffset = DMA_OFFSET[GBADMARegisterGetSrcControl(info->reg)] * width;
286	int destOffset = DMA_OFFSET[GBADMARegisterGetDestControl(info->reg)] * width;
287	if (source) {
288		source += sourceOffset;
289	}
290	dest += destOffset;
291	--wordsRemaining;
292	gba->performingDMA = 0;
293
294	info->nextCount = wordsRemaining;
295	info->nextSource = source;
296	info->nextDest = dest;
297	if (!wordsRemaining) {
298		info->nextCount |= 0x80000000;
299		if (sourceRegion < REGION_CART0 || destRegion < REGION_CART0) {
300			info->when += 2;
301		}
302	}
303	GBADMAUpdate(gba);
304}