src/gba/gui/gui-runner.h (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#ifndef GUI_RUNNER_H
7#define GUI_RUNNER_H
8
9#include "gba/context/context.h"
10#include "util/gui.h"
11
12
13struct GBAGUIBackground {
14 struct GUIBackground d;
15 struct GBAGUIRunner* p;
16};
17
18struct GBAGUIRunner {
19 struct GBAContext context;
20 struct GUIParams params;
21
22 struct GBAGUIBackground background;
23
24 void (*setup)(struct GBAGUIRunner*);
25 void (*teardown)(struct GBAGUIRunner*);
26 void (*gameLoaded)(struct GBAGUIRunner*);
27 void (*gameUnloaded)(struct GBAGUIRunner*);
28 void (*prepareForFrame)(struct GBAGUIRunner*);
29 void (*drawFrame)(struct GBAGUIRunner*, bool faded);
30 uint16_t (*pollGameInput)(struct GBAGUIRunner*);
31};
32
33void GBAGUIInit(struct GBAGUIRunner*, const char* port);
34void GBAGUIDeinit(struct GBAGUIRunner*);
35void GBAGUIRunloop(struct GBAGUIRunner*);
36
37#endif