all repos — mgba @ 442a0794be6ebe81568c6579f4b36996c4dcb8e1

mGBA Game Boy Advance Emulator

src/platform/qt/ObjView.h (view raw)

 1/* Copyright (c) 2013-2016 Jeffrey Pfau
 2 *
 3 * This Source Code Form is subject to the terms of the Mozilla Public
 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 6#pragma once
 7
 8#include "AssetView.h"
 9
10#include "ui_ObjView.h"
11
12#include <mgba/core/tile-cache.h>
13
14namespace QGBA {
15
16class CoreController;
17
18class ObjView : public AssetView {
19Q_OBJECT
20
21public:
22	ObjView(std::shared_ptr<CoreController> controller, QWidget* parent = nullptr);
23
24public slots:
25	void exportObj();
26
27private slots:
28	void selectObj(int);
29	void translateIndex(int);
30
31private:
32#ifdef M_CORE_GBA
33	void updateTilesGBA(bool force) override;
34#endif
35#ifdef M_CORE_GB
36	void updateTilesGB(bool force) override;
37#endif
38
39	Ui::ObjView m_ui;
40
41	std::shared_ptr<CoreController> m_controller;
42	mTileCacheEntry m_tileStatus[1024 * 32] = {}; // TODO: Correct size
43	int m_objId = 0;
44	ObjInfo m_objInfo = {};
45
46	int m_tileOffset;
47	int m_boundary;
48};
49
50}